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PENGARUH MODEL PEMBELAJARAN SMALL GROUP DISCUSSION (SGD) BERBANTUAN MEDIA PUZZLE BOX TERHADAP KEMAMPUAN PEMAHAMAN KONSEP SISWA KELAS III SDN BANDUNGAN 01 Thohiriyah, Umie Wahidatun; Rizqi, Hesti Yunitiara; Purwanti, Kartika Yuni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.16312

Abstract

This research examines the influence of the Small Group Discussion (SGD) learning model assisted by Puzzle Box media on the ability to understand concepts in class III elementary school students. This research uses a quasi-experimental design method with a purposive sampling design. The research subjects were students of class III A and III B at SDN Bandungan 01. Data collection techniques were carried out using tests (pre-test and post-test) and non-tests (observation, questionnaires, unstructured interviews and documentation). Data analysis techniques include normality test, homogeneity test, Independent Sample t-test, and simple linear regression test. The results of the research showed that there was a significant difference in students' conceptual understanding between the experimental group that used the SGD learning model assisted by Puzzle Box media and the control group that did not use it. The average value of students' conceptual understanding in the experimental class (87.28) was higher than in the control class (76.89). Apart from that, there is a significant influence of the SGD learning model assisted by Puzzle Box media on students' ability to understand concepts, with an R Square value of 0.755 or 75.5%. This shows that the SGD learning model assisted by Puzzle Box media can increase students' ability to understand concepts by 75.5%. The conclusion of this research is that the Small Group Discussion (SGD) learning model assisted by Puzzle Box media has proven to be effective in improving the ability to understand concepts in class III elementary school students. The use of Puzzle Box media in the SGD model provides a more interesting and interactive learning experience, so that students are more active in discussing and understanding concepts.  
PENGARUH MODEL PEMBELAJARAN COOPERATIVE INTEGRATED READINGAND COMPOSITION (CIRC) BERBANTUAN MEDIA BIG BOOK TERHADAP KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS I SDN PLUMUTAN Anindita, Deviana; Hawa, Anni Malihatul; Purwanti, Kartika Yuni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.16345

Abstract

The aim of this research is to determine the effect of the Cooperative Integrated Reading and Composition (CIRC) learning model assisted by Big Book media on the initial reading ability of class I students at SDN Plumutan. This research uses a quantitative approach with a type of experimental method, namely Quasi Experimental Design with a Non-Equivalent Control Group Design design. The population in this study were all students at SDN Plumutan. Meanwhile, the sample in this study were students in class IA and IB at SDN Plumutan. Data collection techniques use cognitive domain tests, observation, questionnaires, interviews and documentation. The data analysis techniques used are the Independent sample T-Test and Simple Linear Regression Test. The results of this research show that: (1) There is a difference in the average beginner reading ability between the control class and the experimental class, which can be seen from the Independent Sample T-Test which shows a sig. 0.001 < 0.05, it can be concluded that there is a significant difference in the average of students' initial reading abilities between the experimental class and control class study groups. (2) There is an influence of the Cooperative Integrated Reading and Composition (CIRC) learning model assisted by big book media on students' beginner reading abilities, this can be seen from the results of the Simple Linear Regression Test which shows a significance of less than 0.05, namely 0.028<0.05 . So the data from the simple linear regression test Summary Model obtained an R. Square value = 0.242 = 24.2%. So it can be concluded that the Cooperative Integrated Reading and Composition (CIRC) learning model assisted by big book media has an effect on the initial reading ability of class I students at SDN Plumutan.   Keywords: big book media, CIRC learning model, beginning reading ability
THE EFFECTIVENESS OF GAME BASED LEARNING METHOD WITH PERFECT NUMBER MEDIA ON CREATIVE THINKING ABILITY OF ELEMENTARY SCHOOL STUDENTS Purwanti, Kartika Yuni; Putra, Lisa Virdinarti
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 8 No 1 (2022): Jurnal Pendidikan Dasar Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jpdn.v8i1.17094

Abstract

This study aims to determine the effectiveness of Game Based Learning Method with Perfect Number Media on Creative Thinking Ability of Elementary School Students. The use of perfect number media aims to make learning more interesting and improve students' creative thinking skills. This study uses a quantitative approach to the type of experimental research. This research was conducted at SDN Jubelan 01, Sumowono District, Semarang Regency, Central Java. The population in this study were all students at SDN Jubelan 01. The research sample was grade IV students at SDN Jubelan 01. The results showed that the game-based learning method assisted by perfect number media was effective in improving students' creative thinking skills. The results of the t test show that there is a difference in the average learning value of the experimental class which is higher than the average value of the control class learning and the significance level is < 0.05, then is accepted. The results of the regression test showed that there was an effect as evidenced by the significance value of students' creative thinking ability of 0.038 where this value was less than 0.05, then the hypothesis was accepted. The results of the paired sample t-test showed a significance level of <0.05, namely 0.00 <0.05, then was accepted. The data on the value of creative thinking ability also shows that the percentage of the experimental class is greater than the control class.
PENGARUH MODEL PEMBELAJARAN DRTA BERBANTUAN MEDIA KOMIK TERHADAP KEMAMPUAN MEMBACA PEMAHAMAN SISWA KELAS IV SEKOLAH DASAR Alvista, Alvista Merry Tania; Yuni Purwanti, Kartika
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 8 No 1 (2022): Jurnal Pendidikan Dasar Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jpdn.v8i1.18112

Abstract

This study aims to determine the effect of the Direct Reading Thinking Activity (DRTA) learning model assisted by comics on the reading comprehension ability of fourth grade students at SDN Genuk Ungaran Barat. This study uses a quantitative approach with an experimental method, namely Quasi Experimental Design in the form of a Non-Equivalent Control Group Design. The population in this study were all fourth grade students at SDN Genuk Ungaran Barat. Meanwhile, the samples in this study were fourth grade students at SDN Genuk 01 and fourth grade students at SDN Genuk 02 Ungaran Barat. Data collection techniques used cognitive domain tests, observations, interviews and documentation. The data analysis technique used is the Independent Sample T-Test and Simple Linear Regression Test. The results of this study indicate: (1) There is an average difference in students' reading comprehension skills between the control class and the experimental class, which can be seen from the Independent Sample T-Test and the tcount > ttable (3,611 > 2,008) with a sig. (2-tailed) that is 0.001 < 0.05 then H0 is rejected and Ha is accepted. (2) There is an influence of the Direct Reading Thinking Activity (DRTA) learning model assisted by comics media on students' reading comprehension skills, which can be seen from the Simple Linear Regression Test and obtained a significance level of 0.000 < 0.05 with a percentage value of R2 = 0.573 = 57 ,3%, then this regression model can affect the participation variable. So it can be concluded that the Direct Reading Thinking Activity (DRTA) learning model assisted by comics media affects the reading comprehension ability of fourth grade students at SDN Genuk Ungaran Barat. Keywords: DRTA Learning Model; Comic Media; Reading Comprehension Ability.
THE PENGARUH MODEL GAME BASED LEARNING BERBANTUAN MEDIA JELAJAH TERHADAP PEMAHAMAN KONSEP DAN KOLABORASI SISWA KELAS IV SDN LEMAHIRENG 01 Nita Ramadhani; Kartika Yuni Purwanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40929

Abstract

The purpose of this study is to determine the differences and the effects of the Game Based Learning (GBL) model assisted by JELAJAH media on students’ conceptual understanding and collaboration skills in grade IV of SDN Lemahireng 01. The problem underlying this research is the low level of students’ conceptual understanding and collaboration skills in IPAS learning, caused by teacher-centered learning models that do not actively engage students. This study employed a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The research subjects consisted of two classes: class IV A as the control group and class IV B as the experimental group. Data were collected through conceptual understanding tests, collaboration skills questionnaires, and learning implementation observation sheets. The data were analyzed using an independent sample t-test and simple linear regression analysis. The results showed that there were differences in conceptual understanding and collaboration skills between students taught using the GBL model assisted by JELAJAH media and those taught using conventional learning. Furthermore, the regression analysis indicated that the GBL model assisted by JELAJAH media had a significant effect on improving students’ conceptual understanding and collaboration skills. Therefore, the GBL model assisted by JELAJAH media is effective in improving the quality of IPAS learning in elementary schools, particularly in enhancing students’ conceptual understanding and collaboration skills.
PENGARUH MODEL CORE BERBANTUAN MEDIA MOBA RAKSA TERHADAP KEMAMPUAN PEMAHAMAN KONSEP DAN TANGGUNG JAWAB SISWA Salsabilla Maulida Setiawan; Kartika Yuni Purwanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.42057

Abstract

This study aims to analyze the effect of the CORE (Connecting, Organizing, Reflecting, Extending) learning model assisted by MoBa Raksa media on students conceptual understanding and responsibility attitudes in elementary school. This research employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design. The research subjects were fourth-grade students of SD Negeri Susukan 01, consisting of an experimental class and a control class. Data were collected using tests, observations, and questionnaires. The test technique was used to measure students’ conceptual understanding before and after the implementation of the learning model. Observation was conducted to examine the implementation of the CORE learning model and students’ responsibility attitudes during the learning process, while questionnaires were used to measure students’ responsibility attitudes quantitatively. The collected data were analyzed using statistical tests, including normality tests, homogeneity tests, independent sample t-tests, and simple linear regression analysis. The results of the study indicate that there is a significant difference in students’ conceptual understanding between the class taught using the CORE learning model assisted by MoBa Raksa media and the class taught using conventional learning. Furthermore, the findings show a positive and significant effect of the CORE learning model assisted by MoBa Raksa media on students’ responsibility attitudes. These results suggest that integrating the CORE learning model with educational game-based media can create an active, meaningful, and student-centered learning environment. Therefore, the CORE learning model assisted by MoBa Raksa media is effective as an alternative instructional approach to improve students conceptual understanding and responsibility attitudes in elementary schools.
PENGARUH MODEL PEMBELAJARAN ROLE PLAYING BERBANTUAN VIDEO INTERAKTIF TERHADAP INTERAKSI SOSIAL DAN PEMAHAMAN KONSEP SISWA SDN PAGERSARI 02 Sigit Prasetyo; Yuni Purwanti, Kartika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.42244

Abstract

This research is motivated by the low understanding of Social Studies (IPS) concepts and social interaction among students at SDN Pagersari 02. This study aims to examine the effect of the Role Playing learning model assisted by interactive videos on students' social interaction and conceptual understanding. The research method used is quantitative with a True Experimental design (Pretest-Posttest Control Group Design). The research sample consists of third-grade students selected through simple random sampling techniques. Data collection techniques include essay tests, social interaction questionnaires, observations, and documentation. The results showed a significant increase in students' conceptual understanding, with an increase in the average score and the classical completeness level. Furthermore, the use of interactive video as a visual trigger proved effective in maintaining student attention and improving the quality of social interaction through concrete role simulations. Statistical data indicates that the combination of this model and media has a major influence on improving student learning outcomes. The conclusion of this study is that the use of the Role Playing model assisted by interactive video is effective in creating Social Studies learning that is more meaningful, communicative, and applicable for elementary school students.
PENGARUH MODEL PEMBELAJARAN TALKING STICK BERBANTUAN MEDIA KOTAK RAHASIA NEGARA KITA TERHADAP PEMAHAMAN Salsabila Alya; Kartika Yuni Purwanti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12472

Abstract

This study aims to determine the effect of the Talking Stick learning model assisted by the “Kotak Rahasia Negara Kita” media on the conceptual understanding of fifth-grade elementary school students. The study employed a quantitative approach with a quasi-experimental method using a Nonequivalent Control Group Design. The research subjects consisted of two groups, namely the experimental class and the control class, which were selected through purposive sampling. Data collection techniques were carried out using tests to measure students’ conceptual understanding through pretest and posttest in the form of essay questions based on conceptual understanding indicators. In addition, non-test techniques such as observation, questionnaires, interviews, and documentation were used as supporting data. Data analysis was conducted using SPSS through validity tests, reliability tests, item difficulty, discrimination index, normality test, homogeneity test, and hypothesis testing using independent sample t-test and simple linear regression. The results showed that there was a significant effect of the Talking Stick learning model assisted by the “Kotak Rahasia Negara Kita” media on students’ conceptual understanding. This is indicated by the t-test significance value of 0.004 (<0.05) and the regression significance value of 0.024 (<0.05). Therefore, the learning model is effective in improving students’ conceptual understanding.
PENGARUH MODEL PEMBELAJARAN TEAM GAMES TOURNAMENT (TGT) BERBANTUAN VIDEO YABUTIN TERHADAP PEMAHAMAN KONSEP DAN KOLABORASI SISWA SD Listyaningtyas, Evi; Yuni Purwanti, Kartika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46878

Abstract

This study was motivated by the low level of conceptual understanding and suboptimal collaboration among fourth-grade students at Pagersari 02 Public Elementary School, which was attributed to the lack of variety in teaching models and learning media. The study aimed to determine the differences and effects of the Team Games Tournament (TGT) learning model supplemented with the Yabutin video on students’ conceptual understanding and collaboration. The research method employed a quantitative approach with a quasi-experimental nonequivalent control group design. The research sample consisted of Class IVB as the experimental group and Class IVA as the control group, selected through purposive sampling. Data collection utilized a concept comprehension test and a questionnaire to measure collaboration. Data analysis techniques included the independent samples t-test and regression analysis. The results of the data analysis indicate that (1) There is a difference in conceptual understanding and collaboration. This is evidenced by the results of the independent samples t-test. (2) The results of the simple linear regression test indicate that the application of the TGT model supported by video has a significant effect on conceptual understanding and collaboration. The experimental class achieved significantly higher posttest scores compared to the control class. In conclusion, the use of the video-assisted TGT model by Yabutin enhances students’ conceptual understanding and collaboration skills.
Digitally Smart Generation, Character-Driven Generation: Educational Challenges in the Society 5.0 Era Desy Ratnasari; Muhammad Robeth Najh; Angelina Dwi Rahma; Kartika Yuni Purwanti
Proceeding International Collaborative Conference on Multidisciplinary Science Vol. 3 No. 1 (2026): June : ICCMS (Proceeding International Collaborative Conference on Multidiscipl
Publisher : International Forum of Researchers and Lecturers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70062/iccms.v3i1.227

Abstract

The rapid advancement of technology in the Society 5.0 era necessitates a fundamental shift in primary education, emphasizing not only technological proficiency but also robust moral foundations. This study explores the integration of digital literacy and character education in elementary schools, addressing the unique challenges and opportunities presented by a human-centered, super-smart society. Utilizing a systematic literature review and qualitative meta-synthesis of global educational practices over the last five years, this research investigates how primary education frameworks must adapt to foster a digitally intelligent yet character-driven generation. The findings reveal that while digital tools enhance interactive learning, there is a critical gap in ethical digital navigation among young learners. The discussion highlights that successful educational models in Society 5.0 require a tripartite approach: continuous pedagogical innovation, targeted digital upskilling for teachers, and active parental involvement. Furthermore, a comparison with traditional educational models demonstrates that modern character education must seamlessly encompass digital citizenship, cyberbullying prevention, and empathy in virtual environments. The study concludes that building a morally grounded generation demands holistic curriculum reforms that embed character values directly into digital literacy instruction, rather than treating them as separate entities.
Co-Authors Abdul Rahman Agus Arifin Rohmatullah Arif Ali Mustadi Alvista, Alvista Merry Tania Ana Muttabiah Angelina Dwi Rahma Anindita, Deviana Anni Malihatul Hawa Anni Malihatul Hawa Apriliani, Elina Intan Aprillia, Nindya Silvy Wahyu Ari Pardi Ari Siswati Asrianti Muryani Bunga Septiana Sari Cholifatul Hidayah Dariyanto, Alfin Desy Ratnasari Devi Kurnia Putri Dewi Marta Agustina Djoko Widodo Ela Suryani Ella Suryani Farin Hanifatun Nuha Fenty Rakhmayanti Fiktina Vifri Ismiriyam Gita Febby Amalina Hariyono, Mohamad Hawa, Anni Malihatul Hela Dhera Antafani Hesti Yunitiara Rizqi Himmah Taulany Ika Silfiana Arifatul Kh Ika Silfiana Arifatul Khoiriyah Ika Silfiana Arifatul Khoiriyah Indah Rahmayanti Irma Meilia Sari Iwan Setiawan Wibisono Joyo Minardo Khoiriyah, Ika Silfiana Arifatul Kristina Cahyo Saputro Lisa Virdinarti Putra Listyaningtyas, Evi M. Imron Rosyidi Mardiani Diah S Masrukan Masrukan Maya Miftahul Ulum Maya Mustafidah Muhammad Robeth Najh Munfariqoh, Aqidatul Nari, Hariyati Nico Irawan Nita Ramadhani Nitarima Waruwu Novita, Elsa Nur Aisyah Kusuma Maharani Nur Rokhmah Nurfitriyani Kartika Dewi Pitaloka, Diah Rosalina Wahyu Riani Salsabila Alya Salsabilla Maulida Setiawan Saputri, Nika Ayu Sari, Bunga Septiana Sigit Prasetyo Sintawati Liafitri Solaekah, Sri Maratus Sri Mujiyono Sri Mulyani Sri Muryaningsih Suamanda Ika Novichasari Suhirno Suhirno Sukestiyarno Sukestiyarno Swantika Ilham Prahesti Swantyka Ilham Prahesti Syafitri, Nisrina Irra Syifa Fauziah Thohiriyah, Umie Wahidatun Tyas Nur Handayani Umami, Ulfa Vella Sinta Nur Azizah Waruwu, Akwilan Yoannes Romando Sipayung Yuniana, Within Prayogi Zulmi Roestika Rini