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Pengaruh Model Pembelajaran Snowball Throwing Berbantuan Media Video Interaktif Terhadap Kemampuan Komunikasi Matematis Siswa Kelas IV SDN Windusari Solaekah, Sri Maratus; Purwanti, Kartika Yuni
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 17, No 1 (2023)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/mpp.v17i1.14603

Abstract

The purpose of this study was to determine the effect of the interactive video-assisted Snowball Throwing learning model on the mathematical communication skills of grade IV students at SDN Windusari. This study uses a quantitative approach with the type of experimental method, namely Quasi-Experimental design in the form of Non-Equivalent Control Group Design. The population in this study were all fourth-grade students at SDN Windusari. As for the sample in this study were fourth grade students at SDN Windusari 1 and fourth grade students at SDN Windusari 2. Data collection techniques used observation, questionnaires, tests, unstructured interviews, and documentation. The data analysis technique used is the Independent Sample T-Test and Simple Linear Regression Test. The results of this study indicate that: (1) There is an average difference in students' mathematical communication skills between the control class and the experimental class, which can be seen from the Independent Sample T-Test and the tcount > ttable (5.542 > 2.013) with a sig .(2-tailed) i.e., 0.000 <0.05 then Ho is rejected and Ha is accepted. (2) There is an influence of the Snowball Throwing learning model assisted by interactive video media on students' communication skills, which can be seen from the Simple Linear Regression Test and a significance level of 0.000 <0.05 is obtained with an R square value of 0.691 = 69.1%, then This regression model can affect the participation variable. So it can be concluded that the Snowball Throwing learning model assisted by interactive video media has an effect on the mathematical communication abilities of grade IV students at SDN Windusari 1.
Pengaruh Model Discovery Learning Berbantuan Media Video Interaktif terhadap Kemampuan Pemahaman Konsep Siswa SD Saputri, Nika Ayu; Purwanti, Kartika Yuni; Putra, Lisa Virdinarti
Jurnal Basicedu Vol. 8 No. 4 (2024)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i4.8285

Abstract

Model pembelajaran Discovery Learning berbantuan Media Video interaktif memberikan suatu permasalahan dengan banyak penyelesaian .Penelitian ini bertujuan untuk menguji pengaruh model pembelajaran Discovery Learning berbantuan media Video Interaktif terhadap kemampuan pemahaman konsep siswa kelas II SD IT Cahaya Ummat. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian quasy eksperiment dengan teknik purposive sampling. Instrumen penelitian disusun berupa tes, observasi, dan dokumentasi. Pengujian hipotesis dilakukan melalui Independent Sample t-Test dan regresi linier sederhana berbantuan program SPSS 25. Hasil penelitian menunjukkan bahwa (1) terdapat perbedaan kemampuan pemahaman konsep antara kelas yang diterapkan dan yang  tidak diterapkan model pembelajaran Discovery Learning berbantuan media Video Interaktif terhadap kemampuan pemahaman konsep siswa kelas II SD IT Cahaya Ummat. Hal ini ditunjukkan melalui hasil pengujian independen sample t-test dengan nilai Sig. (2-tailed) sebesar 0,003 < 0,05; (2) terdapat pengaruh model pembelajaran Discovery Learning berbantuan media Video Interaktif terhadap kemampuan pemahaman konsep siswa kelas II SD IT Cahaya Ummat. Hal ini ditunjukkan melalui hasil pengujian regresi linier sederhana dengan nilai thitung sebesar 3,334 dengan nilai Sig. sebesar 0,003 (Sig. < 0,05). Hasil penelitian ini memberikan dasar untuk penelitian lebih lanjut dalam konteks pengembangan strategi pembelajaran yang lebih efektif dan inovatif untuk meningkatkan prestasi belajar  siswa.
Influence of assisted POE (predict, observe, explain) model diorama on students' understanding of science concepts at SD Negeri Pringapus 01 Nari, Hariyati; Yuni Purwanti, Kartika
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 9 No 2 (2024): Jurnal Pendidikan Dasar Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jpdn.v9i2.22100

Abstract

This research aims to determine the difference in the use of the POE (Predict, Observe, Explain) model assisted by dioramas on understanding concepts, to find out the effect of using the POE (Predict, Observe, Explain) model assisted by dioramas on understanding concepts. This research was conducted at SDN Pringapus 01. This research uses a quantitative approach with a quasi-experimental method. The sample determination in this research was purposive sampling. The population in this study were students at SDN Pringapus 01. The samples taken in this study were class IV at SDN Pringapus 01. Where class IV A was the experimental class and class IV B was the control class. With data collection techniques using science description question sheets, observation sheets and questionnaires. The data analysis techniques used are normality tests, homogeneity tests and hypothesis tests in the form of paired sample t-tests and simple linear regression tests. The research results show (1) there is an influence of using the POE (Predict, Observe, Explain) model assisted by dioramas on increasing understanding of concepts. This is proven by a significant value of 0.000 <0.05. (2) There is a significant difference between learning using the POE (Predict, Observe, Explain) model assisted by dioramas towards understanding science concepts. This is also proven by the significance results of 0.000 <0.05. The conclusion from this research is that the POE (Predict, Observe, Explain) model assisted by dioramas has an influence in increasing students' understanding of science concepts.
Pendampingan Penggunaan Aplikasi Kolital untuk Penguatan Pendidikan Karakter Siswa Sekolah Dasar Kartika Yuni Purwanti; Lisa Virdinarti Putra; Iwan Setiawan Wibisono
Ngudi Waluyo Empowerment: Jurnal Pengabdian Kepada Masyarakat Vol. 1 No. 1 (2022): Ngudi Waluyo Empowerment: Jurnal Pengabdian Kepada Masyarakat
Publisher : Fakultas Komputer dan Pendidikan Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This service is aimed at Grade 4 students at SDN Jubelan 01, Sumowono District, Semarang Regency. The problems faced by partners are that students do not understand the importance of literacy, there is no strengthening of character education for students, and teachers have not used literacy-based learning media that are able to strengthen student character education. The methods used are socialization, demonstration and practice of using colital applications, mentoring in the application of colital applications in learning, as well as monitoring and evaluation. The results of this training activity participants have experienced an increase in knowledge and skills with an average of 91.67%, namely understanding of the importance of literacy 85%, student knowledge about strengthening character education 92% and the ability of teachers to manage literacy-based learning to strengthen character education 98 %. Therefore, the results of the mentoring training activity on the use of this collital application can be said to be successful in the very good category. Service programs in the form of strengthening character education need to be pursued, especially in basic education. AbstrakPengabdian ditujukan kepada Siswa Kelas 4 SDN Jubelan 01 Kecamatan Sumowono Kabupaten Semarang. Masalah yang dihadapi mitra adalah siswa belum memahami pentingnya literasi, belum adanya penguatan pendidikan karakter pada siswa, serta guru belum menggunakan media pembelajaran berbasis literasi yang mampu menguatkan pendidikan karakter siswa. Metode yang digunakan adalah sosialisasi, demonstrasi dan praktik penggunaan aplikasi kolital, pendampingan penerapan penggunaan aplikasi kolital dalam pembelajaran, serta monitoring dan evaluasi. Hasil dari pelatihan ini peserta kegiatan telah mengalami peningkatan pengetahuan dan keterampilan dengan rata-rata 91,67%, yaitu pemahaman tentang pentingnya literasi 85%, pengetahuan siswa tentang penguatan pendidikan karakter 92% serta kemampuan guru dalam mengelola pembelajaran berbasis literasi untuk menguatkan pendidikan karakter 98%. Oleh karena itu, hasil kegiatan pelatihan pendampingan penggunaan aplikasi kolital ini dapat dikatakan berhasil dalam kategori sangat baik. Program pengabdian berupa penguatan pendidikan karakter perlu terus diupayakan khususnya di pendidikan dasar.
PENYULUHAN PERILAKU HIDUP BERSIH DAN SEHAT PADA SISWA SEKOLAH DASAR Zulmi Roestika Rini; Kartika Yuni Purwanti; Joyo Minardo
Ngudi Waluyo Empowerment: Jurnal Pengabdian Kepada Masyarakat Vol. 1 No. 2 (2022): Ngudi Waluyo Empowerment: Jurnal Pengabdian Kepada Masyarakat
Publisher : Fakultas Komputer dan Pendidikan Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pendidikan pada anak perlu ditanamkan sejak dini, termasuk juga dalam mengajarkan perilaku hidup bersih dan sehat. Salah satu manfaatnya adalah agar anak terbiasa melakukan hal baik ini, sehingga terbawa hingga dewasa nanti. Namun, perilaku dalam menjaga kesehatan bukan hanya terjadi di rumah, tetapi juga di sekolah. Hal ini disebut juga dengan Perilaku Hidup Bersih dan Sehat (PHBS). Orangtua perlu tahu apakah program ini diterapkan dengan baik di sekolah atau tidak. Saat anak terbiasa melakukan hal ini, tentu berbagai risiko dari penyakit dapat diturunkan dengan baik. Selain itu, cara ini juga dapat meningkatkan kesehatan secara keseluruhan. Tujuan dari PKM ini adalah untuk memberikan informasi bagi siswa tentang PHBS di SD Sidomulyo 01. Metode pelaksanaan dilakukan dengan penyuluhan menggunakan LCD dan simulasi tentang cara mencuci tangan dan menggosok gigi yang benar. Penyuluhan PHBS pada anak sekolah dasar di SD Sidomulyo 01 berjalan lancar, semua peserta sangat antusias mengikuti kegiatan PKM ini.
Pengaruh Flipped Classroom Model Berbantuan Video Interaktif Terhadap Pemahaman Konsep IPS Siswa Kelas V di SD Wujud Kasih Ungaran Kristina Cahyo Saputro; Kartika Yuni Purwanti
Atmosfer: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora Vol. 2 No. 4 (2024): November : Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humanior
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/atmosfer.v2i4.1094

Abstract

This study aims to investigate the effect of using the Flipped Classroom model assisted by interactive videos on the understanding of social science concepts among fifth-grade students at SD Wujud Kasih Ungaran. The research method employed is quantitative, with the subjects being fifth-grade students. Through an experimental design, this research compares two groups: an experimental group utilizing the Flipped Classroom model and a control group employing conventional methods. The results indicate that the implementation of the Flipped Classroom model assisted by interactive videos has a positive impact on students' understanding of social science concepts. Data analysis using the Independent Sample T-Test reveals a significance value of 0.023, indicating a significant difference between the experimental and control groups at a significance level of 0.05. The average understanding score of the experimental group reached 61.61 percent, higher than that of the control group. Furthermore, the results of the Simple Linear Regression Test show an R square value of 0.547, indicating that 54.7% of the variation in students' understanding can be explained by the use of this learning model. In conclusion, the Flipped Classroom model assisted by interactive videos significantly influences students' understanding of social science concepts, as evidenced by increased enthusiasm and motivation during the learning process. This study recommends the adoption of this model as an alternative in social science education to enhance students' understanding quality.
Pengaruh Model Pembelajaran VCT (Value Clarification Technique) Berbantuan Media Powtoon Terhadap Sikap Sosial Siswa Kelas V Mardiani Diah S; Kartika Yuni Purwanti
BADA'A: Jurnal Ilmiah Pendidikan Dasar Vol. 6 No. 2 (2024): Badaa: Jurnal Ilmiah Pendidikan Dasar
Publisher : Fakultas Tarbiah Institut Agama Islam (IAI) Hamzanwadi Pancor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37216/badaa.v6i2.1933

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan model pembelajaran VCT (Value Clarificaton Technique) berbantuan media Powtoon terhadap sikap sosial siswa kelas V di SD Negeri Pringapus 03. Jenis penelitian ini adalah eksperimen semu (quasi eksperimen research). Populasi penelitian ini adalah seluruh siswa SDN Pringapus 01 dan 03. Sampel penelitian adalah siswa kelas V SDN Pringapus 03 sebagai kelas eksperimen dan kelas V SD Negeri Pringapus 01 sebagai kelas kontrol. Teknik pengumpulan data teknik non tes (observasi, dokumentasi, angket). Teknik analisis data dengan uji validitas,uji reliabilitas,uji normalitas, uji homogenitas, uji independent, uji regresi. Hasil penelitian menunjukkan : (1) Terdapat perbedaan yang signifikan dalam kemampuan bersikap sosial siswa kelas V, antara kelas eksperimen yang dapat dilihat dengan perolehan nilai t_hitung > t_tabel (11,547 > 2,048) sehingga ditolak dan diterima. (2) Adanya pengaruh kemampuan bersikap sosial siswa dengan menerapkan Model Pembelajaran VCT (Value Clarification Technique) berbantuan media powtoon yang dibuktikan dengan hasil uji hipotesis (Regresi Linier Sederhana) yang menunjukkan taraf signifikan sebesar ,000 < 0,005 dengan nilai persentase R sebesar 0,560 = 56 % sehingga berpengaruh terhadap sikap sosial siswa. Simpulan yang dapat diambil dari penelitian ini bahwa model pembelajaran VCT (Value Clarificaton Technique) berbantuan media Powtoon berpengaruh pada sikap sosial siswa kelas V di SD Negeri Pringapus 03.
Literasi Informasi untuk Meningkatkan Keterampilan Pencarian Informasi Ilmiah Siswa SMA Purwanti, Kartika Yuni; Putra, Lisa Virdinarti; Hawa, Anni Malihatul
International Journal of Community Service Learning Vol. 2 No. 4 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (430.177 KB) | DOI: 10.23887/ijcsl.v2i4.16247

Abstract

Kegiatan pengabdian ini ditujukan untuk melatih siswa untuk menggunakan informasi secara bertanggung jawab dengan cara mencantumkan asal atau sumber informasi yang dipergunakan, mensitasi atau mengutip informasi tertentu dengan benar, serta menggunakan informasi secara beretika. Metode pelaksanaan yang digunakan adalah metode partisipatif dengan melalui tiga tahap yaitu 1) sosialisasi, 2) pendampingan, 3) monitoring dan evaluasi. Hasil dari pelaksanaan adalah: 1) pemahaman literasi informasi dalam kategori sangat baik. Hal ini ditandai dengan rata-rata persentase indikator ketercapaian sebesar 86%. 2) memperoleh respon positif yang dilihat dari indikator kehadiran peserta mencapai 98% dari target dan peserta antusias selama mengikuti kegiatan dari awal sampai akhir kegiatan. Kegiatan literasi informasi perlu dilaksanakan secara rutin agar seluruh siswa mampu menelusur dan mengevaluasi informasi dengan baik. Perpustakaan perlu mensosialisasikan kegiatan ini untuk membantu siswa dalam pencarian informasi ilmiah sehingga keterbatasan sumber informasi ilmiah berupa jurnal dapat diatasi dengan situs-situs yang meyediakan jurnal-jurnal ilmiah tak berbayar atau gratis
Increased Health Literacy Skills of High School Students with Media Likes Purwanti, Kartika Yuni; Suryani, Ela; Rosyidi, M. Imron
International Journal of Community Service Learning Vol. 4 No. 3 (2020): August 2020
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (252.822 KB) | DOI: 10.23887/ijcsl.v4i3.26021

Abstract

This community service aims to make students able to do health literacy using media likes. The results of this training are that media likes can increase students 'understanding of health literacy by an average of 92.17%, namely students' understanding of health literacy increased by 35.87% (originally 64.13% to 100%), student empowerment in sorting information health increased by 36.74% (originally 46.75% to 83.49%), students' understanding of media likes increased by 56.24% (from 37.52 to 93.76%) and the use of media likes increased by 55.53% (from 35.91 to 91.44%). Media likes contain tips and tricks for doing health literacy, so they can sort out the right information. The results of the health literacy training activities can be said to be successful in the excellent category. Increased knowledge for training participants about health awareness, as well as sorting out health information circulating in the community.
Pemanfaatan Permainan Dakon Bervisi Sets Dalam Menanamkan Karakter Siswa Selama Pembelajaran Jarak Jauh Ela Suryani; Kartika Yuni Purwanti; Fiktina Vifri Ismiriyam
Joong-Ki : Jurnal Pengabdian Masyarakat Vol. 1 No. 2: Mei 2022
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/joongki.v1i2.495

Abstract

The SETS vision dakon game is a form of traditional game combined with a learning process by linking science, environment, technology, and society. With the SETS vision dakon game, it is hoped that teachers will be able to instill character values ​​during distance learning because this game can be done at home. The method used is community development through the following stages: 1) preparation; 2) introduction; 3) implementation; 4) monitoring; and 5) evaluation. The results of this PkM show that the character values ​​that have been embedded in the sixth grade students of SDN Susukan are 1) honest as much as 90.9% in the very good category, 2) intelligent as much as 63.6% in the good category, 3) fair as much as 77, 2% in good category, 4) cooperation as much as 86.3% in very good category, 5) firm as much as 68.1% in good category, 6) imagination as much as 59% with good enough category, 7) ambitious as much as 100% with very good category, 8) brave as much as 81.8% with very good category, and 9) attention as much as 86.3% with very good category.