cover
Contact Name
Tika Aprilia
Contact Email
tika.aprilia@uny.ac.id
Phone
-
Journal Mail Official
tp@fkip.uns.ac.id
Editorial Address
Journal Contact Mailing Address G Building Postgraduated Program of Education Teacher Training and Education Faculty, Universitas Sebelas Maret Ir. Sutami Street 36 A, Kentingan, Surakarta 57126 tp@fkip.uns.ac.id
Location
Kota surakarta,
Jawa tengah
INDONESIA
Penggunaan Media Sains Flipbook dalam Pembelajaran IPA di Sekolah Dasar
Core Subject : Science, Education,
Focus and Scope Teknodika (p-issn:1693-9107 & e-issn: 2656-6621) merupakan jurnal penelitian teknologi pendidikan yang menerbitkan kajian, analisis, dan penelitian tentang perancangan, pengembangan, pengelolaan, pemanfaatan, evaluasi dalam bidang Teknologi Pendidikan yang berkaitan dengan peningkatan kinerja dan memfasilitasi belajar di lembaga pendidikan formal, non-formal dan informal serta lembaga-lembaga pelatihan. Adapun topik yang masuk kategori ini meliputi: Media Pembelajaran Model Pembelajaran Sumber Belajar Pendidikan Jarak Jauh E-Learning & Online learning Analisis Kurikulum dan topik lain yang relevan
Arjuna Subject : Umum - Umum
Articles 132 Documents
Developing Infographic Teaching Materials for Introduction of Sapta Pesona-Based Character Value for Elementary School Students in the Bayah Dome Geopark Area, Lebak Regency Muhammad Hanif; Aan Khosihan; Budi Setiawan; Puput Haryani; Aryanti Putri Firdaus
Teknodika Vol 21, No 1 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i1.67150

Abstract

This research targets geopark's two potentials in education and tourism by introducing and inculcating the Sapta Pesona character values using infographic teaching materials. Infographic book media is deemed a medium appropriate to the concrete thinking stages of elementary school students, which displays information visualization in an interesting and structured way. Therefore, this study intends to develop an infographic book introducing geopark and instilling Sapta Pesona character values for elementary school students, implemented in the local content curriculum in several elementary schools closest to the Bayah Dome Geopark area. Through research and development (R&D) methods with three main stages: (1) preliminary study stage, (2) design and development stage, and (3) product testing stage, this research produced an infographic book product to recognize the potential of geoparks and their character values that can be used as supplementary media for elementary school local content. The results of this study are expected to be an alternative introduction to the potential of geopark as a medium of learning and instilling character values targeting elementary school-age students. In addition, this research is a follow-up to the Lebak Regency MoU with UPI Serang Campus to optimize UPI's role in contributing to the sustainable development goals of potential areas in Indonesia. The development of Sapta Pesona-based infographic teaching materials in the Bayah Dome Geopark area, Lebak Regency, could be carried out properly; likewise, the teaching materials created could be adequately implemented. Many students in the Bayah Dome Geopark area of Lebak Regency were interested in teaching materials with pictures in infographics, where not-too-much reading and visualized through pictures made this ‘Asyiknya Bayahku' teaching material book more attractive and liked by students in elementary schools. Moreover, the teacher's enthusiasm for new teaching materials regarding independent curriculum learning has brought this research to further development due to much help from teachers waiting for these books and materials to be implemented in schools. Furthermore, the implementation of this book also positively impacted the application of character values in schools where this teaching material was implemented.
Needs Assessment for Developing Animation Video in Communication Learning Hirnanda Dimas Pradana
Teknodika Vol 21, No 1 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i1.69787

Abstract

In today's digital era, the development of the world of education has increased quite rapidly since it can facilitate learning wherever and whenever, according to student needs. Such as the presence of various alternative media to facilitate the learning process; one is an animated video, which can be used to effectively and efficiently fulfill learning needs. Several studies have revealed that animated videos play a significant role in increasing student learning outcomes. Because the animated video can make students appear as if they are faced with a real situation, it can strengthen their understanding of the material conveyed. This quantitative descriptive research used a survey method carried out in August-September 2022. From the research, it can be concluded that animated videos are highly needed in the Introduction to Communication Course. Students need learning media to accommodate their learning needs and be used anywhere and anytime. Animated videos are also required because students feel the learning media can increase their motivation.  
The Effectiveness of Distance Learning Using the Google Classroom Learning Management System During the Covid-19 Pandemic Puji Hastutiningsih; Ade Ariyono
Teknodika Vol 21, No 1 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i1.69051

Abstract

The problem of the COVID-19 pandemic growth is highly influential in various aspects, including education. It is necessary to conduct learning using a distance learning model due to the development of COVID-19 numerical data and government policies prohibiting face-to-face learning in response to the COVID-19 pandemic. It forces teachers to conduct efficient instruction to boost student learning activities. This study thus aims to determine the effectiveness of distance learning using the Google Classroom Learning Management System (LMS), which includes planning, implementation, and evaluation and ends by making conclusions about the effective use of the Google Classroom Learning Management System. This study employed a qualitative approach with data collection techniques in the form of interviews, observation, and documentation studies. From the research results, it was found that 46% stated that they strongly agreed, 27% agreed, and 27% quite agreed that the application of Google Classroom influenced the teaching and learning process in distance learning. In addition, 58% admitted that they strongly agreed, 30% agreed, and 13% quite agreed that the design and production of learning materials on Google Classroom had been effective. Further, all teachers had uploaded the documents needed for learning evaluation, and students responded that Google Classroom could be a learning medium, helped in collecting assignments and quizzes, had easy-to-understand features, and they did not feel given many assignments because learning in Google Classroom became more effective and did not take a long time. Nonetheless, the results of interviews with students revealed that there were student obstacles in the distance learning implementation, i.e., the availability of internet quota and mobile phone specifications, which were slow in accessing Google Classroom, and some students did not have mobile phones, which was related to the financial ability of the student's parents. Hence, it can be concluded that using the Google Classroom Learning Management System has been effective in distance learning.  
Implementation of Project-Based Learning Assisted by Simlitar Media to Improve Creative Thinking Abilities and Student Learning Outcomes Tita Ayu Pramesti; Agnes Herlina Dwi Hadiyanti; Ernawati Ernawati
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.74021

Abstract

The project-based learning model is deemed to be a student-centered model when applied to learning activities. It undoubtedly opens higher opportunities for students to optimize their abilities, and hopefully, they can achieve the competencies set in the learning objectives. This research, therefore, aims to improve the creative thinking abilities and learning outcomes of third-grade elementary school students in Yogyakarta, assisted by Simlitar Media, through a project-based learning model. The type of research used was classroom action research (PTK). The research subjects were 26 students. Data collection was carried out through interviews, observations, and tests. The data analysis techniques employed were qualitative and quantitative. Based on the results of this research, the project-based learning model could improve students' creative thinking abilities and learning outcomes. From the results of data analysis and discussion in this research, there was an increase in students' creative thinking abilities from the pre-cycle stage to cycle 2, which initially averaged 27% to 88%. The average creative thinking ability of students in one class increased by 61%. Student learning outcomes also increased from the pre-cycle stage to cycle 2. The average completeness of student learning outcomes in the pre-cycle stage was 15%, becoming 88% in cycle 2. The average completeness of third-grade students' overall learning outcomes increased by 73%. Hence, it can be concluded that the application of this learning model accompanied by Simlitar media has been proven to improve creative thinking abilities and student learning outcomes
The Effect of Duolingo Application on the Students’ Achievement in English Vocabulary at SMPN 1 Langke Rembong Yohanes Tresno Kurnianto; Stanislaus Guna; Yustus Sentus Halum
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.72198

Abstract

This research aimed to determine the significant effect of the Duolingo application in teaching English vocabulary, i.e., to find out whether students who are taught using the Duolingo application have better achievement compared to students who are not taught using the Duolingo application. This research used a quasi-experimental design and the test as the research instrument. This research was conducted on the second-year students of SMPN Langke Rembong in the 2022-2023 school year, with a total sample of 58 students and using purposive sampling to determine the sample. Based on the data analysis results, the experimental and control groups had different mean scores. While the experimental group obtained a mean score of 85.67, the control group had a mean score of 71.14. The mean score results concluded that the experimental group had a higher mean score than the mean score obtained by the control group. Furthermore, the hypothesis test results demonstrated that the null hypothesis (Ho), stating no significant difference in vocabulary scores or achievement between students who were taught by Duolingo applications and those who were not taught by Duolingo applications, was rejected. Meanwhile, the alternative hypothesis (Ha) was accepted. In other words, there is a significant difference in vocabulary scores or achievement between students who were taught by the Duolingo application and those who were not taught by the Duolingo application
The Effectiveness of ClassPoint Media in Improving Communication Skills of Fifth-Grade Elementary School Students Yohana Apriani; Sri Wuryastuti; Muhammad Hanif
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.74477

Abstract

Not all elementary school students possess good communication skills, necessitating the use of a learning medium to enhance their abilities. One such medium that may be employed is ClassPoint media. This research was conducted to determine the effectiveness of ClassPoint learning media in improving the communication skills of fifth-grade students at SDN Total Persada. The study utilized a quantitative research approach, specifically employing a pre-experimental design with a single group pre-test and post-test. The researchers employed a purposive sampling strategy to gather a study sample consisting of 28 students from fifth grade C. The data were obtained by observing full observers by two researchers (raters) and documentation. The observation sheet consisted of 25 observations and had been declared fit for use by experts. The Cohen's Kappa test was used to assess the level of Inter-Rater Reliability (IRR). The pre-test findings yielded values of 0.875 and 0.872 in the post-test, indicating a high degree of agreement, approaching perfection. The data analysis methods employed in this study encompassed descriptive statistics and parametric inferential statistics. To ensure the validity of the parametric tests, normality and homogeneity tests were conducted. Additionally, paired sample t-tests and One-way ANOVA testing were used to examine the relationships and differences among the variables of interest. The paired sample t-test and the One-Way ANOVA test yielded a significance value of 0.000, which is less than the predetermined alpha level of 0.05. As a result, the alternative hypothesis (Ha) was accepted, whereas the null hypothesis (Ho) was rejected. Consequently, a notable enhancement in the effectiveness of ClassPoint educational technology was seen in relation to the development of communication skills among fifth-grade students at SDN Total Persada. This study has the potential to offer up-to-date information and insights for educational institutions, schools, instructors, and readers in the elementary school setting.
The Effectiveness of Critical Thinking Ability in Elementary School Students Through the Discovery Learning Model in Social Science Subjects Sastra Wijaya; Gumgum Gumelar; Erry Utomo; Fahrurrozi Fahrurrozi
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.72016

Abstract

Through the discovery learning model, this study aims to determine the effectiveness of students' critical thinking skills in developing their self-understanding of the social environment and knowledge in the 21st-century learning era. The research results demonstrated that the learning model applied in research was suitable for developing students' critical thinking skills, as it created an active way of learning for students by finding themselves and investigating themselves. The results obtained would be loyal and long-lasting in memory, and students would not easily forget. This study employed a quasi-experimental method through a nonequivalent control group design using a quantitative research approach. In this study, the results of homogeneity calculations and significant value hypotheses (Sig 2-tailed) revealed a substantial implication of 0.000, meaning that Ho was rejected because 0.000 < 0.05 and Ha was accepted. It can be concluded that the discovery learning model could improve critical thinking skills in elementary school students.
Improving Problem-Solving Skills and Student Learning Outcomes Through the Problem-Based Learning Model Assisted by Cultural Branch Media in Civics Lesson Content Fitri Mitha Natasya Br Pardede; Agnes Herlina Dwi Hadiyanti; Ernawati Ernawati
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.74023

Abstract

The presence of various learning models is a tool for educators to adapt the learning process based on the demands of the times, one of which is the problem-based learning model. The problem-based learning model is deemed capable of improving problem-solving skills and student learning outcomes; as such, this research aims to determine the increase in problem-solving abilities and learning outcomes of second-grade elementary school students in Yogyakarta in civics lesson content through the problem-based learning model, assisted by cultural branch learning media. This research used the type of classroom action research (CAR). The data analysis techniques employed were qualitative and quantitative. This research also utilized data collection techniques through observation, interviews, and tests. While the subjects of this research were second-grade students, consisting of 25 students, the objects were improving problem-solving abilities and student learning outcomes using the problem-based learning model assisted by learning media. Based on the results of this research, the problem-based learning model could improve students' problem-solving skills and learning outcomes in civics learning content in the second grade of elementary schools, revealing that students' problem-solving skills increased from the pre-cycle stage by 26% to cycle 1 to 64% and then to cycle stage 2 at 78%. Students' problem-solving skills from pre-cycle to cycle 2 increased by 52%. Apart from that, the average student learning outcomes increased, where the average student learning outcomes were 50 in the pre-cycle stage, 73.2 in cycle 1, and 80 in cycle 3. From these data, it can be seen that there has been an increase in student learning outcomes.
The Effect of Task Technology Fit in Google Classroom Media on Learning Achievement in Higher Education: Goodhue and Thompson’s Theory Abdul Rahman; Yoni Hermawan; Sri Hardianti Sartika
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.76580

Abstract

The problems highlighted regarding student learning achievements varied each semester, before, during, and after the pandemic. This study, therefore, aims to determine the role of task technology fit of Google Classroom media using Goodhue and Thompson’s theory. The correspondence between assignments, students' abilities, and the functionality of educational technology evolves in tandem with technological advancements. The alignment between the outcomes, reflected in academic achievements at the end of the semester as a grade point average, needs to be supported by adequate facilities during the learning process. The quantitative method with an explanatory survey was used in this research. The population involved was students of the 2019 economics group at Siliwangi University, with a total sample of 264 students using a proportionate random sampling technique. Data collected through a closed questionnaire were then analyzed with regression techniques. The analysis results demonstrated a constant value (α) of 39.544. It implies that task technology fit (X) was constant or did not change, so learning achievement had a value of 39.544. Meanwhile, the regression coefficient for task technology fit (X) was 0.299, meaning that for every item, the value of task technology fit increased, and learning achievement increased by 0.299 units. The regression coefficient was positive since it illustrated a unidirectional influence between task technology fit and learning achievement. In conclusion, based on the implementation of task technology fit by Goodhue and Thompson’s theory, the task technology fit of Google Classroom media significantly affected learning achievement.
Analysis of Learning Module Effectiveness Self-Efficacy Review Oo Students with Visual Impairment Misbahul Arifin; Munawir Yusuf; Subagya Subagya
Teknodika Vol 21, No 2 (2023): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v21i2.76434

Abstract

As a learning medium, modules undoubtedly possess an essential role in conveying information to students, with their characteristics of displaying more easily accepted information by students. This research, therefore, aims to analyze learning modules reviewed from self-efficacy for students with visual impairments. The research method employed is quantitative, with a quasi-experimental model, where two groups comprised experimental and control groups. The data collection technique used was a self-efficacy questionnaire, and the data were then analyzed utilizing descriptive statistics. This research examined 30 respondents who were students with visual impairments in class VII-IX SMP LB at SLB A YAAT Klaten and SLB A YKAB Surakarta. The research results revealed that the learning module used for students with visual impairments effectively increased student self-efficacy