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INDONESIA
Jurnal Pendidikan Vokasi
ISSN : 20882866     EISSN : 24769401     DOI : 10.21831
Core Subject : Education,
Arjuna Subject : -
Articles 10 Documents
Search results for , issue "Vol. 13 No. 3 (2023): November" : 10 Documents clear
Mobile grammar application for computer students in higher vocational education: Self-learning tool to enhance student's autonomy Sukerti, Gusti Nyoman Ayu; Handayani, Luh Nyoman Chandra; Laksana, I Putu Yoga; Boyce, Gary P.
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.54246

Abstract

The research aims to analyze and develop a mobile-based grammar learning application and the perceptions of computer vocational high school students regarding the use of the application in the learning process. The main focus of this research is developing a mobile-based grammar application for computer users, which enhances students' independence in the grammar teaching process, along with examining how the application was put into practice. This learning media was created using the ADDIE Model, which includes analysis, design, development, implementation, and evaluation. The waterfall method, dart programming language, and Flutter framework are used to create the application. After the implementation stage, this research used a mixed methods approach, combining quantitative and qualitative survey data collected through Google Forms with Likert Scale and paragraph question types. The findings from this study shed light on the needs, attitudes, preferences, and feedback from students for improvement regarding the utilization of mobile grammar apps for language learning. The analysis shows that students have a positive experience when learning grammar using this app, as it allows them to extend their learning beyond the classroom without time and place restrictions. The data analysis provides valuable insights into the effectiveness and potential drawbacks of integrating such apps into the curriculum. These insights contribute to the ongoing discourse on technology integration in education and offer practical implications for educators, curriculum designers, and educational policymakers who want to improve language teaching through digital devices in vocational high schools.
Exploring disruptive power: Acceptance of digital technologies in mechanical engineering education among Ghanaian technical university teachers Tettehfio, Emmanuel Obobi; Setiawan, Agus; Kustiawan, Iwan; Andoh, Prince Yaw
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.63606

Abstract

The paper examines the effect of perceived ease of use, user acceptance, and quality assurance practices on the acceptance of digital technology among mechanical engineering teachers in Technical Universities in Ghana. The paper adopts a quantitative research approach using a descriptive survey design. A sample of 167 mechanical engineering teachers was selected using stratified and simple random sampling techniques. Data was collected through a structured questionnaire that included demographic information and variables related to digital technology acceptance. The collected data were analyzed using structural equation modeling with the aid of SmartPLS 4 software. The study's findings reveal that perceived ease of use, user acceptance, and quality assurance practices significantly and positively influence mechanical engineering teachers' acceptance of digital technology. Specifically, the acceptance of quality assurance practices was found to have the strongest impact on technology acceptance among the three factors examined. The study focused on mechanical engineering teachers in Ghana's Technical universities, limiting the generalizability of the findings to other educational contexts. Future research should consider expanding the sample size and including participants from different educational institutions and other disciplines. This study contributes to the existing literature on digital technology acceptance by examining the specific context of mechanical engineering education in Ghana. The findings also contribute to the broader discourse on digital skills development and closing the digital divide in educational settings.
Analysis of entrepreneurial readiness of family welfare education study program students concentrating in culinary arts Hamid, Yuli Heirina; Fadhilah, Fadhilah; Suhairi, Laili; Gagarin, Yuri; Abdullah, Abdullah
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.54483

Abstract

Research on student readiness for entrepreneurship is very important to understand how to enter the business world better. This study aims to describe the entrepreneurial readiness of students of the Family Welfare Education Study Program specializing in Culinary Arts at Syiah Kuala University. This type of research is descriptive quantitative. The study population was 150, with a sample of 100 students. The sampling technique used is proportional random sampling. Data collection was done using a questionnaire that was tested for validity and reliability. Data were analyzed through descriptive analysis using the assessment categorization method based on the average score and percentage assessment. The results concluded that the entrepreneurial readiness of students is in the moderate category. This study shows that the personality, motivation, skills, and knowledge of students are not sufficient to foster entrepreneurial readiness, especially in the Family Welfare Education Study Program specialization in Culinary Arts, Syiah Kuala University. This research will make a new contribution to the academic literature related to student entrepreneurial readiness, especially in the context of the Family Welfare Education Study Program with a concentration in Catering, by enriching our understanding of the factors that influence student readiness to run a business in the culinary field.
The implementation of the Sistem Inovasi Cepat Penanganan ODGJ Terpadu (SICEPOT) in Sukabumi City Rachmawati, Ike; Meigawati, Dine; Trang, Phan Doan Kieu
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.70160

Abstract

As social beings, humans create dynamically changing situations and conditions. These conditions often require humans to adapt, but some people cannot cope with the demands of the times. To deal with People with Mental Disorders (ODGJ), the Sukabumi City government has developed the Sistem Inovasi Cepat Penanganan ODGJ Terpadu (SICEPOT). SICEPOT is an innovative health service system to minimize the growth in the number of mental disorders experienced by the people of Sukabumi City, especially in the Citamiang Sub-district area, West Java, Indonesia. Over the past three years, there has been an increase in ODGJ patients from 2019 to 2021, with information on 24 patients who did not seek treatment. One of the factors causing patients not to seek treatment is the need for more human resources to monitor ODGJ, especially at Tipar Health Centre in Sukabumi City. This study used qualitative research with a descriptive approach. Data collection techniques used were observation, interview, and documentation. Determination of informants was carried out using a proportional sampling technique on stakeholders that researchers in the study have determined. In implementing the SICEPOT program, researchers focused on 6 (six) implementation indicators, according to Mazmanian and Sabatier. The challenge in this innovation program is the need for more human resources to handle ODGJ patients. The consistency of Puskesmas Tipar has not been able to run well due to the postponement of the innovation program due to the COVID-19 outbreak. The involvement of policymakers and support from the community is one of the keys to implementing SICEPOT activities. Puskesmas Tipar uses technology for cross-sectoral coordination by using social media, namely WhatsApp.
Integration of Malay-Indonesian anatomical proportions in vocational education curriculum for technical illustration and engineering design Maskat, Suryadi; Masunah, Juju; Soeteja, Zakarias Sukarya; Nguyen, Kieu-Trang
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.70115

Abstract

This study aims to identify the anatomical body proportions of Malay-Indonesian males as an essential reference in vocational education, particularly for developing curricula in technical drawing and engineering illustration. Using a content analysis method, the study sample consists of 1,000 Malay men from various provinces in Indonesia. Data were collected through photographic documents and analyzed based on age, gender, and ethnicity. The ratio of body to head size was measured to identify relevant characteristics of body proportions. The results show that Malay male body proportions are shorter compared to Europeans; while the European body proportion is eight times the head size, the Malay proportion is seven times the head size. These findings have important implications for vocational education in designing curricula and instructional materials that are more accurate and relevant to local anthropometric characteristics. Understanding these body proportions enables vocational institutions to develop more effective programs in technical drawing and design education that are contextually appropriate. This research contributes to improving the quality of vocational education by providing empirical data as a reference for more culturally relevant and contextually appropriate drawing techniques and training.
Android-based learning media development with iSpring Suite application in pastry course Ananda, Febri; Elida, Elida; Kasmita, Kasmita; Irfan, Dedy
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.66941

Abstract

The utilization of Information and Communication Technology (ICT) is one of the things needed in the education era for effective learning. This study aims to produce Android application-based media using iSpring Suite in feasible pastry courses based on the values and tests of validity, practicality, and effectiveness. The development research used the 4D model (Define, Design, Develop, and Disseminate). The limited trial of Android application media was conducted on 30 Department of Family Welfare Science, Concentration of Catering students at Universitas Negeri Padang who were taking pastry courses. Data collection instruments used validation sheets, evaluation questions, and student response questionnaires. The data obtained were analyzed descriptively and quantitatively. The results showed that the validation value of the material expert was 0.758 with the valid category, and the validation of the media expert was 0.833 with the valid category. The practicality value gets a score of 3.06 with a practical category. The effectiveness value is obtained from the evaluation results of the control class and the experimental class. Hypothesis testing was carried out using the t-test with the Independent Samples Test method. The t-test results show the t-count value (12.0228) > t-table (2.0167), so Ho is accepted. This means there is a difference in the value of the control and experimental classes. The effect size calculation obtained a value of 3.13, so based on the applicable criteria, this effect size value is included in the very high category. Based on these results, the application-based learning media using iSpring Suite is declared feasible based on validity, practicality, and effectiveness as a learning media.
Factor analysis of the relationship of curiosity and device addiction through motivation to digital literacy in the context of smart learning Hendriyani, Yeka; Anwar, Muhammad; Hidayat, Hendra; Sabrina, Elsa; Pardjono, Pardjono; Saari, Erni Marlina
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.62720

Abstract

This study aims to investigate the relationship between curiosity and device addiction factors and motivation towards digital literacy in the context of smart learning. This study used a qualitative approach involving 228 students majoring in Electronics Engineering Education at Universitas Negeri Padang. Data were collected through a Likert-scale questionnaire with a saturated sampling method, ensuring all relevant respondents were involved. To evaluate the measurement model of the research questions, Structural Equation Modeling (SEM) analysis was used. The results revealed that digital literacy is significantly influenced by three main factors: curiosity, gadget addiction and app addiction. Furthermore, the study found that curiosity-driven motivation tends to improve digital literacy, while gadget and app addiction have a negative impact. These findings provide valuable insights for curriculum development, especially in improving digital literacy among electrical engineering education students. In addition, this study highlights the importance of educational interventions that can manage the wise use of technology and promote constructive curiosity. This research contributes to the understanding of how curiosity and excessive use of technology can affect digital literacy skills, which are crucial to face the challenges of the Industrial Revolution 4.0 era. Thus, the results of this study can serve as a basis for more effective educational strategies in preparing students for future digital challenges.
The development of Android-based learning media using Kodular in making suit patterns subject Nurjanah, Fitri; Suprihatin, Sri Emy Yuli
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.54542

Abstract

This research aims to produce Android-based interactive learning media by utilizing the Kodular application for learning materials for making suit patterns for XII grade students of Fashion Management Vocational Schools. This research uses the research and development model of the Puslitjaknov Team, which consists of five development stages, namely: (1) Analysis of the product produced; (2) Making the initial product; (3) Expert validation and revision; (4) Small-scale trial; and (5) Large-scale trial. This study collected data through observation, questionnaires, and documentation. The test subjects in this development research were students of class XII of Fashion Management of SMK Negeri 2 Godean, with a total of 10 people for small-scale trials and 27 people for large-scale trials. In this study, quantitative descriptive analysis was used to analyze the data. Based on the assessment of material experts and media experts, small-scale trials, and large-scale trials, the findings of this study reveal that the learning media for making Android-based suit patterns are considered valid and practical for use in the classroom. This media is feasible to use to improve students' thinking skills and support students in learning independently, as well as flexible in its application. This media functions well and provides relevant information to students regarding suit pattern making, increasing students' interest in learning, creativity, and learning motivation. The Android-based suit pattern making learning media developed is more efficient than traditional learning media because it can improve learning outcomes by improving the quality of student learning and making it more fun.
The impact of Indonesia's decentralized education on vocational skills and economic improvement of students Setiawan, Ari; Andrian, Dedek; Dardjito, Hanandyo; Yuldashev, Azim Abdurakhmanovich; Murlianti, Sri; Khairas, Eri Ester; Handoko, Lukman; As'ad, Ihwana
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.68026

Abstract

This research aims to evaluate the impact of education decentralization through the local curriculum in improving senior secondary school students' vocational and economic skills. This research uses a mixed methods approach with a sequential exploratory design. This design applied a qualitative approach followed by a quantitative approach. Data collection with the qualitative approach used in-depth interviews, while the quantitative approach used questionnaires and documentation of practical exam results. The participants in the qualitative approach were the vice principal and the traditional cookery subject teacher. The sample in the quantitative approach was students who took traditional cookery subjects. Qualitative data analysis used the Miles and Huberman formula, namely data display, data reduction, and conclusions, while quantitative data analysis used descriptive quantitative and MANOVA. The results showed that the impact of decentralization through the local content curriculum on improving students' vocational and economic skills was in the "good" category. The impact of decentralizing education through the local curriculum can reduce the dropout rate of poor students. MANOVA results showed no difference in the impact of the local curriculum on vocational skills across the six schools. However, there is a significant difference in the impact of the local curriculum on students' economic improvement in the six schools.
Improving educational facilities at vocational high schools based on regional public service agency: A literature study Puspitaningsih, Arin Ika; Ulfatin, Nurul; Hadi, Syamsul; Sartika, Rody Putra
Jurnal Pendidikan Vokasi Vol. 13 No. 3 (2023): November
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v13i3.60438

Abstract

This research aims to provide information about Vocational High Schools (VHS) based on the Regional Public Service Agency (RPSA). This descriptive qualitative research uses a literature study approach, which includes several activities related to library data collection methods, reading, recording, and processing research materials. Meanwhile, content analysis is the analytical approach used. The findings of this study reveal various aspects of the management of VHS based on the regional public service agency: definition, benefits, objectives, requirements towards VHS-RPSA, and organizational structure. The management of VHS-RPSA is not for financial gain but to satisfy customers (students and communities) by providing autonomy in handling finances towards school independence, which has several benefits, such as autonomy in financial planning patterns, improved human resources, improved learning, improved facilities and infrastructure, strengthened character education, and improved cooperation. This research enhances the understanding of VHS management within the RPSA framework, contributes to education governance and public service administration to improve the quality of VHS education, and paves the way for future research.

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