cover
Contact Name
M. Yakub Iskandar
Contact Email
jeritunimika@gmail.com
Phone
+6282284973881
Journal Mail Official
jeritunimika@gmail.com
Editorial Address
Kelurahan Air Haji Barat, Kecamatan Linggo Sari Baganti, Kabupaten Pesisir Selatan, Provinsi Sumatera Barat. Indonesia
Location
Kab. pesisir selatan,
Sumatera barat
INDONESIA
JERIT: Journal of Educational Research and Innovation Technology
Published by STKIP Pesisir Selatan
ISSN : -     EISSN : 30635462     DOI : https://doi.org/10.34125
Core Subject : Science, Education,
JERIT: Journal of Educational Research and Innovation Technology is a double-blind peer-reviewed scholarly open access journal. This journal is dedicated to publishing articles related to education, research, theory development, media development, learning methods, learning strategies, teaching material development, experiments, surveys, technology development, learning media, learning innovation and teacher development. This journal is published by the Program Studi Pendidikan Teknologi Informatika dan Komputer STKIP Pesisir Selatan.
Arjuna Subject : Umum - Umum
Articles 21 Documents
Development of Video Tutorials as A Media for Learning Graphic Design in Vocational High Schools Nugraha, Ridho Aprilia; Iskandar, M. Yakub
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.1

Abstract

Education will not be separated from technological developments which are utilized in developing learning media for children. Tutorial videos have an important role in supporting the learning process in class. Teachers predominantly use whiteboard media so that students find it difficult to understand the material presented because the learning process is still teacher cantered. The need for appropriate learning media such as video tutorials makes the learning process student cantered. The research aims to develop valid and practical video tutorial learning media. The research method is R&D (Research and Development) by Borg and Gall this model stage was modified into 5 steps, namely initial product development planning, product validation, limited trials and final product. The material validity results were 4.53 in the "Very Valid" category. The validity of media 1 and 2 received a value of 4.83 and 4.60 in the "Very Valid" category. The results of the practicality test by 15 students obtained a score of 4.79 in the "Very Practical" category. Video tutorials can be used by students and teachers during the learning process in class.
Development of Interactive Multimedia Use Software Macromedia Director for Learning Natural Knowledge in High School Fadli, Muhammad; Iskandar, M. Yakub; Darmansyah, Darmansyah; J, Fetri Yeni; Hidayati, Abna
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.2

Abstract

The learning process results in students not actively participating in the learning process and students' creativity not developing because the learning process is still oriented teacher center or teacher centered. Teachers have not fully utilized existing teaching media, including multimedia, so that learning is not interesting and enjoyable for students. This research aims to develop interactive multimedia products as valid and practical alternative learning media so that they are ready to be used in the learning process. This research is development research using the Borg & Gall model which consists of stages, namely: (1) Planning, (2) Initial Product Development, (3) Product Validation, (4) Trial and (5) Product. The research subjects consisted of four respondents, two validators for media aspects and two validators for material aspects as well as 20 students at State Junior High School 1 Lubuk Basung in Natural Sciences subjects as a test of media practicality. The product validity test results for the material aspect are in the very good category with a percentage of 95% and for the media aspect they are in the very good category with a percentage of 94.88%. The results of the product practicality test based on the 2 stages of testing that have been carried out are in the very good category with a percentage of 92.4%. The results of this research show that the overall quality of the interactive multimedia developed is in the very good category with a percentage of 94.1%. From the results of all stages of interactive multimedia development using Macromedia Director declared suitable for use in the learning process.
Interactive Multimedia Development With The Autorun Pro Enterprise Ii Application Version 6.0 In Ict Guidance In Secondary Schools Zafari, Kemal Afyn; Iskandar, M. Yakub
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.3

Abstract

The learning process results in students not actively participating in the learning process and students' creativity not developing because the learning process is still oriented teacher center or teacher centered. Teachers have not fully utilized existing teaching media, including multimedia, so that learning is not interesting and enjoyable for students. This research aims to develop interactive multimedia products as valid and practical alternative learning media so th at they are ready to be used in the learning process. This research is development research using the Borg & Gall model which consists of stages, namely: (1) Planning, (2) Initial Product Development, (3) Product Validation, (4) Trial and (5) Product. The research subjects consisted of four respondents, two validators for media aspects and two validators for material aspects as well as 20 students at State Junior High School 1 Lubuk Basung in Natural Sciences subjects as a test of media practicality. The product validity test results for the material aspect are in the very good category with a percentage of 95% and for the media aspect they are in the very good category with a percentage of 94.88%. The results of the product practicality test based on the 2 stages of testing that have been carried out are in the very good category with a percentage of 92.4%. The results of this research show that the overall quality of the interactive multimedia developed is in the very good category with a percentage of 94.1%. From the results of all stages of interactive multimedia development using Macromedia Director declared suitable for use in the learning process.
Practicality of Mathematics Learning Media Using Applications PowToon Yolanda, Nela Sari; Laia, Niscaya
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.4

Abstract

Learning mathematics has criteria that not everyone can easily understand. Mathematical formulas that some people find difficult to understand make students bored while studying. Suitable learning media such as animation and pictures will make the process more enjoyable. This research aims to determine the practicality of mathematics learning media created using the PowToon application for class XI Clothing students at SMK Negeri 6 Padang. This research will reveal the level of practicality of using learning media using the PowToon application from both teachers and students after using this learning media in the learning process. The learning media that has been developed and the questionnaire sheets have previously been validated by validators. Based on the research results, it shows that the learning media that has been developed is practical as seen from the practicality test results obtained from teacher responses and student responses. The practicality test results obtained were 81.73% for teacher responses and 77.03% for student responses. From the practical results that have been carried out, the learning media is in the practical category, so it is suitable for use in the mathematics learning process.
Education and Application of Digital Media in Creation and Documentation Artery Based Service Letter Amir, Amril; Afnita, Afnita; Zuve, Farel Olva; Erlianti, Gustina
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.5

Abstract

This activity aims to provide an understanding of the application of digital media in creating and documenting official letters carried out at SMPN Padang Pariaman Regency. Based on observations, it is known that the structure and language used in official letters are still not in accordance with Indonesian language rules. Apart from that, it was also found that the preparation and storage of archives within the school was still inadequate. School archives or documents are arranged in cabinets, so it takes a long time to find them, and they are not well maintained due to improper arrangement and storage. Therefore, an activity is needed to correct errors in writing official letters and documenting existing school archives. Based on this explanation, it is necessary to carry out training activities regarding the creation and documentation of digital-based official letters using the Arteri application at State Middle Schools in Padang Pariaman Regency, West Sumatra. The research results show that in letter writing activities, it is important to know the structure and language of the letter so that it becomes easier to write a good and correct letter. Apart from that, documenting letters is important because it refers to the current digital era, so other roles are needed for changing times. By utilizing technology that will make the documentation process easier.
Optimize the Role of The State Islamic High School (MAN) Bondowoso Principal in Promoting Digital-Based Learning Khofi, Mohammad Bilutfikal; Santoso, Santoso
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 2 (2024): December
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i2.7

Abstract

The principal of the madrasah is expected to be an agent of change, capable of leading the digital transformation process in the madrasah environment. Therefore, optimizing the role of the madrasah principal in promoting digital learning is very important, not only to meet the needs of the times, but also to improve the overall quality of education in the madrasah. This study adopts a qualitative approach. This study aims to identify and understand how the principal of the madrasah in MAN Bondowoso optimizes her role in promoting digital-based learning. Data was collected through observation, documentation and in-depth interviews. Data analysis was conducted using Miles and Huberman's (1994) interactive model, which includes data reduction, data presentation, and drawing conclusions. The principal of the MAN Bondowoso madrasah has been able to optimize his role in supporting the digital transformation of the madrasah. With the role of educator, manager, administrator, supervisor, leader, innovator, and motivator, the principal of the madrasah effectively improves the competency of digital teachers, manages the technology infrastructure, and formulates policies that support digital-based learning. These efforts create a more innovative and adaptive educational environment. The principal has also been able to motivate teachers and students to actively participate in the digitalization process. The overall effort to optimize this role contributes significantly to improving the quality of education and students' readiness to face the challenges of the digital age.
Educator Recruitment Management in Improving Student Quality at Dwiwarna Parung High School Amrulloh, Nadhir M. Abdul Ghofur
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 2 (2024): December
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i2.9

Abstract

Recruitment management is very important in schools because students need teachers who are professional in the teaching process and can motivate children so as to increase student creativity, increase student innovation and make students successful. The aim of this research is to determine the management of teacher recruitment for the quality of education at Dwiwarna High School, to find out the obstacles in the management of human resource recruitment in improving the quality of education at Dwiwarna High School, to find out the anticipations made in resolving obstacles to the management of teaching staff recruitment in improving the quality of education. at Dwiwarna High School. Qualitative research methods, data collection techniques and procedures: observation, interviews, documentation. The results of research on a series of teacher recruitment processes at Dwiwarna High School are analysis of teaching staff needs, recruitment strategies, recruitment media, receiving application files, file selection, interviews, micro teaching, announcements and placements. Obstacles in the recruitment of teaching staff will of course be experienced in line with competitors of other institutions that have superior school quality and must be anticipated by improving the quality of education, infrastructure and values stated in school accreditation so that prospective teaching staff see and are also interested. to apply to Dwiwarna Parung High School.
Navigating the Future: Strategies of EdTech Companies in Driving Educational Transformation Adeoye, Moses Adeleke; Otemuyiwa, Bridget Idowu
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 1 (2024): June
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i1.10

Abstract

The EdTech industry is undergoing a significant transformation due to the rapid advancement of technology and the emergence of innovative companies. This research discourse examines the strategies employed by EdTech companies, such as personalized learning, data analytics, gamification, and AI integration, which are reshaping the educational experience across various levels of learning. The study highlights the impact of these strategies on educational outcomes, accessibility, and engagement among diverse learner populations. However, the research also identifies critical gaps in existing literature, such as the long-term efficacy of EdTech solutions, the digital divide, and ethical considerations surrounding data privacy and security in educational settings. Future research directions can emphasize the need for a multidisciplinary approach, incorporating insights from educational psychology, sociology, and technology studies. This discourse serves as a foundation for scholars, practitioners, and policymakers to navigate the evolving EdTech landscape and leverage technology to benefit all learners
Development of Journalism Development Strategies in The Digital Era at Darul Mukhlasin High School Islam, Izul; Ishaq, Maulana
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 2 (2024): December
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i2.11

Abstract

The development of the digital world has brought significant changes in various aspects of education, including school journalism. Journalism in schools is no longer limited to print activities or wall magazines but has transformed into a more interactive and dynamic digital platform. High School Darul Mukhlasin is one institution that realises the need to adapt to this change. High School Darul Mukhlasin realises the importance of adapting to technology to improve students' literacy, creativity, and communication skills through digital journalism. This article discusses the strategy of developing digital journalism at High School Darul Mukhlasin, the challenges faced such as limited technological infrastructure, lack of digital skills, and low student interest in journalism, and the solutions implemented to overcome these problems. With a descriptive qualitative approach, the results show great opportunities in improving students' skills through training, creative content development, and collaboration with professional media.
Educators’ Perspectives on Using (AI) As A Content Creation Tool in Libyan Higher Education: A Case Study of The University of Zawia Baroud, Najah; Alouzi, Khuloud; Elfzzani, Zenab; Ayad, Nahid; Albshkar, Hajer
JERIT: Journal of Educational Research and Innovation Technology Vol. 1 No. 2 (2024): December
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jerit.v1i2.12

Abstract

This study investigates how artificial intelligence (AI) is incorporated into curriculum development and instruction at the University of Zawia in Libya. It focuses on focuses on educators’ challenges, perceptions, and their use of (AI) for content creation. According to 119 participants in a mixed-methods study incorporating quantitative questionnaire and qualitative interviews, 96.4% acknowledge the need for advanced training, and 95.2% believe that (AI) will have an increasing impact on education. Even though 71.9% of respondents agreed that (AI) could improve educational materials, only 30.2% utilized (AI) tools to assess students. Challenges included limited access to (AI) tools (79.6% had not attended (AI) workshops) and ethical concerns (61.3%). Notwithstanding these obstacles, academics emphasized how (AI) could improve research and instruction. They also highlight the necessity of institutional support and training to maximize (AI’s) contribution to higher education.

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