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SOMATIC, AUDITORY, VISUALIZATION, INTELLECTUAL, AND MULTILITERACY MODELS TO INCREASE STUDENTS' INTEREST IN LEARNING Perawati Bte Abustang; Zuleha; Edwita; Gusti Yarmi
Jurnal Cakrawala Pendas Vol. 9 No. 1 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v9i1.3811

Abstract

The idea that technology can dramatically change our lives has become a public discourse both within and outside academia. Claims that technology can effect change faster than anything else in human history often convey a sense of urgency that urges us to keep up and inspire fear that parts of our society are being left behind. The cartoon humorously depicts the gap between young people who grew up with technology and older generations who seem mysterious or threatening. Technological change has created a utopian vision of a brave new world, promoting greater equality and active participation. Underlying all these conceptions of modern life is the idea that technological progress creates social changes that require new methods and practices. This study aims to generate interest in learning the social studies model used by Somatic, Auditory, Visualization, Intellectual (SAVI), and Multiliteracy students in SD Negeri 74 Bonti-Bonti students, Maros Regency. The type of research used is action research in the classroom. The subjects in this study were all 4th-grade students who took place at SD Negeri 74 Bonti-Bonti, totaling 25 students consisting of 14 boys and 11 girls. Data collection techniques using observation, questionnaires, and documentation. The research instruments used are observation, questionnaires, and documentation. The results of the study in cycle I showed that students' interest in learning increased with an average score of 63-81 with a percentage of 43% in the interest category. In cycle II, the average interest in learning was 82-100, with a percentage of 60% being very interested. It can be concluded that using the SAVI and Multiliteration models can increase the learning interest of SD Negeri 74 Bonti-Bonti Students, Maros Regency. Gagasan bahwa teknologi dapat mengubah hidup kita secara dramatis telah menjadi wacana publik baik di dalam maupun di luar akademisi. Klaim bahwa teknologi dapat mempengaruhi perubahan lebih cepat daripada apa pun dalam sejarah manusia sering menyampaikan rasa urgensi yang mendesak kita untuk mengikuti dan menimbulkan ketakutan bahwa sebagian masyarakat kita tertinggal. Kartun itu dengan lucu menggambarkan kesenjangan antara anak muda yang tumbuh dengan teknologi dan generasi tua yang tampak misterius atau mengancam. Perubahan teknologi telah membuka visi utopis tentang dunia baru yang berani, mempromosikan kesetaraan yang lebih besar dan partisipasi aktif. Mendasari semua konsepsi kehidupan modern ini adalah gagasan bahwa kemajuan teknologi menciptakan perubahan sosial yang membutuhkan metode dan praktik baru. Penelitian ini bertujuan untuk membangkitkan minat belajar IPS model yang digunakan siswa Somatic, Audiotory, Visualization, Intellectual (SAVI) dan Multiliterasi pada Siswa SD Negeri 74 Bonti-Bonti Kabupaten Maros. Jenis penelitian yang digunakan yaitu Penelitian tindakan di dalam kelas. Subyek dalam penelitian ini adalah seluruh siswa kelas 4 yang bertempat di SD Negeri 74 Bonti-Bonti yang berjumlah 25 Orang siswa yang terdiri dari laki-laki 14 orang dan perempuan 11 orang. Teknik pengumpulan data menggunakan observasi, angket, dan dokumentasi. Instrumen penelitian yang digunakan yaitu menggunakan observasi, angket, dan dokumentasi. Hasil penelitian pada siklus I terdapat minat belajar siswa meningkat dengan nilai rata-rata berada pada 63-81 dengan persentase 43% kategori berminat. Pada siklus II, minat belajar rata-rata berada pada 82-100 dengan persentase 60% kategori sangat berminat. Dapat disimpulkan bahwa dengan menggunakan model SAVI dan Multilterasi dapat meningkatkan minat belajar Siswa SD Negeri 74 Bonti-Bonti Kabupaten Maros.
PENERAPAN PROJECT BASED LEARNING DALAM UPAYA MENGEMBANGKAN KEMAMPUAN BERPIKIR KREATIF MAHASISWA Alberth Supriyanto Manurung; Edwita E; Zulela S; Gusti Yarmi
JGK (Jurnal Guru Kita) Vol 7, No 1: Desember 2022
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (219.889 KB) | DOI: 10.24114/jgk.v7i1.40458

Abstract

This study aims to describe the application of project based learning in an effort to develop creative thinking skills of PGSD FKIP students at Esa Unggul University in the Elementary Mathematics Learning course. Data collection techniques used in the form of: a) the method of observation or observation. b) interview method, interviews were conducted as a way to obtain the information needed by researchers by interviewing several students. c) documentation method, this method is used to obtain data about lecturer learning tools in the form of RPS and PjBL activity steps carried out by students in the form of photos. One of the advantages of the project-based learning model is that it is able to train students in using projects/activities as media. This method requires students to be able to explore, assess, interpret, synthesize, and provide information to produce various forms of learning outcomes. With the application of project based learning, creative thinking skills can develop, because the creative thinking skills observed in this study are the ability to identify, analyze, solve problems, think logically and make decisions correctly and can draw conclusions.
PENGEMBANGAN E-LKPD BERBASIS PROBLEM BASED LEARNING UNTUK PEMBELAJARAN PPKN DI KELAS IV SEKOLAH DASAR Felia Nursyamsiana; Otib Satibi Hidayat; Edwita Edwita
Educational Technology Journal Vol 3 No 1 (2023): Volume 3 Nomor 1, April 2023
Publisher : Universitas Negeri Surabaya

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Abstract

The aim of this research and development is to develop an E-LKPD based on Problem Based Learning that is suitable for use by 4th grade elementary students. This research was conducted in 4th grade at SD Negeri Mustikasari II, Bekasi in June 2021. This research uses Research and Development (R&D) method by ADDIE. There are five steps in this reseacrh, including: analyze, design, development, implementation and evaluation. The techniques of collecting data used in this research are interviews and questionnaires. The respondents in this development are an expert material lecturer, an expert media lecturer, an expert linguist lecturer and thirty grade students at SD Negeri Mustikasari II, Bekasi. The results indicate that E-LKPD based on Problem Based Learning is considered very feasible, as seen from the results of the overall average score of 95% according to experts and student questionnaires of 81,7% for the one-to-one stage, 82,2 % for the small group stage and 83,8% for the field test stage. E-LKPD is considered very feasible, so it can be used by students as one of the electronic teaching materials in studying the obligations and rights of living things and the environment.
A NEW WAY TO SOLVE BASIC EDUCATION PROBLEMS IN INDONESIA IN ADAPTING TO MULTICULTURALISM Yuyun Elizabeth Patras; Rais Hidayat; Edwita Edwita; Zulela M. S.; Gusti Yarmi
JHSS (JOURNAL OF HUMANITIES AND SOCIAL STUDIES) Vol 6, No 3 (2022): JHSS (Journal of Humanities and Social Studies)
Publisher : UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jhss.v6i3.6378

Abstract

This study has the aim of describing the results of research on multiculturalism in Indonesia. The findings of the research papers will be used as the basis for finding new ways, especially for the implementation of multicultural education in the context of basic education that can be used to solve problems in education. The research method used a content analysis of 12 articles in English from 2018-2022 using the keyword "multicultural Indonesia". Research findings indicate that teachers in primary education need to adapt to multicultural developments in Indonesia to solve educational problems. New ways for teachers to promote multiculturalism include: increasing philosophical and sociological understanding of Indonesia; strengthening understanding of policies and curriculum, as well as increasing learning (pedagogy) with a multicultural orientation in the Indonesian context. The recommendation from this research is to apply the multicultural learning model in the primary education classroom.
Pengaruh Model Discovery Learning Terhadap Kemampuan Berpikir Kritis Siswa Sekolah Dasar (MI/SD) Nafia Wafiqni; Alfina Nurul Huda; Edwita Edwita; Zulela M S; Gusti Yarmi
Naturalistic: Jurnal Kajian dan Penelitian Pendidikan dan Pembelajaran Vol. 7 No. 2 (2023): Naturalistic: Jurnal Kajian Penelitian dan Pendidikan dan Pembelajaran
Publisher : Jurnal ini diterbitkan oleh: PGSD FKIP Universitas Muhammadiyah Tasikmalaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35568/naturalistic.v7i2.3054

Abstract

The ability to think at a high level in the 21st century is certainly very important, especially in the world of education which is expected to be able to produce a superior generation who is ready to face problems in the future. According to the Ministry of Education and Culture (2021) that Higher Education personnel and Indonesian students who are part of the productive age need to prepare themselves early by honing and improving 5C skills. This is in line with the construction of 5C skills consisting of Complex Problem Solving, Critical Thinking, Creativity, Coordinating with Others, Cognitive Flexibility. Critical thinking skills can be developed through a learning model, one of which is a discovery-based learning model (discovery learning). This study aims to determine the influence of the discovery learning model on the critical thinking ability of elementary school (MI / SD) students. This research uses a quantitative approach with quasi-experimental research methods with a nonequivalent control group design design. This study sampled 48 students. The data collection technique uses a question instrument in the form of a description consisting of 10 valid and reliable questions. Data analysis techniques for normality tests use kolmogorov-smirnov technique, for homogeneity tests using levene tests with test criteria based on mean and t-tests for hypothesis testing. To find out whether or not there is an influence on students' critical thinking skills, a t test is carried out using an independent sample t test. From the test results of the pretest hypothesis count = 0.882 and ttabel = 1.67, it can be concluded that there is no difference between the pretest results of the experimental class and the pretest results of the control class. As for testing the posttest hypothesis, the calculated value = 6.455 and ttabel = 1.67 were obtained, so it can be concluded that there is a difference between the posttest results of the experimental class and the posttest results of the control class. This can be interpreted to mean that the ability to think critically using the discovery learning model is higher than the conventional model (cooperative model).
PELATIHAN PENINGKATAN KREATIVITAS GURU MELALUI PENGEMBANGAN ALAT PERAGA DARI BARANG BEKAS DI PULAU TUNDA Muhamad Syarif Sumantri; Edwita Edwita; Perawati Bte Abustang; Sastra Wijaya; Anna Maria Oktaviani; Fitriyani Fitriyani; Yuyun Elizabeth Patras
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 7, No 3 (2023): September
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v7i3.16988

Abstract

ABSTRAKKegiatan ini merupakan hasil survei awal yang dilakukan menunjukkan pentingnya alat peraga yang ramah lingkungan dengan memanfaatkan barang bekas. Pelaksanaan kegiatan belajar mengajar di Pulau Tunda mengalami permasalahan dengan keterbatasan alat peraga. Keberadaan alat peraga menjadi salah satu kunci dalam melaksanakan proses pembelajaran. Masih rendahnya kreativitas guru dalam membuat alat peraga dalam hal ini menjadi kedala untuk proses pembelajaran. Alat peraga ini bisa dibuat dengan meningatkan kreativitas antara guru melalui pelatihan pemanfaatan barang bekas. Pelatihan ini bertujuan memanfaatkan barang di sekitar dan dijadikan media pembelajaran anak untuk guru dan siswa. Pendekatan penelitian ini menggunakan metode deskriptif kualitatif dalam pelatihan ini terdapat siswa yang berjumlah 30 siswa yang terdiri dari 10 siswa perempuan dan 20 siswa laki-laki serta 10 guru. Teknik pengumpulan data melalui observasi, wawancara dan dokumentasi. Hasil pelatihan ini memberikan pemahaman dan keterampilan bagi guru untuk memanfaatkan barang bekas menjadi alat peraga, dapat mempermudah cara pembelajaran baik di sekolah dan mengurangi limbah barang bekas. Kata kunci: alat peraga; barang bekas; kreativitas guru ABSTRACTThis activity is the result of an initial survey conducted showing the importance of environmentally friendly teaching aids by utilizing used goods. The implementation of teaching and learning activities on Tunda Island experienced problems with limited teaching aids. The existence of teaching aids is one of the keys in carrying out the learning process. The low creativity of teachers in making teaching aids in this case is a problem for the learning process. These teaching aids can be made by increasing creativity among teachers through training on th eutilization of used goods. This training aims to utilize items around and be used as children's learning media for teachers and students. This research approach uses descriptive qualitative methods in this training there are 30 students consisting of 10 female students and 20 male students and 10 teachers. Data collection techniques through observation, interviews and documentation. The results of this training provide an understanding and skills for teachers to utilize used goods into teaching aids, can facilitate good learning methods at school and reduce used good swaste. Keywords: teaching aids; used items; teacher creativity
Pengaruh Model Pembelajaran Quantum Terhadap Kecerdasan Sosio Emosional dan Prestasi Belajar IPA di Sekolah Dasar Hana Triana; Zulela MS; Edwita Edwita; Gusti Yarmi
EduBase : Journal of Basic Education Vol 4 No 1 (2023): EduBase : Journal of Basic Education
Publisher : Jurnal IAI Bunga Bangsa Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini secara umum bertujuan untuk mengetahui pengaruh model pembelajaran quantum terhadap kecerdasan sosio-emosional dan prestasi belajar IPA siswa sekolah dasar (SD) di Jakarta Timur. Penelitian ini menggunakan pendekatan kuantitatif dengan metode penelitian kuantitatif deskriptif. Subjek penelitian ini yaitu siswa Sekolah Dasar berjumlah 80 orang di Jakarta Timur. Penelitian ini menggunakan jenis intrumen penelitian berupa kuisioner. Adapun teknik analisis data menggunakan analisis uji validitas, uji reliabilitas dan uji hipotesis. Hasil penelitian ini menunjukan bahwa model pembelajaran quantum memberikan pengaruh yang positif dan signifikan terhadap kecerdasan sosio emosional dan prestasi belajar IPA siswa.
Pengaruh Pendidikan Karakter melalui Kemandirian Siswa terhadap Tingkat Percaya Diri Siswa Sekolah Dasar Jayadi Jayadi; Zulela MS; Edwita Edwita; Gusti Yarmi
EduBase : Journal of Basic Education Vol 4 No 1 (2023): EduBase : Journal of Basic Education
Publisher : Jurnal IAI Bunga Bangsa Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pendidikan pada dasarnya merupakan suatu upaya sadar untuk mengembangkan potensi peserta didik secara optimal. pendidikan karakter, yaitu; membentuk pribadi anak, supaya menjadi manusia yang baik, warga masyarakat, dan warga negara yang baik, sehingga mampu mengantisipasi gejala krisis moral dan berperan dalam rangka pembinaan generasi muda. Masa Sekolah Dasar merupakan suatu masa peralihan dari kanak-kanak awal ke masa kanak-kanak akhir sampai menjelang masa pra-pubertas. Penelitian ini menggunakan pendekatan kuantitatif dengan metode penelitian kuantitatif deskriptif. Subjek penelitian ini yaitu siswa Sekolah Dasar berjumlah 40 orang di Kota Karawang. Penelitian ini menggunakan jenis intrumen penelitian berupa kuisioner. Adapun teknik analisis data menggunakan analisis uji validitas, uji reliabilitas dan uji hipotesis. Hasil penelitian ini menunjukan bahwa pendidikan karakter memberikan pengaruh yang positif dan signifikan terhadap peningkatan kepercayaan diri melalui kemandirian siswa.
THE EFFECT OF REALIA MEDIA BASED ON REALISTIC MATHEMATICS EDUCATION ON NUMERACY LITERACY ABILITY Tri Suryaningsih; Edwita; Gusti Yarmi
Auladuna: Jurnal Pendidikan Dasar Islam Vol 10 No 2 (2023): DECEMBER
Publisher : Department of Pendidikan Guru Madrasah Ibtidaiyah Universitas Islam Negeri Alauddin Makass

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/auladuna.v10i2a6.2023

Abstract

Abstract Numeracy skills at elementary schools play an essential role as a fundamental foundation for students in developing logical thinking, problem-solving, and mathematical skills needed to face the complexity of technological developments. This study aims to investigate the effect of using Realistic Mathematics Education (RME)-based realia media on numeracy literacy skills in Class IV students at SD Negeri Gandaria Utara 03 South Jakarta. The research method applied was a quasi-experiment. The sample consisted of IVA class students as the experimental class and IVB class students as the control class, which were selected using simple random sampling. The research instrument was a test consisting of 6 essays. The research results showed that using RME-based realia media had a significant effect on students' numeracy literacy skills. Thus, teachers can consider the use of RME-based realia media as an effective teaching tool to improve students' numeracy literacy skills. The main implication of this research is the importance of using realia in learning mathematics. Teachers and educators can utilize real and textual objects in teaching mathematical concepts to help students understand them better.
SOMATIC, AUDITORY, VISUALIZATION, INTELLECTUAL, AND MULTILITERACY MODELS TO INCREASE STUDENTS' INTEREST IN LEARNING Perawati Bte Abustang; Zuleha; Edwita; Gusti Yarmi
Jurnal Cakrawala Pendas Vol. 9 No. 1 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v9i1.3811

Abstract

The idea that technology can dramatically change our lives has become a public discourse both within and outside academia. Claims that technology can effect change faster than anything else in human history often convey a sense of urgency that urges us to keep up and inspire fear that parts of our society are being left behind. The cartoon humorously depicts the gap between young people who grew up with technology and older generations who seem mysterious or threatening. Technological change has created a utopian vision of a brave new world, promoting greater equality and active participation. Underlying all these conceptions of modern life is the idea that technological progress creates social changes that require new methods and practices. This study aims to generate interest in learning the social studies model used by Somatic, Auditory, Visualization, Intellectual (SAVI), and Multiliteracy students in SD Negeri 74 Bonti-Bonti students, Maros Regency. The type of research used is action research in the classroom. The subjects in this study were all 4th-grade students who took place at SD Negeri 74 Bonti-Bonti, totaling 25 students consisting of 14 boys and 11 girls. Data collection techniques using observation, questionnaires, and documentation. The research instruments used are observation, questionnaires, and documentation. The results of the study in cycle I showed that students' interest in learning increased with an average score of 63-81 with a percentage of 43% in the interest category. In cycle II, the average interest in learning was 82-100, with a percentage of 60% being very interested. It can be concluded that using the SAVI and Multiliteration models can increase the learning interest of SD Negeri 74 Bonti-Bonti Students, Maros Regency. Gagasan bahwa teknologi dapat mengubah hidup kita secara dramatis telah menjadi wacana publik baik di dalam maupun di luar akademisi. Klaim bahwa teknologi dapat mempengaruhi perubahan lebih cepat daripada apa pun dalam sejarah manusia sering menyampaikan rasa urgensi yang mendesak kita untuk mengikuti dan menimbulkan ketakutan bahwa sebagian masyarakat kita tertinggal. Kartun itu dengan lucu menggambarkan kesenjangan antara anak muda yang tumbuh dengan teknologi dan generasi tua yang tampak misterius atau mengancam. Perubahan teknologi telah membuka visi utopis tentang dunia baru yang berani, mempromosikan kesetaraan yang lebih besar dan partisipasi aktif. Mendasari semua konsepsi kehidupan modern ini adalah gagasan bahwa kemajuan teknologi menciptakan perubahan sosial yang membutuhkan metode dan praktik baru. Penelitian ini bertujuan untuk membangkitkan minat belajar IPS model yang digunakan siswa Somatic, Audiotory, Visualization, Intellectual (SAVI) dan Multiliterasi pada Siswa SD Negeri 74 Bonti-Bonti Kabupaten Maros. Jenis penelitian yang digunakan yaitu Penelitian tindakan di dalam kelas. Subyek dalam penelitian ini adalah seluruh siswa kelas 4 yang bertempat di SD Negeri 74 Bonti-Bonti yang berjumlah 25 Orang siswa yang terdiri dari laki-laki 14 orang dan perempuan 11 orang. Teknik pengumpulan data menggunakan observasi, angket, dan dokumentasi. Instrumen penelitian yang digunakan yaitu menggunakan observasi, angket, dan dokumentasi. Hasil penelitian pada siklus I terdapat minat belajar siswa meningkat dengan nilai rata-rata berada pada 63-81 dengan persentase 43% kategori berminat. Pada siklus II, minat belajar rata-rata berada pada 82-100 dengan persentase 60% kategori sangat berminat. Dapat disimpulkan bahwa dengan menggunakan model SAVI dan Multilterasi dapat meningkatkan minat belajar Siswa SD Negeri 74 Bonti-Bonti Kabupaten Maros.