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The Role of Teachers in Teaching Arts, Culture, and Crafts (SBdP) to Grade V Students at SD Negeri 8 Bontoramba Latipah, Aderia; Lagandesa, Yun Ratna
Journal of General Education and Humanities Vol. 4 No. 4 (2025): November
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v4i4.754

Abstract

This study aims to examine the role of teachers in implementing Arts, Culture, and Crafts (SBdP) learning for fifth-grade students at SD Negeri 8 Bontoramba. The research addresses the problem of how teachers contribute to planning, implementing, motivating, and evaluating SBdP learning in accordance with educational objectives. This study employed a qualitative descriptive method, with data collected through observation, interviews, and documentation. The results indicate that teachers play a central role in optimising SBdP instruction. As planners, they design teaching modules and select media that not only enhance cognitive skills but also foster creativity, positive attitudes, and an appreciation for art. As facilitators, they apply interactive methods such as demonstrations, discussions, and hands-on practice, while utilising the surrounding environment as a learning resource. As motivators, they foster student confidence and creativity through encouragement and rewards. As evaluators, they conduct comprehensive assessments of knowledge, skills, and attitudes using tests, portfolios, and performance evaluations. Challenges encountered include limited media, varying student abilities, and insufficient facilities for art activities. Despite these constraints, teachers demonstrate adaptability by creatively utilising available resources. These results suggest the need for improved school facilities and continuous teacher training under the Merdeka Curriculum.
Development of a Hybrid Learning Virtual Space Module Based on Local Saluan Language Wisdom in Science Education for Elementary School Students Hariana, Kadek; Pahriadi, Pahriadi; Lagandesa, Yun Ratna; Asriani, Asriani; Lapasere, Sisriawan; Supriyadi, Supriyadi
Jurnal Penelitian Pendidikan IPA Vol 9 No 12 (2023): December
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i12.5470

Abstract

This research aims to develop a hybrid learning virtual space design based on local Saluan language wisdom in science subjects for fifth grade students at SDN 3 Luwuk. The research method used is development research using the Borg and Gall model. Development steps include requirements analysis, design, development, implementation, and evaluation. The hybrid learning virtual space design developed contains science learning materials with content related to the local wisdom of the Saluan ethnic language. Learning material is presented in interactive multimedia form and equipped with various activities that can increase student participation in the learning process. Evaluation is carried out by measuring the quality of the hybrid learning virtual space in terms of effectiveness, efficiency and student satisfaction. It is hoped that this research can provide interesting learning alternatives and can increase the interest and learning outcomes of fifth grade students at SDN 3 Luwuk in science subjects by utilizing the local wisdom of the Saluan ethnic language. The targeted outcomes of this research are (1) design of a hybrid learning virtual space based on local wisdom of the Saluan language in science subjects for fifth grade students at SDN 3 Luwuk; (2) teaching materials and learning media that can improve student learning outcomes, interest and motivation; (3) alternative science learning media with hybrid learning virtual space; (4) increasing local wisdom in learning
Analisis Penggunaan Media Pembelajaran SBDP Di Kelas V SD GKST Talabosa Yubelium Putra Topei, yubel; Ratna Lagandesa, yun; Bim M. Gagaramusu, Yusdin; Pahriadi, Pahriadi
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3733

Abstract

Instructional media plays an important role as a tool for conveying messages from teachers to students, particularly in delivering curriculum-based material. The use of media in the learning process can stimulate students' thoughts, emotions, attention, and motivation, thereby promoting a more effective learning experience. Media also assists teachers in conveying messages, especially those that are difficult to express through words alone. This study utilized a questionnaire method with multiple-choice and forced-choice types (such as yes–no or agree–disagree), selected for their ease of completion and minimal cognitive load for respondents. An interview technique was also employed, specifically with the principal of SD GKST Talabosa, to understand the implementation of media use in SBdP (Arts, Culture, and Craft) learning. Additionally, questionnaires were distributed to fifth-grade students to gather data on their perceptions and experiences with the use of instructional media. The collected data were presented in tables and descriptive explanations. The results indicated that most students felt their teacher frequently used media in SBdP lessons. A total of 90% of respondents stated that the teacher often used instructional media, while 10% stated it was used very frequently. No respondents reported that the teacher rarely or never used media. Therefore, it can be concluded that the use of instructional media in SBdP learning for fifth-grade students at SD GKST Talabosa is considered fairly good, although some inhibiting factors still exist in its implementation.
Meningkatkan Kemampuan Bermain Gitar Pada Mata Pelajaran SBdP Dengan Menggunakan Metode Latihan Terbimbing Pada Siswa Kelas V Di SDN 3 Tentena Tanggerahi, Lawrence; Lagandesa, Yun Ratna; Kadek Hariana; Lapasere, Sisriawan
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3770

Abstract

This study aims to improve the ability to play guitar in SBdP class V SDN 3 Tentena. The population in this study were all fifth grade students in the 2023/2024 school year, totaling 24 students. Data collection techniques using observation, interview and documentation techniques. Based on the results of research on the use of guided practice methods to improve the ability to play guitar in SBdP subjects in class V SDN 3 Tentena, it can be concluded that there was an increase in the ability to play guitar in students from cycle I to cycle II. The increase can be seen in cycle I the number of students who developed very well was only 3 people with a frequency of 12.5%, increasing in cycle II to 7 people with a frequency of 29.16%. This shows the number of students who developed very well increased by 4 people with a frequency of 16.66%, students who developed as expected in cycle I there were 2 people with a frequency of 8.33% increased in cycle II to 13 people with a frequency of 54.16%. This shows that students who developed as expected increased by 11 people with a frequency of 45.83% from cycle I to cycle II.
Meningkatkan Hasil Belajar Siswa Pada Mata Pelajaran SBdP Melalui Penggunaan Media Animasi Di kelas V SD GKST TARIPA Bamolele, Agles; Lagandesa, Yun Ratna; Ryan Andika Pratama; Kadek Hariana
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3809

Abstract

 Learning media is an integral component of the learning system. This means that learning media cannot be separated from the learning process. Without learning media, the teaching and learning process cannot occur and there are no good learning outcomes. Animation is basically a series of images that form a movement that has advantages over other media such as static images or text. Animation to attract students' attention and strengthen motivation is usually in the form of writing or moving images. This study aims to improve student learning outcomes in the subject of Arts and Culture in class V of GKST Taripa Elementary School through animation media. The type of research used is PTK using two cycles. Which aims to measure the extent to which student learning outcomes in the subject of Arts and Culture Using Animation Media in Class V of GKST TARIPA Elementary School. Based on the results of the study, applying animation media can improve the learning outcomes of Arts and Culture of class V students of GKST TARIPA Elementary School. The results of the pre-action showed an average value of student learning outcomes of 18.38% and classical learning completeness of 38.71%. The results of the first cycle of action showed an average value of student learning outcomes of 65.16% and classical learning completeness reached 74.19%. The results of cycle II actions showed an average value of student learning outcomes of 82.90% and classical learning completion of 93.55%.
Discovery Learning Assisted by Concept Maps: Improving Fifth-Grade Students' Learning Outcomes in Arts and Culture Education Syachputri M, Winanda; Lagandesa, Yun Ratna; Lapasere, Sisriawan; Pendit, Sinta Satria Dewi; Isnayanti, Andi Nur; Wilade, Surahman
Journal of Innovation and Research in Primary Education Vol. 4 No. 4 (2025)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v4i4.2571

Abstract

Traditional teacher-centered approaches in Arts and Culture education often result in passive learning and poor conceptual understanding among elementary students. This study investigated the effect of Discovery Learning assisted by concept maps on fifth-grade students' learning outcomes in Arts and Culture at SD Inpres 1 Kawatuna, Palu, Indonesia. A quasi-experimental one-group pretest-posttest design was employed with 27 fifth-grade students (19 males, 8 females) selected through saturated sampling. The intervention consisted of six 90-minute sessions integrating Discovery Learning with concept mapping activities. Data were collected using a validated cognitive achievement test (Cronbach's α = 0.717) and analyzed using paired-samples t-test and normalized gain analysis.  The paired-samples t-test revealed statistically significant improvement from pretest (M = 56.48, SD = 13.52) to posttest (M = 85.70, SD = 7.89), with t(26) = 10.18, p < 0.001, and an exceptionally large effect size (Cohen's d = 2.54). Normalized gain analysis demonstrated medium-level effectiveness (g = 0.692, 69.2%).  Discovery Learning assisted by concept maps significantly enhances Arts and Culture learning outcomes by fostering active engagement and systematic knowledge organization. The integrated approach addresses passive learning limitations and promotes deeper conceptual understanding, offering evidence-based pedagogical strategies for Indonesian elementary educators.
The Role of Elementary Teachers in Visual Arts Instruction: Navigating Challenges in Post-Tsunami Educational Contexts Anidya Citra Mayuni; Rizal Rizal; Yun Ratna Lagandesa; Andi Nur Isnayanti; Surahman Wilade; Rahmat Maghfirah Ruana
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.2747

Abstract

This study examines the multidimensional roles teachers perform in Visual Arts instruction for fifth-grade students within the Merdeka Curriculum framework at SD Inpres 1 Talise, a post-disaster educational context in Palu, Indonesia. Employing qualitative descriptive methodology, data were collected through classroom observations, semi-structured teacher interviews, and student questionnaires (n=23) measuring perceptions of teacher effectiveness across 20 items. Results revealed that teachers simultaneously enact three primary roles: educator (20.65% of positive responses), facilitator, and motivator, achieving an overall effectiveness rating of 71.56% despite significant resource constraints. Interview data documented sophisticated pedagogical strategies including character modeling, project-based facilitation, and differentiated motivation techniques. However, persistent challenges emerged including limited facilities, constrained instructional time, and inadequate professional development. Unexpectedly, students demonstrated creative adaptation to resource scarcity through material improvisation and peer mentoring. The findings extend existing literature by demonstrating that moral development remains central to arts education even within student-centered curricula, while revealing how teachers in resource-constrained post-disaster contexts employ adaptive strategies to fulfill complex pedagogical responsibilities. This research contributes empirical evidence for developing targeted teacher professional development, schedule restructuring, and infrastructure investment policies that recognize arts education as critical educational and therapeutic infrastructure, particularly in disaster-affected communities.
The Effectiveness of Powtoon Animated Media in Improving Early Reading Skills Among Second-Grade Students Radia Rahma; Kadek Hariana; Muhammad Fasli; Yun Ratna Lagandesa; Surahman Wilade
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.2751

Abstract

Early literacy acquisition remains challenging in Indonesian elementary schools where conventional teaching methods predominate. This study investigated the effectiveness of Powtoon-based animated image media in enhancing initial reading abilities among second-grade students. Employing classroom action research methodology, the study involved 25 students at SD Inpres Bumi Sagu across two intervention cycles during August 2025. Data were collected through pre-tests, post-tests, structured observations, and interviews. Quantitative analysis calculated individual absorption capacity, classical learning completeness, and classical absorption capacity, while qualitative data underwent thematic analysis. Findings demonstrated substantial improvements across intervention cycles. Classical completeness increased from 36% (pre-action) to 64% (Cycle I) and 84% (Cycle II), while mean reading scores advanced from 63.2 to 68.0 and finally 76.0. Teacher activity observations progressed from 75.75% to 85% (very good category), and student engagement increased from 70% to 81.25% (very good category). Qualitative observations revealed heightened motivation, sustained attention, and 92% student preference for animated instruction. Unexpectedly, students with stronger phonemic awareness foundations exhibited greater gains than those with severe literacy deficits. Results support cognitive theory of multimedia learning, demonstrating that animated media enhances literacy outcomes through dual-channel processing while improving engagement. The intervention proves effective as an enhancement tool requiring strategic integration with explicit phonics instruction for struggling readers.
Improving Sixth-Grade Students' Speaking Competence through the Storytelling Method in Indonesian Language Learning Musdalifah Ibrahim; Muhammad Aqil; Surahman Wilade; Yun Ratna Lagandesa; Muhammad Fasli
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.2903

Abstract

This classroom action research investigated the effectiveness of the storytelling method in enhancing sixth-grade students' speaking skills in Bahasa Indonesia instruction at SDN 2 Inpres Matanga, Central Sulawesi, Indonesia. The study addressed persistent challenges of limited oral expression, speaking anxiety, and teacher-centered instruction that restrict students' communicative competence development. Employing Kemmis and McTaggart's action research model, the intervention was implemented across two cycles with 20 students (8 boys, 12 girls) during September 2025. Data were collected through structured observations, speaking performance assessments, questionnaires, and documentation, analyzed using descriptive statistics and qualitative methods. Results demonstrated substantial improvements across all speaking dimensions: pronunciation increased from 60.71% to 85.71%, language use from 67.86% to 96.43%, intonation from 57.14% to 85.71%, and creativity with confidence from 62.50% to 92.86%. Overall performance advanced from 62.05% (Fair) to 90.18% (Excellent), with universal mastery achievement (100% of students) and active participation rising from 63% to 92.85%. Teacher performance improved from 90% to 100%. These findings validate storytelling as an effective pedagogical strategy grounded in constructivist, sociocultural, and communicative language teaching frameworks. The method successfully transformed passive learners into confident speakers by providing authentic communicative contexts, reducing speaking anxiety, and fostering collaborative classroom culture. This study contributes empirical evidence supporting narrative-based instruction in elementary language education and offers practical strategies for developing students' oral communication competence.
Integrating Discovery Learning with Kahoot to Enhance Elementary Science Learning Outcomes: A Classroom Action Research Study Faradilla Nur Itsnaini; Yun Ratna Lagandesa; Sisriawan Lapasere; Rizal Rizal; Ryan Andhika Pratama; Surahman Surahman
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.2910

Abstract

Low science learning outcomes in elementary schools often result from traditional teacher-centered instruction that fails to actively engage students in the learning process. This study investigated the effectiveness of integrating the Discovery Learning model with Kahoot media to improve science learning outcomes among fourth-grade elementary students. Employing a classroom action research design following Kemmis and McTaggart's spiral model, this study involved 23 fourth-grade students at Al Khairaat Tondo Elementary School in Indonesia. Data were collected through learning achievement tests, structured observations of teacher and student activities, and implemented across two cycles during October-November 2025. The intervention yielded substantial improvements in learning outcomes. Mean scores increased from 45.86 (pre-test) to 66.86 (Cycle I) and 76.26 (Cycle II), while classical completion rates rose from 4.34% to 56.52% and ultimately 82.60%, exceeding the predetermined success threshold of 65%. Observation data demonstrated enhanced student engagement (82.35% to 93.33%) and improved teacher implementation quality (75% to 94.04%) across cycles. The integrated Discovery Learning and Kahoot approach significantly enhanced both cognitive achievement and student engagement in science education. The synergistic combination of constructivist inquiry-based pedagogy with game-based assessment effectively transformed learning experiences for students with initially low achievement levels.