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Analysis of the need for science literacy-based textbooks to improve students' competence in the earth and space course Damayanti, Puardmi; Efwinda, Shelly; Hakim, Abdul; Syam, Muliati; Sundari, Putri Dwi
Journal of Environment and Sustainability Education Vol. 3 No. 1 (2025)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v3i1.59

Abstract

In the 21st-century learning era, the quality of teaching materials is crucial in meeting current educational needs. This study highlights the urgency of developing a science literacy-based textbook for the Earth and Space course to enhance students' scientific literacy competence in the Physics Education Study Program at Mulawarman University. The research aims to analyze the necessity of such a textbook using the 4D development model, focusing on the Define phase to identify key learning challenges and curriculum needs. Data were collected through classroom observations, student questionnaires involving 42 participants from the 2023 cohort, and the formulation of learning outcomes aligned with the three scientific literacy competencies of the Programme for International Student Assessment (PISA): (1) explaining scientific phenomena (2) evaluating and designing scientific investigations, and (3) interpreting data and scientific evidence. The data analysis process involved data reduction, presentation, and conclusion drawing. The findings indicate that the current teaching materials do not fully support the learning objectives, leading students to rely on fragmented online resources, often in English. The study also identified a strong demand for structured, interactive textbooks integrating scientific literacy. The validation process involved three expert validators using a Likert scale assessment. This validation resulted in eight valid learning outcomes (CPMK) with a corrected item-total correlation of r > 0.3 and a Cronbach's Alpha of 0.848, confirming high reliability. These findings provide a foundational framework for developing an Earth and Space textbook, ensuring its alignment with science literacy competencies in subsequent research phases.
Perceptions of Students Towards The Scientist-Teacher-Student Partnership (STSP) in Medical Physics Subjects Efwinda, Shelly; Nuryadin, Atin; Sulaeman, Nurul Fitriyah; Dzulfikar, Ahmad Zaki; Syafi’i, Ahmad
Jurnal Pendidikan Fisika Indonesia Vol. 21 No. 1 (2025)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpfi.v21i1.3588

Abstract

Medical Physics is a branch of physics application that is developing very rapidly. Therefore, the contextualization of Medical Physics is crucial for future physics teachers. This research aims to implement Student-Teacher-Scientist Partnerships (STSP) in Medical Physics and explore students' perceptions of the learning experience through this program. STSP in this research involved prospective physics teachers as students, lecturers in medical physics courses as teachers, and medical physicists as scientists. The benefits of this research are to provide a learning experience of medical physics directly from experts (medical physicists) as a provision for prospective physics teachers to strengthen their knowledge of medical physics content and how to teach it, and to be a recommendation for learning strategies that support contextual physics learning. Implementing STSP in medical physics courses includes planning, implementation, and evaluation activities for one semester of lectures; lectures by the foremost scientists were held in 7 meetings (1 meeting = 2 x 60 minutes). The planning stage includes activities to equalize perceptions between scientists and related lecturers. The course was primarily student-centred, with case study discussions conducted online via Zoom meetings. The scientists were located in East Java Province, Indonesia, while the teachers and students were in East Kalimantan Province, Indonesia. The evaluation stage was carried out by exploring students' perceptions of the program implementation, the results of which can later be used as a reference for the continuation of the program implementation. Results indicated that STSP activities facilitated easier comprehension of medical physics, increased interest in further study, and highlighted connections between course topics and secondary school curriculum.   
Using Revised Bloom's Taxonomy to Evaluate the Cognitive Levels of Questions in Indonesian High School Physics Textbooks Aprillia, Aprillia; Qadar, Riskan; Efwinda, Shelly
International Journal of STEM Education for Sustainability Vol 3, No 1 (2023)
Publisher : Gemilang Maju Publikasi Ilmiah (GMPI) 

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53889/ijses.v3i1.93

Abstract

This study aimed to determine the cognitive level and dimensions of knowledge about the types of Lower Order Thinking Skills (LOTS), Middle Order Thinking Skills (MOTS), and Higher Order Thinking Skills (HOTS) in class X high school physics textbooks on impulse momentum based on bloom taxonomy revision. We used a descriptive approach with a quantitative approach. The subjects of this research were three high school physics textbooks for class X from three different publishers and data collection techniques using analysis sheets. The research results on the LOTS category of the three open books do not contain this question category. In the MOTS category, the analysis results included 1) C2-Conceptual 10% book publishers, 70% C3-Procedural, 2) C2-Conceptual book publishers 23.1%, C3-Procedural 46.2%, 3) book publishers 3 C2-Conceptual 55.7%, C3-Procedural 42.9%. In the HOTS category, the analysis results included 1) 20% for publisher 1 C4-Procedural, 2) 30.7% for publisher 2 C4-Procedural, and 3) 42.9% for publisher 3 C4-Procedural. Category questions C5 and C6 are separate from the three textbooks.
Pengaruh Game-Based Learning Menggunakan Media Digital QuizWhizzer Terhadap Keterampilan Collaboration dan Hasil Belajar Siswa SMA (Materi: Pemanasan Global) Zulhijjah; Damayanti, Puardmi; Syam, Muliati; Efwinda, Shelly; Hakim, Abdul
Jurnal Literasi Pendidikan Fisika (JLPF) Vol. 6 No. 2 (2025): November
Publisher : Program Studi Pendidikan Fisika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/jlpf.v6i2.5239

Abstract

Penelitian ini bertujuan untuk menganalisis keterampilan Collaboration dan hasil belajar dari penerapan model pembelajaran Game-Based Learning menggunakan media digital QuizWhizzer. Jenis penelitian ini adalah jenis penelitian kuantitatif. Desain penelitian yang digunakan adalah one group pretest-posttest design. Populasi dalam penelitian ini adalah siswa kelas X SMA Negeri 11 Samarinda dengan jumlah sampel sebanyak 35 siswa pada kelas X MIPA 3. Teknik pengambilan sampel dengan menggunakan teknik purposive sampling dan teknik pengumpulan data menggunakan teknik lembar observasi untuk mengetahui keterampilan Collaboration dan tes berupa 10 butir soal esai untuk mengetahui hasil belajar siswa. Hasil penelitian menunjukkan bahwa keterampilan Collaboration siswa meningkat dari 80,00% (cukup) pada pertemuan pertama menjadi 83,20% (baik) pada pertemuan kedua dan 84,00% (baik) pada pertemuan ketiga, sedangkan hasil belajar siswa juga mengalami peningkatan signifikan dengan nilai signifikansi 0,059 > 0,05, uji Paired Sample T-test 0,000, dan nilai N-Gain 0,6238 kategori sedang. Hasil penelitian ini menunjukkan bahwa penerapan model Game-Based Learning menggunakan media digital QuizWhizzer meningkatkan keterampilan Collaboration dan hasil belajar siswa SMA.
The Design and Validity of STEM-EDP-gamification Worksheet: Ways to Improve Students' Perception of Their STEM Skills and Motivation Khoiriyah, Riva; Sukriadi, Sukriadi; Haerani, Rosita Putri Rahmi; Suhartini, Erna; Efwinda, Shelly
Jurnal Pendidikan Matematika dan Sains Vol. 14 No. 1 (2026): February 2026
Publisher : Faculty of Mathematics and Natural Sciences, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpms.v14i1.92031

Abstract

This article discusses the design and validity of STEM gamification worksheets as a means to improve students' perceptions of skills and motivation in STEM learning. This study encourages student motivation and engagement in STEM learning more engagingly and innovatively. This study uses a mixed-method approach with an Educational Design Research (EDR) approach. The EDR method consists of three phases: the first phase is analysis and exploration, the second phase is design and construction, and the third phase is evaluation and reflection. The STEM gamification worksheet was designed using the EDP (Engineering Design Process) learning model designed for four meetings. The worksheet obtained an average assessment for all aspects, namely the content and feasibility aspects of the STEM gamification-based worksheet product of 89.3% which is included in the "Very Valid" category and can be used in science learning. With an overall Aiken's Test value of 0.845 with a very high interpretation. The worksheet also received suggestions and input from game experts and practitioners for improvement and has been revised. The appearance of the worksheet is very important because it can make students, as users, more motivated and interested in learning. This STEM gamification worksheet is expected to be a breakthrough for the world of education in the future, especially in the application of sustainable development principles, SDGs 4, including innovation in improving STEM, SDGs 11, gamification of innovation and infrastructure with engineering design learning methods, and applying environmentally friendly principles in learning.
Integration of ESD-based EDP model to improve students' ability to apply physics concepts to sustainable energy Pratama, Andhika Aditiya; Nuryadin, Atin; Efwinda, Shelly; Subagiyo, Lambang
Journal of Environment and Sustainability Education Vol. 4 No. 2 (2026)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v4i2.101

Abstract

This study aims to determine the effect of the Engineering Design Process (EDP) learning model based on Education for Sustainable Development (ESD) in improving students' ability to apply physics concepts to sustainable energy, particularly in the topics of energy transformation and renewable energy at the senior high school level. This research used a pre-experimental method with a one-group pretest-posttest design. The research subjects were 33 students of class X at senior high school 1 Muara Bengkal, Indonesia. The instrument used was an essay test based on the context of sustainable energy to measure the ability of students before and after learning. The results showed an increase in the ability of students, with an average pre-test score of 20.61 to 81.67 in the post-test. The N-Gain value obtained was 0.76, including in the high category. In addition, the results of non-parametric statistical tests using the Wilcoxon Signed Rank Test showed a significant difference between the pre-test and post-test scores (p < 0.05), which indicated that the ESD-based EDP model had a significant effect on improving students' abilities. The one-group pretest-posttest design without a control group limits the generalizability of the findings and the extent to which learning gains can be attributed solely to the implemented model. This model encourages learners not only to understand physics concepts but also to relate these concepts to real contexts and design creative solutions that support the Sustainable Development Goals (SDGs). The learning approach also promotes responsible decision-making and environmental awareness, which are essential components of sustainable development education. Therefore, the ESD-based EDP model is effectively applied in physics learning to improve the ability to apply physics concepts to sustainable energy.
Content Analysis of The Quality of Engineering Education (QEE) in The Indonesian Junior High School Science Curriculum Zahidsyahtya, Muhammad Amiq; Nur'aini, Anugrah Putri; Sulaeman, Nurul Fitriyah; Nuryadin, Atin; Efwinda, Shelly
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 17, No 2 (2026): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v17i2.37318

Abstract

In Indonesia, the engineering component in STEM education is critical yet remains poorly understood. This study aims to assess the representation of engineering education using the Quality of Engineering Education (QEE) framework within the Science Curriculum Phase D. The method employed is content analysis using a descriptive quantitative and qualitative approach within the QEE framework developed by Moore (2014). The study reveals that 10 out of 12 QEE elements are identifiable within the curriculum, with the Engineering Tools (Etool) element being the most dominant. However, two elements remain absent: the Process of Design (POD) and Concepts of Engineering and Engineers (CEE). These findings indicate that the quality of Engineering Education at Phase D in Indonesia remains limited. The results suggest that the Indonesian Science Curriculum for Junior High Schools still needs further development so that STEM components are explicitly represented and can serve as a firm reference for teachers to begin implementing STEM-based learning.
STEM Skills Self-efficacy and Motivation: ANALYSIS OF OPPORTUNITIES AND CHALLENGES IN ELEMENTARY LEVEL Suhartini, Erna; Haerani, Rosita Putri Rahmi; Hasanah, Nur; Nur’aini, Anugrah Putri; Sulaeman, Nurul Fitriyah; Efwinda, Shelly
JURNAL EDUSCIENCE Vol 13, No 2 (2026): Jurnal Eduscience (JES), (Authors from Malaysia and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v13i2.8250

Abstract

Purpose – The study examines the self-efficacy in STEM skills and the motivation of elementary school student in science learning on the theme of sustainable cities, highlighting gender and regional differences in East Kalimantan to understand the opportunities, challenges, and their implications for inclusive and sustainable learning.Methodology – This study employed a mixed-methods approach with a cross-sectional, explanatory, sequential design, involving 450 students and 8 teachers from elementary schools in Kutai Kartanegara, Samarinda, and Balikpapan. Data were collected through validated self-efficacy and motivation questionnaires and teacher interviews, then analyzed descriptively (SPSS) and thematically using joint display integration to illustrate students' self-efficacy and motivation dynamics across gender and regional contexts. Qualitative findings complemented the quantitative results by capturing teachers’ perspectives on instructional practices and classroom barriers to STEM implementation.Findings – Findings reveal that while students generally demonstrate high levels of self-efficacy and motivation, there is a subtle gap: female students exhibit lower confidence in engineering tasks, mathematical self-efficacy remains moderate across all genders, and little disparity is evident between urban and non-urban learners. Students are highly motivated by activities that are enjoyable, challenging, and hands-on; however, traditional teaching methods and limited adoption of innovative STEM approaches—including project-based and game-based learning—constrain these benefits.Contribution– When supported by differentiated and inclusive learning environments, such approaches enhance self-efficacy, foster critical thinking, and increase engagement. These findings underscore the need for pedagogical transformation in elementary STEM education to address gender and regional gaps while maximizing students’ confidence, motivation, and preparedness for future academic and career pathways.
Designing Sustainable City: Feasibility of Gamification-Integrated STEM-Based Science Learning Tools Nur'aini, Anugrah Putri; Efwinda, Shelly; Zahidsyahtya, Muhammad Amiq; Sari, Erna; Nuryadin, Atin; Sulaeman, Nurul Fitriyah
Jurnal Pendidikan Fisika dan Teknologi (JPFT) Vol 12 No 1 (2026): January-June (In Press)
Publisher : Department of Physics Education, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jpft.v12i1.11296

Abstract

– This study aims to develop and validate STEM-based learning tools integrated with Game-Based Learning themed "Sustainable City" to address the lack of student engagement in STEM education. Employing the Educational Design Research (EDR) method, this research focuses on the design and construction phase involving the development of student worksheets and teaching modules. The product feasibility was assessed by five experts through content and graphic validation using a 46-item instrument with a 4-point Likert scale. Data were analyzed using percentage analysis and Aiken’s V index. The results demonstrate that the content feasibility achieved an average score of 93% (Very Valid) with an Aiken’s V of 0.90, highlighting strong validity in integrating the EDP and SDGs. The graphic feasibility obtained an average score of 87% (Very Valid). However, the specific finding revealed a critical gap in the "Cover Design" indicator, which scored the lowest (75%). Overall, the STEM-EDP materials are declared academically feasible by experts, although they require graphic improvements. However, the effectiveness of these tools has not been practically tested in the field. Therefore, further development must integrate academic validity with classroom trials to ensure its positive impact on student motivation.