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Ethnomathematical Insights into Rumah Gadang’s Building Form and Ornaments Afriyanto Afriyanto; Ahmad Fauzan; Yerizon Yerizon; Edwin Musdi
AL-ISHLAH: Jurnal Pendidikan Vol 16, No 2 (2024): AL-ISHLAH: JURNAL PENDIDIKAN
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v16i2.4575

Abstract

Ethnomathematics integrates cultural contexts into mathematical learning, enriching students' comprehension of mathematical concepts and their applications. This study explores the embodiment of ethnomathematical concepts within the architecture and ornamentation of Rumah Gadang in Luhak Tanah Datar, a traditional dwelling renowned for its intricate designs. Employing a qualitative research methodology, this investigation utilizes interviews, participatory observation, and document analysis to examine the contributions of two craftsmen. The primary objective is to elucidate the mathematical principles manifest in the structural and decorative elements of Rumah Gadang, with a focus on identifying specific mathematical ideas and concepts that are applicable to educational settings. Findings reveal that the architecture and decorations of Rumah Gadang incorporate various mathematical concepts, including counting, measuring, locating, designing, playing, and explaining, which are expressed through numbers, shapes, lines, geometric transformations, trigonometry, angles, and symmetry. This research not only highlights the presence of intricate mathematical ideas in traditional architecture but also suggests the potential of these findings to serve as valuable educational resources in teaching mathematics. Additionally, these insights provide a foundation for further ethnomathematical studies related to Rumah Gadang.
Realistic mathematics education (RME) to improve literacy and numeracy skills of elementary school students based on teachers’ experience Ahmad Fauzan; Yulyanti Harisman; Yerizon Yerizon; Suherman Suherman; Fridgo Tasman; Sahrun Nisa; Sumarwati Sumarwati; Hafizatunnisa Hafizatunnisa; Hamdani Syaputra
Jurnal Infinity Vol 13 No 2 (2024): VOLUME 13, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v13i2.p301-316

Abstract

Literacy and numeracy are the abilities of students to use basic mathematics in solving daily life problems, and students should have it. Various studies have shown that Indonesian students' literacy and numeracy skills still need to improve. One of the solutions to this problem is RME, and one of the components that influence this skill is teachers as a facilitator and their experiences. Thus, this research aims to refigure how students who receive Realistic Mathematics Education (RME) literacy and numeracy skills improve based on teacher's experiences. The research subjects are third, fourth, and fifth-grade students in elementary schools in Padang. Three schools were selected for each grade level and taught by three teachers with different experiences. The students were given literacy and numeracy problems before and after RME instruction. The answers were assessed and grouped to examine the student's literacy and numeracy achievement. The research results show that student's literacy and numeracy skills are better with RME learning. Student's literacy and numeracy skills are not influenced by teachers' experience.
PENGEMBANGAN PERANGKAT PEMBELAJARAN MATEMATIKA BERBASIS REALISTIC MATHEMATICS EDUCATION (RME) UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIS PESERTA DIDIK KELAS X SMA Yerizon Yerizon
JUMLAHKU: Jurnal Matematika Ilmiah STKIP Muhammadiyah Kuningan Vol 7 No 1 (2021): Edisi Vol. 7 No. 1 2021
Publisher : Program Studi Pendidikan Matematika STKIP Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jumlahku.v7i1.1272

Abstract

The purpose of this study was to produce learning tools based on Realistic Mathematics Education (RME) that were valid, practical and effective to improve the mathematical problem solving abilities of class X SMA / MA students. The learning tools developed are the Learning Implementation Plan (RPP) and Student Worksheets (LKPD). This research is a development research with the Plomp model which consists of three stages, namely the preliminary research, the development stage, and the assessment stage. At the development stage, the design and assessment of learning devices is carried out through the stages of formative evaluation. Field test subjects involved in this study were students of class X SMAN 5 Padang, West Sumatra. The instruments used were RPP validation sheets, LKPD validation sheets, teacher response questionnaires, student response questionnaires. Before the instrument is used to collect data, it is validated by mathematicians, linguists, and educational technologists. The results of the analysis of the RPP and LKPD validation sheets show that the learning tools developed are valid. Learning tools are classified as practical based on the results of the analysis of teacher response questionnaires, student response questionnaires, and learning implementation observation sheets. In addition, the learning tools developed are also effective for improving students' mathematical problem solving abilities based on test results.
Development of Mathematics Learning Devices with GDL Models to Improve Mathematical Problem-Solving Ability of Class VII Junior High School Latifa Efni; Yerizon Yerizon; Elita Zusti Jamaan
Jurnal Bintang Pendidikan Indonesia Vol. 2 No. 4 (2024): November : Jurnal Bintang Pendidikan Indonesia
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jubpi.v2i4.3247

Abstract

This research aims to produce mathematics learning tools with the Guided Discovery Learning (GDL) Model which is Valid, practical, and effective to improve the mathematical problem-solving abilities of students in class VII SMP/MTsN. The Plomp model is used because it is more flexible than Plomp's other models; beside that, at each step, it contains activities development that can be adapted to the characteristics of the research. Instruments were used during the study in the form of observation sheets, interview guidelines, questionnaires, validation sheets, learning tools, and tests of mathematical problem-solving skills learners. The results of the validity test show that the GDL-based mathematics learning tool is declared valid according to the experts. The results of the practicality test show that GDL-based mathematics learning tools are practical based on teachers and students as users. The effectiveness test results show that students' learning outcomes after learning are better by showing the percentage of completeness that reaches 75.86% exceeding the specified effectiveness limit of 70%. In addition, the device is said to be effective; it can be seen from the activities of students during the learning process that it has increased. Based on the validity, practicality, and effectiveness tests, the mathematics learning tools based on GDL in the Association material for Class VII Junior High School students are valid, practical, and effective
LKPD BERBASIS MODEL CREATIVE PROBLEM SOLVING BERBANTUAN SOFTWARE G-SUITE UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIS Yarmaina Yarmaina; Edwin Musdi; Syafriandi Syafriandi; Yerizon Yerizon
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 13, No 2 (2024)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v13i2.8562

Abstract

 Kurangnya keterampilan pemecahan masalah di kalangan siswa dibuktikan dengan kesulitan mereka dalam menangani masalah matematika secara efektif. Kurangnya akses terhadap materi pembelajaran yang mendukung memperparah masalah ini. Selain itu, integrasi teknologi yang kurang optimal dalam pendidikan matematika berkontribusi terhadap pelepasan siswa dari proses pembelajaran. sehingga diperlukan pendekatan atau model pedagogi yang mampu mengatasi tantangan-tantangan ini. Model yang diusulkan adalah Creative Problem Solving (CPS), yang dilengkapi dengan perangkat lunak G-Suite for Education. Penelitian ini bertujuan untuk meningkatkan kemampuan pemecahan masalah matematis peserta didik. Model penelitian ini mengikuti metodologi Plomp yang meliputi tahapan penyelidikan awal, pengembangan atau prototyping, dan penilaian. Kerangka pembelajaran yang dikembangkan meliputi pemahaman masalah, perencanaan solusi, implementasi, dan evaluasi. Temuan penelitian menunjukkan keefektifan model CPS berbantuan G-Suite, yang mencapai tingkat keberhasilan sebesar 84%. Selanjutnya tanggapan siswa terhadap model ini adalah positif. Kesimpulannya bahwa pemanfaatan Lembar Kerja Siswa (LKPD) berbasis model CPS dengan dukungan G-Suite meningkatkan kemampuan pemecahan masalah matematis siswa dalam ranah pendidikan matematika. The lack of problem solving skills among students is evidenced by their difficulty in dealing with mathematical problems effectively. Lack of access to supportive learning materials exacerbates this problem. In addition, less than optimal integration of technology in mathematics education contributes to student disengagement from the learning process. so a pedagogical approach or model is needed that is able to overcome these challenges. The proposed model is Creative Problem Solving (CPS), which is equipped with G-Suite for Education software. This research aims to improve students' mathematical problem solving abilities. This research model follows the Plomp methodology which includes stages of initial investigation, development or prototyping, and assessment. The learning framework developed includes problem understanding, solution planning, implementation and evaluation. Research findings demonstrate the effectiveness of the G-Suite-assisted CPS model, achieving a success rate of 84%. Furthermore, students' responses to this model were positive. The conclusion is that the use of Student Worksheets (LKPD) based on the CPS model with G-Suite support improves students' mathematical problem solving abilities in the realm of mathematics education.
DEVELOPMENT OF THE TEACHING MODULE NUMERATION LITERACY ABILITY OF THE CREATIVE PROBLEM SOLVING VII CLASS Kurnia Sri Hamdayani; Suherman Suherman; Yerizon Yerizon; Arnellis Arnellis
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 13, No 2 (2024)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v13i2.8649

Abstract

The study is done because school has not yet had teaching modules that could facilitate numerical literacy ability. The purpose of this study is to produce cps teaching modules that can enhance valid, practical, and effective numerical literacy capabilities in ratio and proportion materials, as well as line and Angle materials. The teaching module can be used at middle school/MTs, researchers can deliver this product to other schools that need it. This research methodology uses development research methods. This study's methodologies included research and development. The educate module is developed utilizing a plomp (preliminary research, development or prototype, and absorbed phases). The preparatory step entails an assessment of needs, curriculum, concepts, and learners. The development stage contains prototypes I, II, III, and IV. The module has been deemed legitimate based on a 3.5 average for materials, language, and humanities. Next, based on the value module evaluations completed by learners and educators, they produce an average of 84.51 and 92.31 with practical criteria. Then the results of the mathematical numerical literacy capability test are obtained by an average of 85% with qualified criteria, this means that the teaching module based creative problems solving are effective to enhance the mathematical numerical literacy ability of learners. The results showed that the teaching module based on creative problems solving to improve mathematical numerical literacy ability is valid, pratis, and effective. Penelitian ini dilakukan karena di sekolah belum memiliki modul ajar yang dapat memfasilitasi kemampuan literasi numerasi matematis. Tujuan dari penelitian ini yaitu menghasilkan modul ajar berbasis CPS yang dapat meningkatkan kemampuan literasi numerasi matematis yang valid, praktis, dan efektif pada materi rasio dan proporsi, serta garis dan sudut. Modul ajar ini bisa digunakan pada sekolah tingkat SMP/MTs, peneliti bisa memberikan produk ini pada sekolah lain yang membutuhkan. Metodologi penelitian ini menggunakan metode penelitian pengembangan. Modul ajar yang dikembangkan dengan menggunakan model plomp (penelitian pendahuluan, pengembangan atau prototipe, dan tahap penyerapan). Tahap persiapan meliputi analisis kebutuhan, kurikulum, konsep, dan peserta didik. Tahap pengembangan berisi prototipe I, II, III, dan IV. Modul ajar telah dianggap sah berdasarkan rata-rata 3,5 untuk materi, bahasa, dan kegrafikan. Selanjutnya, berdasarkan nilai evaluasi modul ajar yang diisi oleh peserta didik dan pendidik menghasilkan rata-rata 84,51 dan 92,31 dengan kriteria praktis. Kemudian dari hasil tes kemampuan literasi numerasi matematis didapatkan rata-rata 85% dengan kriteria cakap, ini berarti modul ajar berbasis Creative Problem Solving efektif untuk meningkatkan kemampuan literasi numerasi matematis peserta didik. Hasil tersebut menunjukkan bahwa modul ajar berbasis Creative Problem Solving untuk meningkatkan kemampuan literasi numerasi matematis sudah valid, pratis, dan efektif.