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Efektivitas Penggunaan Kahoot Sebagai Alat Evaluasi Pembelajaran IPAS Materi Rantai Makanan di Sekolah Dasar Lutfiah, Siti Lulu; Oktaviani, Qori; Salsabila, Shifa; Heryadi, Yadi
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 3 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i3.123

Abstract

This study aims to analyze the effectiveness of the use of Kahoot! as an evaluation tool for learning science on food chain materials, especially in improving student understanding of concepts, motivation, and involvement. The research method used is qualitative with data collection through observation, interviews, and document analysis in an elementary school that implements Kahoot! in learning evaluation. The results of the study show that Kahoot! has succeeded in significantly increasing student motivation and participation, but its effectiveness in supporting an in-depth understanding of the concept of the food chain is still limited. Use of Kahoot! tend to encourage quick answers that sometimes ignore conceptual understanding and cause visual overload and digital fatigue in students. These findings underscore the need for a learning approach that combines Kahoot! with reflective strategies and the active role of teachers to maximize their benefits. In conclusion, Kahoot! It is a useful evaluation tool if it is properly integrated with the characteristics of the material and the cognitive needs of students, so as to be able to improve the quality of learning evaluation holistically. This research makes an important contribution to the development of adaptive and meaningful digital assessments in primary education.
Pengaruh Video Pembelajaran Berbasis Canva Terhadap Hasil Belajar IPAS Materi Atmosfer Bumi Pada Siswa Kelas V Sekolah Dasar Nuryanti, Yayan; Junarsih, Imas; Heryadi, Yadi
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 3 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i3.124

Abstract

The development of information and communication technology has driven a transformation in learning strategies in elementary schools, especially through the use of digital media such as Canva. This study aims to determine the effect of the use of Canva-based learning videos on student learning outcomes in the subject of Natural and Social Sciences (IPAS) earth atmosphere material in grade V of State Elementary School 1 Malabar. The research uses a quantitative approach with a quasi-experimental design and a non-equivalent control group design model. The study subjects consisted of 60 students who were divided into experimental and control groups. The instrument used is a learning outcome test in the form of multiplechoice questions that have been validated. The results of the data analysis showed that there was a significant difference between the learning outcomes of students who used Canva-based learning videos and those who used conventional methods, with a significance value (0.00 < 0.05). These findings show that Canva-based learning videos are effective in improving student learning outcomes, as well as students' understanding of abstract concepts in Earth's atmospheric material. This research contributes to the development of interesting and interactive digital learning media, as well as supporting a more meaningful learning process in the digital era.
Efektivitas Media Interaktif Berbasis Articulate Storyline 3 Materi Ekosistem pada Siswa Kelas V Sekolah Dasar Aulia, Fatwa; Sulistiawati, Siti; Anjab Munjaji, Muhammad; Heryadi, Yadi
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 3 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i3.125

Abstract

This study aims to explore the effectiveness of interactive media based on Articulate Storyline 3 in improving students' understanding of the concept of ecosystems in Natural and Social Sciences (IPAS) learning in grade V of Pasir Keong State Elementary School. The research background is based on the low level of students' understanding of the concept of ecosystems, the dominance of conventional learning methods, and the lack of optimal use of interactive digital media in the classroom. This study uses a descriptive qualitative approach, data is collected through observation, questionnaires, interviews, and documentation involving teachers and students as participants. Data analysis is carried out through data reduction, data presentation, and conclusion drawing and verification. The results of the study show that interactive media based on Articulate Storyline 3 is able to increase student involvement, enthusiasm, and understanding in learning ecosystem materials. Interactivity in this medium provides an effective learning stimulus, making it easier for students to understand abstract concepts such as food chains and ecosystem balance. This study concludes that Articulate Storyline 3 is a relevant, effective, and adaptive learning medium to support the 21st century learning process that demands innovation and technology-based approaches
Efektivitas Penggunaan Diorama AR terhadap Pemahaman Konsep Siswa Kelas V dalam Materi Makhluk Hidup Hujiroh, Shofa; khoerunnisa, Vina; hastuti, Sri; Heryadi, Yadi
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 3 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i3.126

Abstract

This study aims to evaluate the effectiveness of Augmented Reality (AR) Diorama media in improving the understanding of the concept of grade V students towards living things in learning science. The background of this research is based on the need for technology-based learning innovations that are able to overcome the limitations of conventional media in conveying abstract concepts. This study uses a descriptive qualitative approach with data collection techniques through observation, semi-structured interviews, and questionnaires. The research subjects consisted of 28 grade V students and classroom teachers at SDN 2 Parung Sari. The results showed that the use of AR Diorama significantly increased students' enthusiasm, participation, and concept understanding. Interactive 3D visualization allows students to explore the body structure of living things in detail, making it easier to connect theory with visual reality. Interviews with students and teachers show that this medium not only helps with the cognitive aspect, but also fosters students' interest, curiosity, and courage to express their opinions. The results of the questionnaire strengthened this finding, where most students stated that the use of AR in understanding the material was very helpful. This study concludes that AR Diorama is an effective medium to be applied in IPAS learning, especially in helping students understand abstract material in a more concrete, fun, and meaningful way.