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Contact Name
Ansari Saleh Ahmar
Contact Email
jinav@ahmar.id
Phone
+6281258594207
Journal Mail Official
jinav@ahmar.id
Editorial Address
Jalan Karaeng Bontomarannu No. 57 Kecamatan Galesong, Kabupaten Takalar Provinsi Sulawesi Selatan, Indonesia
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INDONESIA
JINAV: Journal of Information and Visualization
ISSN : -     EISSN : 27461440     DOI : https://doi.org/10.35877/jinav
JINAV: Journal of Information and Visualization is an international peer-reviewed open-access journal dedicated to interchange for the results of high-quality research in all aspects of information science and technology, data, knowledge, communication, and their visualization. The journal publishes state-of-art papers in fundamental theory, experiments, and simulation, as well as applications, with a systematic proposed method, sufficient review on previous works, expanded discussion, and concise conclusion. As our commitment to the advancement of science and technology, the JINAV follows the open access policy that allows the published articles freely available online without any subscription.
Articles 139 Documents
Classification of Types of Dental Disease Using Principal Component Analysis (PCA) and K-Nearest Neighbor (K-NN) Methods Zanah, Nia; Sriani, Sriani
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2778

Abstract

Teeth are one of the organs of the human body which are quite sensitive, the many types of diseases that often occur in teeth certainly make it difficult to identify the type of disease in the teeth. This study uses 4 types of dental disease which will be classified using the Principal Component Analysis and K-Nearest Neighbor methods. For each dental disease, 10 image data were taken, with a total of 24 training data and 16 test data, a total of 40 images. The feature extraction process in this research uses RGB, HSV, and Area characteristics, for the training and testing process uses the PCA algorithm and classification uses KNN. By testing using K=1, it produces an accuracy value of 87.5% in the process of classifying types of dental disease.
Application of Data Mining in FP Growth Algorithm to Determine Customer Purchasing Patterns of Geprek Chicken Yulianti, Puji; Oktaviana, Luzi Dwi; Rakhmawati, Desty
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2793

Abstract

The FP-Growth data mining algorithm used in the study to determine customer shopping patterns at Ayam Geprek Purwokerto shop. Focusing on identifying repeat purchase events, this research aims to improve the marketing strategy and operational efficiency of Ayam Geprek Purwokerto shop. With an in-depth understanding of customer preferences and shopping habits, this research provides valuable insights for business owners in customizing menu offerings and layouts that can significantly increase sales. The results of this purchase analysis provide an in-depth understanding of consumer preferences and help determine the right course of action to improve Ayam Geprek Purwokerto's business. This study shows that using the FP-Growth algorithm to analyze customer buying patterns can significantly improve the efficiency and effectiveness of Ayam Geprek Purwokerto. By understanding common buying patterns, business owners can increase inventory design more effective promotion strategies, and improve customer satisfaction. The research shows that this can be a useful guide for business owners to create more targeted and effective marketing strategies to increase business. Thus, this research significantly increases the understanding of consumer shopping habits in the food industry, especially in the Ayam Geprek Purokerto shop.The results of this study are expected to be the basis for developing smarter and more effective marketing strategies to improve the competitiveness of food companies. In addition, this research encourages further use of data mining in optimizing inventory management and marketing strategies for the food industry.
Prediction of Rice Farming Yields in Padangsidimpuan City through Support Vector Machine (SVM) Algorithms Ayu Siregar, Silviana; Nasution, Yusuf Ramadhan
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2876

Abstract

The purpose of this study is to determine the prediction of rice farming yields in Padangsidimpuan City through SVM (Support Vector Machine) Algorithms. This type of research used quantitative methods of SVM (Support Vector Machine) with a Data-Driven development (DDD) method. This approach utilized patterns and trends in data to build accurate prediction models where the DDD method can be used when researchers have access to relevant and meaningful data to guide the development of software or prediction models.The SVM algorithm has proven to be effective in predicting rice yield trends, both in determining the direction of change (up or down) and in estimating the value of the next harvest. The implemented SVM model is able to identify patterns of change in historical data and provide relevant predictions for agricultural yields. Historical data covering a fairly long period of time provides sufficient information for models to identify trends and patterns. This model can provide better predictions with more complete and high-quality data.
Design and Development of Interactive Media in Vocational High Schools Using the Multimedia Development Life Cycle Method Based on Android Yusuf, Inayatul Izzati Diana; Jahiri, Muhamad; Henderi, Henderi; Ladjamudin, Al-Bahra Bin
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2883

Abstract

This research aims to develop interactive media as a learning medium. Now Indonesia is entering the era of industrial revolution 5.0 which prioritizes technology in all fields, including education. However, unfortunately, learning media, especially in vocational schools, is not sufficient, and teachers must use interactive media to teach students using technology. The method used is the Multimedia Development Life Cycle (MDLC) method with six main stages, namely: Concept, Design, Material Collection, Assembly, Testing and Distribution. From the results of the review, revisions were made according to suggestions from media and material experts. At the Distribution stage, the product was tested on students, the test subjects were class X SMK Yanisba Boarding School Vocational School. Data is collected through surveys. After that, the data is examined, and recommendations are used to update the final product. The aim of this research is to: (1) Create interactive media using Kodular at SMK Yanisba Boarding School (2) Determine the feasibility of interactive media using Kodular at SMK Yanisba Boarding School. Validator assessment of interactive media using Kodular.
Digital Visual Selective Attention System (VSAS) Platform Based on Sociotechnical Design to Encourage Communication and Democratic Participation in Indonesia Amin, Zaid; Zinaida, Rahma Santhi; Regina V. H., Genoveva; Aprinda, Ria
JINAV: Journal of Information and Visualization Vol. 4 No. 2 (2023)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2884

Abstract

Demonstrating attentive behavior when users decide to share information on social media is vital. Such attentiveness helps users more effectively identify misinformation, allowing them to avoid being misled by hidden deceptive content. The rapid increase of information in online media today means that the dissemination of misinformation can have serious negative consequences, such as threatening political stability and democracy, which can lead to societal divisions. While many studies have investigated the traceability and prediction of misinformation spread, additional research is necessary to understand and prevent the disruptions in human attention that contribute to this issue. This leads to questions about how technological interventions can enhance user awareness during the decision-making process of sharing information, especially to promote honest and constructive communication in a democratic context. The objective of this research is to examine and intervene in the factors of user attention when sharing information online, particularly regarding communication and democratic participation in Indonesia. This study employs a mixed-methods design, combining both quantitative and qualitative approaches. It is structured into two phases: Study 1 involves an investigation into the importance of attention factors in social media sharing through a self-report survey with adult participants from Palembang. Additionally, in Study 2, we designed and tested a Visual Selective Attention System (VSAS) using a Sociotechnical Design approach to influence decision-making by implementing an attention-focused design. We hope that the future development of interactions within a VSAS-based social media application will yield sustainable insights that encourage a non-coercive approach to managing the sharing of misinformation, thereby supporting transparent and fair communication and democratic participation (LUBER and JURDIL) in Indonesia.
Development of Android Application-Based E-Learning Learning Media Using the Borg and Gall Method Jamaludin, Dieng Asep; Henderi, Henderi; Bin Ladjamudin, Al Bahra
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2915

Abstract

The problems of this study are twofold. Namely, the need for the development of learning media with a student-centered learning model (Student Centered Learning), because the traditional learning process is inefficient and very difficult to apply to current training participants. The research method is needs analysis, using an industry-based development model (Borg and Gall) where research findings are used to design learning products, which are then systematically tested in the field, so that specific products can be produced and the effectiveness of the product can be tested. The results of the validator evaluation for e-learning learning media are 79.00% which can be interpreted as quite effective to use; for the evaluation of the benefits of e-learning learning media as learning materials, the results obtained are (1) 81.00 The results of the practicality test evaluation from the display aspect are 86.08% which can be interpreted as practical to use. The results of the effectiveness test evaluation from aspects (1) 87.77% and (2) 87.38% can be interpreted as Very Good to Use, because the effectiveness value of e-learning learning media as a learning resource is 87.60%. The development of e-learning media has become a major focus in schools, especially in SMK Negeri 7 Kota Serang, which is a learning aid that is in accordance with the learning needs of the school. Therefore, a well-structured e-learning media was created.it can be seen on correlation result where factor Education facility has the highest negative correlation value is -0.526.
Designing a Web-Based Online Thesis Guidance Application for the Computer Science Study Program, Bina Bangsa University Hermawan, Pandu; Sunarya, Po Abas; Rakhmansyah, Mohamad
JINAV: Journal of Information and Visualization Vol. 5 No. 1 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2918

Abstract

This research aims to design a web-based online thesis guidance application for the Computer Science program to facilitate the processing of student thesis data and enhance the thesis guidance process for better completion of final thesis tasks. In the thesis guidance process of the Computer Science program, several obstacles hinder students' progress in completing their theses. These obstacles include the need for students to bring their thesis materials in physical form during conventional guidance processes. This can lead to additional issues, such as the cost of printing thesis materials for corrections by supervising professors. This research utilizes the PHP programming language with the assistance of the CodeIgniter framework and MySQL as the database. The System Development Life Cycle (SDLC) Waterfall method was employed for the software development phase of this research. This method was chosen because it is a simple and linear classic model, where the output of each stage becomes the input for the next stage. Data collection techniques in this research included observation, interviews, and literature studies. This research results in a web-based online thesis guidance application that provides convenience for both students and supervising professors in conducting thesis guidance. This application also assists the Computer Science program and its students taking thesis courses. The application is more efficient when conducted online, minimizing wasted paper printouts and saving time during the guidance period, ensuring that the thesis report can be completed promptly.
Decision Support System of Bonus for Honorary Teachers through the TOPSIS Algorithm Kurniawan, Angga; Kusrini, Kusrini
JINAV: Journal of Information and Visualization Vol. 5 No. 2 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2888

Abstract

The proliferation of algorithms facilitates various tasks by allowing for specialization in specific fields. Among these, algorithms designed for calculation and decision-making are particularly useful. Decision Support Systems (DSS) have undergone numerous changes and advancements, leading to the development of new algorithms in this area. The TOPSIS (Technique for Order Preference by Similarity to Ideal Solution) algorithm enables the determination of criteria and weights to assist in decision-making by calculating solution distances and weight values. This system allows for the adjustment of points, criteria, and weight values based on specific needs. At SMPN 1 Pajangan, the implementation of this system enhances the accuracy and efficiency of supervisors in managing bonuses for non-permanent teachers, mitigating social jealousy through a predefined, system-based distribution of criteria and weights.
A Smart Accounting System for Real-Time Mosque Financial Fund Management Based On Android and Web Mobile through The Implementation of The Agile Development Scrum Method: (Case Study: The Baiturrahim Mosque is Located in Uteun Bayi Village, Banda Sakti District, Lhokseumawe City) Ardian, Zalfie; Abdullah, Dahlan; Bintoro, Andik; Yusra, Muhammad; Akbar, Abdul Hanif; Lubis, Fauzan Arbi
JINAV: Journal of Information and Visualization Vol. 5 No. 2 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav3044

Abstract

The Smart Accounting System (SAS) is an accounting system that optimizes the financial administration of an entity or company by utilizing artificial intelligence and information technology to streamline the accounting process. Mosques may encounter a variety of financial challenges; among these are fund management, income, and expenses. Distrust among the congregation may result from a lack of transparency in mosque financial management. Consequently, it is crucial to preserve transparency and furnish transparent financial statements. In order to resolve these financial challenges, it is crucial to implement effective financial management, establish a realistic budget, enhance transparency, and engage the congregation in the mosque's financial management. The Agile Development Scrum method is employed to design the Smart Accounting System, which is based on Android mobile and web. The Agile approach enables the team to effortlessly adjust to changes during the development process, as it fosters congregational engagement throughout the entire development cycle. The mosque treasurer or finance team's participation is indispensable in the context of the Smart Accounting System to guarantee that the appropriate requirements are satisfied. Agile ensures superior system quality by emphasizing continuous testing and feedback from the mosque congregation. The proper location for field studies and initial data sources for the development of the Smart Accounting System is Baiturrahim Mosque, located in Uteun Bayi Village, Lhokseumawe City. Additionally, the Agile Scrum methodology will be implemented to execute the system design. The subsequent phase involves the implementation of the Black Box system testing method and User Acceptance Testing (UAT)
Developing Prototype Model Based on Analysis of The People at The Center of Mobile App Development (PACMAD) on The Panel Harga Pangan Application Fitria, Rahma; Meiyanti, Rini; Aidilof, Hafizh Al Kautsar; Ruzanna, Arina; Hamsi, Widia; Na'syakban, Irvan
JINAV: Journal of Information and Visualization Vol. 5 No. 2 (2024)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav3115

Abstract

The increasing demand on mobile applications to monitor and analyze market trends in the food industry necessitates a focus on usability to ensure that these tools are functional and user-friendly. The Panel Harga Pangan app, which is widely utilized by traders, consumers, and policymakers, provides essential information on food prices across many marketplaces. However, as its user base grows, correcting usability concerns becomes increasingly important to its sustained effectiveness and customer happiness. This article looks into the implementation of the People At The Center Of Mobile Application Development (PACMAD) usability concept on the panel harga pangan app and finally proposed the prototype to similar application. The PACMAD model, designed specifically for mobile applications, evaluates usability based on seven key criteria: effectiveness, efficiency, satisfaction, learnability, memorability, mistakes, and cognitive load. The application's effectiveness is approximately (62.5%), including efficiency (73.27%), satisfaction (64%), learnability (65.78%), memorability (70.93%), errors (68.59%), and cognitive load (72.72%). The study's findings show that the application has an average score of 68%, indicating that the program is neither particularly successful or satisfying. Issues such as less efficiency and higher error frequency diminish the overall user experience. The research includes specific recommendations for improving the app's usability, such as redesigning the user interface and optimizing onboarding processes. These findings aim to improve the user experience, ensuring that the panel harga pangan remains a reliable and user-friendly tool for its varied audience. The findings have significant consequences for applying the PACMAD model to other mobile agriculture applications.