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INDONESIA
Edukasia: Jurnal Pendidikan dan Pembelajaran
ISSN : 27211150     EISSN : 27211169     DOI : https://doi.org/10.5281/zenodo
Core Subject : Education,
Edukasia: Jurnal Pendidikan dan Pembelajaran has two versions, namely print and online, all of which are registered with the ISSN established by the Indonesian Institute of Sciences (LIPI) e-ISSN 2721-1169 (online) and ISSN 2721-1150 (print). Edukasia: Jurnal Pendidikan dan Pembelajaran is a medium for publishing research results related to the thoughts and research of experts, scientists, practitioners and reviewers in the field of education and learning
Articles 1,797 Documents
Implementasi Bermain Model “ASYIK” Untuk Meningkatkan Semangat Belajar Anak Melalui Kegiatan Outbound Di TK Aisyiyah Bustanul Athfal 46 Daun Susy Humayrah; Sri Watini
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.162

Abstract

Early childhood education should not only be academically oriented, but should be able to provide new learning experiences for children. Therefore, teachers are required to be more creative and innovative in creating learning methods that are considered to be able to increase the enthusiasm and enthusiasm of students, namely through outbound activities. In addition to increasing children's enthusiasm for learning, outbound can also develop children's self-confidence, talents, and potential. This study aims to increase children's enthusiasm for learning through "Fun Rewards". The "Reward Fun" method is a new learning innovation model developed by Watini who has obtained a copyright for her work from the Ministry of Law and Human Rights of the Republic of Indonesia. The method we use in this research is CAR (Classroom Action Research). In the "Fun" Play method, there is a learning design, especially for early childhood through systematically structured learning steps or procedures. Activities start from initial activities, core activities, and final activities in which there are elements of 3B (Singing, Playing, and Moving) and have distinctive songs, yells, and rewards.
Pengembangan E-Modul Berbasis Kontekstual Menggunakan Aplikasi Flipbook Maker Pada Subtema Lingkungan Sekolahku Muktafi Billah; Maslikhah
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.163

Abstract

Abstrak Penelitian ini bertujuan untuk: 1.menganalisis kebutuhan pengembangan e-modul tematik berbasis kontekstual menggunakan aplikasi flipbook maker, 2. mengembangkan media pembelajaran e-modul tematik berbasis kontekstual menggunakan aplikasi flipbook maker, dan 3. menguji efektivitas pengembangan e-modul tematik berbasis kontekstual menggunakan aplikasi flipbook maker pada Subtema Lingkungan Sekolahku terhadap peningkatan hasil belajar siswa kelas I di MI Miftahul Ulum Cukilan 2 Suruh Kabupaten Semarang. Penelitian ini merupakan penelitian pengembangan Research & Development (R&D) dengan menggunakan langkah ADDIE. Analisis data menggunakan teknik deskripsi kualitatif dan kuantitatif. Jenis instrument yang digunakan adalah angket pretest dan posttest. Penilaian kelayakan oleh para ahli menggunakan lembar validasi. Produk pengembangan ini telah terbukti efektif untuk meningkatkan hasil belajar peserta didik didasarkan pada hasil angket yang didapat dari tanggapan validator, ahli media sebesar 76%, ahli materi sebesar 84%, dan uji pretest dengan menggunakan program SPSS 23 dengan Paired Samples Test diperoleh nilai signifikansi (1 Sided p) 0,00,p < 0,05 dan posttest nilai signifikansi (2 Sided p) 0,00,p < 0,05 (p = 0,00 < 0,05).Kata kunci : Pengembangan E-Modul, Aplikasi Flipbook Maker, Lingkungan Sekolahku
Implementasi Panggung TV Sekolah Sebagai Media Pembelajaran di RA Mutiara Ambon Rohana; Sri Watini
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.164

Abstract

School TV is one of the innovations made by the nation's children as the best breakthrough based on digital space for learning and creativity. School TV can be used as a digital-based learning media that can be accessed via the tvschool.id link. There are several main features in School TV, namely the choice of school stage, digital library, school TV festival and virtual classroom. School TV is used as a medium for Early Childhood learning activities that can be used from school institutions, teachers and principals. The school TV stage is a medium of learning at RA Mutiara Ambon, which is located at Jln Laksdya Leo Wattimena, Waiheru Village, BTN Perumnas Block II, Baguala District, Ambon- Maluku. This study uses a qualitative descriptive method with data collection techniques using observations, interviews, documentation, and field notes. The research topic that is focused on is the implementation of the school TV stage as a learning medium at RA Mutiara Ambon. The first digital learning media is used by Mutiara school for Early Childhood learning activities.
Islamic Educational Management: Case Study on Mahad Aly Baitul Qur’an, Wonogiri, Indonesia Sunar; Sugiyo; Mufrod Teguh Mulyo; Dardiri Hasyim
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.166

Abstract

This article aims to observe Mahad Aly Pesantren Baitul Qur'an, Wonogiri, Indonesia, in educating students to memorize the Qur'an. We investigate Baitul Qur'an Wonogiri using educational management approach and qualitative methods to describe research findings. We lived with informants and interviewed several students, teachers, and pesantren administrators. This article argues that the management of Pesantren Baitul Quran Wonogiri has unique characteristics based on the Islamic spirit. Respect from students to teachers is the key to memorising the Qur'an quickly. In addition, the Pesantren Baitul Qur'an Wonogiri uses SWOT analysis (strength, weakness, opportunity, and threat) as a strategy to realize the vision and mission. This step is able to turn weakness dan threat into an opportunity. In articulating it, the manager includes all elements of the pesantren to get the best solution. Thus, the leadership model of pesantren has shifted from the individual to the collective. This finding is new in the study of pesantren and the management of Islamic education.
Strategi Pengembangan Pendidikan Multikultural pada Institusi Pendidikan Islam Supriani, Yuli; Eko Budi Prasetyo; Uus Ruswandi; Mohamad Erihadiana
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.167

Abstract

The purpose of this study is to analyze the development strategy of multicultural Islamic education in Islamic educational institutions. He used the study of literature with a qualitative approach. Learning shows that: first, the foundation of multicultural Islamic Education Development consists of religious, historical, psychological, sociocultural, and geographical foundations. Second, Multicultural Islam The strategy of developing education in Islamic educational institutions can be pursued through two approaches, namely quantitative and qualitative. Quantitative development strategies are by socialization and internalization programs through scientific activities, multicultural educational innovation programs, and building a culture that accommodates the spirit and values of multiculturalism in the Islamic environment of the institution. Meanwhile, the qualitative development strategy is intensive in the Qur'an and Sunnah study programs, curriculum revision programs, education and training programs for educators, and local wisdom programs.
Pemanfaatan Media Pembelajaran Wordwall untuk Meningkatkan Hasil Peserta Didik Materi Organ Pernapasan Hewan Kelas V SDN 1 Kedungkumpul Sukorame Lamongan Ainnun Qaidhar Junioviona
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.168

Abstract

From the observation that has been done in Kedungkumpul 1 Elementary School.Learning result of the stundents are low. This matter is caused because lack of learning media and learning model usage during the learning process in the class room. This problem could be overcome by utilize Wordwall Web Application as a media that appropriate with students learning characteristics so it may increase students learning motivation. The purpose of this research is to describe students and teacher activity improvements and also improvement of student learning results that involve cognitive aspects with wordwall web application used as a learning media that used to evaluation questions which are expected to increase the attractiveness of students to learning materials. This research is done using Class Action Research Location of this research is in Kedungkumpul 1 Elementary School. The research subject is the teacher and students Grade Fifth Kedungkumpul 1 Elementary School Sukorame Lamongan that has been done in 2 cycle. Each 1 cycle is consist of 3 stage/step, that is planning stage, implementation stage, and observation and reflection stage. The data collection is using teacher activity observation sheet, students activity observation sheet and students learning results assessment. The results of this research shows that the activity of the teacher is improved by 22%, while students activity is increased by 25%. In students learning results from the three aspects also show improvement, in cognitive aspects is increased 16,3. Based on results of the research that have been obtained, it could be concluded that the Wordwall Application Web as a evaluations media with my residence theme able to increase learning results of Grade V students in Kedungkumpul 1 Sukorame Lamongan
The Influence of Using Genre Based Instruction (GBI) in Writing Skill Exposition Text in Students SMPN 3 Pringgarata Suryadi, Hendra; Yulandari, Evi Safitri
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.169

Abstract

This study was aimed at finding out the influence of genre-based instructional model in the teaching of writing skills viewed from students’ text exposition. This study employed a quasi-experimental research design. The samples consisted of two classes in which one class was treated by using genre-based instructional (GBI) model and the second class was subjected to the process-based instruction (PBI) model. The writing exposition text were functioned as research instruments to collect the data in both classes. The data were analyzed by using the multifactor analysis of variance (ANOVA). The research finding informed that the GBI model was more influence than the PB model I. It was proved with the value of Process-Based Instruction (56) was lower than Genre Based Instruction (69). It means that the used of Genre Based instructional model have influence in writing skills exposition text. The finding indicates that there is significant interaction between instructional being applied in the teaching of writing skill exposition text.
Penggunaan Pendekatan Creative Problem Solving dalam Pengembangan Panduan Elearning Berbasis Moodle bagi Dosen Perguruan Tinggi Keagamaan Islam Arif Rahman Hakim
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.170

Abstract

The use of Moodle-based elearning requires knowledge and skills to be able to build a good online learning page. Lecturers using Moodle-based elearning need proper guidance to be able to implement and create a good and attractive elearning portal display. This research is an R&D research. This study aims to develop Moodle-based elearning guidebook for lecturers using the Creative Problem Solving (CPS) approach. Data collection in this study was literature and questionnaires. The library method was used to find and collect various relevant sources and the questionnaire method was used to obtain data on the feasibility of the Moodle-based elearning guidebook using the Creative Problem Solving (CPS) approach developed. The results show that the process of developing Moodle-based elearning guidebook for lecturers using a creative problem solving approach includes seven stages; product design, design validation, design revision, small-scale trials, product revisions, large-scale trials, product revisions and product finals. The results of the validity of media experts get a score of 81.94 in the graphic aspect and 76.67 in the language aspect and both with proper and good predicates. The results of the validity of the material expert obtained a score of 78.86 in the content aspect and 82.64 in the presentation aspect and both with proper and good predicates. Moodle-based elearning guide for Religious College lecturers both from the media aspect and from the content aspect is good and feasible to use.
Kajian Genolinguistik dalam Analisis Kesalahan Penggunaan Ejaan Bahasa Tulis di Media Sosial Facebook Musa Hefer Smas; Meggy Merlin Mokay
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.173

Abstract

This study aims to look at the study of genolinguistics in spelling mistakes on Facebook as a social media. The research method used is a case study. This research uses orthographic data analysis techniques. The determining orthographic data analysis technique is to see what is right and wrong. The results of the study (1) found that some of the Papuan generation made mistakes in writing vocabulary on Facebook by subtracting and adding the letters h, n, g (n/g). The results of the identification of errors in writing the letters h, n and g in the status vocabulary on Facebook, found that there were 101 vocabularies for the letter h and 62 vocabularies for the letter g (ng or). (2) Errors in writing the letters h, n and g (ng or) occur because of the influence of the innate nature of language that becomes a habit. Writing errors that become a habit in written language on social media status are influenced by Genetics of Family Relations, Social Kinship Association, Domicile Region and Regional Language Dialect Interference, Papuan Malay Language Variety Interference, and Educational Level. (3) The innate nature that has become a habit of spoken language into written language. Some generations of Papuans often do the pronunciation by reducing and adding the sounds of the letters h, n and g (ng/ŋ).
Upaya Peningkatan Pemahaman Konsep Relasi dan Fungsi dengan Metode Game Interaktif dalam Pembelajaran Matematika di Kelas 8A SMP Negeri 9 Kota Blitar Yuliati
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 3 No. 3 (2022): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v3i3.174

Abstract

The importance of learning mathematics in everyday life is very interesting and a challenge to learn, because mathematics is a science that is obtained from the thought process, so to build mathematical concepts cannot be instant or fast. There needs to be a process of planting concepts that is carried out gradually in learning mathematics. In learning Relations and Functions in Class 8A of SMP Negeri 9 Kota Blitar, in the 2022/2023 academic year, it can be seen that there are still many students who do not understand Relations and Functions. It can be seen that from 32 students there are 10 students who achieve completeness or 31%, these results indicate that the teacher has not been successful in carrying out learning. To improve learning by conducting a Classroom Action Research using a learning method so that students can understand the concept. The learning method used is the Interactive Game method, which is a game in learning that can foster students' understanding of concepts and make students not bored in learning.