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SISTEM APLIKASI PEMBELAJARAN BANGUN RUANG UNTUK SEKOLAH DASAR : Indonesia Sudewi; Rita Irviani; Trisnawati
Jurnal Manajemen Pendidikan Islam Al-Idarah Vol. 1 No. 2 (2016): Vol. 1 No. 2 Juli 2016
Publisher : STIT PRINGSEWU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jmpialidarah.v1i2.15

Abstract

Abstract The purpose of this research is to improve learning activities using props Build Space models for the elementary school, describing the process of design of interactive multimedia on the subjects of Mathematics, knowing the results of the validation of interactive multimedia. The problem in this research is the students' grades in Maths low, conventional learning, and interactive multimedia that support the mathematics is not yet available. Development steps include: analysis, design, development, implementation, and evaluation. Subject trials, the master of the course content, instructional design experts, media expert learning, small group evaluation, individual evaluation, and field evaluation. Data collection techniques are questionnaires to data from expert reviews and test students. Data were analyzed by using a Research and Development (R & D). The results showed the process of interactive multimedia design. The results of research that application of the model geometry aids in Mathematics Learning can increase physical activity can improve mental activity, can improve students' emotional and can improve student learning outcomes. Abstrak Tujuan penelitian ini yaitu meningkatkan aktivitas belajar dengan menggunakan alat peraga model Bangun Ruang untuk Sekolah Dasar, menggambarkan proses rancang bangun multimedia interaktif pada mata pelajaran Matematika, mengetahui hasil validasi multimedia interaktif. Masalah dalam penelitian ini adalah nilai siswa dalam pelajaran Matematika rendah, pembelajaran bersifat konvensional, dan multimedia interaktif yang mendukung pada mata pelajaran Matematika belum tersedia. Langkah-langkah pengembangan meliputi: analisis, perancangan, pengembangan, penerapan, dan evaluasi. Subjek uji coba, yaitu ahli isi mata pelajaran, ahli desain pembelajaran, ahli media pembelajaran, evaluasi kelompok kecil, evaluasi perorangan, dan evaluasi lapangan. Teknik pengumpulan data yaitu kuesioner untuk data hasil review ahli dan uji coba siswa. Data dianalisis dengan teknik Research and Development (R & D). Hasil penelitian menunjukkan proses rancang bangun multimedia interaktif. Hasil penelitian yaitu penerapan alat peraga model bangun ruang dalam Pembelajaran Matematika dapat meningkatkan aktivitas fisik, dapat meningkatkan aktivitas mental, dapat meningkatkan emosional siswa dan dapat meningkatkan hasil belajar siswa. Kata Kunci: Aktivitas, Matematik, Alat peraga model, Multimedia Interaktif
ANDROID-BASED APPLICATION OF LPPM STMIK PRINGSEWU ARCHIVES TO IMPROVE DATA INTEGRATION OF LECTURER PERFORMANCE Trisnawati Trisnawati; Sodikin Sodikin; M. Agus Badruzaman Al Khoir; Muhamad Muslihudin
Jurnal TAM (Technology Acceptance Model) Vol 12, No 2 (2021): Jurnal TAM (Technology Acceptance Model)
Publisher : LPPM STMIK Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnaltam.v12i2.1059

Abstract

In the era of globalization, advances in information and communication technology affect human activities which have undergone many changes and developments. The development of science in the field of technology today has created new applications with more efficient technology productivity and costs. The rapid development of technology today has affected the work in various organizations. In order to support the performance in an organization, it is not only required the quality of reliable human resources but also required appropriate technological advances. All of this aims to provide convenience for technology users in carrying out their work. Applications that are built can be used via mobile phones or laptops based on browsers to display information in the form of text and images which are accessed using the internet. This application development uses waterfall model information system design and research flow uses Fishbone Mapping Chart model. The development of an Android-based LPPM STMIK Pringsewu Archive Data Application will be integrated with Lecturer Data so that it will facilitate monitoring and archiving Lecturer Data and increasing the Lecturer Performance Index at STMIK Pringsewu. Integrated data focuses on activities related to research and community service.
PELATIHAN PENGEMBANGAN PEMASARAN KERAJINAN BATIK PADA PEKON BULUREJO KECAMATAN GADINGREJO KABUPATEN PRINGSEWU Garaika Garaika; Sri Ipnuwati; Trisnawati Trisnawati
Jurnal PkM Pemberdayaan Masyarakat Vol 1 No 1 (2020): Jurnal PkM Pemberdayaan Masyarakat
Publisher : LP3K Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnalpkm.v1i1.1

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Teknologi pemasaran produk kerajinan mengalami peningkatan yang sangat signifikan dengan bermunculanya pemasaran dengan menggunakan internet atau online. Pemasaran produk-produk dengan sentuhan teknologi belum dirasakan oleh pengarjin batik di Pekon/Desa Bulihrejo oleh karena itu perlunya pemahaman bagi pengrajin tentang pemasaran online menjai focus dalam kegiatan Pengabdian Masyarakat ini. Kegiatan ini kerjasama antara Pekon Buluhrejo dan STMIK Pringsewu dalam meningkatkan pemasaran produk kerajinan batik masyarakat di Pekon Buluhrejo.
PEMANFAATAN TEKNOLOGI GOOGLE MAPS API DALAM PEMANFAATAN POTENSI DESA BANDUNGBARU BERBASIS ANDROID M. Rifqi Najib; Trisnawati Trisnawati; Satria Abadi
Jurnal PkM Pemberdayaan Masyarakat Vol 1 No 4 (2020): Jurnal PkM Pemberdayaan Masyarakat
Publisher : LP3K Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnalpkm.v1i4.15

Abstract

Bandungbaru Village is a village located in Pringsewu District and a village that has competitive potential and can be superior in Pringsewu Regency. Bandungbaru is the entrance to Pringsewu Regency from Central Lampung Regency. In the era of regional autonomy, the village is a very important part in determining the success of development and being in direct contact with the community, especially in public services. The village has a very decisive role because the success of implementing various government programs in Pringsewu Regency at all levels is very dependent on the preparation of planning based on data and information and the use of technology is very important in village progress, the use of the system is expected to be a good step for the progress of a village using smartphones and android applications Communication is one of the important things in describing something, such as as an intermediary for presenting something to the public. The use of the google maps application will make it easier for village officials and non-residents in Bandung Baru village to easily find locations and potentials in Bandungbaru Village.
SOSIALISASI DAN PELATIHAN PENERAPAN TEKNOLOGI INFORMASI DALAM BIDANG PENDIDIKAN PADA MASYARAKAT PEKON BANDUNG BARU Trisnawati; Muhamad Muslihudin; Atif Sidqi; Leni Anggraini
Jurnal PkM Pemberdayaan Masyarakat Vol 2 No 2 (2021): Jurnal PkM Pemberdayaan Masyarakat
Publisher : LP3K Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnalpkm.v2i2.25

Abstract

The development of science and technology today is so rapidly, making information systems have a vital role in trying to make progress in all areas of human life. As one of the areas that take advantage of technological advances, developments in education are certainly happening. Recognizing this, a movement is needed to introduce and provide further deepening to the community about the application of information technology developments in the field of education, especially in the people of Pekon Bandung Baru. This socialization and training aims to provide understanding to the public about the application of information technology in the field of education.
PENDAMPINGAN PEMASARAN UKM KAIN PERCA PEKON BANDUNG BARU BERBASIS MEDIA SOSIAL FACEBOOK Trisnawati Trisnawati; Eva Yuliana; Citrawati Jatiningrum; Andino Maseleno
Jurnal PkM Pemberdayaan Masyarakat Vol 2 No 3 (2021): Jurnal PkM Pemberdayaan Masyarakat
Publisher : LP3K Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnalpkm.v2i3.35

Abstract

Strategi pemasaran dengan memanfaatkan kemajuan Teknologi Informasi yang dimilikinya dampak yang efisien secara finansial dan proses praktis, dengan menggunakan media sosial juga buat hasil terbaik. Promosikan bisnis Anda menggunakan media sosial gratis dan dapat menarik pelanggan baru menggunakan media sosial, ini sangat cocok jika diterapkan di bisnis UKM (Usaha Kecil Menengah). Pendampingan PkM ini bertujuan untuk mengeksplorasi penggunaan media sosial sebagai strategi pemasaran untuk UKM Kain Perca di Pekon Badung Baru. Hasil PkM menunjukkan bahwa strategi pemasaran melalui sosial media bisa membangun hubungan yang kuat pelaku usaha UKM dan Konsumen serta miningkatkan omset penjualan bagi pelaku usaha.
PENGEMBANGAN APLIKASI UMKM GO ONLINE PADA PEKON BANDUNGBARU BARAT Muhammad Junaidi; Trisnawati Trisnawati; Kasmi Kasmi; Wulandari Wulandari; Rulin Suastika; Sri Ipnuwati
Jurnal PkM Pemberdayaan Masyarakat Vol 3 No 2 (2022): Jurnal PkM Pemberdayaan Masyarakat
Publisher : LP3K Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnalpkm.v3i2.51

Abstract

The development of information in society is still a lot that is less effective, efficient, and actual. Even in Indonesia, information hoaxed or cannot be trusted is often developed. This is common in various sectors of society, even MSMEs (Micro, Small and Medium Enterprises) regarding the invalidity of places, business actors, types of businesses, and information related to this which is still unclear. For this reason, the goal is to hold a special information forum in the form of a non-prepaid application in the hope that it can contain information according to the truth. And also this MSME application can help local communities and also people outside West Bandung Baru to find out the types of micro-businesses that exist in West Bandung and West Bandung Villages. The team also hopes that this application can support all types of micro-businesses to be more competent and advanced in the future. This study uses pretest and posttest to determine the effectiveness of the training activities and application development that have been carried out. Based on the results of the pretest and posttest that have been carried out, it can be concluded that there is an increase in the understanding of MSME actors regarding online marketing.
Support System Determination of Exemplary Teachers Using TOPSIS Method Trisnawati Trisnawati
Journal of Intelligent Business and Technology Science (JIBTec) Vol 1, No 1 (2020): Journal of Intelligent Business and Technology Science (JIBTec)
Publisher : Journal of Intelligent Business and Technology Science (JIBTec)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1388.643 KB)

Abstract

Model teachers are one way to improve school quality. All components in the learning process in schools, the development of the learning process without the support of the presence of professional teachers, schools will not improve. Determination of an exemplary teacher must be done in every school, especially in SMK PGRI 2 Pringsewu. The problem is how to determine an exemplary teacher with a variety of factors with which to and diverse criteria. To simplify the assessment process, a decision support system is needed to determine the exemplary teacher with a decision support system with the TOPSIS (Technique for Others Reference by Similarity to Ideal Solution) method. TOPSIS method is a method with a simple concept, easy to understand, can solve multi-criteria problems by calculating the values of existing criteria. Based on the results of these case examples show that the results of jewelry using the same system with manual calculations. And the calculation of the TOPSIS Method will produce an output in the form of ranking.
THE NAÏVE BAYES METHOD AS A MEASUREMENT MODEL EFFECTIVENESS OF ONLINE LEARNING Siti Mukodimah; Muhamad Muslihudin; Suyono Suyono; Trisnawati Trisnawati
Jurnal TAM (Technology Acceptance Model) Vol 13, No 2 (2022): Jurnal TAM (Technology Acceptance Model)
Publisher : LPPM STMIK Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnaltam.v13i2.1283

Abstract

The rapid development of technology requires the world of education to be able to take advantage of its positive impact, making various new innovations by utilizing technology to support education such as online learning in the learning process amid the Covid-19 pandemic. Changes in learning methods which occur suddenly from conventional learning methods or directly face-to-face switching to distance learning methods or using online learning media greatly impact and influence students who come from underprivileged families and students who are in remote areas where internet access and inadequate infrastructure. This study aims to create a classification model for measuring the effectiveness of online learning in Pringsewu using the classification method. The classification method is used to classify data based on the nature of the data which each class already recognizes. There are various methods which can be used to classify data using the Naïve Bayes method. The results of the research conducted are a classification for measuring the effectiveness of online learning in Pringsewu. The feasibility of the model obtained is supported by the results of the analysis of the Naïve Bayes model which has an accuracy rate of 98.48%, an AUC value of 0.995, a precision level of 98.17% and a 100% recall. In this study, the level of accuracy of the performance of the model used reached values above 90%. In addition, the AUC value of the two methods used is also more than 90% which is a value that is categorized as Excellent Classification. Further research can be carried out using other different parameters such as Economic Capability, Regional Location, Connectivity Mode, Digital Literacy, and others. In addition, this research was conducted only from the student's point of view. Inclusion of school opinion in future research will be useful in determining the exact effectiveness of online learning.
The Enhancement of Learning Mathematic’s Motivation by Using Application of Quantum Learning Model Teaching Trisnawati Trisnawati; Wiwin Rita Sari; Bernadhita Herindri S. Utami
International Journal of Trends in Mathematics Education Research Vol 2, No 4 (2019)
Publisher : SAINTIS Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (625.766 KB) | DOI: 10.33122/ijtmer.v2i4.136

Abstract

This study aims to describe the effectiveness of Quantum Teaching learning model on mathematics learning in terms of aspects of student learning motivation. The type of experiment in this study was quasi experimental research (quasi alphabets experiment) and experimental design that used up was one-Group Pretest-Posttest-. The population in this research was the whole grade VIII of SMPMuhammadiyah 1 Yogyakarta, which was grade VIII-D as sample. The independent variable in this study was a model of Quantum Learning Teaching and the dependent variable in this study was the studentmotivation mathematic’slearning. The instrument used was the student learning motivation questionnaire. To test the effectiveness of Quantum Learning Teaching model, the data were analyzed by using one sample t-test. The results showed that the model of Quantum Learning Teaching effective motivational aspects of learning math.