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PENGEMBANGAN BUKU PENGAYAAN PENGETAHUAN BERBASIS ANDROID MATERI IMPLEMENTASI IPTEK NUKLIR UNTUK SISWA SMA Nenden Sri Arnida; Vina Serevina; Anggoro Budi S
WaPFi (Wahana Pendidikan Fisika) Vol 3, No 2 (2018): WaPFi (Wahana Pendidikan Fisika) 2018
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (923.896 KB) | DOI: 10.17509/wapfi.v3i2.13729

Abstract

ABSTRAKBuku pengayaan merupakan jenis buku non teks pelajaran yang dapat dijadikan sebagai sumber belajar pendukung bagi siswa. Penelitian ini bertujuan untuk menghasilkan buku pengayaan pengetahuan berbasis android materi implementasi iptek nuklir untuk siswa SMA kelas XII berdasarkan kompetensi dasar 3.10 yaitu, memahami karakteristik inti atom, radioaktivitas, dan pemanfaatannya dalam teknologi. Manfaat penelitian ini adalah untuk pengayaan informasi tentang iptek nuklir mencakup pemanfaatan teknologi nuklir dalam bidang kesehatan, pertanian dan peternakan, industri dan sumber energi, serta dampak yang ditimbulkan dari teknologi nuklir. Pengembangan buku pengayaan pengetahuan berbasis android materi implementasi iptek nuklir dilakukan atas dasar kurang aplikatifnya buku teks siswa. Jenis penelitian yang digunakan adalah penelitian Research and Development (R D) yang merujuk pada penelitian dan pengembangan Dick Carey dengan langkah-langkah, yaitu (1) Mengidentifikasi kebutuhan instruksional dan menulis tujuan instruksional umum; (2) Melakukan analisis instruksional; (3) Mengidentifikasi perilaku dan karakteristik awal peserta didik; (4) Menulis tujuan instruksional khusus; (5) Menyusun alat penilaian hasil belajar; (6) Menyusun strategi instruksional; (7) Mengembangkan bahan instruksional; (8) enyusun desain dan melaksanakan evaluasi formatif; dan (9) Sistem instruksional. Uji validasi menggunakan instrumen skala Likert 1-5 dilakukan dengan tahapan sebagai berikut: 1) uji validasi keterbacaan oleh peserta didik dalam kelompok kecil; 2) uji validasi oleh ahli materi dan ahli media; 3) uji validasi oleh peserta didik dalam kelompok besar. Hasil penelitian ini berupa buku pengayaan pengetahuan materi implementasi iptek nuklir yang layak digunakan oleh siswa SMA.Kata kunci: buku pengayaan pengetahuan; android; implementasi iptek nuklir; Research and Development (R D)ABSTRACTEnrichment book is a kind of non-textbook that can used as a source of learning support for students. This study aims to result a book of knowledge based on android about an implementation of nuclear science and technology for high school students of class XII based on basic competence 3.10 such as understand the characteristics of atomic nuclear, radioactivity, and utilization in technology. The benefits of this research are to enrich information about nuclear science and technology includes the use of nuclear technology in the fields of health, agriculture and animal husbandry, industry and energy resources, as well as the impacts of nuclear technology. The development of the knowledge book based on the Android material of the implementation of nuclear science and technology is done on the basis of the less applicative textbook of students. The type of research used is Research and Development (R D) the research which refers to the research and development from Dick Carey with steps that are (1) Identify instructional needs and write general instructional objectives; (2) conducting instructional analysis; (3) Identify the initial behavior and characteristics of learners; (4) Write a specific instructional objectives; (5) Develop a learning outcome assessment tool; (6) Develop instructional strategies; (7) Develop instructional materials; (8) Prepare the design and carry out formative evaluation; and (9) Instructional systems. Validation test using Likert scale instrument 1-5 with the following stages: 1) validation test legibility by learners in small groups; 2) validation test by material experts and media experts; 3) validation test by learners in the large groups. The result of this research is a book of knowledge enrichment of science implementation of nuclear science and technology deserve to be used by high school students.Keywords: enrichment book of knowledge; android; the implementation of science and technology nuclear; Research and Development (R D)
Pengembangan Buku Pengayaan Pengetahuan Elektronik Gempa Bumi Tektonik dari Sudut Pandang Fisika untuk Siswa SMA/ MA Muhammad Imam Bagja Perdana; Vina Serevina; Raihanati Raihanati
Lontar Physics Today Vol 1, No 2 (2022): Juni 2022
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/lpt.v1i2.11287

Abstract

Penelitian ini bertujuan untuk menghasilkan produk Buku Pengayaan Pengetahuan Elektronik dengan judul Gempa Bumi Tektonik Menurut Sudut Pandang Fisika. Metode penelitian ADDIE (Analyze, Design, Development, Implement, dan Evaluate) digunakan untuk mendesain penelitian ini. Buku Pengayaan Pengetahuan Elektronik dikembangkan dengan menggunakan aplikasi 3D PageFlip Professional yang membuat buku dapat dilengkapi dengan video dan dapat diakses secara online. Untuk mendapatkan informasi kelayakan produk yang dikembangkan, Uji Validasi dilakukan. Validasi dilakukan oleh para ahli yang meliputi validasi materi, validasi media, dan validasi pembelajaran. Hasil uji kelayakan oleh ahli materi mendapatkan hasil rata-rata 83,33% dengan interpretasi sangat layak, hasil uji kelayakan oleh ahli media mendapatkan hasil rata-rata 72% dengan interpretasi layak, dan hasil uji kelayakan oleh ahli pembelajaran mendapatkan hasil rata-rata 83% dengan interpretasi sangat layak. Berdasarkan hasil analis data dapat disimpulkan bahwa Buku Pengayaan Pengetahuan Elektronik dengan judul Gempa Bumi Tektonik Menurut Sudut Pandang Fisika yang dikembangkan layak digunakan peserta didik dalam pembelajaran mandiri.Keywords: Buku pengayaan pengetahuan, gempa bumi tektonik, ADDIE
Innovation Business of Unique Wall Clock As An Effort For Utilizing Cardboard Waste Serevina, Vina; Khoiriyyah Ana Mulyaningrum; Amelia, Dea
Jurnal Pemberdayaan Masyarakat Madani (JPMM) Vol 6 No 1 (2022): Jurnal Pemberdayaan Masyarakat Madani (JPMM) (DOAJ & SINTA 3 Indexed)
Publisher : Fakultas Ekonomi Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/JPMM.006.1.06

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One of the innovations that can be developed to ‎manage cardboard waste into objects of economic value is to make handicrafts in ‎the form of wall clocks made from cardboard waste. The purpose of this research is to reduce cardboard waste innovatively so that it has a high selling value. In this activity, the method used is a situation survey and ‎the process of making unique wall clocks from collecting cardboard waste to the ‎formation of the final product. This product produces quite promising profits. The sales observation process is carried out for ‎two periods with a cycle per year, sales results are observed based on the cash ‎flow statement, balance sheet, and income statement. Observations show that ‎sales generate increased profits from year to year. This product has a high enough business ‎feasibility to increase people's income. In addition, this product is expected to be ‎able to benefit the environment and society so that environmental pollution can ‎be reduced. However, there is a threat caused by the development of time other ‎innovations from the same raw materials emerge and the trend of wall clocks that ‎are increasingly developing every time can also slow down the development of ‎this business.
INTERACTIVE DIGITAL MODULE OF GLOBAL WARMING (IDMOGW) BERBASIS STEM-PROJECT BASED LEARNING UNTUK SISWA SMA Serevina, Vina; Nasbey, Hadi; Antika, Antika
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF01

Abstract

Abstrak Penelitian ini bertujuan untuk mengembangkan “Interactive Digital Module Of Global Warming (IDMOGW) Berbasis STEM-Project Based Learning” yang valid sebagai bahan ajar fisika di Sekolah Menengah Atas (SMA). Metode yang digunakan dalam penelitian ini adalah Research and Development (R&D) dengan model ADDIE (Analyze, Design, Development, Implement, dan Evaluation). Langkah-langkah penelitian yang dilakukan ialah analisis kebutuhan, merancang bahan ajar, menghasilkan dan memvalidasi bahan ajar, mempersiapkan lingkungan belajar dan menilai kualitas instruksional bahan ajar. Produk dikembangkan dengan bantuan aplikasi Canva. Berdasarkan hasil uji validasi oleh para ahli diperoleh interpretasi skor sebesar 84,23% dari ahli media, 83,66% dari ahli materi, dan 87,5% dari ahli pembelajaran. Selanjutnya, hasil uji coba produk oleh pengguna diperoleh interpretasi skor sebesar 96,38% dari guru dan 89,77% dari siswa. Hasil interpretasi skor dari uji validasi dan uji coba tersebut menunjukkan bahan ajar yang dikembangkan sangat valid sesuai dengan kriteria tabel interpretasi skor. Berdasarkan penelitian ini dapat disimpulkan bahwa Interactive Digital Module Of Global Warming (IDMOGW) Berbasis STEM-Project Based Learning yang dikembangkan sangat valid digunakan sebagai bahan ajar fisika di Sekolah Menengah Atas (SMA). Kata-kata Kunci: Modul, STEM-PJBL, Pemanasan Global. Abstract This research aims to develop a valid "STEM-Project Based Learning Interactive Digital Module Of Global Warming (IDMOGW)" as physics teaching material in High Schools (SMA). The method used in this research is Research and Development (R&D) with the ADDIE model (Analyze, Design, Development, Implement, and Evaluation). The research steps carried out were needs analysis, designing teaching materials, producing and validating teaching materials, preparing the learning environment and assessing the instructional quality of teaching materials. Products are developed with the help of the Canva application. Based on the results of the validation test by experts, it was obtained an interpretation of scores of 84.23% from media experts, 83.66% from material experts, and 87.5% from learning experts. Furthermore, the results of product trials by users obtained a score interpretation of 96.38% from teachers and 89.77% from students. The results of the interpretation of the scores from the validation tests and trials show that the teaching materials developed are very valid according to the criteria for the score interpretation table. Based on this research, it can be concluded that the developed STEM-Project Based Learning Interactive Digital Module Of Global Warming (IDMOGW) is very valid to be used as physics teaching material in High Schools (SMA). Keywords: Module, STEM-PJBL, Global Warming.
RANCANGAN IDM (INTERACTIVE DIGITAL MODULE) BERBASIS DISCOVERY LEARNING PADA MATERI ELASTISITAS DAN HUKUM HOOKE Suhailah, Hilma; Serevina, Vina; Budi, Esmar
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF03

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Abstrak Penelitian ini bertujuan untuk mengembangkan modul digital interaktif yang valid untuk diterapkan dengan menggunakan model discovery learning. Modul digital interaktif berbasis discovery learning artinya bersifat dua arah pada penyajian materi dengan mengikuti sintaks discovery learning di dalamnya tertera umpan balik seperti menampilkan gambar, video, dan simulasi kemudian disertakan pertanyaan stimulus. Penelitian ini merupakan jenis penelitian pengembangan (Research and Development) dengan mengacu model ADDIE, yang meliputi; Analyze, Design, Development, Implementation, and Evaluation. Kelayakan modul digital interaktif dinilai menggunakan instrumen yang meliputi angket penilaian kelayakan oleh ahli materi, angket penilaian kelayakan oleh ahli media, angket penilaian kelayakan oleh ahli pembelajaran, angket tanggapan dari guru fisika, dan angket respons dari peserta didik terhadap penggunaan modul digital interaktif. Kesimpulan awal dari penelitian ini adalah modul digital interaktif valid untuk dilakukan penelitian dengan hasil produk akhir berupa rancangan modul digital interaktif berbasis discovery learning pada materi elastisitas dan hukum hooke yang disajikan melalui heyzine flipbooks sebagai media pembelajaran untuk dapat membantu peserta didik dalam memahamai materi yang tersampaikan secara interaktif. Kata-kata kunci: modul digital interaktif, discovery learning, konsep elastisitas dan hukum hooke. Abstract This study aims to develop interactive digital modules that are valid to be applied using the discovery learning model. Discovery learning-based interactive digital modules mean that they are two-way in presenting material by following the discovery learning syntax in which there is feedback such as displaying pictures, videos, and simulations then including stimulus questions. This research is a type of research and development (Research and Development) with reference to the ADDIE model, which includes; Analyze, Design, Development, Implementation, and Evaluation. The feasibility of interactive digital modules was assessed using instruments which included a feasibility assessment questionnaire by material experts, a feasibility assessment questionnaire by media experts, a feasibility assessment questionnaire by learning experts, a response questionnaire from the physics teacher, and a response questionnaire from students regarding the use of interactive digital modules. The initial conclusion from this study is that interactive digital modules are valid for research with the final product being the design of interactive digital modules based on discovery learning on elasticity and Hooke's law presented through heyzine flipbooks as learning media that can help students understand the material presented interactively. Keywords: interactive digital module, discovery learning, elasticity and hooke’s law concept.
MODUL DIGITAL FISIKA BERBASIS SCIENCE TECHNOLOGY ENGINEERING MATHEMATICS (STEM) BERBANTUAN WEBSITE 2 APK BUILDER PADA MATERI MOMENTUM DAN IMPULS Syahidah, Nur Fadhilah; Serevina, Vina; Nasbey, Hadi
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF04

Abstract

Abstrak Sulitnya memahami materi yang diajarkan dapat membuat kualitas belajar peserta didik menurun dan tidak sesuai yang diharapkan. Saat ini, masih banyak peserta didik yang belum memahami konsep pelajaran fisika, terutama materi momentum dan impuls. Salah satu produk pembelajaran yang dapat menunjang hal tersebut ialah modul digital berbasis STEM berbantuan website 2 apk builder. Metode yang digunakan dalam penelitian ini adalah metode Penelitian dan Pengembangan (R&D). Model yang digunakan dalam penelitian ini adalah model ADDIE yang terdiri dari beberapa tahapan, yaitu analisis, perencanaan, pengembangan, penerapan, dan evaluasi. Penelitian ini bertujuan untuk membuat modul digital fisika berbasis STEM berbantuan website 2 apk builder pada materi momentum dan impuls. Hasil yang diharapkan dalam penelitian ini ialah sebagai referensi tambahan dalam mengembangkan bahan ajar berupa modul digital pada pembelajaran fisika dalam bidang pendidikan, terutama bagi guru fisika. Kata-kata kunci: modul digital, STEM, momentum dan impuls. Abstract The difficulty of understanding the material taught can make the quality of students’ learning decrease and not as expected. Currently, there are still many students who do not understand the concept of physics lessons, especially momentum and impulse material. One of the learning products that can support this is a STEM-based digital module assisted by a website 2 apk builder. The method used in this research is the Research and Development (R&D) method. The model used in this research is the ADDIE model which consists of several stages, namely Analyze, Design, Development, Implementation, and Evaluation. This research aims to create a STEM-based physics digital module assisted by website 2 apk builder on momentum and impulse material. The expected results in this research are as an additional reference in developing teaching materials in the form of digital modules in physics learning in the field of education, especially for physics teachers. Keywords: digital module, STEM, momentum and impulse.
LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS PROJECT BASED LEARNING PADA MATERI FLUIDA STATIS Oktaviara, Olivia; Serevina, Vina; Budi, Esmar
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF13

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Abstrak Penelitian ini bertujuan untuk mengembangkan Lembar Kerja Peserta Didik (LKPD) berbasis Project Based Learning pada materi Fludia Statis yang dikemas dalam bentuk flipbook digital. LKPD yang dikembangkan berisi kegiatan proyek dan praktikum yang disesuaikan dengan tahapan Project Based Learning didukung dengan gambar, video, audio, dan evaluasi peserta didik. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE yang terdiri dari Analysis, Design, Development, Implementation, dan Evaluation. Uji validasi LKPD dilakukan oleh ahli media, ahli materi, dan ahli pembelajaran, serta diujicobakan kepada guru fisika dan peserta didik SMA. Berdasarkan hasil analisis kebutuhan yang dilakukan dengan pengamatan lapangan melalui kuisioner Google Formulir dan wawancara kepada 35 peserta didik SMA, hasil menunjukkan sebanyak 100% (35 responden) menyatakan pernah menggunakan LKPD, 71,4% (25 responden) menyatakan belum pernah menggunakan LKPD berbasis Project Based Learning, 91,4% (32 responden) menyatakan LKPD yang digunakan hanya berisi soal-soal teori dan perhitungan matematis, dan 94,3% (33 responden) menyatakan masih kesulitan memahami materi Fluida Statis. Dengan demikian dibutuhkan Lembar Kerja Peserta Didik (LKPD) berbasis Project Based Learning pada materi Fludia Statis sebagai bahan ajar yang memudahkan proses pemahaman peserta didik. Kata-kata kunci: LKPD, Project Based Learning, Fluida Statis. Abstract This study aims to develop student worksheets based on Project Based Learning on Static Fluid material which is packaged in the form of digital flipbooks. The student worksheets developed contains project activities and practicum adapted to the Project Based Learning stages supported by pictures, video, audio, and student evaluations. The research method used is Research and Development (R&D) with the ADDIE model which consists of Analysis, Design, Development, Implementation, and Evaluation. Student worksheets validation tests were carried out by media experts, material experts, and learning experts, and were tested on physics teachers and high school students. Based on the results of a needs analysis conducted by field observations through Google Form questionnaires and interviews with 35 high school students, the results showed that 100% (35 respondents) said they had used LKPD, 71.4% (25 respondents) said they had never used project-based student worksheets, 91.4% (32 respondents) stated that the students worksheets used only contained theoretical questions and mathematical calculations, and 94.3% (33 respondents) stated that they still had difficulty understanding Static Fluid material. Thus a student worksheet based on Project Based Learning is needed on Static Fluid material as a teaching material that facilitates the process of understanding students. Keywords: Students Worksheets, Project Based Learning, Static Fluids.
RANCANGAN MODUL DIGITAL INTERAKTIF BERBASIS INKUIRI TERBIMBING PADA MATERI PENGUKURAN Triana, Helmalia; Serevina, Vina; Budi, Esmar
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF15

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Abstrak Penelitian ini bertujuan untuk mengembangkan media pembelajaran fisika berupa modul digital interaktif berbasis inkuiri terbimbing pada materi pengukuran untuk siswa SMA kelas X. Metode penelitian yang digunakan, yaitu Research and Development (R&D) dengan model pengembangan ADDIE (analysis, design, develop, implement, and evaluate). Berdasarkan analisis kebutuhan didapatkan hasil: a) sebanyak 71,4% (24 responden) menganggap bahwa materi pengukuran fisika sulit, b) 97,1% (34 responden) menyatakan bahwa guru lebih sering menjelaskan materi dengan penjelasan menggunakan powerpoint (PPT), c) 57,1% (19 responden) mengetahui modul digital, dan d) 97,1% (34 responden) menyatakan modul digital interaktif yang dilengkapi dengan video, animasi, dan kuis interaktif dapat membuat mereka lebih mudah dalam memahami materi. Berdasarkan jurnal yang relevan didapatkan hasil kondisi modul digital interaktif berbasis inkuiri terbimbing yang ada saat ini belum ada pada materi pengukuran. Oleh karena itu, perlu dikembangkan modul digital interaktif, dalam penelitian ini modul tersebut dikembangkan menggunakan software powerpoint yang terintegrasi dengan ispring suite 10 sehingga modul dapat diakses melalui media digital disertai dengan fitur-fitur yang interaktif. Kata-kata kunci: modul digital, interaktif, inkuiri terbimbing, pengukuran. Abstract This research aims to develop physics learning media in the form of interactive digital modules based on guided inquiry on measurement material for class X senior high school students. The research method used is Research and Development (R&D) with the ADDIE development model (analysis, design, develop, implement, and evaluated). However, in this study it was only carried out until the develop stage. In the initial research using descriptive analysis survey method. Based on the needs analysis, the results were obtained: a) 71.4% (24 respondents) considered that physics measurement material was difficult, b) 97.1% (34 respondents) stated that the teacher explained material more often by using powerpoint (PPT), c ) 57.1% (19 respondents) know about digital modules, and d) 97.1% (34 respondents) stated that interactive digital modules equipped with videos, animations, and interactive quizzes can make it easier for them to understand the material. Based on the relevant journals, the results show that the condition of the interactive digital module based on guided inquiry currently does not exist in the measurement material. Therefore, it is necessary to develop interactive digital modules, in this research the modules were developed using PowerPoint software which is integrated with Ispring Suite 10 so that the modules can be accessed through digital media accompanied by interactive features. Keywords: digital module, interactive, guided inquiry, measurement.
INTERAKTIF DIGITAL MODUL BERBASIS STEM - PROBLEM BASED LEARNING (PBL) PADA MATERI ENERGI TERBARUKAN UNTUK SISWA SMA Nasbey, Hadi; Serevina , Vina; Permata, Citra Indah
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF24

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Abstrak Penelitian ini bertujuan untuk mengembangkan dan menciptakan produk baru berupa interaktif digital modul berbasis STEM - Problem Based Learning (PBL) pada materi energi terbarukan yang valid digunakan sebagai bahan ajar fisika untuk siswa SMA. Metode yang digunakan dalam penelitian ini adalah Research and Development (R&D) dengan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Langkah – langkah yang dilakukan pada penelitian ini adalah analisis kebutuhan, merancang produk, menghasilkan dan memvalidasi produk, mempersiapkan lingkungan belajar dan menilai kualitas instruksional produk. Produk yang dikembangkan adalahmodul digital interaktif dengan bantuan google sites. Berdasarkan hasil uji validasi oleh para ahli diperoleh persentase skor sebesar 84,75% (sangat valid) dari ahli materi, 87,5% (sangat valid) dari ahli pembelajaran dan 75,2% (valid) dari ahli media. Selanjutnya, hasil uji coba produk oleh pengguna diperoleh persentase skor sebesar 84,24% (sangat valid) dari guru dan 92,72% (sangat valid) dari siswa. Berdasarkan penelitian ini dapat disimpulkan bahwa interaktif digital modul berbasis STEM - Problem Based Learning (PBL) pada materi energi terbarukan yang dikembangkan valid digunakan sebagai bahan ajar fisika di Sekolah Menengah Atas. Kata-kata kunci: E-module, STEM-PBL, Energi Terbarukan. Abstract This research aims to develop and create a new product in the form of an interactive digital module based on STEM - Problem Based Learning (PBL) on renewable energy material that is valid for use as physics teaching material for high school students. The method used in this research is Research and Development (R&D) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The steps taken in this research are needs analysis, product design, product production and validation, preparing the learning environment and assessing the product's instructional quality. The product developed is an interactive digital module with the help of Google Sites. Based on the results of validation tests by experts, a score percentage of 84.75% (very valid) was obtained from material experts, 87.5% (very valid) from learning experts and 75.2% (valid) from media experts. Furthermore, the results of product trials by users obtained a score percentage of 84.24% (very valid) from teachers and 92.72% (very valid) from students. Based on this research, it can be concluded that the interactive digital module based on STEM - Problem Based Learning (PBL) on renewable energy material developed is valid for use as physics teaching material in high schools. Keywords: E-module, STEM-PBL, Renewable Energy.
PENGEMBANGAN MODUL DIGITAL INTERAKTIF DENGAN MODEL DISCOVERY LEARNING PADA MATERI PENGUKURAN Khairatunnisa, Khairatunnisa; Serevina, Vina; Nasbey, Hadi
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF29

Abstract

Abstrak Modul digital adalah media belajar mandiri yang dikemas dalam bentuk digital yang memiliki tujuan untuk mewujudkan kompetensi pembelajaran yang ingin dicapai, serta dapat menjadikan peserta didik lebih interaktif dengan menggunakan aplikasi tersebut. Penelitian ini bertujuan mengembangkan modul digital interaktif dengan model discovery learning yang dilengkapi dengan pembahasan materi, kuis, dan latihan serta hasil penilaian yang akan dikirimkan kepada guru dan siswa melalui email. Materi yang akan dibahas adalah pengukuran dengan model discovery learning untuk kelas X SMA. Aplikasi yang digunakan adalah iSpring Suite 11. Metode penelitian yang digunakan adalah Research and Development (RnD) dengan model ADDIE (Analysis, Design, Development, Implementation, and Evaluation). Berdasarkan hasil penelitian terhadap 50 siswa di salah satu SMA di kota Jakarta Timur mengenai penggunaan modul digital interaktif. Didapatkan bahwa 92% reseponden menyatakan perlu adanya penggunaan modul digital interaktif. Sehingga dari penelitian ini diharapkan dapat menjadi bahan evaluasi pengajaran untuk guru dalam proses pembelajaran fisika di kelas. Kata-kata kunci: modul digital interaktif, discovery learning , iSpring Suite, pengukuran. Abstract Digital modules are independent learning media that are packaged in digital form which have the goal of realizing the learning competencies to be achieved and can make students more interactive by using the application. This study aims to develop interactive digital modules with a discovery learning model which is complemented by discussion of material, quizzes, and exercises as well as assessment results which will be sent to teachers and students via email. The material to be discussed is measurement with the discovery learning model for class X SMA. The application used is iSpring Suite 11. The research method used is Research and Development (RnD) with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Based on the results of research on 50 students at a high school in East Jakarta regarding the use of interactive digital modules. It was found that 92% of respondents stated the need for the use of interactive digital modules. So that from this research it is hoped that it can be used as teaching evaluation material for teachers in the physics learning process in class. Keywords: interactive digital module, discovery learning , iSpring Suite, measurement.
Co-Authors ., Humaidi A. Handjoko Permana Agus Setyo Budi ananda, Ananda Putri Rizky Andi Nisfananda Ekayanti Anggara Budi Susila Anggoro Budi S Aniq Rif’atun Najihah Antika, Antika Ardelia Nabila Putria Aristin Raras Arum Sri Rahayu Asyrafy Yacobi, Muhammad Abrar Cecep E. Rustana Cecep Rahmat Citra Media Pertiwi Danoza, Feren Vini Dea Amelia, Dea Dewi Maynastiti Dewi Muliyati Diajeng Ramadhan Duwi Roisatul Maulidiyah Ely Rismawati Esmar Budi Esmar Budi Esmar Budi Esmar Budi Farah Nidyasafitri Fauzi Bakri Feren Vini Danoza Fierda Zahara Jannah Firmanul Catur Wibowo Hadi Nasbey Handy Handy Henny Purnamasari I Made Astra Ibansari, Judhit Iffah Hamidah Ivan Inzghi Khairatunnisa Khairatunnisa Khoiriyyah Ana Mulyaningrum laila, Laila Nuraini Fitri Litia Dita Mulyar Made Astra Made Astra Mardiana Rachmasari Marta Lumban Gaol Maulana, Diki Meyputri, Christi Umita Miroah Miroah MM Aris Santoso Monalisa Monalisa Muhamad Ivan Anugrah Muhammad Hafidz Muhammad Imam Bagja Perdana Muhtarudin Muhtarudin Mutia Delina Mutia Mutia Nasbey , Hadi Nasbey, Hady Nenden Sri Arnida Nengsih R. Niza Zesrita Octaviano Octaviano Oktaviara, Olivia Permata, Citra Indah Rahma Fadilla, Nessa Rahmat, Cecep Rahmat, Cecep Raida Raida Raida, Raida Raihanati Raihanati Raihanati Raihanati Raihanati Raihanati Raihanati Raihanati, Raihanati Ria Asih Mulyani Riana, Evita Rizky Hasibuan, Hilma Suhailah Rony, Zahara Tussoleha Santoso, MM Aris Sherly Kalatting Siswoyo Siswoyo Siswoyo Siswoyo Siti Fatimah Suhailah, Hilma Sunaryo Sunaryo Sunaryo Sunaryo Sunaryo Sunaryo Supriyati, Yetti Syafira Ghassani Syahidah, Nur Fadhilah Triana, Helmalia Tyas Wiganingrum Ulfah Larasati Zahro Vina Bekti Utami Widya Nurhayati Wiwin Yulianti Yunika Apriyani