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Journal : Jurnal Prima Edukasia

The Development of PBL-based Water Cycle Diorama Media to Improve Grade V Learning Outcomes Dewi, Rantika Puspita; Tyas, Dewi Nilam
Jurnal Prima Edukasia Vol. 13 No. 2 (2025): May 2025
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v13i2.83639

Abstract

The lack of use of learning media at Kutowinangun 08 Salatiga Elementary School causes the learning outcomes of water cycle material in class V to be low. Based on these problems, this study aims to develop and test the feasibility and effectiveness of diorama media on water cycle material, hereinafter referred to as PBL-based SIAR in Grade V. This R&D research adapted nine of the ten steps of the Borg and Gall development model. Quantitative and qualitative data were collected using both test and non-test techniques, including questionnaire instruments, observation, interviews, and documentation. These data were then analyzed both descriptively and inferentially. The developed media was validated by media experts and material experts, who applied very valid criteria, achieving percentages of 82% and 90.67%. Based on the results of the paired sample t-test, it is evident that the significance value is 0.000 < 0.05, indicating that H0 is rejected and Ha is accepted. This means that the product developed is effective in improving student learning outcomes. The N-Gain test results obtained a gain value of 0.64 (medium). Based on the results of the response questionnaire, it was received very positively by teachers and students. From these results, it can be concluded that the diorama media SIAR (water cycle) based on PBL developed is highly feasible and effective in improving the learning outcomes of IPAS fifth-grade students at Kutowinangun 08 Salatiga State Elementary School. The contribution of this research to existing knowledge is twofold: it serves as an alternative and enriches the literature on SIAR diorama media based on PBL, which has been proven effective in improving learning outcomes for water cycle material, and provides new insights as a reference for further learning.
The Development of Interactive Picture Card Media with QR Code to Improve IPAS Learning Outcomes Wulansari, Desi; Tyas, Dewi Nilam
Jurnal Prima Edukasia Vol. 13 No. 2 (2025): May 2025
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v13i2.84474

Abstract

One element that encourages increased student focus and makes it easier to understand the subject matter is learning media. This study aims to create and evaluate interactive picture card media with QR codes to enhance grade IV students' learning results. Research and Development (R&D), which is modified into nine phases until the final product revision, is the method used in this study. The research subjects are teachers, students, media specialists, and subject matter specialists. Data collection was conducted through observation, surveys, interviews, and documentation. The t-test, n-gain, and normality tests are the data analysis methods used in this investigation. The design validation results get very feasible criteria from media experts (92.28%) and material experts (92.18%). The results of the classroom teacher response were 93.75%, and the student response was 94.27%, which are feasible criteria. The significant effectiveness test using the t-test is 0.000, which indicates that Ha is accepted while Ho is rejected. The n-gain calculation is 0.6915 medium criteria. Thus, the interactive picture card media with the QR Code that has been developed is very feasible and effective for improving learning outcomes. These findings contribute to the development of innovative learning media that can enhance student learning outcomes and offer new alternatives for teachers in delivering lesson materials, especially at the elementary school level.
Development of Unity-based smart board Media to Improve Science and Social Studies Learning Outcomes Liani, Sabrina Amanda; Tyas, Dewi Nilam
Jurnal Prima Edukasia Vol. 13 No. 3 (2025): September 2025
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v13i3.86268

Abstract

The low learning outcomes of students regarding the material on changes in the form of objects and the limited application of learning media are issues that need immediate attention in teaching Science and Social Studies Learning in elementary schools. This study aimed to develop and evaluate the feasibility and effectiveness of Unity-based smart board media to enhance the learning outcomes of grade IV Science and Social Studies Learning students regarding changes in the form of objects. Data were collected through observation, surveys, interviews, and documentation. Non-test techniques used in this study included interviews, observations, documentation, and questionnaires. The results indicated that the Unity-based smart board media met the eligibility standards, with media expert scores of 92.5% and material expert scores of 90.04%, indicating high feasibility. The fourth-grade teacher's response rate averaged 93.75%, and the student response rate averaged 94.79%, both of which are considered feasible. The t-test results showed a significance value (2-tailed) of 0.000, which indicates that Ha is accepted while Ho is rejected. The N-gain is 0.6536, which falls within the moderate criteria. Based on the study's results, it can be concluded that the developed Unity-based smart board media is feasible and effective for improving the learning outcomes of grade IV Science and Social Studies Learning regarding the material on changes in the form of objects, so that it can be a reference for teachers in designing interactive learning on various Science and Social Studies Learning materials, increasing student motivation and engagement in learning.