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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 15,076 Documents
HUBUNGAN ANTARA GROWTH MINDSET DENGN ACADEMIC BURNOUT PADA SISWA SMK NEGERI 6 KOTA JAMBI
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43120

Abstract

This study aims to analyze the relationship between Growth Mindset and Academic burnout in students of SMK Negeri 6 Jambi City. Academic burnout is characterized by emotional exhaustion, cynicism towards learning, and decreased academic efficacy due to prolonged study pressure. Growth Mindset is the belief that intelligence can be developed through effort, appropriate strategies, and input from others. This study used a quantitative approach with a correlational design. The sample consisted of 253 students selected using a simple random sampling technique. The research instrument was a Likert scale questionnaire. The results of the validity test on 32 respondents showed that 18 of the 21 Growth Mindset items and 28 of the 31 Academic burnout items were declared valid (r table = 0.349). The reliability test showed a Cronbach's Alpha value of 0.869 for Growth Mindset and 0.930 for Academic burnout, thus declared reliable. The results of the Pearson correlation analysis showed a significant negative relationship between Growth Mindset and Academic burnout (r = −0.212; p = 0.001 < 0.05). The higher a student's Growth mindset, the lower the level of Academic burnout they experience.
PENGARUH PENGGUNAAN MODEL PICTURE AND PICTURE DENGAN BANTUAN MEDIA AUDIO VISUALTERHADAP KETERAMPILAN MENULIS TEKS DESKRIPSI SISWA KELAS VII SMP N 2 LUBUK BASUNG
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43164

Abstract

This study was motivated by the low writing skills of seventh-grade students at SMP Negeri 2 Lubuk Basung in composing descriptive texts, as indicated by limited vocabulary mastery, difficulties in developing ideas, and inadequate understanding of the structure and linguistic features of descriptive texts. This research aimed to describe the effect of the Picture and Picture learning model assisted by audio-visual media on students’ descriptive text writing skills. This study employed a quantitative approach with an experimental method using a Posttest-Only Control Design. The sample consisted of 53 students, including 28 students in the experimental class and 25 students in the control class. The data were in the form of descriptive text writing scores obtained without and with the implementation of the Picture and Picture model assisted by audio-visual media. The results showed that the mean score of the control class was 80.00 (Good category), while the experimental class achieved a mean score of 90.66 (Very Good category). The t-test result indicated that tcount > ttable (5.31 > 1.67), meaning that H1 was accepted. Therefore, the Picture and Picture learning model assisted by audio-visual media had a significant effect on students’ descriptive text writing skills
ANALISIS KESULITAN MEMBACA TEKS BAHASA INGGRIS PADA SISWA KELAS V SDN CIPELANG GEDE
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43273

Abstract

The purpose of this study on the analysis of difficulties in reading English texts is based on a case study of students who experienced difficulties in reading English texts in grade V at SDN Cipelang Gede in the 2024/2025 academic year. The objectives of this study are to identify the factors that influence students' difficulties in reading English texts and to develop and recommend effective learning strategies to overcome these difficulties among fifth-grade students. This research was conducted at SDN Cipelang Gede from April to August 2025. This research used a descriptive quantitative method with a population of 34 students, and sampling was done using purposive sampling. The data collection techniques used were questionnaires, interviews, and documentation. The results of the study show that students experience difficulties in reading English texts (79.41%), understanding the content of English texts (85.29%), and retelling the content of English texts (67.65%). There are internal and external factors that cause students to have difficulty reading English texts. The internal factors experienced by students are boredom during learning (76.47%), difficulty in pronunciation (70.59%), difficulty in memorizing vocabulary (55.88%), and difficulty in understanding grammar rules (52.94%). In addition, there are external factors that affect students, namely the use of learning media (47.0%) and low levels of student learning at home (35.29%).
KEEFEKTIFAN PENGGUNAAN MEDIA GAME EDUKATIF ROGAPLAY TERHADAP MINAT DAN HASIL BELAJAR IPAS PESERTA DIDIK SEKOLAH DASAR
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43331

Abstract

The low interest and learning outcomes of students in science learning in elementary schools are often caused by the use of less varied learning media so that the learning process tends to be monotonous and less actively involving students. This study aims to determine the effectiveness of the use of Rogaplay educational game media on the interest and learning outcomes of elementary school students in science. This study uses a quantitative approach with a pre- experimental design of one group pretest–posttest. The study was conducted at Kyai Hasyim Elementary School, Surabaya, with 31 fourth-grade students as research subjects. Data collection techniques used tests, questionnaires, and observations. Analysis of learning outcomes was carried out using the N-Gain formula, while data on students' learning interests were analyzed using percentages. The results showed that the use of Rogaplay educational game media was effective in increasing students' interest and learning outcomes. The average N-Gain value of learning interest was 0.70, which is included in the high increase category. Meanwhile, the average N-Gain value of cognitive learning outcomes was 0.88, which is also included in the high increase category. Furthermore, the average psychomotor learning outcome was 93.06, indicating that students were able to effectively use Rogaplay media during the learning process. Therefore, Rogaplay educational game media can be used as an alternative, innovative learning medium to improve interest and learning outcomes in science in elementary schools.
PERBEDAAN MOTIVASI BELAJAR SEKOLAH SHIF PAGI, SHIF SIANG, DAN SHIF SORE DI UPTD SMP NEGERI 20 KOTA KUPANG
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43429

Abstract

This study aims to determine the differences in students’ learning motivation among those who attend classes in the morning shift, afternoon shift, and evening shift at UPTD SMP Negeri 20 Kupang City. The background of this research is based on the shift-based learning system implemented in the school to address the limitations of classroom space and the increasing number of students. Differences in learning time are assumed to influence students’ physical and psychological conditions, as well as their level of readiness to participate in the learning process, which ultimately affects their learning motivation. This study employed a quantitative approach using a comparative method. The research subjects were students who participated in learning activities in three shifts, namely the morning shift, afternoon shift, and evening shift, totaling 127 students. The sampling technique used was proportional random sampling, resulting in a sample of 90 students. Data collection was carried out using a learning motivation questionnaire that had been tested for validity and reliability. The collected data were then analyzed using comparative statistical analysis to determine differences in the level of learning motivation among the shift groups. The results of the study indicate that there are differences in the level of learning motivation among students who attend classes in the morning, afternoon, and evening shifts. In general, students who study in the morning shift tend to have higher learning motivation compared to those in the afternoon and evening shifts. This condition is influenced by students’ fresher physical condition, better concentration, and a more conducive learning environment in the morning. Meanwhile, students in the afternoon and evening shifts tend to show relatively lower levels of motivation due to factors such as fatigue, environmental temperature, and prior activities.
PENGGUNAAN MEDIA FLIPBOOK UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PEMBELAJARAN SASTRA CERPEN UNTUK KELAS V SD INPRES KATANGKA
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43485

Abstract

This research is motivated by the low reading ability of students in literature lessons, particularly short stories, in fifth-grade students at SD Inpres Katangka. This is due to a lack of student interest in reading and the use of conventional learning media, which makes learning less engaging. This study aims to improve students' reading ability in short story literature lessons through the use of flipbooks. The research used Classroom Action Research (CAR) in two cycles, with planning, implementation, observation, and reflection as the stages. The subjects were fifth-grade students at SD Inpres Katangka. Data collection techniques were observation, tests, and documentation. The results showed that the use of flipbooks can improve students' reading ability. This is evident in the improvement in students' reading test scores in each cycle until they reached the established completion criteria. Thus, the use of flipbooks is effective in improving students' reading ability in short story literature lessons in fifth-grade students at SD Inpres Katangka.
ANALISIS PEMBELAJARAN BERBASIS JOYFUL LEARNING DENGAN KEMAMPUAN BERPIKIR KREATIF PADA MATA PELAJARAN IPAS SISWA SD
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.43555

Abstract

Learning in elementary schools needs to be designed in an innovative and enjoyable way to increase student engagement and develop creative thinking skills. However, in practice, learning is often still teacher-centered, limiting students' opportunities to express creative ideas and opinions. This study aims to analyze joyful learning-based instruction and its relationship with students' creative thinking abilities in the IPAS subject at the elementary school level. The method used in this study is a literature review by analyzing various national and international journal articles published between 2021 and 2026, which were obtained through searches on Google Scholar. The data were analyzed descriptively to identify research findings related to the implementation of joyful learning and the development of students' creative thinking skills. The results of the review indicate that joyful learning-based instruction can create an active, enjoyable, and meaningful learning environment that increases students’ motivation and engagement in IPAS learning. In addition, this approach contributes to the development of students' creative thinking skills, including fluency, flexibility, originality, and elaboration. Therefore, joyful learning can be considered an effective instructional strategy to support the development of creative thinking skills among elementary school students.
PENERAPAN PERMAINAN TRADISIONAL DAKON DALAM PEMBENTUKAN KARAKTER SISWA DI TK PGRI 02 AMBULU KAB. JEMBER
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43571

Abstract

Early childhood education is a critical period that fulfills the development of individual character in the future.This study aims to examine the role of the traditional Dakon game in shaping the character of students at TK PGRI 02 Ambulu, Jember Regency. The issues raised are the reduced social interaction of children due to the dominance of digital games and the lack of understanding of character values in children. This study uses a qualitative descriptive approach with data collection techniques including in-depth observation, structured interviews, and careful documentation. The subjects of this study included 10 students from group B aged 5-6 years and active participation from teachers and parents in the observation process. The results of the study indicate that the Dakon game plays a very significant role in the development of children's character, especially in crucial aspects such as teamwork, individual responsibility, and improved social skills. Children involved in the Dakon game not only learn to appreciate and respect the decisions made by their friends, but also simultaneously acquire valuable cognitive skills through the dynamic interactions that occur during the game. This study concludes that the integration of traditional games such as Dakon into the early childhood education curriculum can be a very effective means of instilling positive character values from an early age. It is hoped that the preservation and sustainable utilization of traditional games in the context of education can increase children's awareness of the noble wealth of local culture.
ANALISIS IMPLEMENTASI NILAI TOLERANSI MELALUI MATERI SIMBOL KEBERAGAMAN AGAMA PADA PESERTA DIDIK KELAS II SD NEGERI SRATEN 02
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43577

Abstract

This study aims to describe the implementation of tolerance character values through the material on symbols of religious diversity and to identify the supporting and inhibiting factors in second-grade students at SD Negeri Sraten 02 in the 2024/2025 academic year. The research employed a descriptive qualitative approach, with data collected through observation, interviews, and documentation. The findings indicate that introducing religious symbols through visual media and habituating mutual respect in classroom activities effectively fosters students’ tolerance character. Teacher role modeling and school environment support serve as the main supporting factors, while differences in students’ understanding and limited learning media become the inhibiting factors. Overall, the implementation of religious diversity symbol material strengthens tolerance attitudes from an early age.
PEMETAAN TREN, MODEL, DAN KESENJANGAN PENELITIAN PEMBELAJARAN BAHASA INDONESIA MI/SD DALAM MENDUKUNG LITERASI ABAD 21: SYSTEMATIC LITERATURE REVIEW
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43655

Abstract

This study aims to map trends, models, and gaps in Indonesian language learning research in MI/SD in supporting 21st century literacy through a Systematic Literature Review (SLR) approach. The search process was conducted systematically in reputable scientific databases using keywords related to “Indonesian language learning,” “MI/SD,” and “21st century literacy.” Based on the established inclusion and exclusion criteria, 20 articles were obtained and analyzed in depth. The synthesis results show that research trends are dominated by the development of literacy-based learning models, digital technology integration, and Higher Order Thinking Skills (HOTS)-based approaches. The models that are widely used include Problem Based Learning, Project Based Learning, and text-based learning. However, a research gap was found in the aspects of longitudinal evaluation, comprehensive integration of digital literacy, and the development of contextual 21st-century literacy assessment instruments for MI/SD levels. This study contributes a conceptual map and recommendations for further research directions to strengthen Indonesian language learning that is adaptive to the demands of 21st-century competencies.

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