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Financial Empowerment Through Mindful Spending Program Among Indonesians in Japan Dhany Efita Sari; Isnaya Arina Hidayati; Suranto; Sri Sumaryati; Septian Enggar Sukmana; Nur Aeni Sa’adah
Jurnal Pengabdian UNDIKMA Vol. 7 No. 2 (2026): May
Publisher : LPPM Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jpu.v7i2.19761

Abstract

This community service program aims to enhance financial confidence and mental resilience among Indonesians in Japan through a mindful spending intervention that integrates financial literacy with emotional awareness. Mindful spending emphasizes conscious financial decision-making by aligning spending behavior with personal priorities and psychological well-being. The program was implemented through two online educational sessions and one face-to-face (F2F) workshop using a Brief Intervention Training approach. A total of 29 participants attended the online sessions, which covered the theoretical foundations of mindful spending, financial mental health, and contextual financial practices in Japan. Furthermore, 15 participants participated in the F2F workshop held at the Indonesian Mosque in Tokyo, where they engaged in scenario-based exercises involving promotional discounts, lifestyle spending, and competing financial priorities. Participants documented their responses and reflected on their decision-making processes during group discussions. Data were collected through post-program questionnaires and analyzed using descriptive statistics and correlation analysis. The findings revealed high levels of mindful spending (M = 4.08), mental resilience (M = 4.06), and financial confidence (M = 4.04). Strong positive correlations were identified between mental resilience and financial confidence (r = .80), as well as between financial responsibility and financial confidence (r = .77). Overall, participants reported improved financial awareness and emotional regulation after the program. These results indicate that integrating financial literacy with psychological resilience through mindful spending is an effective approach to empowering the Indonesian diaspora in managing financial challenges abroad.
Business Coaching Method to Increase Student’s Passion in Basic Accounting Phase E Vocational School Sohidin Sohidin; Sri Sumaryati
Economic Education Analysis Journal Vol. 14 No. 1 (2025): Economic Education Analysis Journal
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/8na9de82

Abstract

The aim of this research is to examine the effectiveness of the business coaching method in enhancing student interest and understanding in Basic Accounting subjects within the independent curriculum. Specifically, this study aims to: (1) assess the extent to which the business coaching method increases student interest in Basic Accounting Phase E, and (2) analyze differences in student conditions before and after the implementation of the business coaching method in the classroom. This study employs an experimental method with structured stages and an independent t-test for data analysis. The research sample consists of control and experimental groups from Class X students at State Vocational School 1 Boyolali, Central Java. The findings indicate that the application of the business coaching method significantly impacts students' understanding of financial reports in Basic Accounting, demonstrating its effectiveness in making learning more interactive, engaging, and conducive to creative thinking and collaboration.
EKSPLORASI KETERAMPILAN KOMUNIKASI DAN KOLABORASI PESERTA DIDIK SEKOLAH MENENGAH KEJURUAN NEGERI JURUSAN AKUNTANSI DI KOTA SURAKARTA Rista Dewi Fajarwati; Sri Sumaryati; Elvia Ivada
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 4, No 2 (2023): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v4i2.92778

Abstract

ABSTRACT This study aims to measure the level of communication skills and collaboration skills of students majoring in Accounting and Finance in Vocational High Schools in Surakarta. The population of this study consisted of students from Grade X and Grade XI in the Accounting and Finance Department at 3 State Vocational School in Surakarta. Participants were 236 students who were recruited based on the Slovin technique. This study is uses a descriptive quantitative approach. Data were collected by administering questionnaire. The mean score of students’ communication skills was 67.96%, categorized as moderate. Taking closer look at each indicator, students’ score in actively engaging in dialogues was 50.8%, categorized as moderate; effectively expressing words was 68.6%, categorized as good; conveying ideas or statements was 56.4%, categorized as moderate; listening attentively and politely was 59.7%, categorized as moderate; and displaying good body language was 45.8%, categorized as moderate. The mean score of collaboration skills was 72.06%, categorized as good. More specifically, students’ active contribution was 64%, categorized as good; working productively was 78.8%, categorized as good; taking responsibility was 59.1%, categorized as moderate; demonstrating flexibility was 75%, categorized as good; and respecting others was 83.4%, categorized as very good. Keywords: Communication skill, Collaborative skill, Vocational High School; Accounting and Finance Department ABSTRAK Penelitian ini bertujuan untuk mengukur tingkat keterampilan komunikasi dan keterampilan kolaborasi peserta didik jurusan Akuntansi dan Keuangan Lembaga Sekolah Menengah Kejuruan di Kota Surakarta. Populasi penelitian ini adalah peserta didik kelas X dan kelas XI Akuntansi dan Keuangan Lembaga di 3 SMK Negeri di Surakarta. Sampel yang terpilih sebanyak 236 peserta didik diperoleh dengan menggunakan teknik Slovin. Penelitian ini menggunakan pendekatan kuantitatif deskriptif. Data pada penelitian ini dikumpulkan dengan metode angket. Rata-rata indikator keterampilan komunikasi sebesar 67,96% berkategori cukup, dengan rincian indikator aktif membangun dialog sebesar 50,8% berkategori cukup, mengungkapkan kata-kata secara efektif sebesar 68,6 berkategori baik, menyampaikan ide atau pernyataan sebesar 56,4% dengan kategori cukup, mendengarkan dengan penuh perhatian dan sopan sebesar 59,7% berkategori cukup, menunjukkan bahasa tubuh yang baik sebesar 45,8 berkategori cukup. Rata-rata skor keterampilan kolaborasi sebesar 72,06% berkategori baik, dengan rincian skor berkontribusi secara aktif sebesar 64% berkategori baik,bekerja secara produktif sebesar 78,8% berkategori baik, bertanggung jawab sebesar 59,1% berkategori cukup, menunjukkan fleksibilitas sebesar 75% dengan kategori baik, dan menghargai orang lain sebesar 83,4% berkategori sangat baik. Kata Kunci : Keterampilan Komunikasi, Keterampilan Kolaborasi; Sekolah Menengah Kejuruan;Akuntansi dan Keuangan Lembaga
PENERAPAN MODEL TEAMS GAMES TOURNAMENT BERBANTU SMART APPS CREATOR UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA Nur Apriyanti; Sri Sumaryati; Binti Muchsini
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 3, No 1 (2022): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v3i1.84576

Abstract

Abstract This research aims to improve learning motivation with the implementation of the Teams Games Tournament model assisted by Smart Apps Creator based on Basic Accounting lessons. This research used the classroom action research with two cycles. Each cycle consists of four stages, namely: planning, implementation, observation, and reflection. The research subjects were 36 students in grade X AKL SMK. Data collection used interviews, observation, and questionnaires. Validity testing used the triangulation method. The data analysis technique used comparative description. The results of this research conclude that the implementation of the Teams Games Tournament model assisted by Smart Apps Creator can improve the learning motivation in Basic Accounting lessons. The percentage of indicators of learning motivation from the results of observations is persistence 77,8%, tenacity 79,4%, interest 79,2%, independence 71,4%, students get bored quickly with routine task by 81,1%, defending opinions 75,8%, confidence 73,9%, and active 80,6%. While the percentage of indicators of learning motivation from the results of the questionnaire is perseverance 79,3%, tenacity 80,0%, interest 79,4%, independence 72,9%, students get bored quickly with the routine task 88,8%, defending opinion 77,9%, confidence 75,6%, and active 80,7%. Keywords: Teams Games Tournament, Smart Apps Creator, Learning Motivation Abstrak Penelitian ini bertujuan untuk meningkatkan motivasi belajar dengan penerapan model Teams Games Tournament berbantu Smart Apps Creator pada pelajaran Akuntansi Dasar. Penelitian ini merupakan penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari kegiatan perencanaan, pelaksanaan, pengamatan, dan refleksi. Subjek penelitian adalah 36 siswa X AKL SMK. Pengumpulan data menggunakan wawancara, observasi dan angket. Uji validitas menggunakan validitas triangulasi metode. Teknik analisis data menggunakan teknik deskriptif komparatif. Hasil penelitian menunjukkan bahwa penerapan model Teams Games Tournament berbantu Smart Apps Creator dapat meningkatkan motivasi belajar Akuntansi Dasar. Persentase indikator motivasi belajar dari hasil observasi yaitu ketekunan sebesar 77,8%, keuletan sebesar 79,4%, minat sebesar 79,2%, mandiri sebesar 71,4%, siswa cepat bosan dengan tugas rutin sebesar 81,1%, mempertahankan pendapat sebesar 75,8%, kemampuan siswa mempertahankan keyakinan sebesar 73,9%, dan keaktifan siswa sebesar 80,6%. Sedangkan persentase indikator motivasi belajar dari hasil angket yaitu ketekunan sebesar 79,3%, keuletan sebesar 80,0%, minat siswa sebesar 79,4%, mandiri sebesar 72,9%, siswa cepat bosan dengan tugas rutin sebesar 88,8%, mempertahankan pendapat sebesar 77,9%, kemampuan siswa mempertahankan keyakinan sebesar 75,6%, dan keaktifan siswa sebesar 80,7%. Kata kunci: Teams Games Tournament, Smart Apps Creator, Motivasi Belajar
PENGARUH PENGGUNAAN VIDEO TUTORIAL APLIKASI E-SPT PADA MATA PELAJARAN PERPAJAKAN TERHADAP KETERLIBATAN PESERTA DIDIK Tiara Inggrianti; Sri Sumaryati; Lies Nurhaini
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 4, No 1 (2023): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v4i1.92772

Abstract

Abstract This study aims to examine (1) the effect of using e-SPT application video tutorials on student engagement in behavioral aspects; (2) the effect of using e-SPT application video tutorials on emotional aspects of student engagement; (3) the effect of using e-SPT application video tutorials on student engagement in cognitive aspects; (4) the effect of using e-SPT application tutorial videos on student engagement. This research uses an experimental method with a quantitative approach. The population in this study was 108 learners. The sampling technique in this study used a cluster random sampling technique obtained a research sample of 72 students. Data collection techniques with questionnaires and documentation. The prerequisite tests of analysis in this study are normality test and homogeneity test. Hypothesis testing in this study is the Independent Sample t-Test test. The results of this study are (1) there is an effect of using e -SPT application video tutorials on student involvement in behavioral aspects with Sig. (2-tailed) 0.004 < 0.05; (2) there is an influence of the use of e-SPT application video tutorials on the involvement of emotional aspects of students with Sig. (2-tailed) values of 0.000 < 0.05; (3) there is an effect of using e-SPT application video tutorials on student engagement in cognitive aspects with Sig. (2-tailed) values of 0.000 < 0.05; (4) there is an effect of using e-SPT application video tutorials on student engagement with Sig. (2 -tailed) values of 0.000 < 0.05. Keywords: Video Tutorials, e-SPT Application, Student Engagement Abstrak Penelitian ini bertujuan untuk menguji (1) pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik pada aspek perilaku; (2) pengaruh penggunaan video tutorial aplikasi eSPT terhadap keterlibatan peserta didik pada aspek emosional; (3) pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik pada aspek kognitif; (4) pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik. Penelitian ini menggunakan metode eksperimen dengan pendekatan kuantitatif. Populasi dalam penelitian ini sebanyak 108 peserta didik. Teknik pengambilan sampel dalam penelitian ini menggunakan teknik cluster random sampling diperoleh sampel penelitian sebanyak 72 peserta didik. Teknik pengumpulan data dengan kuesioner dan dokumentasi. Uji prasyarat analisis dalam penelitian ini adalah uji normalitas dan uji homogenitas. Pengujian hipotesis pada penelitian ini adalah uji Independent Sample t-Test. Hasil penelitian ini adalah (1) terdapat pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik aspek perilaku dengan nilai Sig. (2-tailed) 0,004 < 0,05; (2) terdapat pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik aspek emosional dengan nilai Sig. (2-tailed) 0,000 < 0,05; (3) terdapat pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik aspek kognitif dengan nilai Sig. (2-tailed) 0,000 < 0,05; (4) terdapat pengaruh penggunaan video tutorial aplikasi e-SPT terhadap keterlibatan peserta didik dengan nilai Sig. (2-tailed) 0,000 < 0,05. Kata Kunci: Video Tutorial, Aplikasi E-SPT, Keterlibatan Peserta Didik
PENERAPAN MODEL ARGUMENT DRIVEN INQUIRY (ADI) BERBANTUAN E-LEARNING UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS PESERTA DIDIK SMK Nabella Visi Diana Puteri; Sri Sumaryati; Jaryanto Jaryanto
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 1, No 2 (2020): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v1i2.59246

Abstract

AbstractThis research was aimed to obtain empirical evidence regarding the application of Argument Driven Inquiry (ADI) assisted by e-learning to improve critical thinking skills of students of Vocational High School class X AKL 2. This research is a classroom action research (CAR). The subjects of this research were 34 students. Data collection techniques used were tests, observations, and documentation. Data validity test used were content validity and triangulation method. Data analysis techniques used were qualitative data analysis and quantitative data analysis. This research was conducted in two cycles consisting of planning, implementation, observation, reflection. The results showed that the application of Argument Driven Inquiry assisted by e-learning can improve critical thinking skills. Increased critical thinking skills can be seen from the percentage of students who scored above 71,5. In the first cycle, only 19 students or by 55.99% who got score above ≥ 71,5. In the second cycle the number of students who got score of ≥ 71,5 increased to 28 students or by 82.35%.Keywords: Argument Driven Inquiry, E-Learning, Critical Thinking Skills. AbstrakPenelitian ini bertujuan untuk memperoleh bukti empiris mengenai penerapan model pembelajaran Argument Driven Inquiry (ADI) berbantuan e-learning untuk meningkatkan kemampuan berpikir kritis peserta didik SMK kelas X AKL 2. Penelitian ini merupakan penelitian tindakan kelas (PTK). Subjek penelitian ini adalah 34 peserta didik. Teknik pengumpulan data yang digunakan adalah tes, observasi dan dokumentasi. Uji validitas data yang digunakan adalah validitas isi dan triangulasi metode. Teknik analisis data yang digunakan adalah analisis data kualitatif dan analisis data kuantitatif. Penelitian ini dilaksanakan dalam dua siklus yang terdiri dari perencanaan, pelaksanaan, observasi dan refleksi. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran Argument Driven Inquiry berbantuan e-learning dapat meningkatkan kemampuan berpikir kritis. Peningkatan kemampuan berpikir kritis terlihat dari persentase jumlah peserta didik yang memperoleh nilai diatas 71,5. Pada siklus I terdapat 19 peserta didik atau sebesar 55,99% yang mendapat nilai ≥ 71,5. Pada siklus II jumlah peserta didik yang memperoleh nilai ≥ 71,5 meningkat menjadi 28 peserta didik atau sebesar 82,35%.Kata kunci: Argument Driven Inquiry, E-Learning, Kemampuan Berpikir Kritis. 
PENGARUH PENERAPAN MODEL DISCOVERY LEARNING BERBANTU MEDIA VIDEO TERHADAP HASIL BELAJAR RANAH KOGNITIF Aldila Aldila; Sri Sumaryati; Asri Diah Susanti
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 3, No 1 (2022): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v3i1.84577

Abstract

Abstract This study aims to determine an effect of the application of the discovery learning model assisted by video media on the learning outcomes of the cognitive domain of accounting students at SMK X. This research is a quantitative quasi experimental with a pretest-posttest control group design. Hypothesis tests are use independent sample t-test, paired sample t-test, and n-gain. The results of this study are the discovery learning model assisted by video media has not a significant effect based on idependent sample t-test and has a significant effect based on paired sample t-test to learning outcomes in the cognitive domain of accounting students at SMK X with a t-count value of 4.998> 2.04227 and an average n-gain of 0.3003. Keywords: Discovery learning, Video media, Cognitive learning outcomes, Accounting Abstrak Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model discovery learning berbantu media video terhadap hasil belajar ranah kognitif siswa akuntansi di SMK X. Penelitian ini merupakan penelitian kuantitatif quasy experimental dengan desain penelitian pretest-posttest control group design. Uji hipotesis menggunakan independent sample t-test, paired sample ttest, dan n-gain. Hasil penelitian ini adalah model discovery learning berbantu media video tidak berpengaruh signifikan menurut uji independent sample t-test dan berpengaruh signifikan menurut uji paired sample t-test terhadap hasil belajar ranah kognitif siswa akuntansi di SMK X dengan nilai t hitung sebesar 4,998>2,04227 dan rata-rata n-gain sebesar 0,3003. Kata kunci: Discovery learning, Media video, Hasil belajar ranah kognitif, Akuntansi
PENGARUH FLIPPED CLASSROOM BERBANTUAN MULTIMEDIA INTERAKTIF TER HADAP HASIL BELAJAR RANAH KOGNITIF SISWA DALAM PEMBELAJARAN AKUNTANSI Naufal Dzaki Rifaldi; Sri Sumaryati; Binti Muchsini
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 3, No 1 (2022): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v3i1.84560

Abstract

ABSTRACT This study aims to examine the influence of interactive multimedia-assisted flipped classrooms on student cognitive learning outcomes in accounting learning. This study used a type of quasi experimental research with a pretest-postest control group design. The subjects of this study were students of class X financial and institutional accounting amount 71 students. The data collection techniques used are tests, observations, and documentation. Data analysis using Paired Sample T-Test to deter mine the improvement of student learning outcomes, Independent Sample T-Test to compare the learning outcomes of the con trol class and the experimental class, and the N-Gain to compare the degree of effectiveness of the learning outcomes of the control class and the experimental class. The results showed that there was a significant influence on the application of interac tive multimedia-assisted flipped classrooms on the learning outcomes of students' cognitive realms in accounting learning from the results of the Paired Sample T-Test test which showed a value of sig.0.000 with a significance level of 0.05. The results of the N-Gain test in the experimental class have a moderate level of effectiveness related to the influence of the application of interactive multimedia-assisted flipped classrooms with a value of 0.60. The conclusion of this study is that there is a signifi cant influence in the application of interactive multimedia-assisted flipped classrooms on the learning outcomes of the cognitive realm of students in accounting learning. Keywords: Flipped Classroom, Interactive Multimedia, Cognitive Realm ABSTRAK Penelitian ini bertujuan untuk menguji pengaruh flipped classroom berbantuan multimedia interaktif terhadap hasil belajar ranah kognitif siswa dalam pembelajaran akuntansi. Penelitian ini menggunakan jenis penelitian eksperimen semu dengan desain pretest-postest control group design. Subjek penelitian ini adalah siswa kelas X Akuntansi Keuangan dan Lem baga yang berjumlah 71 siswa. Teknik pengumpulan data yang digunakan adalah tes, observasi, dan dokumentasi. Analisis data menggunakan Paired Sample T-Test untuk mengetahui peningkatan hasil belajar siswa, Independent Sample T-Test untuk mem bandingkan hasil belajar kelas kontrol dan kelas eksperimen, dan N-Gain untuk membandingkan tingkat keefektivitasan hasil belajar kelas kontrol dan kelas eksperimen. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan penerapan flipped classroom berbantuan multimedia interaktif terhadap hasil belajar ranah kognitif siswa dalam pembelajaran akuntansi dari hasil uji Paired Sample T-Test yang menunjukkan nilai sig.0,000 dengan tingkat signifikansi 0,05. Hasil uji N-Gain pada kelas eksperimen memiliki tingkat efektivitas sedang dalam kaitanya dengan pengaruh penerapan flipped classroom berbantuan multimedia interaktif dengan nilai 0,60. Kesimpulan penelitian ini yaitu terdapat pengaruh yang signifikan dalam penerapan flipped classroom berbantuan multimedia interaktif terhadap hasil belajar ranah kognitif siswa dalam pembelajaran akuntansi. Kata Kunci: Flipped Classroom, Multimedia Interaktif, Ranah Kognitif
TINGKAT KNOWLEDGE SHARING MAHASISWA DIUKUR DENGAN INSTRUMEN KNOWLEDGE SHARING BEHAVIOR SCALE Wulan Romadhoni; Sri Sumaryati; Binti Muchsini
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 2, No 2 (2021): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v2i2.60540

Abstract

ABSTRACT           The purpose of this study was to determine the level of knowledge sharing of students of Accounting Education at Sebelas Maret University. This research is a quantitative survey research with descriptive statistical data analysis techniques. The population in this study were all active students of the Sebelas Maret University Accounting Education Study Program in the 2018-2020 class, totaling 247 students. The sampling technique used is proportional random sampling with a sample of 149 students. The data collection technique used is a questionnaire. This study measures the level of knowledge sharing using the Knowledge Sharing Behavior Scale (KSBS) instrument from Yi (2009) with indicators of written contribution, organizational communication, personal interaction, and community practice. The conclusion of this study is that the level of knowledge sharing of students of Accounting Education at Sebelas Maret University can be categorized as poor. This refers to the TCR result of 63.49%. The implication of this research is that lecturers in the learning process can provide more support to all students and create a classroom atmosphere that supports knowledge sharing behavior. Students must also be aware of the importance of knowledge sharing behavior so that learning objectives can be achieved. Keywords: knowledge sharing level, KSBS, written contribution, organizational communication, personal interaction, community practiceABSTRAKTujuan penelitian ini untuk mengetahui tingkat knowledge sharing mahasiswa Pendidikan Akuntansi Universitas Sebelas Maret. Penelitian ini merupakan penelitian kuantitatif survei dengan teknik analisis data statistik deskriptif. Populasi dalam penelitian ini adalah seluruh mahasiswa aktif Program Studi Pendidikan Akuntansi Universitas Sebelas Maret angakatan tahun 2018-2020 yang berjumlah 247 mahasiswa. Teknik sampling yang digunakan adalah proportional random sampling dengan sampel sejumlah 149 mahasiswa. Teknik pengumpulan data yang digunakan adalah angket. Penelitian ini mengukur tingkat knowledge sharing menggunakan instrumen knowledge sharing behavior scale (KSBS) dari Yi (2009) dengan indikator kontribusi tertulis, komunikasi organisasi, interaksi pribadi, dan komunitas praktik. Kesimpulan penelitian ini adalah tingkat knowledge sharing mahasiswa Pendidikan Akuntansi Universitas Sebelas Maret, dapat dikategorikan kurang baik. Hal tersebut mengacu pada hasil TCR sebesar 63,49%. Implikasi dalam penelitian ini, dosen dalam proses pembelajaran dapat lebih memberikan dukungan kepada semua mahasiswa dan menciptakan suasana kelas yang mendukung perilaku knowledge sharing. Mahasiswa juga harus sadar mengenai pentingnya perilaku knowledge sharing agar tujuan pembelajaran dapat tercapai. Kata Kunci: tingkat knowledge sharing, KSBS, kontribusi tertulis, komunikasi organisasi, interaksi pribadi, komunitas praktik 
PENGARUH LOCUS OF CONTROL DAN SELF-REGULATED LEARNING TERHADAP PROKRASTINASI AKADEMIK PADA PESERTA DIDIK AKUNTANSI DAN KEUANGAN LEMBAGA DI SMK Gustina Handayani; Sri Sumaryati; Jaryanto Jaryanto
Jurnal Pengembangan Pendidikan Akuntansi dan Keuangan (JPPAK) Vol 4, No 2 (2023): JPPAK
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jppak.v4i2.92781

Abstract

Abstract This study aims to examine (1) the effect of locus of control on academic procrastination in Accounting and Financial Institution students at SMK N X (2) the effect of self-regulated learning on academic procrastination in Accounting and Financial Institution students at SMK N X (3) the effect of locus of control and self-regulated learning on academic procrastination in Accounting and Financial Institution students at SMK N X. This study uses a quantitative descriptive method with a correlational approach. The population in this study are all students of the Accounting and Institutional Finance expertise program at SMK N X for the 2022/2023 academic year with a total of 319 students. The sampling technique in this study uses a proportional random sampling technique which obtains 177 samples. Data analysis techniques using descriptive statistical analysis and multiple linear regression analysis. The results of this study are: (1) there is a significant influence between locus of control on academic procrastination of students in Accounting and Financial Institutions at SMK N X; (2) there is a significant influence between self-regulated learning and academic procrastination of students in Accounting and Financial Institutions at SMK N X; (3) there is a significant influence between locus of control and self-regulated learning on academic procrastination of Accounting and Financial Institution students at SMK N X. Keywords: locus of control, self-regulated learning, and academic procrastination Abstrak Penelitian ini bertujuan untuk menguji (1) pengaruh locus of control terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X (2) pengaruh self-regulated learning terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X (3) pengaruh locus of control dan self-regulated learning terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X. Penelitian ini menggunakan metode deskriptif kuantitatif dengan pendekatan korelasional. Populasi dalam penelitian ini adalah seluruh siswa program keahlian Akuntansi dan Keuangan Lembaga di SMK N X tahun ajaran 2022/2023. Teknik pengambilan sampel dalam penelitian ini menggunakan teknik proportional random sampling dan diperoleh sampel sebanyak 177 siswa. Teknik analisis data menggunakan analisis statistik deskriptif dan analisis regresi linear berganda. Hasil dari penelitian ini adalah: (1) terdapat pengaruh signifikan antara locus of control terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X; (2) terdapat pengaruh signifikan antara self regulated learning terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X; (3) terdapat pengaruh signifikan antara locus of control dan self regulated learning terhadap prokrastinasi akademik peserta didik Akuntansi dan Keuangan Lembaga di SMK N X. Kata kunci: locus of control, self regulated learning, dan prokrastinasi akademik