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Jurnal Pendidikan : Riset dan Konseptual
ISSN : 25985175     EISSN : 25982877     DOI : -
Core Subject : Education,
Jurnal Pendidikan : Riset dan Konseptual is a scientific journal published by Universitas Nahdlatul Ulama Blitar c.q. Faculty of Science Education. This journal appears in both electronic and printed versions. This journal is published 4 (four) times a year ie January, April, July, October. This journal is for academics, practitioners, and educational stakeholders who want to publish and develop research results and thoughts for the progress of education.
Arjuna Subject : -
Articles 689 Documents
Efektivitas, Metode TGT Efektivitas Penerapan Metode Teams Games ‎Tournament (TGT) Berbantuan Media Snake and ‎Ladder Game terhadap Peningkatan Kemampuan ‎Pemahaman Konsep Haji dan Umrah pada Mata ‎Pelajaran Fikih Kelas V di MI Mazro’atul Ulum Pringtulis Arfiana, Riska; Yusron Al Mufti, Alex
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1513

Abstract

Penelitian ini dilandasi oleh adanya permasalahan yang ditemukan peneliti di MI Mazro’atul Ulum Pringtulis, yaitu rendahnya pemahaman peserta didik terhadap konsep dalam pembelajaran fikih, khususnya materi haji dan umrah. Kondisi tersebut disebabkan oleh penggunaan metode dan media pembelajaran yang kurang variatif dan inovatif. Penelitian ini bertujuan untuk mengetahui efektivitas penerapan metode Teams Games Tournament (TGT) berbantuan media snake and ladder game terhadap peningkatan kemampuan pemahaman konsep haji dan umrah pada mata pelajaran fikih kelas V di MI Mazro’atul Ulum Pringtulis. Penelitian ini menggunakan pendekatan kuantitatif. Jenis penelitian pre-eksperimental dengan desain one group pretest-posttest design. Populasi dalam penelitian ini adalah seluruh peserta didik kelas V yang berjumlah 26 peserta didik sehingga pengambilan sampel menggunakan sampel jenuh. Pengumpulan data menggunakan observasi, tes, dan dokumentasi. Instrumen penelitian berupa tes pilihan ganda. Analisis data menggunakan uji prasyarat yaitu uji normalitas, kemudian dilakukan uji hipotesis menggunakan paired sample t-test. Adapun hasil penelitian menunjukkan nilai signifikansi 2-tailed 0,001 < 0,05 yang artinya Ha diterima dan Ho ditolak, sehingga dapat disimpulkan bahwa penerapan metode Teams Games Tournament (TGT) berbantuan media snake and ladder game efektif terhadap peningkatan kemampuan pemahaman konsep haji dan umrah pada mata pelajaran fikih kelas V di MI Mazro’atul Ulum Pringtulis.
INTEGRASI PENGUATAN PENDIDIKAN KARAKTER DALAM PEMBELAJARAN BERBASIS LITERASI DIGITAL PADA SISWA SEKOLAH DASAR Dwi Wulandari, Rosida; Syahidul Haq, Mohammad; Kristanto, Andi
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1404

Abstract

Penelitian ini mengkaji integrasi penguatan pendidikan karakter dalam pembelajaran berbasis literasi digital pada siswa sekolah dasar di era pasca-pandemi. Permasalahan yang dihadapi adalah kompleksitas mengintegrasikan lima nilai PPK (religius, nasionalis, mandiri, gotong royong, dan integritas) dengan literasi digital dalam pembelajaran. Penelitian kualitatif dengan desain studi kasus ini melibatkan 30 siswa kelas 4, 5, dan 6 di SD Negeri 2 Kesamben. Data dikumpulkan melalui observasi partisipatif, wawancara mendalam, dan dokumentasi, kemudian dianalisis menggunakan model Miles, Huberman, dan Saldana. Hasil penelitian menunjukkan model dapat diimplementasikan melalui tiga tahapan: pembiasaan penggunaan media digital bertanggung jawab, pengembangan kemampuan analisis dan evaluasi konten digital, serta transformasi digital melalui kreativitas bermuatan karakter. Implementasi model menghasilkan peningkatan rata-rata 26% dalam kompetensi literasi digital, disertai perubahan perilaku positif seperti peningkatan selektivitas konten dari 52% menjadi 89% dan kemampuan verifikasi informasi dari 48% menjadi 85%. Strategi implementasi mencakup pemanfaatan konten digital edukatif (35%), permainan digital (25%), perangkat keras (22%), dan tes kompetensi digital (18%). Model ini terbukti efektif membentuk kesadaran digital citizenship dan menciptakan ekosistem pembelajaran holistik yang mengintegrasikan pengembangan karakter dengan kompetensi digital di era pasca-pandemi.
Inovasi Media Digital dalam Pembelajaran STEAM untuk Meningkatkan Kreativitas dan Kolaborasi Siswa di Sekolah Dasar Berbasis IB PYP Rossa Triyantara, Dendy; Khamidi, Amrozi; Karwanto, Karwanto; Kristanto, Andi; Sayhidul Haq, Mohammad
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1412

Abstract

This research aims to analyze the utilization of digital media in STEAM learning to enhance students' creativity and collaboration in IB PYP-based Elementary Schools. STEAM learning emphasizes the integration of science, technology, engineering, arts, and mathematics through a project-based approach, while the IB PYP curriculum emphasizes inquiry-based learning and active student engagement. The research method employs a systematic-qualitative literature study by examining 40 relevant sources including books, journal articles, and policy documents published between 2010 and 2025. The study findings indicate that digital media plays a multidimensional role as a tool for concept representation, design platform, collaboration medium, and creative production facility that aligns with IB PYP principles. Digital media can enhance creativity through open-ended tasks and multimodal exploration with appropriate pedagogical scaffolding support. In the collaboration aspect, digital platforms facilitate synchronous and asynchronous group work, but require the development of digital social skills. Implementation challenges include infrastructure limitations, access gaps, and varying teacher readiness. Research recommendations emphasize the importance of developing professional learning communities, data-based piloting approaches, and learning design that holistically integrates pedagogy and technology to optimize the development of students' 21st-century skills.
Implementasi Kebijakan Penguatan Dimensi Profil Lulusan Melalui Kegiatan Kewirausahaan Di SMP Negeri 18 Gresik: Analisis Berdasarkan Teori Merilee S. Grindle Sulistiyani, Evi; Purwoko, Budi; Hazin, Mufarrihul
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1413

Abstract

This research is motivated by the need to strengthen the eight dimensions of the graduate profile at SMP Negeri 18 Gresik through entrepreneurship activities as part of the implementation of the character education policy. This study aims to analyze the implementation of the policy using Merilee S. Grindle's policy implementation model, which emphasizes two main aspects: the context of implementation and the content of the policy. The study used a qualitative approach with data collection techniques in the form of interviews, observations, and documentation studies, and was analyzed descriptively. The results show that the policy implementation has been quite effective, demonstrated by teacher involvement, school support, and student participation in the entrepreneurship program. The activities implemented have been able to develop several important character traits such as creativity, independence, responsibility, and cooperation. However, several obstacles were still encountered, including limited availability of facilities, variations in student motivation, and the need for increased intensive mentoring. Overall, the entrepreneurship program has contributed positively to shaping student profiles that are in line with the demands of the Independent Curriculum and the needs of 21st-century competencies
MENINGKATKAN EKSPRESI EMOSI MELALUI KEGIATAN SENAM KREASI PADA ANAK KELOMPOK B DI TK MADINAH MALANG Purnama Sahara, Leksi; Asmah, Ayu; Iswahyudi, Didik
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1469

Abstract

This research is motivated by the lack of optimal development of children's ability to express emotions. The purpose of this study was to improve the emotional expression skills of children in Group B. The research subjects were 14 children in Group B. The type of research used the Classroom Action Research (CAR) model. Data collection techniques used in this study were: observation, documentation, and performance assessment. The pre-action results obtained a 20% result. Then, the first cycle of research, meeting 1, obtained a percentage result of 62.49%, and in the second meeting, a result of 64.8%. The results of this study were said to have not met the learning completeness criteria. Therefore, a second cycle of research was needed. In the first cycle of cycle II, meeting 1, there was an increase of 73.25%, but this result was still categorized as incomplete because the result was <75%. A second cycle of cycle II was held to improve the results, and in the second cycle, there was an increase of 76.7%. The research stopped at the second cycle of cycle II meeting. Based on the results of the study, there was an increase in children's ability to express emotions. Therefore, it can be concluded that creative gymnastics can improve emotional expression in group B children at Madinah Kindergarten, Malang.   Keywords: Ability, Emotional Expression, Creative Gymnastics
PENGEMBANGAN PERANGKAT PEMBELAJARAN PROJECT BASED LEARNING (PJBL) TERINTEGRASI SCIENCE TECHNOLOGY ENGINEERING AND MATHEMATICS (STEM) UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KREATIF SISWA PADA MATERI KIMIA HIJAU Fitriawati, Ari; Sutoyo, Suyatno; Novita, Dian
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1489

Abstract

This research aims to develop Project-Based Learning (PjBL) learning tools integrated with Science, Technology, Engineering, and Mathematics (STEM) on Green Chemistry material that are valid, practical, and effective in improving high school students' creative thinking skills. The low creative thinking skills of Indonesian students as shown in the PISA 2022 report serves as the background for the urgency of this research. The development model used is the 4-D model (Define, Design, Develop, Disseminate) limited to the Develop stage. The products developed include lesson plans (RPP), student worksheets (LKPD), teaching materials, and assessment instruments. Validation was conducted by three expert validators, practicality testing through observation of learning implementation on 36 students, and effectiveness testing through pre-test and post-test on 72 grade X students at SMAN 1 Kedungadem Bojonegoro. The research results show that the learning tools meet valid criteria with Aiken Index ranging from 0.87–0.93 and reliability of 87.5%. The tools are also practical with learning implementation reaching 78.4% and student activities 81.2%. The paired sample t-test results show a significant increase in students' creative thinking skills from "Quite Creative" category (M = 44.2) to "Creative" category (M = 76.9) with significance value p = 0.000 (p < 0.05). Positive student responses reached 87.8% with "Very Good" category. This research concludes that PjBL learning tools integrated with STEM are effective in improving students' creative thinking skills on Green Chemistry material.
PENGEMBANGAN PERANGKAT PEMBELAJARAN PBL BERBANTUAN ARTIFICIAL INTELLIGENCE UNTUK MENINGKATKAN KETERAMPILAN PEMECAHAN MASALAH SISWA KELAS IX SEKOLAH INDONESIA JEDDAH NOVIA ROHMAWATI, RIZKA; Wasis, Wasis; Sunarti, Titin
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1491

Abstract

This study aims to develop a Problem-Based Learning (PBL) instructional package assisted by Artificial Intelligence (AI) that is valid, practical, and effective in improving the problem-solving skills of ninth-grade students in Natural Science at Sekolah Indonesia Jeddah. The study employed the ADDIE development model, involving 60 students from three classes and four validators comprising two academic experts and two experienced science teachers. Data were collected through expert validation, implementation observation, response questionnaires, and problem-solving skills tests analyzed using the Normalized Gain (N-Gain) formula. The results indicate that the instructional package achieved an average validity score of ≥ 4.43, categorized as highly valid. The implementation rate reached 90%, with positive teacher responses at 100% and student responses at 87%, confirming that the package is highly practical. Regarding effectiveness, the average N-Gain was 0.62 in the moderate category, with 76.7% of students surpassing the minimum competency threshold across all six problem-solving indicators adapted from the PISA 2025 Framework. These findings demonstrate that the integration of PBL with AI-assisted adaptive scaffolding and formative feedback constitutes an effective pedagogical solution for developing students' problem-solving skills in twenty-first-century learning contexts. Keywords: Problem-Based Learning, Artificial Intelligence, Problem-Solving Skills, Alternative Energy, Sekolah Indonesia Jeddah
SYUBBANUL WATHAN: ANTARA HEGEMONI BAHASA DAN KONSTRUKSI NILAI SOSIAL (PERSPEKTIF SOSIOLINGUISTIK) Rofi’ah, Ibnatur; Hermawan, Agus; Hadi, Saptono; Yulianto, Agus
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1493

Abstract

Penelitian ini bertujuan membedah nilai sosial dan identitas kebangsaan dalam lirik lagu Syubbanul Wathan karya KH. Abdul Wahab Chasbullah melalui kacamata sosiolinguistik. Menggunakan pendekatan kualitatif deskriptif, penelitian ini menganalisis diksi dalam konteks sosial-politik era perjuangan. Hasil penelitian menunjukkan bahwa penggunaan istilah religius merupakan simbol perlawanan ideologis terhadap kolonialisme. Secara sosiolinguistik, hibriditas bahasa Arab dan Indonesia mencerminkan identitas religiusitas yang berakar pada nasionalisme. Lagu ini berfungsi sebagai instrumen mobilisasi sosial melalui kekuatan tutur yang persuasif. Simpulannya, Syubbanul Wathan berhasil membangun identitas kebahasaan transformatif yang menyatukan nilai keagamaan dan kebangsaan sebagai penguat kohesi sosial.
Etnografi Komunikasi Digital: Peran Diksi Gaul Dan Unsur Nonverbal Dalam Pembentukan Identitas Remaja (Platform Komunitas Daring (Litmatch)) Verika Arifin, Nina; Hadi, Saptono; Hermawan, Agus; Wempi Ansori, Redhitya
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1497

Abstract

Penelitian ini mengeksplorasi bagaimana remaja mengonstruksi identitas digital melalui pola komunikasi unik di platform Litmatch. Menggunakan metode etnografi komunikasi digital, riset ini menganalisis penggunaan diksi gaul dan unsur nonverbal sebagai instrumen performativitas diri. Hasil penelitian menunjukkan bahwa diksi slang berfungsi sebagai kode solidaritas kelompok, sementara elemen nonverbal (avatar dan fitur suara) menjadi kompensasi atas hilangnya isyarat fisik. Integrasi kedua unsur ini membentuk identitas hibrida yang cair namun terstandardisasi dalam budaya subkultur daring. Temuan ini memberikan kontribusi teoretis pada evolusi interaksi termediasi komputer di era pascapandemi.
Inovasi Manajemen Keselamatan Laboratorium Sekolah melalui Pengembangan Safety Data Sheets dalam Pengelolaan Bahan Kimia Praktikum IPA Fahrudin, Ahmad; Arbaul Fauziah; Ivan Ashif Ardana
Jurnal Pendidikan : Riset dan Konseptual Vol 10 No 3 (2026): Volume 10, Nomor 3, Juli 2026
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/riset_konseptual.v10i3.1516

Abstract

Penelitian ini bertujuan untuk menganalisis manajemen pengelolaan alat dan bahan laboratorium IPA di sekolah serta mengembangkan Safety Data Sheets (SDS) sebagai instrumen informasi keselamatan bahan kimia dalam kegiatan praktikum. Penelitian menggunakan pendekatan penelitian lapangan (field research) dengan desain deskriptif kualitatif untuk memperoleh gambaran empiris mengenai sistem pengelolaan laboratorium dan praktik keselamatan kerja yang diterapkan. Subjek penelitian meliputi guru IPA, pengelola laboratorium (laboran), serta siswa yang terlibat dalam kegiatan praktikum. Pengumpulan data dilakukan melalui observasi kondisi laboratorium, dokumentasi inventaris alat dan bahan kimia, serta wawancara dengan informan terkait pengelolaan laboratorium dan penerapan keselamatan kerja. Hasil penelitian menunjukkan bahwa sistem pengelolaan bahan kimia di laboratorium sekolah masih dilakukan secara konvensional dengan dokumentasi yang terbatas dan belum terintegrasi dengan informasi keselamatan bahan kimia. Sebagian besar bahan kimia yang digunakan dalam praktikum belum dilengkapi dengan dokumen keselamatan yang memadai sehingga literasi keselamatan kerja di kalangan pengguna laboratorium masih terbatas. Pengembangan dokumen Safety Data Sheets (SDS) dalam penelitian ini memberikan informasi yang lebih sistematis mengenai identitas bahan kimia, potensi bahaya, prosedur penyimpanan, serta langkah penanganan darurat. Implementasi SDS juga menunjukkan potensi dalam meningkatkan kesadaran keselamatan kerja guru dan siswa serta mendukung sistem pengelolaan bahan kimia yang lebih terstruktur. Dengan demikian, inovasi manajemen keselamatan laboratorium melalui pengembangan SDS dapat menjadi strategi penting dalam meningkatkan keamanan praktikum serta kualitas pengelolaan laboratorium pendidikan di sekolah.

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