Pendas : Jurnah Ilmiah Pendidikan Dasar
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
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ANALISIS MOTIVASI BELAJAR MATEMATIKA PADA SISWA KELAS V SD INPRES 62 KABUPATEN SORONG
Ismi;
Anis Alfian Fitriani;
Desti Rahayu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i04.35262
Penelitian ini bertujuan untuk menganalisis motivasi belajar siswa dalam pembelajaran matematika di kelas v SD Inpres 62 Kabupaten Sorong. Motivasi belajar merupakan faktor penting yang mempengaruhi keberhasilan siswa dalam mencapai tujuan akademik. Dalam konteks ini, penulis mengidentifikasi berbagai aspek yang dapat mempengaruhi motivasi belajar siswa , termasuk harapan dan cita-cita akademik mereka, penelitian ini menggunakan pendekatan kualitatif dengan pengumpulan data melalui wawancara dan observasi, siswa kelas v menjadi subjek penelitian dan data yang diperoleh dianalisis untuk menentukan pola-pola motivasi yang ada, Hasil penelitian menunjukkan bahwa siswa yang memiliki harapan dan cita-cita akademik yang jelas lebih termotivasi untuk belajar, Pesan motivasi dari orang tua juga berperan penting dalam membangkitkan semangat belajar siswa. Penelitian ini menyimpulkan bahwa motivasi belajar yang tinggi dapat berkontribusi pada peningkatan prestasi akademik siswa.
BURNOUT AKADEMIK PADA SISWA SMP NEGERI 7 PADANG
Rohila;
Zadrian Ardi;
Nurfarhanah;
Frischa Meivilona Yendi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i04.35296
Academic burnout is a psychological phenomenon that has increasingly gained attention in recent years. It refers to a state in which individuals experience exhaustion both mentally and physically as a result of prolonged academic demands. This study aims to describe the level of academic burnout among students facing high academic workloads, specifically focusing on students of SMP Negeri 7 Padang. The research employed a quantitative approach using a descriptive research design. The sample consisted of 77 students, including 35 males and 42 females, all of whom participated in academic enrichment programs. The sampling technique used was purposive sampling, and the data were analyzed using descriptive statistical analysis. The findings revealed that the overall level of academic burnout among students at SMP Negeri 7 Padang was categorized as low (44.15%). This indicates that students were generally able to adapt to academic demands without experiencing significant levels of academic exhaustion. In general, the students demonstrated healthy psychological conditions, good learning motivation, and sufficient self-confidence in their academic abilities.
PERSEPSI PENGGUNAAN APLIKASI IBIS PAINT X SEBAGAI MEDIA DIGITAL PERANCANGAN BUSANA PADA PROYEK AKHIR MAHASISWA D3 TATA BUSANA ANGKATAN 2021 DAN 2022 DENGAN PENDEKATAN TAM (TECHNOLOGY ACCEPTANCE MODEL)
Putri Vanisha;
Puji Hujria Suci;
Sri Zulfia Novrita;
Puspaneli
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i04.35302
Penelitian ini dilatarbelakangi oleh belum adanya kajian mendalam mengenai persepsi mahasiswa D3 Tata Busana Universitas Negeri Padang terhadap penggunaan aplikasi Ibis Paint X sebagai media digital perancangan busana, meskipun aplikasi ini banyak digunakan secara mandiri dalam proyek akhir. Tujuan penelitian ini adalah untuk menganalisis persepsi mahasiswa terhadap kemudahan penggunaan (Perceived Ease of Use/PEOU) dan kemanfaatan (Perceived Usefulness/PU) aplikasi Ibis Paint X dengan menggunakan pendekatan Technology Acceptance Model (TAM). Penelitian ini menggunakan metode deskriptif kuantitatif dengan sampel sebanyak 40 mahasiswa angkatan 2021 dan 2022 yang dipilih melalui teknik simple random sampling. Data dikumpulkan menggunakan kuesioner tertutup berskala Likert, kemudian dianalisis dengan statistik deskriptif berupa rata-rata dan persentase. Hasil penelitian menunjukkan bahwa mahasiswa memiliki persepsi positif terhadap kemudahan penggunaan dengan skor rata-rata 3,06 (84,15%) dan persepsi sangat positif terhadap kemanfaatan dengan skor rata-rata 3,31 (94,6%). Hal ini menandakan bahwa Ibis Paint X dianggap mudah digunakan, efisien, serta bermanfaat dalam meningkatkan kreativitas dan kualitas desain busana digital mahasiswa. Semakin tinggi persepsi kemudahan penggunaan, semakin besar pula persepsi manfaat yang dirasakan, sejalan dengan teori TAM oleh Davis (1989). Penelitian ini menegaskan pentingnya integrasi pembelajaran desain digital berbasis aplikasi seperti Ibis Paint X dalam kurikulum pendidikan vokasi agar mahasiswa lebih siap menghadapi tantangan industri fashion modern berbasis teknologi.
Pengaruh Koordinasi Mata-Tangan terhadap Keberhasilan Pukulan Forehand dan Backhand pada Pemain Tenis Lapangan
Alfaroh Devid B Maharaja;
Ali sahbana Nasution;
Nanda Trisia Sinaga;
Endiko Sadewa Ginting;
Nurkadri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.35328
Hand-eye coordination is a person's ability to align visual function with hand motor movements to achieve precision in directing an object to the desired target. In tennis, this ability is a crucial factor in determining a player's success in hitting shots, particularly in basic techniques such as the forehand and backhand. This study aims to analyze the influence of hand-eye coordination on the effectiveness of forehand and backhand shots in tennis players. The study used a quantitative approach with a correlational design involving 30 adolescent tennis players from a tennis club in Medan City. Data were collected through a hand-eye coordination test (ruler drop test) and a shot skills test that assessed ball direction accuracy. These findings emphasize the importance of coordination training in tennis training programs, particularly in the basic technique phase.
PENGARUH MODEL PJBL PEMBELAJARAN IPS TERHADAP PENGEMBANGAN KETERAMPILAN SOSIAL PADA SISWA KELAS III
Kamilah, Nayla Rosiana;
Rana Gustian Nugraha;
Cucun Sunaengsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i04.35365
This study aims to examine the effect of the Project-Based Learning (PJBL) model on the social skills of third-grade elementary school students. The problem discussed is the lack of students' social skills caused by conventional learning methods that do not actively involve them. This study uses a quantitative approach with a quasi-experimental research design of the Nonequivalent Control Group Design type. To obtain the sample, a saturated sampling method was used with two classes as research objects, namely the experimental class and the control class. Data collection tools included a social skills test and observation. From the analysis results, it is clear that the PJBL model has a significant effect on improving students' social skills, as indicated by the results of the paired sample t-test and a higher N-Gain value in the experimental class. Therefore, it can be concluded that the PJBL model is more effective than conventional learning methods in improving students' social skills. In research in the context of elementary education, instructors can use PJBL as a strategy that can foster a cooperative, engaging, and meaningful learning environment, as well as encourage the development of children's social character from a young age.
PENGGUNAAN MEDIA BOLA SIKNAL (BOARD GAME ALAT MUSIK TRADISIONAL) PADA PEMBELAJARAN SENI BUDAYA KELAS V
Dini, Dini Annisa Nurbaety Elsola;
Insanul Qisti Bariyyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i3.10909
Indonesia has rich cultural resources, one of which is traditional musical instruments. This research aims to determine the application of the use of Bola Siknal’ media in class V Cultural Arts learning. This research is qualitative, with the research subjects being 8 class V students at SD Negeri Selo. The data collected in the research are the results of clipping products, observation journals, and documentation. Data collection tools include tests, research instruments in the form of observation sheets, and documentation. The results of this research show that learning using the Bola Siknal is effective in introducing traditional musical instrument material. This is evident from the results of observations during learning: all students are actively involved in group activities, and the products produced vary according to their interests, enthusiasm for learning, and students' high enthusiasm when playing Bola Siknal.
EFEKTIVITAS MODEL PEMBELAJARAN PJBL TERINTEGRASI STEAM UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KREATIF DAN HASIL BELAJAR IPAS SISWA KELAS V SEKOLAH DASAR
Bayu Prastiwi, Arlinda;
Yulianto, Sigit
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i2.13610
The low level of students' creative thinking skills and learning outcomes can be influenced by the lack of teacher innovation in the IPAS learning process. This study aims to determine the effectiveness of the STEAM-integrated PjBL learning model in improving creative thinking skills and learning outcomes of grade V students of IPAS-content elementary schools. This research uses a quantitative experimental method using a quasi-experimental design of the nonequivalent control group type. This study used purpose sampling in sampling with a total of 44 students. Data collection techniques through post-tests using multiple choice questions and essays, questionnaires, interviews, and documentation. The hypothesis test results show that the sig. (2-tailed) value is smaller than α, namely 0.000 <0.05, which shows that the use of the STEAM-integrated PjBL learning model has a significant effect in improving students' creative thinking skills and learning outcomes. Based on this, it can be concluded that there is an influence on students' creative thinking skills and learning outcomes through the STEAM-integrated PjBL learning model in grade V elementary school on the IPAS content.
PEMANFAATAN STELLARIUM DALAM PEMBELAJARAN IPA UNTUK MENINGKATKAN MINAT BELAJAR SISWA KELAS VII SMPN 3 SEMPU
Amelia Fiska Fajar Cahyani;
Fitriatul Aulia Rahma
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02` (2025): Volume 10 No. 2 Juni 2024 In Built
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i2.13653
Pendidikan adalah aspek utama yang menciptakan kepribadian seseorang dan dianggap sebagai upaya untuk mencerdaskan kehidupan bangsa dalam rangka menghasilkan manusia yang berilmu, beriman, dan berakhlakul karimah. Untuk menjalani pendidikan, minat belajar adalah hal yang penting dan dapat mempengaruhiproses pendidikan. Oleh karena itu, jika siswa kekurangan minat belajar, maka merekaakan kehilangam motivasi untuk belajar IPA, yang dapat berpengaruh pada hasil belajar siswa. Minat belajar dari peserta didik di SMPN 3 Sempu ini sangatlah kurang,begitu juga dengan aspek sikap siswa terhadap pembelajaran yang sedang berlangsungdikelas. Tujuan dari penelitian ini adalah diharapkan peserta didik dapat memahami penggunaan Software Stellarium dan minat belajar siswa dapat meningkat. Penelitian ini menggunakan metode kualitatif yaitu Sumber data diperoleh dari hasil angket yangtelah diberikan kepada siswa kelas 7 SMPN 3 Sempu. Data dianalisis dengan tahap reduksi data, penyajian data, dan penarikan kesimpulan. Setelah melakukan observasi dan penelitian diperoleh hasil yaitu sebanyak 88,9% siswa menyukai pembelajaran menggunakan software Stellarium. 77,8% siswa mudah menavigasi dan menggunakan software Stellarium. 81,5% siswa mudah memahami materi dengan menggunakan software Stellarium. Selama kegiatan pembelajaran IPA materi Fisika memanfaatkan media Software Stellarium mampu menarik perhatian siswa dalam belajar. Selain itu siswa juga lebih tertarik untuk mempelajari astronomi dengan menggunakan mediapembelajaran Software Stellarium. Oleh karena itu, Software Stellarium secara signifikan dapat meningkatkan minat belajar siswa.
EVALUASI PELAKSANAAN PROGRAM GERAKAN LITERASI SEKOLAH TAHUN 2023/2024 DI SD NEGERI DUKUH 05 SALATIGA MENGGUNAKAN CIPP
Astri, Ratna Putri;
Krisma Widi Wardani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i3.13925
This research is an evaluative study using a qualitative approach. In this study the evaluation model used is Context, Input, Process, and Product (CIPP) developed by Stufflebum. The objective of this research is to find out: 1) Context of implementation of the School Literacy Movement program, 2) Inputs of the implementation program of School Literation Movement in, 3) Process of implementing the school literacy movement program, and 4) Products of execution of the school Literation movement program in SD State Dukuh 05. Data collection on research is by observation techniques, interviews, and documentation. The results of this research are based on the context of the implementation of the school literacy movement program in the good category, then the Input implementation aspect of the School Literacy Movement program is in the fairly good category. Then for the aspect of School Literation Movement Program Implementation Process is in a good category and the Product implementation aspects of the Education Movement programme are in the right category. The results show that the evaluation of school literation movement program implementation in SD State Dukuh 05 is performing well, this is seen from the performance of the program activities based on levels of cultivation, development, and learning stages have been carried out in the SD State dukuh 05 in accordance with the guidelines for implementing School Literature Movement.
PENGGUNAAN QUIZIZZ SEBAGAI PENDUKUNG MEDIA PEMBELAJARAN IPAS YANG MENARIK DI SEKOLAH DASAR
Mirna Astuti;
Nor Hapipah;
Farahah Kamilatun Nuha;
Suci Skar Kinanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i04.14022
Technological developments include the world of education. Learning is also attempted to involve the presence of technology in the process. In the midst of technological advances, teachers are still found teaching in the old way which can be said to be monotonous without involving technology or media in the learning process. Whereas current technological developments allow teachers to utilize technology in learning. One of the technological media that teachers can utilize is smartphones by using quizizz media to create fun learning. This research was conducted to find out how to use quizizz media in the learning process so that it can create fun learning. . Supporting factors for the use of quizizz at Nadhlatul Ulama Elementary School Palangka Raya are the availability of school facilities to carry out this quizizz on learning in the form of a computer. The inhibiting factor in the use of quizizz is the lack of students' personal facilities to support the learning process including the procurement of smartphones, apart from that there are. The advantage of using the quizizz application is that it makes it easier for teachers and students in the learning process, teachers easily explain the material and students easily understand and are interested in learning. The drawback is that if you continue to use online-based learning, it will be difficult for students to control offline learning because students will continue to demand online learning, so it will be difficult for students to control offline learning.