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The Analysis of the Students' Characteristic to Achieve Differentiated Learning in English at the Eighth Grade of SMP Negeri 1 alasa Hulu, Friska Juliani; Harefa, Afore Tahir; Daeli, Hidayati; Telaumbanua, Kristof Martin Efori
International Journal of English Education and Linguistics (IJoEEL) Vol 7, No 2 (2025)
Publisher : Universitas Nurul Jadid

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/ijoeel.v7i2.13350

Abstract

Differentiated learning is Learning that facilitates and recognizes student diversity in learning, according to students' readiness, interests and learning characteristics. Differentiated learning has elements that support/facilitate the diversity of student characteristics. Student characteristics reflect patterns of behavior and abilities resulting from innate and social environments so that they determine the pattern of activity. The objectives of the research are to analyze the students characteristics to achieve differentiated learning in English at the Eight Grade of SMP Negeri 1 Alasa in 2024/2025. The research type is a descriptive method with a qualitative approach. The subjects of this research are students' characteristics to achieve differentiated learning in English at the eighth grade.The results of the research show that students have a diversity of characteristics in learning. The diversity of student characteristics can be the basis for implementing differentiated learning. The application of differentiated learning that is tailored to the learning characteristics of students' learning styles is an effective strategy to improve students' collaboration skills in learning English.
Improving Student's Vocabulary Through the Duolingo Application for Seventh Grade at SMP Negeri 3 Lahewa Lase, Libertina; Kristof Martin Efori Telaumbanua; Telaumbanua, Yaredi Waruwu; Telaumbanua, Riswan Zega
Journal of Classroom Action Research Vol. 7 No. 4 (2025): November
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v7i4.12478

Abstract

This study aims to improve students' vocabulary. Students still lack vocabulary, which prevents them from achieving the Minimum Mastery Criterion (KKM). The subjects of this study were 26 seventh-grade students at SMP Negeri 3 Lahewa. The method used was Classroom Action Research (CAR), which was conducted in two cycles. There are two cycles, and in the first cycle, many students were still unable to achieve the Minimum Mastery Criterion (KKM). The results showed a significant improvement in students' vocabulary, with the average score increasing from 50.38 (19.23%) in cycle I to 68.46 (88.46%) in cycle II. Additionally, student activity levels improve from 93.75% in cycle I to 100% in cycle II. This study concludes that the Duolingo app is effective in helping students improve their vocabulary and encouraging active participation in the learning process. Therefore, this study successfully improved students' vocabulary in nouns, verbs, adjectives, and adverbs using the Duolingo app. It is hoped that teachers can continue to apply methods that can improve students' vocabulary and creativity.
Determining students’ speaking skill based on guessing game at the eighth grade of SMP Negeri 2 Lolofitu Moi Waruwu, Asirida; Harefa, Afore Tahir; Telaumbanua, Kristof Martin Efori; Zebua, Elwin Piarawan
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 16 No 2 (2025): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v16i2.6813

Abstract

This research entitled “Determining Students’ Speaking Skill Based on Guessing Game at the Eighth Grade of SMP Negeri 2 Lolofitu Moi” aims to determine students’ speaking skill levels and the factors influencing them through the use of a guessing game. This study employed a qualitative descriptive method with data collected from observation and interviews with students and an English teacher. The results showed that most students were at the basic speaking level, able to produce simple sentences but still made errors in pronunciation, grammar, and vocabulary. The guessing game made learning more interactive and enjoyable, increased students’ confidence, and encouraged active participation. However, challenges such as limited vocabulary and fear of mistakes remained. It can be concluded that guessing games effectively improved students’ motivation and speaking confidence, although further practice is needed to enhance fluency and accuracy.