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Contact Name
Susanti
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indexsasi@apji.org
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+6282350944949
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Editorial Address
Perum. Bumi Pucang Gading, Jl. Watu Nganten 1 No. 1-6 Desa Batursari Kec. Mranggen, Jawa Tengah
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INDONESIA
Jurnal Publikasi Ilmu Komputer dan Multimedia
ISSN : 28089375     EISSN : 28088999     DOI : 10.55606
Core Subject : Science,
Jurnal Publikasi Ilmu Komputer dan Multimedia adalah jurnal yang dikhususkan untuk penelitian penelitian yang termasuk dalam bidang keilmuan komputer dan Multimedia yang diterbitkan oleh Pusat Riset dan Inovasi Nasional dan terbit 3 kali dalam setahun pada bulan Januari Mei dan September. Jurnal Publikasi Ilmu Komputer dan Multimedia berkomitmen untuk memuat artikel berbahasa Indonesia yang berkualitas dan dapat menjadi rujukan utama para peneliti dalam bidang Ilmu Komputer dan Multimedia.
Articles 194 Documents
Perancangan Sistem Informasi Persediaan Barang Pada Aulia Minimarket Weleri Berbasis Web Elsa Oskarita; Miftahurrahman Miftahurrahman; Moh Muthohir
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7900

Abstract

Manual inventory management risks various challenges, such as errors in stock recording, delays in reporting, and difficulty obtaining real-time inventory availability information. Aulia Minimarket Weleri also experienced these issues, necessitating the need for an information system capable of improving the effectiveness and efficiency of inventory management. This research aims to design and develop a web-based inventory information system to support the management of inventory data, incoming stock, outgoing stock, supplier data, and inventory reporting. The development method used was Rapid Application Development (RAD), which includes the stages of Requirements Planning, User Design, Construction, and Cutover. The system was built using the Laravel framework with a MySQL database, while testing was conducted using the Black Box Testing method to ensure each function met user requirements. The results showed that the developed system was able to integrate inventory data management, present stock information more accurately, expedite the process of recording incoming and outgoing goods, and generate reports automatically. Based on the testing results, all system features functioned well and met user needs. Therefore, this web-based inventory information system can be a solution to improve the effectiveness, efficiency, and accuracy of inventory management at Aulia Minimarket Weleri
Implementasi Workflow Automation Menggunakan N8n Untuk Sinkronisasi Data Real-Time Pada Chatbot Katalog Produk Kelapa Raka Arievanda Wibowo; Kusnadi Kusnadi; Marsani Asfi
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7904

Abstract

PT Radhika Narya Daruna still faces problems in providing product information services manually through WhatsApp, resulting in inefficient customer service processes and product information that does not always match the actual database conditions. This study aims to implement workflow automation using the n8n platform to support real-time data synchronization in a coconut product catalog chatbot system. The system was developed using the Prototype method with Flutter as the mobile application interface, Supabase as the database, and an Ollama-based Large Language Model (LLM) to generate chatbot responses automatically. The n8n platform acts as middleware to manage system integration and data exchange processes. The results show that the chatbot system is able to provide product information automatically, quickly, and according to the latest database conditions. Based on Black-box Testing and Human Evaluation, the system operates properly and generates relevant chatbot responses
Buku Tamu Digital Berbasis Web Lokal Dengan Otomatisasi Perekaman Gambar Menggunakan ESP32-CAM : (Studi Pada Dispermades Kabupaten Grobogan) Bondan Baskoro; Maya Utami Dewi; Iman Saufik Suasana
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7906

Abstract

The rapid advancement of information and communication technology has accelerated digital transformation across various government sectors, including public service administration. One essential aspect of administrative governance is the management of visitor records. At the Dispermades Grobogan Regency, visitor registration is still performed manually. This conventional method presents several limitations, including vulnerability to data loss, physical deterioration of records and inefficiency in retrieving and recapitulating visitor information. Therefore, an innovative digital guest book system is required to electronically record visitor identities while enhancing security and visual documentation. The implementation of IoT technology, particularly through the ESP32-CAM module, enables automatic image capture during the visitor registration process, thereby providing visual evidence of each visit. Furthermore, the system is developed as a local web-based application, allowing it to operate independently of external internet connectivity. The integration of a local web-bassed digital guset book with ESP32-CAM is expected to modernize the visitor registration process at the Dispermades Grobogan Regency by improving its efficiency, realibility and security
Pembuatan Video Profil Gereja Toraja Immanuel Kampung Kanas Menggunakan Teknik Sinematografi Mariani Napan; Yusni Nyura; Bambang Cahyono
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7909

Abstract

This research aims to design and produce a profile video for Toraja Immanuel Church, Kampung Kanas, as a digital visual information medium to introduce the church's identity, activities, and values to its congregation, prospective members, and the general public. The video was developed using the Multimedia Development Life Cycle (MDLC) method, which consists of six stages: Concept, Design, Material Collecting, Assembly, Testing, and Distribution. Cinematography techniques, including camera angles, camera movements, and lighting adjustments, were applied during production to support visual quality and information delivery. The post-production process was carried out using CapCut Pro to integrate visual footage, narration, background music, text, and transitions. The video was subsequently reviewed to identify technical and content-related issues before being published on YouTube. During a one-month observation period, the video received 1,671 views, 135 likes, and 27 comments. These results indicate that the video reached an online audience and generated digital interactions. However, these metrics do not directly measure audience comprehension or communication effectiveness. The resulting profile video provides a digital information and publication medium for Toraja Immanuel Church, Kampung Kanas
Aplikasi Virtual Reality untuk Terapi Fobia Ketinggian Wahyuddin Wahyuddin; Darwana Darwana; Hasnawati Hasnawati; Mughaffir Yunus; Andi Wafiah
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7916

Abstract

Acrophobia or fear of heights is a type of phobia that can affect a person's activities and comfort in everyday life. The development of Virtual Reality (VR) technology provides an opportunity to create a safe and interactive simulation environment as a training medium for dealing with fear of heights. This research aims to design and build an Android-based Acrophobia Virtual Reality application that can be used as a medium to simulate fear of heights. The system development method used includes the stages of concept, design, material collection, manufacture, testing and distribution. The application developed provides three levels of difficulty, namely Easy Mode, Medium Mode and Hard Mode, which allows users to adapt gradually to the height simulation. System testing is carried out using Black Box Testing and White Box Testing methods to ensure all application functions run as required. The test results show that all application features can run well without significant functional errors being found. This application is able to provide an interactive and immersive simulation experience so that it can be used as an educational and training medium to help users gradually face their fear of heights.
Rancang Bangun Sistem Pemantauan Keamanan Ruang Guru Berbasis IoT dengan Notifikasi Telegram Adi Kusuma Raharja; Iman Saufik Suasana; Sulartopo Sulartopo
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7919

Abstract

School security is an essential aspect of creating a safe and conducive learning environment. However, conventional security systems that rely on CCTV and manual patrols are not capable of providing real-time alerts for security threats or potential fire hazards. This study aims to design and develop a school security Internet of Things (IoT)-based monitoring system utilizing an ESP32-CAM, PIR sensor, MQ2 sensor, buzzer, and Telegram as the notification platform. The research employed the Research and Development (R&D) method, which consisted of needs analysis, system design, implementation, and testing. The results showed that the proposed system was successfully implemented and all components functioned properly. The PIR sensor was able to detect motion within an effective range of up to 5 meters, activate the buzzer, capture images using the ESP32-CAM, and send real-time notifications along with captured images via Telegram. In addition, the MQ2 sensor successfully detected smoke, activated the buzzer, and transmitted warning notifications through Telegram. Therefore, the developed system is capable of providing real-time school security monitoring and early warning notifications for potential security threats and fire incidents.
Perancangan Aplikasi Helpdesk TST Smart Pada PT. Alvarel Technology Innovation Berbasis Web Dengan Pendekatan Agile Scrum Tina Apriliani; Lena Magdalena; Arif Nursetyo
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7987

Abstract

This research aims to design a web-based TST SMART helpdesk application at PT Alvarel Technology Innovation using the Agile Scrum approach to support more structured issue ticket management. The problems addressed in this research include unstructured ticket distribution to the support team, the absence of integrated ticket status monitoring, unmeasured SLA monitoring, and ticket completion reports that still require manual recapitulation. These conditions may cause unclear task distribution for technical teams, difficulty in monitoring ticket progress, and less optimal helpdesk service evaluation. The system is designed using the Agile Scrum development method, which consists of product backlog, sprint backlog, sprint execution, sprint review, and sprint retrospective. The system design is modeled using Unified Modeling Language (UML), including use case diagrams, activity diagrams, sequence diagrams, and class diagrams, along with user interface design. The proposed system is designed to support login, dashboard, client data management, technician account management, ticket creation, ticket distribution, ticket status updates, ticket resolution, SLA monitoring, ticket rule management, and ticket completion reports. The design results show that the proposed web-based helpdesk application can support ticket recording, distribution, monitoring, and evaluation in a more structured manner. Through this system, TST SMART is expected to help Customer Service manage tickets more easily, assist technical teams in handling issues, and support leaders in monitoring SLA and ticket completion reports
Iklan Layanan Masyarakat Pencegahan JUDOL Menggunakan Teknik Sinematografi Febry Sandria Pratama; M. Zainul Rohman; Tommy Bustomi
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7990

Abstract

Public Service Advertisement (PSA) plays an important role as an educational communication medium for the community, one of which is in preventing the increasing spread of online gambling. The use of cinematography techniques in PSA can strengthen the delivery of moral messages through visual and emotional aspects, making the message easier for audiences to understand. This research aims to implement cinematography techniques in the production of a Public Service Advertisement for Online Gambling Prevention and to determine the effectiveness level of the video in delivering moral messages regarding the dangers of online gambling. The method used in this research is the Multimedia Development Life Cycle (MDLC), which consists of concept, design, material collecting, assembly, testing, and distribution stages. The application of cinematography techniques such as long shot, medium shot, close up, as well as camera movements is used to support the storyline and clarify the message being conveyed. The testing results using a Likert scale questionnaire involving 51 respondents obtained a final score of 92.25%, categorized as “Very Good”. These results indicate that the Public Service Advertisement for Online Gambling Prevention is well-received, considered feasible as a visual communication medium, and has the potential to increase audience awareness regarding the negative impacts of online gambling, and is suitable for use as an educational and socialization medium
Perancangan Antarmuka Asesmen Digital untuk Mendukung Identifikasi Awal Kesulitan Belajar Pada Peserta Didik SMK Negeri 4 Surabaya Naufal Dzuliad Fikri Zain; Sri Wulandari; Aninditya Daniar
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7996

Abstract

This study designs a digital assessment interface to support the initial identification of learning difficulties among students at SMK Negeri 4 Surabaya. The existing assessment process uses printed question and answer sheets, requiring counselling guidance teachers to review responses and archive assessment documents manually. This study aims to develop a desktop-based student interface that presents the assessment process in a more structured manner without changing the content or sequence of the existing instrument. The design process applied four stages of Design Thinking: empathize, define, ideate, and prototype. Primary data were collected through semi-structured interviews with a counselling guidance teacher and a homeroom teacher to identify the assessment process, user needs, and design requirements. The result is a high-fidelity interactive prototype consisting of user selection, identity input, readiness and instruction pages, numerical, spatial, and language assessment pages, answer confirmation, and an assessment completion page. The interface applies gradual information presentation, clear visual hierarchy, progress indicators, and back-next navigation to support students during the assessment. Assessment results and learning-difficulty categories are not displayed to students because interpretation and follow-up remain the responsibility of the counselling guidance teacher. This design serves as a supporting medium for initial identification and does not constitute a psychological diagnostic tool or a fully implemented information system
Sistem Pakar Deteksi Dini Komplikasi Kehamilan Menggunakan Metode Certainty Factor Hanafi Hanafi; Mili Alfhi Syari; Kristina Annatasia Br Sitepu
Jurnal Publikasi Ilmu Komputer dan Multimedia Vol. 5 No. 3 (2026): September: Jurnal Publikasi Ilmu Komputer dan Multimedia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupikom.v5i3.7997

Abstract

Pregnancy is an important phase that requires careful monitoring due to the risk of complications that may endanger the health of the mother and fetus. At Doa Ibu Persada Clinic, Langkat Regency, the identification of pregnancy complications is still conducted through anamnesis and direct medical examinations by healthcare personnel. The main problem is the absence of a screening system that can assist in identifying possible complications based on symptoms experienced by pregnant women. This study aims to develop a web-based expert system for the early detection of pregnancy complications using the Certainty Factor method. The system uses five types of complications, namely preeclampsia, anemia, gestational diabetes, pregnancy bleeding, and pregnancy infection, supported by 23 symptoms as the knowledge base. The Certainty Factor method combines expert confidence values with user confidence levels for selected symptoms to determine the confidence level of each diagnosis. The implementation using a patient case showed that preeclampsia obtained the highest Certainty Factor value of 0.9939 or 99.39%, making it the primary diagnosis. This result is consistent with the manual calculation conducted in the study. Therefore, the developed expert system can assist the early identification of pregnancy complications and provide diagnostic confidence information as preliminary support before further medical examination.