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PENDIDIKAN KARAKTER MELALUI PENGEMBANGAN BUDAYA SEKOLAH DI SEKOLAH ISLAM TERPADU SALMAN AL FARISI YOGYAKARTA Moh. Khairudin; Susiwi .
Jurnal Pendidikan Karakter Vol. 4, No. 1 (2013)
Publisher : LPPM Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (93.543 KB) | DOI: 10.21831/jpk.v0i1.1289

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Abstrak: Penanaman pendidikan karakter sejak dini merupakan harga paling mahal yang perlu dibayar oleh orang tua pada anaknya. Semua karakter yang melekat pada masa anak-anak akan menjadi karakter dan budaya yang kuat dalam sanubari anak. Sekolah Islam Terpadu (SIT) Salman Al Farisi Yogyakarta sebagai salah satu entitas masyarakat menyelenggarakan pendidikan dasar. Metode yang dikembangkan dalam pendidikan karakter adalah melalui penumbuhan budaya sekolah. SIT Salman Al Farisi Yogyakarta melakukan penumbuhan budaya sekolah untuk mendapatkan hasil belajar pada aspek budaya yang memuaskan stakeholder. Nilai budaya yang menjadi trade mark SIT Salman Al Farisi Yogyakarta adalah integratif, produktif, kreatif dan inovatif, qudwah hasanah, kooperatif, ukhuwah, rawat, resik, rapi dan sehat, dan berorientasi mutu. Nilai budaya tersebut telah dituangkan dalam prosedur pelaksanaan sampai dengan petunjuk pelaksanaannya. Hal ini menjadikan SIT Salman Al Farisi siap mengimplementasikan nilai-nilai budaya tersebut pada semua warga sekolah dan orang tua siswa. Kata Kunci: budaya sekolah, Islam terpadu, pendidikan karakter
TWO-LINK FLEXIBLE MANIPULATOR AS AN ALTERNATIVE IN IMPROVING ENERGY EFFICIENCY OF MANIPULATOR ROBOT Moh Khairudin
Jurnal Penelitian Saintek Vol 20, No 2: Oktober 2015
Publisher : Institute of Research and Community Services, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (336.442 KB) | DOI: 10.21831/jps.v20i2.9594

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The dynamic model and characterization of a two-link fl exible manipulator as an alternative for manipulator robot to achieve the effi ciency on consuming electrical energy comparing with rigid manipulator. A planar two-link fl exible manipulator was combined with structural damping, hub inertia and payload that moving horizontally. A dynamic model system was developed using the combination of Euler-Lagrange and assumed mode methods. Armed with the developed model, then some simulations were done to examine the dynamic model and the response of the system on the hub and the end point of both link that were presented and analyzed in function of time and frequency. The results show that the bang-bang input of 0.15 volt can move the link 1 on 55 0 and link-2 on 122 respectively. It means that the dynamic model uses more effi cient energy compared with rigid manipulator robot which required bigger input for moving.
Simulasi Pengembangan Bengkel Fabrikasi Jurusan Pendidikan Teknik Mesin Sesuai Kaidah 5S Menggunakan Aplikasi 3ds Max Putut Hargiyarto; Ketut Ima Ismara; Suyanto Suyanto; M. Khairudin M. Khairudin
Jurnal Pendidikan Teknologi dan Kejuruan Vol 22, No 2 (2014): (Oktober)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (471.648 KB) | DOI: 10.21831/jptk.v22i2.8941

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The objectives of this study were to assess the risks involved in workshops, to apply the Seiso, Seiton, Seiri, Seiketsu, Shitsuke (5S) concept for workshops development and to develop the fabrication workshop for the Department of Mechanical Engineering Education, Faculty of Engineering, YSU using the 3DS Max simulation application. This study was categorised into Research and Development. The first steps were designing and creating the product using 3DS Max application. The next step was testing the product by implementing it to perform the workshops policy. The results of this study showed the risks consisted of noise, strong light, harmful gases and the mechanical hazards due to falling and moving objects. The implementation of 5S concept, K3 and ergonomics were required to maintain the regularity, efficiency and work discipline, to prevent and to minimize workplace accidents. The development of fabrication workshops using the 3DS Max simulation applicationis is beneficial for implementing the aspects of 5S, K3, ergonomics and provides a reference in redesigning a workshop.
The Influence of Problem-Based Learning and Direct Teaching on Students’ Learning Outcomes Heru Raharjo; M. Khairudin; Jamil Abd Baser
Jurnal Pendidikan Teknologi dan Kejuruan Vol 24, No 1 (2018): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (351.849 KB) | DOI: 10.21831/jptk.v24i1.18015

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One of the student-centered learning methods which is able to improve the students’ learning outcomes is Problem-Based Learning (PBL). This study examined (1) the difference in the learning results of students using PBL and Direct Teaching (DT) with high and low learning motivation and creativity, (2) the influence of learning methods with motivation and creativity toward learning outcomes, and (3) the difference in the learning results of students using PBL and DT in terms of learning motivation and creativity. The subject consisted of students of Vocational High Schools or Sekolah Menengah Kejuruan N 1 Ngawen. The data analysis used an ANOVA test and a T-test. The results revealed (1) insignificantly different  learning outcomes between the use of PBL and DT, (2) insignificantly different learning outcomes with the significance of 0.652 between students with high and low motivation, (3) significantly different learning outcomes with the significance of 0.039 between students with high and low creativity, (4) influence of the interaction between learning methods with learning motivation to the  learning outcomes, (5) influence of the interaction between learning methods with creativity to the learning outcomes, (6) insignificantly different  learning outcomes between students using PBL and DT in terms of learning motivation, and (7) insignificantly different learning outcomes between students using PBL and DT in terms of creativity.
The Effect of an Augmented Reality Teaching Kit on Visualization, Cognitive Load and Teaching Styles Mohd Erfy Ismail; Pipit Utami; Irwan Mahazir Ismail; Moh. Khairudin; Mohd Hasril Amiruddin; Badraningsih Lastariwati; Nopadon Maneetien
Jurnal Pendidikan Teknologi dan Kejuruan Vol 24, No 2 (2018): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (148.795 KB) | DOI: 10.21831/jptk.v24i2.20031

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The purpose of this study was to identify the visualization of the students, the students' cognitive load, and the teaching style of the teacher while teaching using the augmented reality (AR) teaching kit in the classroom. The population involved 90 Welding Technology students at Vocational College of Batu Pahat. The purposive sampling method was used and involved 30 respondents. The instrument used was a questionnaire to obtain information. Data were collected and analyzed descriptively. Based on the pilot study, the Cronbach Alpha value was 0.94. The results showed that the use of an AR teaching kit was able to enhance students’ visualization and reduced the cognitive load experienced by the students. In addition, teaching and learning are more interesting because of the teaching style of teachers who use theories and practices simultaneously. Furthermore, the use of AR in education can enhance the visualization of students abstractly, which helps them when conducting experiential tests and establishing a safe teaching and learning environment.
Designing a Skill Tree Model for Learning Media Fanani Arief Ghozali; Rustam Asnawi; M Khairudin; Mentari P Jati; Ahmad Hoirul
Jurnal Pendidikan Teknologi dan Kejuruan Vol 25, No 1 (2019): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (425.135 KB) | DOI: 10.21831/jptk.v25i1.20234

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In a modern era, digital media has been created and used for educational purposes. In the educational programs, teachers have many objectives which can be converted into some important points that can be mapped on a skill tree. A skill tree is actually commonly known for building gaming media as a decision making system but it has not been widely applied for educational purposes. This paper discusses how to design a skill tree model for effective learning media. The learning objective can be mapped in the skill tree and used for decision-making to decide whether the subject matter being taught by a teacher can proceed or not. The method used in this study was the development method. The findings indicated that the skill tree can be applied as learning media. The results of product testing reveal insignificant defects and smooth operation. Therefore the developed software can be considered as an eligible product to be applied. This software is aimed to assist teachers in understanding the weaknesses of the students and improving the quality of education.
Implementation of a Raspberry Pi Trainer for the Subject of Microprocessors and Microcontrollers in Vocational High Schools Enjang Akhmad Juanda; Nurul Wahidah; M. Khairudin; Z. Mohamed
Jurnal Pendidikan Teknologi dan Kejuruan Vol 24, No 1 (2018): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (430.496 KB) | DOI: 10.21831/jptk.v24i1.18428

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A Raspberry Pi Trainer is a tool which is able to support and facilitate the learning process of the subject of microprocessors and microcontrollers.  The objective of this study was to find out the process and the results of the implementation of a Raspberry Pi Trainer for the subject of microprocessors and microcontrollers in the expertise program of industrial electronics in vocational high schools. This study used a qualitative method. The descriptive data were resulted from the observed students’ behavior in the form of the research informants’ activities covering the domains of cognitive, psychomotor, and affective. There were 20 informants divided into two classes, 10 in class XII A and 10 in class XII B. Each class consisted of 2 males and 8 females. The results showed the Raspberry Pi Trainer was well applied in practical learning activities. The average abilities of class XII B and class XII A for the domains of cognitive, psychomotor and affective were categorized as very good, good and moderate respectively. 
Implementasi Pembelajaran Kooperatif Berbasis Kasus Untuk Meningkatkan Efektivitas Pembelajaran Kecerdasan Buatan Haryanto Haryanto; M Khairudin
Jurnal Pendidikan Teknologi dan Kejuruan Vol 22, No 1 (2014): (Mei)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (337.235 KB) | DOI: 10.21831/jptk.v22i1.8849

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The objectives of this study were 1) to determine the effectiveness of Case-Based Cooperative Learning in the context of Student-Centered Learning 2) to improve the students’ cognitive abilities in order to increase the learning achievement. This study was conducted in the Department of Electrical Engineering Education, Faculty of Engineering, Yogyakarta State University. The learning method was applied in the subject of Artificial Intelligence, the Study Program of Electrical Engineering and Mechatronics Education for the students of 2010 academic year. The data collection techniques were observation, tests and questionnaires. The data was analysed using quantitative descriptive and regression analysis. The results showed 1) there is significant effect of the Case-Based Learning on the students’ cognitive abilities 2) there is significant effect of Cooperative Learning on the students’ cognitive abilities 3) there is significant effect of Student-Centered Learning on the students’ cognitive abilities 4) there is 47% significant effect of Case Based Learning, Cooperative Learning and Student-Centered Learning on the students’ cognitive abilities.
Vocational Curriculum Implementation of the Three Years Program of Electronics Engineering Lipur Sugiyanta; Moch Sukardjo; M. Khairudin; Irdayanti Mat Nashir
Jurnal Pendidikan Teknologi dan Kejuruan Vol 25, No 1 (2019): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (489.115 KB) | DOI: 10.21831/jptk.v25i1.18347

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This study analysed the implementation of the Indonesian Qualification Framework based vocational curriculum in the three years program of an electronics engineering, Faculty of Engineering, Universitas Negeri Jakarta. The analysis was focused on lecturers and students’ views. This evaluation used the model of Context, Input, Process, Product by involving 49 students in the 3rd  semester, 6 lecturers, and administration staff. The findings showed that the implemented learning activities using the new curriculum paradigm are reliable. The context analysis indicated the correlation between lecturers’ competence and qualification and the goals of the study program. The input analysis showed that the lecturer's assignment was appropriate and correspond with lecturers’ subject and education background. The process analysis revealed that the learning process was in accordance with the lectures’ planning. In addition, the practicum activities were reportedly consistent with the academic calendar. The product analysis, in the form of courses distribution each semester, suggested that the needs for improvement to fit the new curriculum paradigm design.
PENGEMBANGAN MODEL PEMBELAJARAN JARINGAN SYARAF TIRUAN TIPE SUPERVISED LEARNING SEBAGAI MEDIA PEMBELAJARAN Haryanto Haryanto; Moh. Khairudin
Jurnal Pendidikan Teknologi dan Kejuruan Vol 21, No 1 (2012): (Mei)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v21i1.3343

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ABSTRACTThe objective of this research to develop an artificial neural networks type of supervised learning as aninstructional media of the intelligent control systems (ICS). This instructional media to facilitate understandingof the containts of the ICS subjects. It is expected to increase the quality of course materials and learningoutcomes achievements with the viability of an instructional media. This research including need analysis, design,implementation, testing and feedback analysis of instructional media, also verified the instructional media byexperts and users. On the instructional media testing covered construction, debugging process, evaluation andimprovement, the validated media refined by experts, after that finalisation and media dessimination. Data collectingconsists observation, questionnaires, check lists, and documentations. Quantitative, descriptive and evaluative areused in this analysis. The results consist (1) the description of neural network models type of supervised learningas the instructional media on the subject of ICS. (2) systematic materials for the ICS course, and (3) improving ofoutcomes quality for student achievement.Keywords: instructional media, neural network, supervised learning
Co-Authors A. Shah A.R. Husain Abdul Rashid Husain Abdullah Yusoff Adelia Putri Nur Ahni Ahmad Habibullah Ahmad Hoirul Aifaa Husna Asha’ri Amri, Aziezatul Nezirah Anggoro Fajar Dwi U Ariffin, Arihasnida Arihasnida Ariffin Asri Widowati Aziezatul Nezirah Amri Azizah, Safira Rusyda Azman Hasan Azman, M.N.A Azman, Mohamed Nor Azhari Badraningsih Lastariwati Bayu Setiaji Budiastuti, Pramudita Deny Budi Hertanto Dessy Irmawati Didik Hariyanto Dwi Esti Andriani Eko Prasetyo Enjang Akhmad Juanda Fanani Arief Ghozali G.D. Chen Gayuh Titis Permana Gita Juli Hartanti Hamzah, Norhasyimah Haryanto Haryanto Heru Raharjo Idris, Muhammad Ridzuan Imam Ma'arof, Nurul Nazirah Irdayanti Mat Nashir Irdayanti Mat Nashir Irwan Mahazir Ismail Irwan Mahazir Ismail Ismail, Irwan Mahazir Ismail, Mohamad Amiruddin Ismail, Mohd Erfy Istanto Wahyu Djatmiko Jamil Abd Baser Jamil Abd Baser Joko Laras B T Ketut Ima Ismara Khafidh Nur Aziz Khairul Azhar Mat Daud Kiong, Tee Tze Laras B T, Joko Leo Anang Miftahul Huda Lipur Sugiyanta M Noor A Azman M. Luthfi Hakim M.C. Wu Mahmud Arif Maisel Priskila Sisilia Maman Abdurohman Mat Daud, Khairul Azhar Mat Nashir, Irdayanti Mauludin, Moch Subchan Ma’arof, Nurul Nazirah Imam Mentari P Jati Moch Sukardjo Mohamed Nor Azhari Azman Mohammad Lutfi Mohd Erfy Ismail Mohd Erfy Ismail Mohd Hasril Amiruddin Muhamad Iskandar Muhammad Chirzin Muhammad Ridzuan Idris Nashir, Irdayanti Mat Nopadon Maneetien Norhasyimah Hamzah Nugraha, Ariadie Chandra Nurkhamid Nurkhamid Nurlia Sutiani Nurliadin, Nurliadin Nurul Nazirah Imam Ma'arof Nurul Wahidah Pipit Utami Pramono, H. S. Purwoko Haryadi Santoso Putut Hargiyarto R. Asnawi Rafif Apta Reswara Refalda, R. Rendy Mahaputra Retnawati, H. Ridho, R.N. Ridho, R.N. Rustam Asnawi S. Riyanto Shah, A Sigit Yatmono Singgih Dwi Prasetyo Siti Marfu’ah Sudiyatno Sudiyatno Susiwi . Suyanto Suyanto Tee Tze Kiong Thomas Köhler Triatmaja, A. K. Trisnoaji, Yuki Wiharto Wiharto Wiraguna, Rayie Tariaranie Yasmin Mufidah Yundari, Yundari Yusoff, Abdullah Yusuf Kurniawan Z. Mohamed Z. Mohamed Z. Mohammed Zaharuddin Mohamed