Articles
Budidaya Jamur Tiram dan Olahannya untuk Kemandirian Masyarakat Desa
Zulfarina Zulfarina;
Evi Suryawati;
Yustina Yustina;
Riki Apriyandi Putra;
Hendra Taufik
Jurnal Pengabdian kepada Masyarakat (Indonesian Journal of Community Engagement) Vol 5, No 3 (2019): Desember
Publisher : Direktorat Pengabdian kepada Masyarakat Universitas Gadjah Mada
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DOI: 10.22146/jpkm.44054
University of Riau with the fostered village program was conducted technology transfer activities on the cultivation of oyster mushrooms in the engagement. The purpose of engagement was to empower the community by cultivating oyster mushrooms and processing oyster mushrooms into products so that they could improve the welfare of Seko Lubuk Tigo village, Lirik District, Indragiri Hulu Regency, Riau Province. The methods used in this activity were: Workshop about The Cultivation of Oyster Mushrooms and Its Processed Products; Discussion of Various Problems and Solutions; Business Management and Product Marketing; Simulation and Evaluation. This Community Service is conducted from June to October 2019. The activity was carried out by involving community service program students of University of Riau as facilitators. The evaluation results of this activity indicated that the cultivation of oyster mushrooms and their preparations had a positive impact on the local community. The community was very responsive to this activity. The prospect of the oyster mushroom market still has considerable opportunities. The output of this activity was the community has been able to do oyster mushroom cultivation and processing. It also produced a reference book about the cultivation of oyster mushrooms.Keywords: baglog; cultivation; oyster mushroom; oyster mushroom’s products.
Needs Analysis of Problem Solving Based Learning Video Development to Train Students' Concept Understanding
Yenni Lestari;
M Rahmad;
Zulfarina Zulfarina
JURNAL PENDIDIKAN SAINS UNIVERSITAS MUHAMMADIYAH SEMARANG Vol 9, No 1 (2021): JURNAL PENDIDIKAN SAINS UNIVERSITAS MUHAMMADIYAH SEMARANG
Publisher : Pendidikan Kimia Unimus
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DOI: 10.26714/jps.9.1.2021.81-90
Students' understanding of concepts is a very important factor in the success of learning. But in reality, Indonesian students' conceptual understanding is still low. The factor of low understanding of students' concepts is because students are not actively involved in problem solving activities. Student involvement can be trained by using one of the communication tools in the form of interesting learning videos to get students' attention in learning activities. This research is a survey research as a first step in developing problem solving learning videos. The benefit of this research is to find out what students currently need in science learning and how much students need to develop problem solving based learning videos. The subjects used in this study were junior high school students with a sample size of 48 students selected based on a region. This needs analysis includes 4 indicators, namely a) analysis of learning problems; b) analysis of learners; c) analysis of objectives; d) analysis of settings. Based on the results of this study, information was obtained that the development of problem solving based learning videos was feasible to be developed as a science learning media to train students' conceptual understanding in the city of Pekanbaru
Rumah jamur solusi peningkatan ekonomi masyarakat Desa Seko Lubuk Tigo Kecamatan Lirik Riau
Zulfarina Zulfarina;
Evi Suryawati;
Yustina Yustina;
Riki Apriyandi Putra;
Hendra Taufik;
Rita Anugerah;
Wasisto Utomo
Unri Conference Series: Community Engagement Vol 1 (2019): Seminar Nasional Pemberdayaan Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Riau
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DOI: 10.31258/unricsce.1.428-433
The objective of this service is to increase the economy of community at Seko Lubuk Tigo village of Lirik sub-district, and to meet the needs of the mushroom market by making mushroom houses. The method of this program was conducted in the form of counseling, accompaniment, and the demonstration of making mushroom house by involving the students of Riau University who are in carrying out a Student Study Service (KKN). The respons of community were very positive, and have high spirit in applying the technology of making Mushroom House. The community were very enthusiastic to make mushroom house as a new job opportunity. The output of this program is to make the oyster mushroom production house and the pocket book for mushroom production. It is expected that by conducting this program, the community can disseminate the technology which is accepted to be applied to other communities.
Effects of Illustrated Glossary of Plant World Material on Students Creative Thinking Ability
Egi Purnama;
Evi Suryawati;
Zulfarina Zulfarina
Journal of Educational Sciences Vol 4, No 3: July 2020
Publisher : Universitas Riau
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DOI: 10.31258/jes.4.3.p.469-477
This study aims to look at the effect of pictorial glossaries on the creative thinking abilities of class X students, SMAN 1 Teluk Kuantan on the subject of the Plant World. This type of research was quasi-experimental research. The study population was all high school grade X students as a hypothetical population. The research sample consisted of 67 people consisting of 33 students in class X MIPA 1 as a control class and 34 students in class X MIPA 2 as an experimental class. Data collection techniques used observation sheets. The result shows that average score of the creative thinking ability of the control class students obtained a mean of 64 with a moderate category while the experimental class obtained an average of 74 with a high category. This shows the influence of glossary media in the material world of plants in SMAN 1 Teluk Kuantan with a significant level of 0.05. Thus, there is an influence of the use of pictorial glossaries on the creative thinking abilities of the control class students with the experimental class on plant material in the learning process.
The Use of Learning Journals with Problem Based Learning Models Against Student Metacognitive Abilities
Ice Trisnawati;
Wan Syafii;
Zulfarina Zulfarina
Journal of Educational Sciences Vol 4, No 2: April 2020
Publisher : Universitas Riau
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DOI: 10.31258/jes.4.2.p.392-403
This study aims to determine the effect of learning journals with Problem Based Learning (PBL) models on the metacognitive abilities of class X students of SMAN on environmental pollution material. This type of research was quasi-experimental research. The study population was all students of class X SMAN as a hypothetical population. The research sample consisted of 72 students consisting of 36 students in class X MIPA 2 as an experimental class and 36 students in class X MIPA 5 as a control class. Data collection used questionnaires and description problems. Validation used in the form of content validation and empirical validation. The analysis technique used the One Way Anova test analysis. Based on the results of data analysis and discussion show that the use of learning journals with problem based learning models has a very significant effect on students metacognitive abilities in biology learning at SMAN 2 Pekanbaru. The magnitude of the value of the analysis of the average score of the metacognitive abilities of the experimental class in the very good category is 125.53 while in the control class in the good category is 107.43. This shows the metacognitive ability of students who follow the use of learning journals with problem based learning models is better than students who follow conventional learning.
HASIL BELAJAR DAN PERMASALAHAN PEMBELAJARAN TATAP MUKA TERBATAS PADA MATERI SISTEM GERAK DI KELAS XI MIPA
Faradina Afida;
Zulfarina Zulfarina;
Yuslim Fauziah
Biogenesis Vol 18, No 2 (2022): Agustus
Publisher : Program Studi Pendidikan Biologi
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DOI: 10.31258/biogenesis.18.2.98-108
Pandemi Covid-19 yang kini mulai mereda menyebabkan pemerintah mengizinkan beberapa wilayah untuk membuka kembali kegiatan tatap muka walaupun secara terbatas, salah satunya di SMA Negeri 1 Gunung Toar. Materi dari sistem gerak sebelum pembelajaran tatap muka terbatas menurut guru memiliki kesulitan tersendiri pada mekanisme bioproses seperti proses osifikasi pada tulang dan mekanisme kontraksi serta relaksasi otot. Penelitian ini bertujuan untuk mengetahui hasil belajar dan permasalahan pembelajaran tatap muka terbatas pada materi sistem gerak di kelas XI MIPA SMA Negeri 1 Gunung Toar.Untuk mencapai tujuan tersebut, peneliti menggunakan rancangan penelitian deskriptif dengan pendekatan kuantitatif dan metode survei. Teknik pengambilan sampel adalah purposive sampling dengan jumlah sampel 44 siswa. Hasil belajar nilai ulangan harian materi sistem gerak di kelas XI MIPA pada pembelajaran tatap muka terbatas, siswa yang tuntassebesar 42% dan siswa yang belum tuntas sebesar 58%.Permasalahan pembelajaran tatap muka terbatas di SMA Negeri 1 Gunung Toar dapat dikategori sedang, artinya cukup menimbulkan permasalahan belajar. Adapun indikator permasalahannya yaitu lingkungan belajar sekolah, motivasi siswa, dan durasi belajar dalam kelas.
PENGEMBANGAN E-MODUL INTERAKTIF BERBASIS KVISOFT FLIPBOOK DENGAN MODEL DISCOERY LEARING PADA MATERI ARTHROPODA
Syarifah Hanum Hasibuan;
Zulfarina Zulfarina;
Riki Apriyandi Putra
saintifika Vol 24 No 2 (2022)
Publisher : FKIP Universitas Jember
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DOI: 10.25037/saintifika.v24i2.135
Education is a learning activity that determines the success of achieving student learning outcomes in class. So, to achieve learning objectives by increasing student learning outcomes, it is necessary to have a good and correct learning process with the help of facilities, good learning methods. This study aims to determine whether the development of an interactive e-module based on kvisoft flipbook with the discovery learning model on arthropod material affects student learning outcomes in class X SMA 15 N Pekanbaru. The type of research used is Research & Development research through the ADDIE approach (Analysis, Design, Development, Implementation, and Evaluation). The e-module was validated by 5 validators by Riau University lecturers and teachers at SMA N 15 Pekanbaru. The results showed that the quality of the kvisoft flipbook-based interactive e-module with the discovery learning model was very good. the e-module validation results are 3.52 in the very valid category, and the practicality test results are 87.22 in the very practical category
PENGARUH KONSENTRASI CAMPURAN PEREKAT KANJI DAN SAGU TERHADAP MUTU BRIKET LIMBAH KULIT KOLANG KALING (Arenga pinnata Merr.)
Imam Mahadi;
Zulfarina Zulfarina;
Yoana Ulitua Panggabean
Bio-Lectura : Jurnal Pendidikan Biologi Vol. 10 No. 1 (2023)
Publisher : Universitas Lancang Kuning
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DOI: 10.31849/bl.v10i1.13248
The rapid growth of Indonesia's population has resulted in increasing national energy needs which require alternative energy. Alternative energy that can be made is briquettes by producing biomass waste. The purpose of this study was to obtain the quality of charcoal briquettes from kolang forth skin waste using a mixture of starch and sago flour as an adhesive. In this study there were tests for water content, ash content, heat and density. The completely randomized design (CRD) method was used in this study, with 5 treatments and 3 replications. Obtained research results using kolang forth shell waste can be used to make charcoal briquettes. Average water content and ash content comply with SNI 1-6235-2000. The best water content value was found in treatment E (0% starch adhesive : 30% sago adhesive) which was 3.8%. The best ash content value was found in treatment A (30% starch adhesive: 0% sago adhesive) which was 5.87%. The calorific value did not meet SNI but met Japanese standards and the best treatment results were found in treatment C (15% starch adhesive: 15% sago flour) which was 5,470 cal/gr. Meanwhile, the density values do not meet SNI but meet British standards for all treatments. The best density value was found in treatment A (starch adhesive 30: sago adhesive 0) which was 0.84%.
Motion Graphic: Design for Biology Learning Coordination System to Improve High Order Thinking Skills (HOTS)
Zulfarina Zulfarina*;
Molandia Widi Agustin;
Nursal Nursal;
Yustina Yustina
Jurnal Pendidikan Sains Indonesia Vol 10, No 1 (2022): JANUARY 2022
Publisher : Universitas Syiah Kuala
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DOI: 10.24815/jpsi.v10i1.23340
In order to improve the quality of the learning process and improve high order thinking skills (HOTS), education is required to continue to develop. One of the tools for the learning process and a solution for education is by using the media. Adobe After Effects-based motion graphics media can be used by teachers in the learning process. This study aims to develop and produce Motion Graphic media based on Adobe After Effects in an effort to improve High order thinking skills (HOTS) during the pandemic. The research consists of 3 stages, namely analysis, design and development. Methode of research is Research and Development (RD), using the ADDIE Model. The analysis phase is carried out by observation and interviews using a google form questionnaire and the design and development phase is carried out by utilizing various software. The results of the analysis phase of the study showed that 64.3% of students thought that the material for the coordination system was difficult to understand. The design stage begins with making a storyboard in accordance with the curriculum of 2013 and indicators of student achievement in the coordination system material, followed by making Motion Graphic Video using Adobe Effects software in accordance with the storyboard that has been made. The media generated from this research can be developed and tested further.
Peningkatan Kemandirian dan Hasil Belajar Peserta Didik Melalui Implementasi E-Modul Interaktif IPA Terpadu Tipe Connected Pada Materi Energi SMP/MTs
Roza Linda*;
Zulfarina Zulfarina;
Mas’ud Mas’ud;
Teja Pratama Putra
Jurnal Pendidikan Sains Indonesia Vol 9, No 2 (2021): APRIL 2021
Publisher : Universitas Syiah Kuala
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DOI: 10.24815/jpsi.v9i2.19012
Learning process during Covid-19 pandemic should have been anticipated because the 21st century and IR 4.0 era obligated teachers to facilitate student-centered learning and used of IT-based teaching materials, according students' needs and characteristics. Although, often found unqualify teaching materials. So, learning outcomes' target and students self' learning aspect will be obstructed. The research aimed to improve students self' learning and learning outcomes by implementing e-module. The research was final step of previous research (R D) which has produced a valid e-module. The research was the quantitative descriptive method. The research type used was quasi experimental with one group pretest-posttest design. The sample technique used was purposive sampling with 30 students of SMPN 2 Kandis as sample. The data collection technique was used questionnaires of students self' learning and tests of learning outcomes as instruments. Data was analyzed by descriptive statistics (percentage) for questionnaires, and paired sample t-test and N-Gain for tests. The results showed that students self' learning increase after using e-module from 64.69% to 81.04% (medium-high category). Also with students learning outcomes, obtained t0 = 7.55 ≥ ttab = 1.69 (dk = 29, α = 0.05) which means there was an increase. Based N-Gain = 0.76, the increasing in medium category. Thus, the implementation of integrated sains e-module with connected type on energy subject can be an alternative to improve students self' learning and learning outcomes