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Reimagining literacy strategies in early childhood education of Indonesia: A systematic literature review Yuanita Anis Isnaini; Avanti Vera Risti Pramudyani; Dwi Hastuti; Dewi Eko Wati
Journal of Early Childhood Care and Education Vol. 8 No. 1 (2025)
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/jecce.v8i1.13890

Abstract

Early childhood literacy is a fundamental skill in developing language skills, critical thinking, communication, and understanding context. However, PISA results indicate that early childhood literacy in Indonesia remains low, while the literature synthesis on how literacy is implemented in contextual and sustainable early childhood education (PAUD) settings is very limited. Therefore, this study aims to analyze research trends in the application of literacy in the PAUD environment through a Systematic Literature Review (SLR) study using a modified SLR protocol. The main database used by Google Scholar involves 21 articles published between 2017 and 2025, and analyzed thematically. The findings show that implemented literacy in early childhood education of Indonesia includes reading, writing, and storytelling skills, it implies that the concept of literacy need to be expanded. Another finding is that parents play a role in building a culture of literacy. This study recommends for a broad mastery of literacy skills to create more appropriate literacy learning in Indonesian context. It also encourages teachers to develop children's literacy skill through more various attractive activities.
The Literary Environment as a Component of the Early Childhood Learning Ecosystem Vina Indriani; Avanti Vera Risti Pramudyani; Dwi Hastuti
Jurnal Pendidikan Anak Usia Dini Undiksha Vol. 14 No. 1 (2026): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/paud.v14i1.99582

Abstract

Referring to the results of the Indonesian Reading Literacy Activity Index (Alibaca), Indonesia ranks low at 23.09% in terms of literacy access, which affects the PISA results that declined from 2018 to 2022. This condition emphasizes the importance of early intervention through the creation of a literate environment as a means to naturally and enjoyably stimulate children's reading interest. This research aims to explore the literate environment ecosystem for children aged 4-6 years. This study uses a case study approach. Primary data was collected through observations and interviews, and secondary data was collected through documentation. Informants consisted of the school principal and three class teachers. stages of data collection, data display, data reduction, data categorization, and construction. The research results show that providing reading corners, library corners, and literacy-based play areas contributes positively to children's literacy skills. Still, it needs to be revisited and aligned with the concept of a literate environment. The researchers found that teachers do not understand that the cover of a book plays a vital role in literacy. The research implies that literacy can shape character. The study's novelty emphasizes the importance of theme selection, age appropriateness, and covers. It is hoped that the books used for literacy are well-maintained and enriched with themes.
AVOID Game: Media to Foster Self-Awareness for Children Aged 5-6 Years Old Shalma Risanangta; Avanti Vera Risti Pramudyani; Riana Mashar; Febritesna Nuraini
Jurnal Pendidikan Anak Usia Dini Undiksha Vol. 14 No. 1 (2026): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/paud.v14i1.100696

Abstract

Children who have limited ability to recognize their own identity and social environment are more vulnerable to various dangerous situations, including the risk of abduction. This condition highlights the importance of developing self-awareness from an early age as part of personal safety education. This study aims to analyze the use of the AVOID Game as a learning medium to foster self-awareness related to personal safety among children aged 5–6 years. The study employed a qualitative method with a case study approach involving two informants and two participants. Data were collected through interviews, observations, and documentation using interview guidelines, observation sheets, and activity documentation. Data trustworthiness was ensured through technique triangulation, while data analysis was conducted through the stages of data collection, data description, data reduction, data categorization, and data construction. The findings indicate that the AVOID Game supports the development of children’s self-awareness through self-identity recognition, the ability to distinguish between safe and unsafe situations, the recognition of dangerous situations, the development of responsibility for personal safety, and the ability to make appropriate decisions. Levels 1 and 2 focus on introducing children to their identity and the people around them, while Level 3 trains children to recognize risks and determine appropriate responses in dangerous situations. The study concludes that interactive games have the potential to serve as effective learning media for strengthening the elements of self-identity as well as religious and moral values in early childhood education. The implication of this study is the utilization of educational games as an alternative learning medium to enhance children’s self-awareness and personal safety from an early age.
Designing Inclusive Early Childhood Experiences: Teacher Strategies with STEAM, Loose Parts, and PBL Tanaya Qatrunada Rutriningtyas; Avanti Vera Risti Pramudyani; Dewi Eko Wati; Dwi Hastuti; Risanti Dhaniaputri; Irma Sukarelawan
IJECA (International Journal of Education and Curriculum Application) Vol 9, No 2 (2026): August
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/ijeca.v9i2.39141

Abstract

The implementation of inclusive education in early childhood education settings requires innovative pedagogical strategies capable of accommodating children’s diverse learning needs while supporting their cognitive, socio-emotional, and metacognitive development. Previous research on STEAM and Problem-Based Learning (PBL) has primarily focused on creativity and cognitive achievement, with limited attention to how inclusivity is implemented through adaptive pedagogical practices in heterogeneous early childhood classrooms. Furthermore, the use of loose parts as flexible learning materials in inclusive STEAM–PBL learning remains underexplored. Therefore, this study aims to examine how inclusive pedagogical principles are implemented through the integration of STEAM, Problem-Based Learning (PBL), and loose parts-based activities in early childhood education. This study employed a qualitative case study approach. Data were collected through classroom observations, interviews, and documentation involving teachers and children during the learning process. The instruments used in this study included interview guidelines, classroom observation sheets, and documentation notes focusing on inclusive STEAM–PBL implementation. Findings indicate that the integration of STEAM–PBL and flexible materials supports inclusive learning through contextual problem-solving activities, interest-based collaboration, responsive scaffolding, dialogic presentations, and reflective practices. Children demonstrated increased participation, communication skills, collaborative engagement, self-confidence, persistence in problem-solving, and emerging metacognitive awareness. The use of flexible materials enabled children with diverse abilities to explore, represent, and communicate ideas according to their individual capacities. This study highlights the uniqueness of inclusive STEAM–PBL implementation through adaptive scaffolding, flexible learning materials, and reflective participation practices that support meaningful and participatory learning experiences in early childhood classrooms.
Peningkatan Kapasitas Guru Dalam Mengembangkan Kelas Steam Inklusif Melalui Loose Part: Program Pengabdian Masyarakat Dalam Pendidikan Anak Usia Dini Avanti Vera Risati Pramudyani; Diah Ayu Praharani; Vera Yuli Erviana; Risanti Dhaniaputri; Panji Hidayat
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol. 5 No. 2 (2026): July 2026
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v5i2.8090

Abstract

PAUD inklusi yang ideal ditandai dengan ketersediaan guru pendamping khusus (GPK) yang membantu guru kelas untuk mengkondisikan ABK selama proses pembelajaran, namun kenyataannya masih banyak sekolah yang tidak memiliki GPK. Oleh karena itu, diperlukan pendekatan STEAM dengan Loose part dan Montessori yang dapat memenuhi tujuan pembelajaran bagi ABK. Disisi lain, mitra didapati belum memiliki kurikulum inklusif dan belum memahami pendekatan STEAM dengan loose part dan aparatus Montessori sebagai aspek dari pengetahuan dan manajemen pendidikan inklusif. Kegiatan pengabdian dilakukan secara luring menggunakan ceramah, diskusi, PBL, dan praktik. Kegiatan pelatihan termin 1 (Jumat-Sabtu, 24-25 Oktober 2025) dan termin 2 (Jumat-Sabtu, 28-29 Oktober 2025). Seluruh kegiatan dilakukan secara offline di TK ABA Karangkajen Yogyakarta, yang diikuti oleh 17 guru. Kegiatan pengabdian dibantu oleh 4 mahasiswa PG PAUD sebagai co-trainer dan pemateri. Hasil pengabdian adalah terjadinya peningkatan pengetahuan dan kesiapan mitra terkait pendekatan STEAM dalam menggunakan media loose part maupun apparatus Montessori.
Instructional Alignment of PjBL in ECE: An Analysis of Learning Strategies, Methods, and Techniques Avanti Vera Risti Pramudyani; Diah Ayu Praharani; Hani Irawati; Risanti Dhaniaputri; Tanaya Qotrunada Rutriningtyas; Irma Sukarelawan
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 7 No. 2 (2026)
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v7i2.2163

Abstract

This study was prompted by the discovery of instructional alignment gaps in the implementation of STEAM-based Project-Based Learning (STEAM-PjBL) in early childhood education (PAUD), particularly with regard to the alignment of objectives, strategies, methods, techniques, learning activities, and assessments. The study aims to analyse instructional alignment in STEAM implementation based on PjBL in PAUD, focusing on the relationship between learning strategies, methods, and techniques. The study used a qualitative approach with a case study design at TK ABA Ngampilan Yogyakarta, with one head teacher and three teachers selected through purposive sampling. Data was collected through observation, semi-structured interviews, and documentation, and analysed using Braun and Clarke's thematic analysis. The results of the study show that the implementation of STEAM-PjBL has demonstrated alignment between the learning objectives, activities, strategies, methods, techniques, and assessments through the active involvement of children in exploration, collaboration, experimentation, and reflection. However, challenges were still found in the form of extrinsic reward dominance, imbalanced participation in group work, insufficient reflective scaffolding, and discrepancies between written plans and the implementation of learning activities. This study emphasises the importance of strengthening teachers' pedagogical competencies in designing inclusive and meaningful STEAM-PjBL learning activities in early childhood education.