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PERSEPSI GURU TENTANG DIGITAL NATIVES, SUMBER BELAJAR DIGITAL DAN MOTIVASI MEMANFAATKAN SUMBER BELAJAR DIGITAL Ferdinandus Bate Dopo; Christina Ismaniati
Jurnal Inovasi Teknologi Pendidikan Vol 3, No 1 (2016): April
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (351.642 KB) | DOI: 10.21831/tp.v3i1.8280

Abstract

Penelitian ini bertujuan untuk mengungkapkan (1) pengaruh persepsi guru tentang digital natives terhadap motivasi guru memanfaatkan sumber belajar digital (2) pengaruh persepsi guru tentang sumber belajar digital terhadap motivasi guru memanfaatkan sumber belajar digital dan (3) pengaruh persepsi guru tentang digital natives dan persepsi guru tentang sumber belajar digital secara bersama-sama terhadap motivasi guru memanfaatkan sumber belajar digital. Penelitian ini merupakan penelitian deskriptif-korelasional dengan pendekatan kuantitatif. Populasi dan sampel dalam penelitian ini adalah guru-guru SMA Regina Pacis Bajawa, SMA Seminari Mataloko dan SMA Negeri 1 Golewa. Teknik sampel yang digunakan adalah proportional random sampling. Angket yang digunakan untuk memperoleh data disusun menggunakan skala Likert. Teknik analisis yang digunakan adalah analisis regresi dengan teknik statistik uji t dan uji F dengan taraf signifikaansi 0,05. Hasil penelitian adalah sebagai berikut: (1) Ada pengaruh yang positif dan signifikan persepsi guru tentang digital natives terhadap motivasi guru memanfaatkan sumber belajar digital. (2) Ada pengaruh yang positif dan signifikan persepsi guru tentang sumber belajar digital terhadap motivasi guru memanfaatkan sumber belajar digital. (3) Ada pengaruh yang positif dan signifikan, persepsi guru tentang digital natives dan persepsi guru tentang sumber belajar digital secara bersama-sama terhadap motivasi guru memanfaatkan sumber belajar digital. Kata kunci: persepsi, digital natives, sumber belajar digital, motivasiTEACHER’S PERCEPTION OF DIGITAL NATIVES, DIGITAL LEARNING RESOURCES AND MOTIVATION TO UTILIZE DIGITAL LEARNING RESOURCES Abstract This study aims to reveal (1) the influence of teacher's perception of digital natives toward teacher’s motivation to utilize digital learning resources. (2) the influence of teacher's perception of digital learning resources toward teacher’s motivation to utilize digital learning resources and (3) the influence both of teacher's perception of digital natives and digital learning resources toward teacher’s motivation to utilize digital learning resources. This study used the descriptive-correlational quantitative approach. The Population and sample were high school teachers of Regina Pacis Bajawa, SMA Seminari Mataloko and SMA Negeri 1 Golewa. Sampling technique in this research was proportional random sampling. A questionnaire was used to obtain the data. The data were analyzed using the Likert scale. The instrument was developed based on lattice theory of assessment instruments relevant to the study variables. The analysis technique used is a regression followed by statistic technique of t test and F test with the significance level of 0.05. The results are as follows. (1) There is a positive and significant influence of teacher's perception of digital natives toward teacher’s motivation to utilize digital learning resources. (2) There is a positive and significant influence of teacher's perception of digital learning resources and teacher’s motivation to utilize digital learning resources. (3) There is a positive and significant influence both of teacher's perception of digital learning resources and teacher’s motivation to utilize digital learning resources. Keywords: perception, digital natives, digital learning resources, motivation
Pengembangan multimedia pembelajaran untuk mengembangkan aspek kognitif anak Henny Riska Pratiwi; Christina Ismaniati
Jurnal Inovasi Teknologi Pendidikan Vol 4, No 2 (2017): October
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (248.833 KB) | DOI: 10.21831/jitp.v4i2.11735

Abstract

Penelitian ini bertujuan: (1) menghasilkan produk multimedia pembelajaran untuk mengembangkan aspek kognitif pada materi mengenal bilangan anak Palm Kids School Yogyakarta, dan (2) mengetahui tingkat kelayakan produk yang dikembangkan. Penelitian ini merupakan penelitian dan pengembangan yang mengacu pada langkah-langkah desain pengembangan Allesi Trollip, yang dikelompokkan atas tiga prosedur pengembangan, meliputi: (a) planning, (b) design, dan (c) development yang dilengkapi dengan komponen atribut mencakup standards, ongoing evaluation, dan project management. Penelitian ini menghasilkan produk multimedia pembelajaran yang memenuhi kriteria dan dinyatakan layak sebagai media pembelajaran. Skor penilaian kelayakan produk melalui uji alpha pada ahli materi adalah 3,4 (layak) dan pada ahli media adalah 3,36 (layak). Uji beta menunjukkan skor hasil penilaian guru kelas K1 sebesar 3,7 (sangat layak). Kelayakan produk multimedia pembelajaran pada peningkatan perkembangan kognitif didukung oleh peningkatan perolehan skor hasil belajar kognitif anak K1 yang diketahui dari hasil pretes dan postes anak adalah sebesar 8,7.Kata kunci:  multimedia pembelajaran, kognitif anak DEVELOPING TEACHING MULTIMEDIA TO IMPROVE THE COGNITIVE ASPECTS OF THE CHILDRENAbstractThis study aims to: (1) produce learning multimedia improve the cognitive aspects of the children of Palm Kids School Yogyakarta in understanding numbers, and (2) determine the feasibility level of the developed product. This research was research and development refering to the steps of developmental design proposed by Allesi and Trollip. The design was classified into three developmental procedures including: (a) planning, (b) design, and (c) development, completed with attributes of component including standards, ongoing evaluation, and project management. This study produced teaching multimedia which meet the criteria and the product is declared feasible as teaching media based on the score of product’s feasibility assessment through alpha test by material experts which is at 3.4 (feasible) and by media expert at 3.36 (feasible). Furthermore, the beta test conducted by teacher of K1 class showed the score of 3.7 (highly feasible). The product’s feasibility assessment of the teaching multimedia in improving the development of cognitive aspects was supported by the score of cognitive learning outcomes of the children in K1 class was observed by pre-test and post-test showing 8.7.Keywords: teaching multimedia, children’s cognitive
Pengembangan multimedia pembelajaran geografi berbasis memory sport pada materi litosfer untuk peserta didik SMA Yoga Prismanata; Christina Ismaniati
Jurnal Inovasi Teknologi Pendidikan Vol 4, No 1 (2017): April
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (253.029 KB) | DOI: 10.21831/jitp.v4i1.11621

Abstract

Penelitian ini bertujuan: (1) mendeskripsikan pengembangan produk multimedia pembelajaran geografi berbasis memory sport yang layak pada peserta didik SMA, dan (2) mendeskripsikan efektivitas produk multimedia pembelajaran geografi berbasis memory sport terhadap hasil belajar peserta didik SMA. Penelitian pengembangan ini menggunakan model pengembangan jenis prosedural yang diformulasikan oleh Alessi Trollip. Desain pengembangan dengan menggunakan model tersebut terdiri dari tiga fase, yaitu: (1) perencanaan, (2) desain, dan (3) pengembangan. Penelitian dilakukan di SMAN 6 Yogyakarta. Subjek coba dalam penelitian pengembangan, yaitu: 2 ahli materi dan 2 ahli media pada uji alfa, kemudian 22 peserta didik SMA kelas X pada uji beta. Sedangkan untuk uji efektivitas digunakan 2 kelas, diantaranya ialah kelas X-1 sebagai kelas eksperimen dan kelas X-3 sebagai kelas kontrol. Teknik analisis data menggunakan teknik deskriptif kualitatif dan kuantitatif. Hasil penelitian menunjukkan bahwa multimedia pembelajaran geografi berbasis memory sport dinilai sangat baik yang diperoleh melalui uji alpha dan uji beta, sehingga layak digunakan untuk sumber belajar peserta didik. Uji efektivitas produk menunjukkan bahwa penggunaan multimedia pembelajaran geografi berbasis memory sportterbukti lebih efektif daripada multimedia pembelajaran geografi biasa.Kata kunci: geografi, memory sport, multimedia pembelajaran  DEVELOPING MULTIMEDIA LEARNING OF GEOGRAPHY MEMORY SPORT-BASED ON SUBJECT MATTER OF LITOSPHERE FOR SENIOR HIGH SCHOOL STUDENTSAbstractThis study aims to: (1) describe the development of product of multimedia learning of geography memory sport-based that is decent for senior high school students, and (2) describe the effectiveness of multimedia learning of geography memory sport-based on learning outcomes of senior high school student. The development study used procedural type development model that is formulated by Alessi Trollip. Development design using Alessi Trollip model consists of three phases, that are: (1) planning, (2) design, and (3) development. The study was conducted in SMAN 6 Yogyakarta. The try out subjects in development study consist of two subject matter experts and two media experts in alpha test, and 22 tenth grade high school students in the beta test. The effectiveness test used two classes, that is the class X-1 as the experimental class and class X-3 as the control class. Data were analyzed using descriptive qualitative and quantitative techniques. The results show that multimedia learning of geography memory sport-based is rated excellent obtained through testing alpha and beta testing, so that is decent as learning resources for students. Effectiveness test of the product showed that using multimedia learning of geography memory sport-based proved to be more effective than the usual multimedia learning geography.Keywords: geography, memory sport, multimedia learning
Research Trends based on Technological Pedagogical Content Knowledge (TPACK) in Indonesia: A Systematic Review Teguh Arie Sandy; Christina Ismaniati; Sukardi Abbas; Zaudah Cyly Arrum Dalu
Epistema Vol 4, No 1 (2023)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ep.v4i1.59486

Abstract

The integration of technology in education for a decade is increasingly needed, along with advances in the development of technology and information in the industrial era 4.0. One of the models used is the use of technological pedagogical content knowledge (TPACK) which has a very important role for learning in Indonesia. This study aims to provide a comprehensive view of research using TPACK in Indonesia and provide several possible directions for further TPACK research. A total of 745 documents were taken from the Google Scholar and Crossref databases related to research related to TPACK conducted in the period 2011 to 2022. This study used the PRISMA method in screening and obtained 90 articles that met the qualifications. The analysis related to TPACK is the number of years of research, distribution based on the journal category sinta, type of research, research targets, distribution of provinces, the most cited articles and journal that frequently publishes articles related to TPACK during 2011-2021 in Indonesia.
Hubungan Fasilitas dan Kepuasan Mahasiswa di Klinik Perawatan Mulut di Departemen Perawatan Gigi Yuniarly, Etty; Ismaniati, Christina; Haryani, Wiworo
Journal of Oral Health Care Vol. 6 No. 2 (2018): 2018
Publisher : Poltekkes Kemenkes Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (547.77 KB) | DOI: 10.29238/ohc.v6i2.336

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Laboratory or clinic is a facility for students to practice the skills required in practical situation. The completeness of existing facilities and infrastructure in the laboratory or clinic can supportquality improvement in practice the concept that has been overrun by students to enhance their learning achievements. Learners will be able to maximize the use of laboratory if facilities are complete and meet the learning needs. That was research used analytic observational approach cross sectional (cut the latitude) designed by doing observations at the same time. This research was carried out in the oral nursing care clinic in Dental Nursing Department. Total samples were 73 students semester IV, wich was taken with the total sampling method. Data collection used questionnaire. Data analysis techniques used correlation analysis Kendall Tau test. The results of analysis with Kendall Tau test by used a confidence level of 95% (? = 0.05) obtained results ?-value = 0.00 and coefficient correlations (means) and 0.54 0.52 (infrastructure), the better or complete facilities and infrastructure, the more satisfied students in practise in clinic Conclusion: There was a relationship facilities (infrastructure) and satisfaction of students at oral nursing nursing care clinic in Dental Nursing Department
Modul pendidikan perlindungan anak dari kekerasan seksual untuk guru sekolah dasar Trilisiana, Novi; Ismaniati, Christina; Wahyuningsih, Dian
Epistema Vol. 1 No. 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ep.v1i2.34900

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Penelitian ini bertujuan untuk menghasilkan produk pengembangan berupa modul tentang peningkatan kinerja guru SD dalam penyelenggaraan pembelajaran anak dari kekerasan seksual. Penelitian ini dilaksanakan melalui model penelitian prosedural yang mengacu pada model desain instruksional oleh Atwi Suparman. Model ini memiliki tiga tahap. Tahap pertama adalah mengidentifikasi kebutuhan instruksional yang terdiri dari melakukan analisis instruksional, mengidentifikasi prilaku dan karakteristik awal pengguna produk, dan menulis tujuan instruksional umum. Tahap kedua adalah mengembangkan yang meliputi menulis tujuan instruksional khusus dan menyusun alat penilaian hasil belajar. Tahap ketiga adalah melakukan evaluasi formatif yang termasuk di dalamnya kegiatan revisi. Hasil penelitian berupa modul peningkatan kinerja guru untuk pendidikan perlindungan anak dari kekerasan seksual dinyatakan layak dalam kategori sangat baik. Produk ini disimpulkan layak untuk digunakan berdasarkan instrumen penilaian kelayakan bahan ajar cetak.Kata Kunci: Peningkatan kinerja guru; Modul guru; Anti kekerasan seksual anak; Pendidikan seksual.
Gender Perspective: Independent Learning of Generation Z in Online Learning Muhtadi, Ali; Ismaniati, Christina; Haryanto, Haryanto; Miyarso, Estu; Jayanti, Desi Dwi
Journal of Education Technology Vol. 6 No. 2 (2022): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v6i2.42969

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Independence in learning is a prerequisite for the implementation of basic online learning which is still a problem in itself, especially among the Z generation whether it is male or female, even though gender is one of the influencing factors in the process of developing learning independence. This study aims to analyze the learning independence of Generation Z in participating in online learning based on gender. This type of research is descriptive quantitative. The population is students across study programs and faculties with a total sample of 70 students consisting of 35 male students and 35 female students. The sample was taken using the snowball sampling technique. Collecting data using online survey techniques with online questionnaire instruments (google form) scale 5. The data were analyzed using quantitative descriptive techniques in the form of percentages. Based on the research, it shows that the mean score of learning independence for male students is 3.74, while female students are 3.84 with a significant difference value of 0.031. From these data it can be concluded that there are differences in the learning independence of Generation Z in terms of gender, this can be seen from the aspects of indicators of self-confidence, disciplined behavior, attitude of responsibility, initiative attitude and self-control attitude possessed by both sexes during follow online learning. The implication of this research is that generation Z becomes able to evaluate themselves about the picture of their learning independence.
Learning Module on Human Trafficking to Improve Learners” Understanding of Human Trafficking Vincentius Ferrer Dede; Christina Ismaniati
Journal of Education Technology Vol. 8 No. 4 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i4.83820

Abstract

Students lack understanding of human trafficking material well and corectly. This is due to the absence of learning resources in learning the material of human trafficking independently.  This research aims to develop a printed learning module that is feasible, practical and effective to improve understanding of human trafficking. The research model used is Atwi Suparman's Instructional Development Model. The sample in the study are 80 students of class XI. Data collection through tests, interviews and questionnaires. Data analysis used quantitative descriptive analysis techniques. The research produced a learning module that is feasible, practical and effective. In the aspect of media feasibility obtained a score of 3.2 with the predicate very feasible. The material feasibility aspect obtained a score of 3.5 with the predicate very feasible. The practicality of the module obtained a score of 3.7 with the predicate very practical. Learning modules effectively improve understanding. Based on the N-gain test, students' understanding has increased as obtained from the average N-gain score of 0.6 with a fairly effective category. Thus, this learning module is effective enough to improve understanding of human trafficking. The implication of this research is the availability of independent learning resources in the form of printed modules for students to improve understanding of human trafficking.
Pengaruh Model Pembelajaran Inkuiri Berbasis Masalah Terhadap Keterampilan Berpikir Kritis & Hasil Belajar Peserta Didik dengan Locus Of Control Berbeda Putra Pratama, Heldy Adynata; Ismaniati, Christina
JURNAL MANAJEMEN PENDIDIKAN DAN ILMU SOSIAL Vol. 6 No. 3 (2025): Jurnal Manajemen Pendidikan dan Ilmu Sosial (April - Mei 2025)
Publisher : Dinasti Review

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jmpis.v6i3.4383

Abstract

Penelitian ini adalah untuk melihat seberapa besar pengaruh model pembelajaran inkuiri berbasis masalah diterapkan akan memberikan dampak pada keterampilan berpikir kritis serta hasil belajar peserta didik kelas VIII di SMP Negeri 1 Kotabaru dengan memperhatikan locus of control. Penelitian ini menggunakan metode kuantitatif dengan desain kuasi eksperimen menggunakan dua kelompok yaitu eksperimen dan kontrol yang kemudian akan dikomparasikan. Selanjutnya, keefektifan model dalam meningkatkan keterampilan berpikir peserta didik dan hasil belajar diukur dengan instrumen penilaian hasil belajar, tes keterampilan berpikir kritis, dan kuesioner locus of control. Hasil Penelitian sebagai berikut : 1) Model pembelajaran inkuiri berbasis masalah secara signifikan meningkatkan keterampilan berpikir kritis peserta didik, 2) Model pembelajaran inkuiri berbasis masalah juga berdampak positif terhadap hasil belajar peserta didik, 3) Mengungkapkan bahwa locus of control memengaruhi keterampilan berpikir kritis dan hasil belajar peserta didik. Secara keseluruhan penelitiaan ini terbukti bahwa model pembelajaran inkuiri berbasis masalah secara signifikan dapat mendorong keterampilan peserta didik dalam berpikir secara kritis dan hasil belajar mereka ke taraf yang lebih tinggi, meskipun terdapat variasi locus of control di antara mereka.
Pengembangan Poster Variasi Augmented Reality Materi Sistem Tata Surya untuk Meningkatkan Hasil Belajar IPA Kelas VII SMPN 2 Ngemplak Sleman Ramdhoni, Maulana Afif; Ismaniati, Christina
Epistema Vol. 5 No. 2 (2024)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ep.v5i2.82160

Abstract

Penelitian ini bertujuan untuk: (1) mengetahui langkah sistematis pengembangan prototype poster variasi Augmented Reality materi sistem tata surya; (2) mengetahui kelayakan poster variasi Augmented Reality materi sistem tata surya; (3) mengetahui kepraktisan poster variasi Augmented Reality materi sistem tata surya; (4) mengetahui efektivitas poster variasi Augmented Reality materi sistem tata surya dalam meningkatkan hasil belajar IPA kelas VII SMPN 2 Ngemplak Sleman. Metode penelitian yang digunakan adalah model penelitian dan pengembangan (Research and Development) dengan mengadopsi model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Hasil penelitian menunjukkan bahwa: (1) Prototype poster AR efektif dalam memvisualisasikan konsep tata surya secara interaktif dan menarik; (2) Poster AR dinilai sangat layak dengan perolehan 100% dari ahli materi, 92% dari ahli media, dan 95% dari guru; (3) Poster AR praktis digunakan dengan instruksi yang jelas; (4) Terjadi peningkatan hasil belajar signifikan, dengan nilai rata-rata pre-test 59,03 dan post-test 91,13. Hal ini membuktikan hasil belajar.