Articles
Implementasi Strategi Pembelajaran Kontekstual dalam Materi Bangun Datar Sederhana di SD Negeri 1 Mayahan
Suharyono Suharyono;
Nur Fajrie
Jurnal Ilmiah Wahana Pendidikan Vol 9 No 7 (2023): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.7821629
This research is an ongoing research that seeks to seek informal information regarding the objects studied, this research was carried out at SD Negeri 1 Malyalhaln, Talwalnghaljo District, Kalbupalten Grobogaln/ Based on the results of analysis and analysis of contextual learning in this study, it can be concluded that through the implementation of the Contextual Learning Strategy approach, the results of the mental learning of students at SD Negeri 1 Malwalal, Talwalnghalrjo, Kalbupalten, Grobogal, have increased
Cooking Class Dengan Pendekatan Steam Guna Melatih Motorik Halus Siswa di Sekolah Penggerak TKIT Islamic Centre Purwodadi
Anik Sulastri;
Nur Fajrie
Jurnal Ilmiah Wahana Pendidikan Vol 9 No 7 (2023): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.7802139
One of the things that is the focus of this research is the Cooking Class approach Stealm with primary sources of data in this research, namely the sources of data that are obtained directly from informals on the street. The data comes from students, TKIT Islamic Center, and teachers. Apart from that, secondary sources of data are also used in this research, namely in the form of documents that have already been developed, such as articles that explain about stealth learning methods, as well as important documentation in the learning process that is close to this research. Learning with the STEAlM approach is considered to be incapable of developing students' motor skills, such as an independent student's ability to think critically with learning to be calculative in learning malsallalm to be able to use science and technology in harmony with life's benefits. This is in line with the development which is a factor in the student's motor development.
Korelasi Perhatian Orang Tua Terhadap Kemandirian Belajar Siswa Kelas IV Sekolah Dasar
Anindita Brillianti Purwaningrum;
Nur Fajrie
Jurnal Ilmiah Wahana Pendidikan Vol 9 No 7 (2023): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.7803815
The purpose of this research was to examine the correlation between parents’ attention to the learning independence of fourth grade students of elementary school. This research used quantitative approach that applied correlation design. This research used saturated sample technique with the number of respondens 115 students. Data collection technique used questionnaires and interviews. The instrument test used validity test and reliability test. This research used descriptive statistical analysis, initial data analysis, and final data analysis. Initial data analysis used normality test, linearity test, multicollinearity test. Final data analysis used simple correlation test, double correlation test, significance test, simple regression analysis, and multiple regression analysis. The result showed that there were positive and significant correlation between parents attention to the learning independence, with 0,701 count rate > count table which included in strong category and contribute of 49,1%. The conclusion of this research that there were positive and significant correlation between parents’ attention to the learning independence.
Pengaruh Model Pembelajaran Numberred Heads Together terhadap Hasil Belajar Materi Peredaran Darah Siswa Kelas V Sekolah Dasar
Afifah Dini Yanuanti;
Nur Fajrie
Edudikara: Jurnal Pendidikan dan Pembelajaran Vol. 8 No. 1 (2023): March
Publisher : IPTPI Surakarta
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Tujuan dari penelitian ini untuk mengetahui pengaruh model pembelajaran Numbered Heads Together terhadap hasil belajar siswa materi peredaran darah. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen, desain penelitian menggunakan randomized control group pretest-posttest. Penelitian ini dilakukan sebanyak 6 pertemuan dengan 3 pertemuan di kelas kontrol dan 3 pertemuan di kelas eksperimen. Sebelum melakukan penelitian, terlebih dahulu melakukan uji coba soal. Penelitian ini berimplikasi bahwa penggunaan model pembelajaran kooperatif tipe NHT dapat meningkatkan hasil belajar siswa dan membuat siswa terlibat aktif dalam pembelajaran.
Kemampuan Literasi Membaca Teks E-Modul pada Siswa Kelas VI Sekolah Dasar
Anita Ferlyana;
Nur Fajrie
Edudikara: Jurnal Pendidikan dan Pembelajaran Vol. 8 No. 1 (2023): March
Publisher : IPTPI Surakarta
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Literasi adalah kemampuan mengakses, memahami, dan mengunakan sesuatu secara cerdas melalui berbagai aktivitas antara lain membaca, melihat, menyimak, menulis atau berbicara. Membaca merupakan suatu proses yang dilakukan serta dipergunakan pembaca untuk memperoleh pesan yang akan disampaikan oleh penulis melalui media kata – kata atau bahasa tulis. Rendahnya minat membaca, sulitnya memahami kata-kata sulit pada teks menjadi latar belakang penelitian. Berdasarkan latar belakang tersebut peneliti mengembangkan e-modul sebagai bahan ajar. E-modul merupakan bahan ajar mandiri untuk mencapai tujuan pembelajaran tertentu yang disusun secara sistematis ke dalam unit pembelajaran terkecil, kemudian disajikan dalam bentuk elektronik yang membuat pengguna lebih interaktif dengan program. Tujuan penelitian meningkatkan kemampuan literasi membaca dan hasil belajar anak, serta sarana berpikir aktif, kreatif, bernalar kritis dan inovatif. Metode penelitian menggunakan dekriptif kualitatif. Kesimpulan penelitian bahwa dari pengujian validasi oleh ahli desain dan ahli materi pembelajaran tematik dengan persentase 92,31 % dan 87,49 % dalam kategori valid.
REVITALISASI BUDAYA LOKAL KOTA KUDUS DALAM PENGEMBANGAN BAHAN AJAR DI SEKOLAH DASAR
Mutohhar -;
Imaniar Purbasari;
Nur Fajrie
Refleksi Edukatika : Jurnal Ilmiah Kependidikan Vol 5, No 1 (2015)
Publisher : Universitas Muria Kudus
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DOI: 10.24176/re.v5i1.445
Perwujudan budaya lokal terdapat pada tradisi, religi, sosial, teknologi dan seni. Penelitian ini bertujuan memberikan model pelestarian budaya melalui dunia pendidikan untuk mengembangkan visualisasi yang baru terhadap karakter-karakter budaya lokal di Kudus dengan cara melakukan kajian ilmu pengetahuan dan seni, melalui rekonstruksi serta melakukan visualisasi ulang terhadap karakter budaya lokal dengan gaya visual dan cerita yang baru agar bisa diterima khususnya oleh siswa-siswa di Sekolah Dasar. Jenis metode penelitian ini yang digunakan adalah metode Penelitian dan Pengembangan (Research and Development atau R and D). Hasil yang dikembangkan dalam pengembangan bahan ajar terdiri dari: (1) Kajian tentang kondisi, persepsi dan kebutuhan bahan ajar berupa cerita bergambar budaya lokal Kudus; (2) Kajian hasil pengembangan bahan ajar berupa cerita bergambar budaya lokal kota Kudus, dan (3) Kajian hasil uji coba produk.Selama proses pembelajaran budaya lokal Kudus, hasil penilaian sikap diambil dari kemampuan kognitif dan psikomotorik melalui keaktifan siswa dan hasil pengamatan siswa. Aspek kognitif yang dimiliki yaitu pengetahuan tentang cerita budaya lokal Kudus, mennganalisis cerita budaya lokal Kudus dari segi makna yang terkandung.
Faktor – Faktor Pembentuk Karakter Disiplin dan Tanggung Jawab Dalam Ekstrakurikuler Pramuka
Retno Wulan Ningrum;
Erik Aditia Ismaya;
Nur Fajrie
Jurnal Prakarsa Paedagogia Vol 3, No 1 (2020): Juni 2020
Publisher : Universitas Muria Kudus
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DOI: 10.24176/jpp.v3i1.5105
This study aims to analyze the process of: 1) Formation of discipline character applied by the school in scout extracurricular activities. 2) Factors forming discipline and responsibility in scout extracurricular activities. This study used descriptive qualitative method. Data collection techniques used in this study are observation, in-depth interviews, photography and recording. Subjects studied were elementary school students of Muslimulan NU Kudus V grade in 2019/2020 school year who participated in scout extracurricular activities. The type of research used is descriptive qualitative. Data analysis techniques using data reduction, data presentation and drawing conclusions. The results of the study note that the process of forming the character of the discipline and responsibilities of students in scouting activities is by the existence of various forms of activities that are interesting, challenging and fun. Like games, rigging, semaphores, morse, outbound, etc. Factors that shape the character of discipline and responsibility are divided into two factors. The first is internal factors; from oneself, the second external factor; from the school, family and community environment. Discipline and responsibility are two things that are mutually sustainable, so discipline can shape responsibilities and responsibilities can foster discipline.
The influence of the group investigation model assisted by media puzzles on students' understanding of science concepts
Agustin Khoirun Nisa;
Sekar Dwi Ardianti;
Nur Fajrie
Jurnal Pijar Mipa Vol. 18 No. 5 (2023): September 2023
Publisher : Department of Mathematics and Science Education, Faculty of Teacher Training and Education, University of Mataram. Jurnal Pijar MIPA colaborates with Perkumpulan Pendidik IPA Indonesia Wilayah Nusa Tenggara Barat
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DOI: 10.29303/jpm.v18i5.5515
This research is based on students' misconceptions about science subjects, especially animal life cycle materials. This study aimed to find significant differences after applying the puzzle media-assisted group investigation model to students' understanding of science concepts. This research is a quantitative research experiment with a group pretest-posttest design. The sample used was grade V students of SDN 2 Wonosemi, consisting of 12 students. The sampling technique used is random sampling. The data collection method used is the test method. The instruments used are pretest and posttest questions of multiple choice understanding of student concepts consisting of 20 questions. The normality test is an initial test that shows normally distributed data. This study used an average difference test with a statistical test, namely the Paired Sample T-test. The t-test results showed that the average pretest score was 59.17 while the average posttest score was 82.92 with Sig. (2-tailed) = 0.00 < 0.05. According to the criteria used in the Paired Sample T-Test, Ha is accepted, and H0 is rejected. So, a significant difference exists between pretest and posttest scores using a group investigation model assisted by puzzle media on students' understanding of science concepts. Applying the group investigation model assisted by puzzle media affects the understanding of students' science concepts.
Modalitas Estetis Penyandang Tunanetra dalam Distingsi Sosial- Budaya di Era Industri
Nur Fajrie;
T. R. Rohidi;
M. Syakir;
I. Syarif
Prosiding Seminar Nasional Pascasarjana Vol. 2 No. 1 (2019)
Publisher : Pascasarjana Universitas Negeri Semarang
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Peran seni untuk penyandang tunanetra dalam paradigma era industri society 5.0 didasarkan pada karakteristik sumberdaya manusia yang memiliki kepekaan rasa dan intuisi terhadap kedalaman budaya. Pendidikan seni menjadi mediumberinteraksi radikal terhadap perubahan zaman yang dapat meminimalisir problem dependensi penyandang tunanetra.Kapabilitas teknologi menunjang keberadaan penyandang tunanetra dalam menterjemahkan cipta, rasa dan karsa untukmendapatkan kebenaran, keindahan dan kebaikan dari segala sesuatu yang alaminya. Pendekatan artikel ini mengarahpada konsep Art Based Research dalam pendidikan dan pelayanan sosial penyandang tunanetra. Estetika danpenerapannya menjadi fokus kebutuhan penyandang tunanetra melalui (1) potensi personal, (2) proses interaktif sosial, (3)kolaboratif . Hasil yang ditemukan mengarah pada nilai fungsi (utilitarianism) dan nilai kepedulian sosial (Care of Ethics)bagi evolusi era industri saat ini dan mendatang. Resistensi sosial terbentuk sebagai pembeda kelompok penyandangtunanetra dalam ranah arena di era industri sosial yang mengutamakan nilai humanisme terhadap keterbatasan fisik dankehidupan selanjutnya. Social Model lahir dari kebutuhan dan perubahan sosial melalui pelayanan estetis yangmengakomodir hak penyandang tunanetra sebagai Inclusive Society dalam variabilitas paradigma perkembangan zaman.
The Effectiveness Of Interactive Comic Media In Science Courses
Sri Utamingsih;
Rani Susanti;
Nur Fajrie;
Khamdun Khamdun
Jurnal Penelitian Pendidikan IPA Vol. 9 No. 9 (2023): September
Publisher : Postgraduate, University of Mataram
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DOI: 10.29303/jppipa.v9i9.4440
An innovative approach that has attracted attention in recent years is the use of interactive media, such as interactive comics, in the teaching of science. This study aims to analyze the effectiveness of interactive comic media for science subjects in fifth grade elementary school. This research belongs to the type of Research and Development (R&D) research with research and development procedures consisting of two stages: media development and media testing. The method used develop and test learning media uses the Borg and Gall model. The product trial design used a pretest posttest control group design on students at SDN 2 Jambu as the experimental class and students at SDN 11 Jambu as the control class. Data were collected by observation, questionnaires, tests, interviews and documentation. The statistical test of effectiveness was carried out with SPSS. Data on the effectiveness of interactive comics learning media were analyzed by gain test, t test at a significance level of 0.05. Learning media developed in the form of interactive comics. The interactive comic was developed based on a needs analysis conducted on fifth grade students and teachers in three elementary schools in the Mlonggo sub-district, Jepara Regency. The use of interactive comics is effective as evidenced by an increase in learning outcomes. The average percentage of prettest in the control and experimental classes is almost the same, namely 30.00 and 30.67. After being given the intervention, the average posttest of the control and experimental classes increased to 50.00 and 74.83. The results of the t test obtained that the value of t count = 8.803 with a significance level of 0.000 < = 0.05. The conclusion obtained is that the development of interactive comic media has proven to be effective for use in learning in the fifth grade of elementary school. It is recommended that teachers use interactive comics in learning because it can improve student learning outcomes