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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 10,963 Documents
REKONSTRUKSI MODEL MANAJEMEN RAHMAH BERBASIS KEPERCAYAAN DALAM MENGATASI KONFLIK KOMUNIKASI KEPALA SEKOLAH DAN GURU (STUDI KASUS DI SD NEGERI 029/XI CEMPAKA Ari Novera; Inestia Pariza; Wisnarni
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 02, Juni 2026 Produce
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18599

Abstract

This study aims to reconstruct a rahmah-based management model grounded in trust to address communication conflicts between the principal and teachers. Communication conflicts in school organizations often arise due to differences in perceptions, lack of information transparency, and weak trust relationships between leaders and organizational members. Therefore, a management approach is needed that not only emphasizes administrative aspects but also incorporates humanitarian and spiritual values in educational leadership. This research employed a qualitative approach with a case study design conducted at SD Negeri 029/XI Cempaka. The research subjects consisted of the principal and several teachers selected through purposive sampling. Data were collected through in-depth interviews, observation, and documentation, while data analysis used an interactive analysis model including data reduction, data display, and conclusion drawing. The results show that communication conflicts between the principal and teachers occur in the form of misunderstandings in information delivery, differences in perceptions regarding school policies, and a lack of two-way communication. The factors causing these conflicts include differences in communication styles, limited time for organizational communication, and low levels of trust in working relationships. This study finds that the implementation of rahmah-based management grounded in trust, through open communication, empathetic leadership, transparency in decision-making, and appreciation of teachers’ roles, can be an effective strategy to overcome communication conflicts in schools. This model is expected to create harmonious, collaborative, and productive working relationships between principals and teachers in supporting the achievement of educational goals.
PENINGKATAN WAWASAN BUDAYA LOKAL MELALUI METODE PROBLEM BASED LEARNING DALAM PENDIDIKAN PANCASILA Anikotul Meliana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Produce
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.18600

Abstract

Pancasila Education plays an important role in developing students' insight into local culture; however, preliminary observation in class VII-D of SMPN 4 Madiun showed that students' insight into local culture was still relatively low due to teacher-centered learning. This study aims to examine the extent to which the application of the Problem Based Learning (PBL) method through group work themed around local culture can improve students' insight into local culture in Pancasila Education. The study used a Classroom Action Research approach based on the Kemmis and McTaggart model, carried out through four stages in each cycle: planning, action, observation, and reflection, involving 31 students of class VII-D of SMPN 4 Madiun, divided into five heterogeneous groups themed around Indonesian archipelago cultures. Data were collected through participatory observation, performance assessment, and documentation using a five-aspect assessment rubric. The results showed a class average score of 91.77 with 100% classical learning mastery among the 31 students. The highest scores were achieved in the aspects of local culture identification and presentation skills (4.00 each), while the lowest score was in the aspect of respecting culture (3.23). These findings indicate that applying PBL through group work themed around local culture is effective in improving students' local cultural insight, although mutual respect for culture between groups still needs to be strengthened in the following cycle.
PENGARUH PERENCANAAN DOC, MANAJEMEN PAKAN DAN PENGENDALIAN PENYAKIT TERHADAP PENJUALAN AYAM BROILER DI KAWASAN PETERNAKAN MALIMPUNG KABUPATEN PINRANG Salsabila; Rista Astari Rusdin; Wilda Widiawati; Zainal Potton; Burnama Azhari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18602

Abstract

This study aims to analyze the effects of Day-Old Chick (DOC) planning, feed management, and disease control on broiler chicken sales in the Malimpung Poultry Farming Area, Pinrang Regency, both individually and collectively. The study employed a quantitative associative-causal method using a saturation sampling technique targeting all broiler farmers in the area. Primary data were collected through Likert-scale questionnaires, observations, and documentation, and then analyzed using multiple linear regression (SPSS). The results showed that day-old chick (DOC) planning (sig. 0.592) and feed management (sig. 0.697) did not have a significant effect on sales when analyzed individually. In contrast, disease control had a positive and significant effect (sig. 0.000; t-calculated 5.040) and was the most dominant variable. Simultaneously, all three variables had a significant effect on sales (calculated F 11.100 > table F 2.91; sig. 0.000), although their contribution to the variation in sales was moderate. This study concludes that disease control is a key factor that poultry farmers should prioritize to increase broiler chicken sales, without neglecting the roles of day-old chick (DOC) planning and feed management as an integrated part of the production system.
PENGARUH MEDIA EMO CARD UNTUK MEMBANTU GURU DALAM MENGELOLA EMOSI SISWA KELAS V SD NEGERI 106195 PULAU GAMBAR Lisna Syaheni Br Saragih; Syarifa Ainun Harahap; Layil Safitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 Nomer 03, September 2026 Publication
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18604

Abstract

ABSTRACT This study aims to determine the effect of using Emo Card media in helping teachers manage the emotions of fifth-grade students at SD Negeri 106195 Pulau Gambar. Emotional management is an important aspect of creating a conducive learning process because students' ability to recognize and regulate their emotions can influence their behavior, social interactions, and engagement during learning activities. This study employed a quantitative approach using an experimental method. The subjects of the study were fifth-grade students at SD Negeri 106195 Pulau Gambar. Data were collected through observation, questionnaires, and documentation. Emo Card was used as a learning medium to help students recognize various types of emotions, understand the causes of emotional responses, and choose appropriate responses to the emotional conditions they experience. The research data were analyzed using statistical analysis to determine changes and the effect of using Emo Card on students' emotional management abilities. The results showed that the use of Emo Card had a positive effect on students' emotional management. Students became better able to recognize, express, and regulate their emotions during the learning process. This media also helped teachers understand students' emotional conditions, allowing them to implement more appropriate classroom management strategies. Therefore, Emo Card can serve as a simple, engaging, and effective alternative medium to help elementary school teachers manage students' emotions.
PENGEMBANGAN MEDIA PEMBELAJARAN INFORMATIKA BERBASIS ANDROID MENGGUNAKAN SMART APPS CREATOR DI SMP NEGERI 4 CIAWIGEBANG Rama Ananda Shepiar; Hifni Fitriah Nur Janah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 Nomer 03, September 2026 Publication
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18608

Abstract

This study is motivated by an instructional approach that still relies on the lecture method and the use of textbooks, resulting in students appearing passive and struggling to comprehend the material. This study aims to develop an Android-based Informatics learning media using Smart Apps Creator for seventh-grade students at SMP Negeri 4 Ciawigebang, determine the feasibility level of the developed media, and identify user responses to the learning media. This study employed the Research and Development (R&D) method using the 4D development model, consisting of Define, Design, Develop, and Disseminate stages. The developed learning media contains Computer System materials equipped with text, images, instructional videos, interactive games, and quizzes. Data were collected through observation, interviews, and questionnaires. Product testing was conducted through alpha testing by media and material experts, followed by beta testing involving seventh-grade students. The results showed that the media expert validation obtained a percentage of 91%, categorized as “Highly Feasible”, while the material expert validation obtained 95%, categorized as “Highly Feasible”. In the beta testing stage, the small-group trial involving 10 students obtained a percentage of 92%, categorized as “Highly Feasible”, while the large-group trial involving 19 students obtained 91%, also categorized as “Highly Feasible”. Furthermore, the user response from 33 students obtained an average percentage of 87%, categorized as “Very Good”. Based on these results, the Android-based Informatics learning media developed using Smart Apps Creator was considered highly feasible and received very good user responses. Therefore, the media can be used as supporting learning media for Informatics subjects for seventh-grade students at SMP Negeri 4 Ciawigebang.
PENGARUH PENERAPAN MEDIA HAND PUPPET TERHADAP PEMAHAMAN KONSEP ATURAN DI RUMAH DAN DI SEKOLAH PADA SISWA KELAS II SDN 21 PEKANBARU Hamidah; Elpri Darta Putra
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Now Available
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18610

Abstract

The results of the preliminary interviews showed that some students still experienced difficulties in understanding and applying the concept of rules in their daily lives. This condition was related to the limited use of instructional media, which resulted in students having insufficient concrete and engaging learning experiences to support their understanding of the material. One alternative that can be used to address this condition is the implementation of hand puppet media. Therefore, this study aimed to examine and determine whether the implementation of hand puppet media affected students’ understanding of the concept of rules at home and at school among second-grade students at SDN 21 Pekanbaru. This study employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design. The population consisted of 95 second-grade students at SDN 21 Pekanbaru in the 2025–2026 academic year. A sample of 55 students was selected using purposive sampling, consisting of 30 students in the experimental group from class II A and 25 students in the control group from class II C. The results showed that the implementation of hand puppet media had a significant effect on students’ understanding of the concept of rules at home and at school. This finding was supported by the hypothesis test using an Independent Samples t-test, which yielded a Sig. (2-tailed) value of 0.018. Since the value was lower than the 0.05 significance level (0.018 < 0.05), there was a significant difference in students’ conceptual understanding between the experimental and control groups.
ANALISIS KEMAMPUAN BERPIKIR KRITIS SISWA MELALUI MODEL PROBLEM BASED LEARNING PADA PEMBELAJARAN IPS KELAS V SD NEGERI NEUBOK YEE KABUPATEN NAGAN RAYA Nurul Fadhilah; Nurmasyitah; Aida Fitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Now Available
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18611

Abstract

In Social Studies learning in Grade V at SD Negeri Neubok Yee, some students still experience difficulties in critical thinking and comprehensively understanding the learning material, which hinders the optimal achievement of Social Studies learning competencies, particularly in the topic of social interaction. This study aimed to analyze students' critical thinking skills through the implementation of the Problem Based Learning (PBL) model in Social Studies learning for fifth-grade students at SD Negeri Neubok Yee, Nagan Raya Regency. This study employed a qualitative approach using a descriptive research design. The research subjects consisted of 24 fifth-grade students at SD Negeri Neubok Yee. Data were collected through classroom observations and a critical thinking skills test in the form of essay questions. The observation data were analyzed using descriptive percentage analysis, while the test data were analyzed through a scoring technique based on six indicators of critical thinking skills, namely interpretation, information analysis, evaluation, inference, explanation, and self-regulation. The findings revealed that the students' critical thinking skills were generally in the fair category. The observation results indicated that the implementation of the Problem Based Learning model encouraged students to actively identify problems, participate in discussions, collaborate with their peers, express their opinions, and present the results of group discussions. The test results showed that the inference indicator obtained the highest percentage (50.00%), while the self-regulation indicator obtained the lowest percentage (38.54%). The interpretation and information analysis indicators each obtained 45.83%, the evaluation indicator obtained 48.96%, and the explanation indicator obtained 48.44%. Based on the findings, it can be concluded that students' critical thinking skills through the implementation of the Problem Based Learning model in Social Studies learning were in the fair category. Therefore, the implementation of the Problem Based Learning model should be carried out continuously to further improve students' critical thinking skills
PENGEMBANGAN MEDIA PEMBELAJARAN “PETUALANGAN SI DARAH MERAH” BERBASIS POWERPOINT UNTUK MENINGKATKAN KETERAMPILAN LITERASI MEMBACA SISWA KELAS V SD MUHAMMADIYAH NGUPASAN Anggita Lestari; Urip Muhayat Wiji Wahyudi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 Nomer 03, September 2026 Publication
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18614

Abstract

Reading literacy is an important ability for elementary school students because it involves understanding information, identifying essential ideas, interpreting content, and drawing conclusions from texts. This study focused on developing an interactive PowerPoint learning medium entitled “Petualangan Si Darah Merah” (The Red Blood Cell’s Adventure) to support the improvement of reading literacy among fifth-grade elementary school students. The study applied a Research and Development (R&D) approach with the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation. The research was conducted at SD Muhammadiyah Ngupasan, Yogyakarta. Data were obtained through observation, interviews, questionnaires, and reading literacy tests. Product feasibility was determined through assessments by media and subject matter experts, while practicality was examined through teacher and student responses. Product effectiveness was evaluated using pretest and posttest results supported by normality, homogeneity, independent sample t-test, and N-Gain analyses. The validation results indicated that the media expert assessment reached 95% and the subject matter expert assessment reached 100%, both categorized as highly feasible. The practicality assessment resulted in 88.3% from the teacher and 87.5% from students, indicating a very practical category. In the field trial, the experimental class increased from 64.50% in the pretest to 81.92% in the posttest, whereas the control class increased from 56.29% to 71.63%. The independent sample t-test produced a significance value of 0.002, indicating a significant difference between the two groups. The mean N-Gain percentage was 57.51% for the experimental class and 38.18% for the control class. These findings indicate that the “Petualangan Si Darah Merah” PowerPoint-based interactive learning medium is feasible and practical and provides sufficient effectiveness in supporting the reading literacy development of fifth-grade students.
PENGARUH PERMAINAN OLAHRAGA TRADISIONAL HADANG TERHADAP PENINGKATAN KELINCAHAN SISWA KELAS V SD NEGERI TEMBONG Muhamad Daud Akbar; Dani Nurdiansyah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18615

Abstract

This study aimed to determine the effect of the traditional Hadang game on improving the agility of fifth-grade students at SD Negeri Tembong. The study used a quantitative method with a one-group pretest-posttest design. The sample consisted of 20 students selected through total sampling. Agility was measured using the 4 × 10 meter Shuttle Run test before and after the treatment. The results showed that the mean pretest time was 14.4745 seconds and decreased to 13.0495 seconds in the posttest. The paired sample t-test showed a t-value of 15.814 with a significance value of 0.000 < 0.05. Therefore, the traditional Hadang game had a significant effect on improving the agility of fifth-grade students at SD Negeri Tembong.
Analisis Klasifikasi Penerima Bantuan Program Keluarga Harapan (PKH) dan Bantuan Pangan Non-Tunai (BPNT) di Kota Palopo Berbasis WebGIS Nelsi Nel; Andi Jumardi; Ichwan Muis
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Produce
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.18616

Abstract

Abstrak: Penelitian ini bertujuan untuk menganalisis klasifikasi penerima Program Keluarga Harapan (PKH) dan Bantuan Pangan Non-Tunai (BPNT) di Kota Palopo serta mengembangkan Sistem Informasi Geografis berbasis WebGIS sebagai media penyajian informasi spasial. Metode yang digunakan adalah Rapid Application Development (RAD) yang meliputi tahapan perencanaan kebutuhan, perancangan sistem, pengembangan, dan implementasi. Sistem dikembangkan menggunakan PHP, HTML, CSS, JavaScript, MySQL, Laravel, Leaflet, dan GeoJSON. Data yang digunakan meliputi jumlah penerima PKH dan BPNT, jumlah keluarga miskin, serta persentase penerima pada setiap kelurahan di Kota Palopo. Hasil penelitian menunjukkan bahwa WebGIS yang dikembangkan mampu mengklasifikasikan penerima PKH dan BPNT ke dalam lima kategori, yaitu sangat tinggi, tinggi, sedang, rendah, dan sangat rendah, serta menyajikan informasi melalui peta interaktif, tabel, grafik, dan fitur pencarian wilayah. Berdasarkan hasil pengujian Black Box, seluruh fungsi sistem berjalan sesuai dengan yang diharapkan. Dengan demikian, aplikasi ini mampu menyediakan informasi spasial yang akurat dan mudah diakses untuk mendukung pemerintah dan masyarakat dalam mengevaluasi serta memantau penyaluran bantuan sosial di Kota Palopo. Kata Kunci: WebGIS, Klasifikasi, PKH, BPNT, Kota Palopo.

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