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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 3,055 Documents
PENGARUH MEDIA PEMBELAJARAN HAND PUPPET (BONEKA TANGAN) SEBAGAI MOTIVASI KETERAMPILAN BERCERITA SISWA SD NEGERI PALEMBANG Nadia Oktaviani; Dian Nuzulia Armariena; Noviati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1437

Abstract

This study aims to determine and describe the effect of hand puppet learning media on storytelling skills motivation of Palembang public elementary students. The research method used is the true experiment design method using the Postest Only, Non-Equivalent Control Group Design. In this study all of class V at SD Negeri 79 Palembang as a population. The sample collection technique uses purposive sampling. Data collection techniques using questionnaires and hypothesis testing in this study using the t-test (Independent Sample T-Test). The results of post-test results for the control class of 74.05 (medium category) and the average value of the pre-test results was 88.66 (high category). The results of the hypothesis analysis show that the sig two-tailed value is 0.019 with a decision making if the sig two-taliled value is smaller than (0.05) then Ho is rejected and Ha is accepted, which means there is a significant difference so that it can be concluded that hand puppet learning media has an effect on motivational storytelling skills fifth grade students at SD Negeri 79 Palembang. Keywords: hand puppet media, storytelling skills
PENGARUH MODEL PEMBELAJARAN MAKE AND MATCH TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN IPA DI KELAS III SD NEGERI 89 PALEMBANG Yogi Aditiya Prasetyo; liza murniviyanti; Eni Heldayani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1438

Abstract

This study aims to determine the effect of the make and match learning model on student learning outcomes on energy sources in class III at SD Negeri 89 Palembang. The population of this study were all 39 students in class III and the sample used a saturated sample consisting of 2 classes, namely the experimental class, which consisted of 20 students and the control class, which consisted of 19 students. The author applies the make and match learning model in the experimental class through the direct learning model in the control class. The research instrument used by researchers is a multiple choice test. Based on the calculation of the hypothesis test, the posttest value for the experimental class and control class was 4.614 with a value of t_table = 1.687 and df = n - 2 where n = 39 so df = 37. So it can be concluded that t_count = 4.614 ≥ t_table = 1.687, thus H_0 is rejected and H_a is accepted or there is an influence of the make and match learning model on student learning outcomes in science subjects in class III SD Negeri 8 9 Palembang. Keywords: Make And Match Learning, Learning Outcomes.
ANALISIS PERILAKU TANGGUNG JAWAB DALAM PEMBELAJARAN KEWARGANEGARAAN KELAS V DI SD NEGERI 1 SEDYO MULYO Ajeng Ayu Saputri; Ramanata Disurya; Tanzimah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1440

Abstract

The research was conducted with the aim of describing the analysis of responsible behavior in civics learning class V at SD Negeri 1 Sedyo Mulyo. This type of research used a qualitative approach. Methods of collecting data in this study using questionnaires, interviews, and documentation. The results of the analysis of responsible behavior in civics learning class V at SD Negeri 1 Sedyo Mulyo can be concluded that students experience difficulties in responsible behavior material. Attitudes that influence students' lack of responsible behavior based on indicators are students not submitting assignments on time, chatting during class hours, not participating in group work properly, not listening to the teacher when explaining. Keywords: Responsible Behavior, Citizenship Learning.
PEMBELAJARAN MENCERITAKAN KEMBALI ISI TEKS CERITA RAKYAT SECARA TERTULIS DENGAN MENGGUNAKAN MODEL INKUIRI PADA PESERTA DIDIK KELAS VII SMP NEGERI 1 PLERED Igar Siti Nurkholisoh; R. Panca Pertiwi Hidayati; Desti Fatin Fauziyyah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1441

Abstract

This research is motivated by the ability to retell the contents of the story text. Because the learning model did not vary, students' interest decreased, this study focused on the ability to retell the contents of the story text with stages or processes. Therefore, the writer uses the inquiry model to teach retelling of the contents of the story in writing. The purpose of this study was to determine the ability of the writer to plan, implement and evaluate learning to retell the contents of the story; knowing the ability of students in learning to retell the contents of folklore texts in writing through the inquiry model; knowing the effectiveness of the inquiry model in learning to retell the contents of folklore texts in writing; determine the ability of students to learn between the experimental class using the inquiry model and the control class using the lecture method to retell the contents of folklore texts in writing. This study used a quantitative experiment with a quasi design,
PENGARUH PEMBELAJARAN MENGGUNAKAN TABLET BERBASIS QR-CODE UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA KELAS IV SDN 1 REJOSO Binti Aisah; Ulhaq Zuhdi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1442

Abstract

Learning is very meaningful for students, learning requires learning media, learning resources and appropriate learning methods to be applied by teachers to achieve learning objectives. This research is a Classroom Action Research (PTK). This class action research was conducted in class IV of SDN 1 Rejoso which aims to see the effect of using tablet for learning media on students' learning interest. Based on the data in table 1 above, it can be concluded that the data from the pretest control class has a minimum pretest value of 48, a maximum pretest value of 81, a mean value of 62.89 and a standard deviation value of 9.8. Based on the table. 2 above it can be concluded that the data from the control class pretest has a minimum pretest value of 48, a maximum pretest value of 81, a mean value of 65.89 and a standard deviation value of 9.1. Based on the MANOVA test, a significance value of 0.5 was obtained. If the sign value is less than 0.5 then Ho is rejected, then Ha is accepted which shows the influence of the learning media used. Based on the research conducted, there is a good effect on the results of the application of video learning media, quizzes, games and reflection by scanning barcodes. Good student enthusiasm will give good results, if students are enthusiastic about participating in learning then they will understand what is being learned can also provide motivation and interest in learning so that student learning outcomes can increase
PENGARUH PENGGUNAAN MEDIA SCRAPBOOK TERHADAP MOTIVASI BELAJAR IPS KELAS IV SDN Alpia; Rury Rizhardi; Ida Suryani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1443

Abstract

Media scrapbook which packaged in book form by combining various pieces of images as well as explanations that are expected to attract the attention and activity of students This study aims to determine whether there is an influence of the use of scrapbook media on the motivation to learn social studies grade IV SD Negeri 22 Palembang. This research design is a pre-experimental research with the design of The One Group Pretest-Posttest design. The population of this study was the entire class IV of SDN 22 Palembang which amounted to 24 people. The sample is determined by random sampling technique. The sample of this study was students conducted using test methods in the form of multiple choice and questionnaires measuring learning motivation. The results showed that there was an influence of the use of scrapbook media on the motivation to learn social studies SDN 22 Palembang. This is shown from the paired test results of the T-test sample, pretest data and posttest learning motivation get a signification value of 0.819 < 0.005, then Ho is rejected and Ha is accepted. Keywords: Media, Scrapbook, Learning motivation
PENGARUH MEDIA POSTER TERHADAP HASIL BELAJAR PEMBELAJARAN IPA SISWA KELAS V Elda Ferayani; Noviati; Robert Budi Laksana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1444

Abstract

Natural Science is a learning component that is very close to human activities in everyday life. Therefore, the difficulties experienced in learning science are difficulties in understanding the material presented due to the lack of use of media in the learning process and has an impact on low student learning outcomes. Based on this, the problem in this study is the low learning outcomes of fifth grade students in science learning.The purpose of this study was to determine the effect of media posters on learning outcomes in science learning for fifth grade students. The method used was a quantitative method with an experimental type. The design used is Quasi Experimental with the form of Nonequivalent Control Group Design. The population in this study were fifth grade students at SD Negeri 22 Palembang. The sample in this study were students of class VA as the control class and class VB as the experimental class. Data collection techniques in this research are Tests and Documentation. The pretest results for the experimental class with an average of 54.1 and for the control class with an average of 54.8 for the posttest results in the experimental class have an average value of 82.3 and for the control class have an average value of 65.6. Based on the calculation of the normality test, the data obtained by the experimental group was -0.04 and the control group was 0.20. Homogeneity test results for fcount ≤ ftable or 0.62 ≤ 2.40, it can be said to be homogeneous. Testing the hypothesis from the results of the calculation of the t test obtained the value obtained tcount> ttable or 19.19> 2.048 with db 28 at a significant level of 5%. So it can be concluded that the hypothesis states that there is an effect of poster media on the learning outcomes of fifth grade students in science learning. Keywords: Poster Media, Learning Outcomes, Science Learning
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TIME TOKEN TERHADAP KEMAMPUAN BERBICARA DAN HASIL BELAJAR SISWA Feni Damaianti; Erfan Ramadhani; Arief Kuswidyanarko
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1445

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan model pembelajaran kooperatif time token terhadap hasil belajar siswa di kelas IV SD Negeri 81 Palembang. Penelitian ini merupakan penelitian kualitatif. Populasi dalam penelitian ini adalah seluruh peserta didik kelas IV A SD Negeri 81 Palembang yang berjumlah 36 siswa. Teknik pengumpulan data terdiri dari dua tahapan yaitu pretest dan posstest. Hasil uji reliabilitas butir instrumen diperoleh data pretest sebesar 0,763 dan posstest 0,766. Dari hasil analisis data yang diperoleh melalui uji faired sample T-test bahwa nilai signifikasi 0,18 > 0,05 sehingga Ho ditolak dan Ha diterima dan dapat disimpulkan bahwa model pembelajaran kooperatif tipe token mempunyai pengaruh terhadap hasil belajar siswa.
PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA DALAM PEMBELAJARAN IPS SD NEGERI 81 PALEMBANG Juarsyah; Erfan Ramadhani; Arief Kuswidyanarko
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1446

Abstract

This study aims to improve students' critical thinking skills in learning social studies in elementary school. The method used in this research is a quantitative method. The subjects in this study were 29 students of class V Elementary School. The data collection technique consisted of two stages, namely pretest and posttest. The results of the instrument item reliability test obtained pretest data of 0.757 and 0.758 posttest. From the results of the analysis of the data obtained through the fair sample T-test that the significance value is 0.20 > 0.05 so that Ho is rejected and Ha is accepted and it can be concluded that the discovery learning model has an increase in students' critical thinking skills.
PENGAMBANGAN VIDEO ANIMASI KINEMASTER PADA PEMBEAJARAN BAHASA INDONESIA Andriani; Endie Riyoko; Masnunah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1447

Abstract

Permasalahan dalam penelitian ini yaitu, SD Negeri 89 Palembang yaitu nilai siswa masih tergolong rendah dan guru masih menggunakan media video yang monoton terutama pada pembelajaran bahasa Indonesia pada materi cerita fiksi sehingga siswa mudah jenuh ataupun bosan saat memperhatikan pembelajaran dikelas.Tujuan dalam pengembangan video animasi KineMaster yaitu agar memudahkan siswa saat memahami pembelajaran. RND adalah metode yang digunakan peneliti yaitu menemukan pengetahuan yang praktis dan dapat diaplikasikan dalam penelitian, penelitian ini menggunakan model ADDIE yaitu Analysis, Design, Development , Implementation, Evaluation. Hasil uji coba small group dengan memperoleh skor presentase kepraktisan 93,9% dengan kreteria “Sangat Kuat” dan memperoleh skor presentase keefesienan 95,5% dengan kreteria “Sangat Efektif. Untuk hasil uji coba large group atau kelompok besar memperoleh skor kepraktisan 92,5% dengan kreteria “Sangat Kuat” dan memperoleh presentase keefesienan 90,9% dengan kreteria “Sangat Efektif”. Sehingga pihak sekolah dan guru dapat menggunakan media video animasi KineMaster dalam proses pembelajaraan. Video animasi KineMaster dapat dinyatakan valid, praktis, dan efesien.

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