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Efektivitas Video Project-Based Learning terhadap Level Kebugaran Jasmani dan Status Gizi Nugroho, Wildan Alfia
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 9 No 4 (2025): Bahasa indonesia
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v9i4.42468

Abstract

This research aims to examine the effect of Video Project-Based Learning on the Physical Fitness Level and Nutritional Status of MKDU Physical Education and Sports Students at the Indonesian Education University. The research method uses an experimental pretest-posttest group design. The sample in this study was students from the Indonesian University of Education who took part in MKDU Physical Education and Sports with an age range of 18-22 years, totaling 37 students. The sampling technique used was cluster random sampling. The research instruments used were the Cooper Test to determine fitness level and BMI to measure nutritional status. Data analysis used the Paired Sample T-Test and the N-Gain Score test with SPSS version 21 software. The research results showed a significant increase in the VO2Max value between the pre-test and post-test results with Sig. 0.000 < 0.005. Meanwhile, the average BMI value is 20.5, including the normal category. The N-Gain Score test for VO2Max is 0.22 with a moderate level of effectiveness. Project-Based Learning videos have been proven to have a significant effect on physical fitness and nutritional status.
Korelasi Antara Physical Activity Enjoyment Dan Tingkat Screentime Dengan Keterampilan Motorik Kasar Siswa Sekolah Dasar Rizky Sukma Ramadhan; Wildan Alfia Nugroho; Wulandari Putri; Gano Sumarno
Jumper: Jurnal Mahasiswa Pendidikan Olahraga Vol 6 No 3 (2026): Jumper: Jurnal Mahasiswa Pendidikan Olahraga
Publisher : LPPM Sekolah Tinggi Olahraga dan Kesehatan Bina Guna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55081/jumper.v6i3.4715

Abstract

Penelitian kuantitatif korelasional ini dilakukan di SDN 058 Babakan Ciparay, Kota Bandung, dengan 79 siswa kelas V dan VI berusia 10–11 tahun yang dipilih secara purposive sampling. Instrumen yang digunakan meliputi kuesioner PAE (Physical Activity Enjoyment Scale), kuesioner screentime (Questionnaire for Screen Time of Adolescents), dan tes TGMD-2 (Test Gross Motor Development – Second Edition). Hasil menunjukkan bahwa tingkat PAE siswa cenderung rendah hingga sedang, dengan 41,8% pada kategori rendah. Sebaliknya, 62% siswa memiliki screentime tinggi (>2 jam/hari), terutama bermain video game (82%) dan menonton video (80%). Keterampilan motorik kasar mayoritas (77,2%) berada pada kategori sangat kurang, tanpa ada yang mencapai kategori baik. Analisis korelasi Pearson mengungkapkan hubungan positif signifikan yang kuat antara PAE dan keterampilan motorik kasar (r = 0,607; p = 0,000), serta hubungan negatif signifikan yang sangat kuat antara screentime dan keterampilan motorik kasar (r = -0,851; p = 0,000). Kesimpulannya, peningkatan PAE berkorelasi positif dengan keterampilan motorik kasar, sementara durasi screentime yang tinggi berkorelasi negatif. PAE berfungsi sebagai faktor protektif terhadap dampak negatif screentime.
Analisis Tingkat Percaya Diri, Kecerdasan Emosional, dan Kecerdasan Sosial Siswi Sekolah Dasar Berdasarkan Partisipasi Kegiatan Ekstrakurikuler Putri Maharani; Wulandari Putri; Wildan Alfia Nugroho
Jurnal Porkes Vol 9 No 2 (2026): PORKES
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v9i2.34999

Abstract

The problem addressed in this study is the limited understanding of the psychological and social differences between elementary school girls who are active and those who are inactive in extracurricular activities. This study aims to analyze differences in the levels of self-confidence, emotional intelligence, and social intelligence among fifth- and sixth-grade elementary school girls based on their participation in extracurricular activities. The method used was a quantitative approach with an ex post facto design. A sample of 107 girls was selected using purposive sampling. Data collection was conducted using a structured questionnaire to measure the three variables. Data analysis included descriptive statistics, normality tests, homogeneity tests, and hypothesis testing using one-way ANOVA. The results showed significant differences in levels of self-confidence (p=0.004), emotional intelligence (p=0.003), and social intelligence (p=0.027) between the two groups. The effect sizes were in the moderate category for self-confidence and emotional intelligence (η² = 0.078 and 0.083), and in the small category for social intelligence (η² = 0.046). In conclusion, participation in extracurricular activities is associated with better psychological and social development among female students.
Peningkatan Kemampuan Motorik dan Kerjasama Melalui Permainan Follow The Fun pada Siswa Tunagrahita Ringan Nurul Anisa Kartini; Gano Sumarno; Wildan Alfia Nugroho
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 5 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/qdpj1d79

Abstract

This study aims to determine the effect of the Follow the Fun game on the improvement of gross motor skills and cooperation in students with mild disabilities. The research method used Single Subject Research (SSR) design A-B with 4 subjects of students with mild disabilities in Special Schools for 8 weeks (15 sessions in total). Data were collected using TGMD-3 (Test of Gross Motor Development-3) to measure gross motor and Cooperation Observation Sheets on a Likert scale of 1-4. Data analysis was carried out visually and PND (Percentage of Non-Overlapping Data) calculations. The results showed that the Follow the Fun game was very effective in improving gross motor skills with an average increase of 116.0% (from a mean baseline of 6.08 to 12.71) and PND = 100%. Cooperation ability also increased significantly by 107.4% (from a mean baseline of 8.00 to 16.15) with PND = 100%. All subjects showed consistent improvement from the initial category (Moderate/Poor) to the Excellent category. In conclusion, the Follow the Fun game is a very effective learning strategy to improve gross motor skills and cooperation in students with mild disabilities. Keywords: Cooperation, Gross Motor, Follow the Fun Game, Single Subject Research, Mild Disabled Students
Level Aktivitas Fisik dan Perilaku Sedenter Siswa SD di Kota Bandung: Penelitian Survei Ismiyani Nurlatifah; Ricky Wibowo; Wildan Alfia Nugroho
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 5 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/6tkm0h20

Abstract

This study aimed to describe the level of physical activity and sedentary behavior among elementary school students in Bandung City. The study employed a quantitative approach with a descriptive survey design. The sample consisted of 117 elementary school students selected using cluster sampling with a purposive approach. Physical activity was measured using the Physical Activity Questionnaire for Children (PAQ-C), while sedentary behavior was assessed using the Adolescent Sedentary Activity Questionnaire (ASAQ). In addition, nutritional status was identified using the Body Mass Index-for-Age (BMI-for-Age) indicator based on the WHO Growth Reference 5–19 Years. Data were analyzed descriptively using mean, standard deviation, frequency, and percentage. The results showed that students' physical activity level was categorized as moderate, with a mean PAQ-C score of 2.91. The average sedentary behavior duration was 688.74 minutes per day, or approximately 11.48 hours per day. The most dominant sedentary activity was watching television or using a mobile phone (1,349.02 minutes/week), followed by sitting and chatting (566.58 minutes/week) and using a computer or laptop for entertainment (556.99 minutes/week). Based on BMI-for-Age nutritional status, most students were classified as having normal nutritional status (61.5%), although overweight (22.2%) and obesity (8.5%) were still observed. Male students demonstrated higher physical activity levels than female students, whereas female students and 12-year-old students exhibited higher sedentary behavior durations. This study concludes that elementary school students in Bandung City have a moderate level of physical activity but are accompanied by high sedentary behavior and a considerable proportion of students with excess nutritional status. Therefore, efforts to improve children's health should focus not only on increasing physical activity but also on reducing sedentary behavior to support optimal health and nutritional status among school-aged children. Keywords: Physical Activity, Sedentary Behavior, Nutritional Status, BMI-For-Age, Elementary School Students
Perbandingan Hasil Tes Fisik Atlit Remaja Ditinjau dari Jenis Kelamin Laki-Laki dan Perempuan Dody Tri Iwandana; Ardhika Falaahudin; Wildan Alfia Nugroho; Septa Ardiansyah; Muntaha Sururi
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 2 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/2qnkr880

Abstract

The purpose of this study was to compare the results of physical fitness tests among adolescent athletes based on gender (male and female). The population of this study consisted of 135 students enrolled in the Special Sports Class (KKO) at SMP Negeri 13 Yogyakarta. The research method employed was descriptive quantitative. Data were collected using physical condition test instruments, and the data analysis technique used descriptive percentage analysis. The results of the statistical analysis from various physical tests conducted on female and male groups showed differences in mean scores, group differences, and significance levels (p-values) as follows: (1) The Bleep Test showed that the mean score of the female group was 5.0372, while the male group scored higher at 8.1178, with a difference of -3.08058. The p-value of 0.002 indicates that this difference is statistically significant, meaning that males performed significantly better than females in this test. (2) The T-Test showed that the female group had a mean of 11.9130, slightly higher than males at 10.7727, with a difference of 1.14030; however, the p-value of 0.098 indicates that this difference was not statistically significant. (3) In the Push-Up test, the female mean was 28.3721, slightly lower than males at 29.1688, with a difference of -0.79674; the p-value of 0.676 indicates no significant difference. (4) The Sit-Up test showed that females had a mean of 41.6279, lower than males at 49.9221, with a difference of 8.29417; the p-value of 0.000 indicates a statistically significant difference. (5) In the Dynamic Balance test, females had a mean of 37.7907, lower than males at 47.8831, with a difference of 10.09242; the p-value of 0.000 indicates a significant difference. (6) The V-Sit and Reach test showed that females had a mean of 16.5116, higher than males at 14.1277, with a difference of 2.38397; however, the p-value of 0.058 indicates that this difference was not statistically significant. (7) The Standing Broad Jump test showed that females had a mean of 1.2635, nearly similar to males at 1.3074, with a difference of 0.17020; the p-value of 0.797 indicates no significant difference. (8) The Hand and Eye Coordination test showed that females had a mean of 19.3488, slightly higher than males at 18.0658, with a difference of 1.53882; the p-value of 0.406 indicates no significant difference. (9) The 30-meter Sprint test showed that females had a mean of 5.6212, higher than males at 5.0234, with a difference of 0.59778; the p-value of 0.451 indicates no significant difference. Based on the data analysis, it can be concluded that the comparison of physical fitness test results among adolescent athletes based on gender in the Special Sports Class (KKO) of SMP Negeri 13 Yogyakarta shows that there are several significant differences in physical abilities between male and female groups. Keywords: Athletes, Gender, Physical Fitness Test
Peningkatan Kebugaran Jasmani dan Konsentrasi Siswa Melalui Model Fitness Education dalam Pembelajaran PJOK Muhammad Salman Nurdin; Lukmannul Haqim Lubay; Wildan Alfia Nugroho; Suherman Slamet
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 3 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/gef9hf42

Abstract

This study aims to determine the effectiveness of the Fitness Education model in improving physical fitness and to analyze its effect on students' learning concentration in Physical Education (PJOK) classes. The study employed a quantitative approach with an experimental design. The sampling technique used was total sampling, involving all 82 fifth-grade students of SDN 065 Cihampelas. The research instruments included the Indonesian Physical Fitness Test (TKJI) and the Concentration Grid Test (CGT). The results showed that the implementation of the Fitness Education model improved students’ physical fitness and learning concentration. In conclusion, the Fitness Education model is effective in enhancing physical fitness and learning concentration among elementary school students in Physical Education classes.   Keywords: Concentration Grid Test, Fitness Education, Physical Fitness, Learning Concentration, Elementary School Students
Dampak Sedentary Behavior terhadap Gangguan Psikososial dan Pertumbuhan Anak Pitri Anggraeni; Suherman Slamet; Wildan Alfia Nugroho
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 3 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/zy6epp84

Abstract

This study aims to analyze the impact of sedentary behavior, psychosocial disorders,and growth in elementary school children. This study used a quantitative approach with a non-parametric correlationaldesign. The study sample consisted of 49 fifth-grade students of SDN 024 Coblong, Bandung City, Selected using a total sampling technique. The result showed that sedentary behavior was in the high category, psychosocial disorders were in the abnormal, and growth was in the normal category. The results showed that sedentary behavior contributed 49,5% to psychosocial disorders and 5,3% to growth. Thus, it can be concluded that sedentary behavior has a more dominant influence on psychocosial disorders than growth.   Keyword : Body Mass Index, Growth, Sedentary Behavior, Psychosocial Disorders
Optimalisasi Reccess Time Melalui Instant Activity Terhadap Tingkat Aktivitas Fisik dan Kemampuan Motorik Kasar pada Siswa Sekolah Dasar Mochamad Anfaza Davaras Ismail; Yogi Akin; Wildan Alfia Nugroho
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 3 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/a6ndkd28

Abstract

This study aimed to determine and analyze the effect of implementing instant activity during recess time on improving gross motor skills of elementary school students. This study uses an experiment with a quantitative approach. The sample consists of fifth and sixth grade students aged 11-12 years and fourth grade students aged 9-10 years at SDN 065 Cihampelas who were selected using purposive sampling techniques. The research instrument used was PAQC (Physical Activity Questionnaire for Children) to measure children's physical activity and then TGMD (Test of Gross Motor-Second Edition) to measure children's gross motor skills. The results of the study showed that the average value of physical activity at SDN 065 Cihampelas was 2.34 in the pretest while the average value of the posttest was 2.66. While in the locomotor pretest the mean value was 40.62 while the locomotor posttest value was 43.95. While in the control object pretest the average value was 39.85 while the average value in the control object posttest was 44.17. Based on the paired t-test, there was a difference between before and after treatment. It can be concluded that there is a significant difference in the ability to optimize reccess time through instant activity on the level of physical activity and gross motor skills in elementary school students. Keywords: Elementary School Students, Gross Motor Skills, Instant Activity Physical Activity, Recess Time
The Influence of the Jigsaw Learning Model on Self-Esteem and Basic Basketball Technical Skills in Elementary Schools Andika Nur Fajri; Wildan Alfia Nugroho; Agus Mahendra
Journal of Physical Education Health and Sport Vol. 13 No. 1 (2026)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpehs.v13i1.48045

Abstract

The Jigsaw Learning Model is a learning strategy that emphasizes cooperation among students by dividing the material into small sections that are studied in groups. Each group member is responsible for studying one section of the material, then meets with members of other groups who are studying the same section (called expert groups), and then returns to their original group to teach the material they have understood. The purpose of this study is to analyze improvements in basic basketball skills and self-esteem through the application of the Jigsaw cooperative learning model. The research method used is Classroom Action Research (CAR) with a pre-experimental approach. The research subjects are students in class VC, who were divided into small, heterogeneous groups. The research data was analyzed using Excel 2021. The results showed an improvement in the basic basketball skills of students in Class VC at Elementary School 178 Gegerkalong KPAD following the implementation of the jigsaw learning model. The students’ average score increased from 41 in the pre-cycle phase to 62.4 at the end of Cycle II. Additionally, students’ self-esteem levels also increased, from an initial average score of 60.45 to 78.62 following the implementation of the instructional interventions. In conclusion, the implementation of the jigsaw learning model, carried out over four interventions across two cycles, proved effective in enhancing both the basic basketball skills and self-esteem of students in Class VC at Elementary School 178 Gegerkalong KPAD. The results of the students’ basic basketball skill tests showed a significant improvement from the pre-cycle results to the fourth intervention in Cycle II. Implicitly, the Jigsaw cooperative learning model can be used as an effective learning strategy to improve students’ basic basketball skills.