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Development of T-Solve Interactive Learning Media with Polya Approach on Pythagorean Theorem Putri, Vika Amelia; Aziz, Abdul; Suprayitno, Iswahyudi Joko
Juwara: Jurnal Wawasan dan Aksara Vol. 5 No. 1 (2025)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/juwara.v5i1.401

Abstract

Mathematics learning in schools is often dominated by conventional methods, resulting in passive student participation and low conceptual understanding, especially in topics such as the Pythagorean Theorem. This study aims to develop and evaluate the effectiveness of “T-SOLVE,” an interactive learning media based on Polya’s problem-solving approach, in enhancing students’ understanding of the Pythagorean Theorem. The research employed a Research and Development (R&D) method using the ADDIE model. The sample consisted of eighth-grade students at SMP Negeri 2 Sumowono. Data were collected through expert validation sheets, student response questionnaires, and tests to measure learning outcomes. The results indicate that the T-SOLVE media is valid, practical, and effective in improving students’ conceptual understanding and engagement. The media’s integration of problem-solving steps supports students in learning independently and applying concepts to real-life situations. The implication of this research is that T-SOLVE can be used as an alternative learning resource that promotes interactive, student centered learning, which addresses the initial problem of passive learning and low motivation. Furthermore, it contributes to improving mathematical problem solving skills and serves as a relevant tool for 21st century learning.
Analisis Kebutuhan Siswa Kelas VIII terhadap Media Animasi Interaktif dalam Pembelajaran Teorema Pythagoras Putri, Vika Amelia; Aziz, Abdul; Suprayitno, Iswahyudi Joko
JagoMIPA: Jurnal Pendidikan Matematika dan IPA Vol. 5 No. 1 (2025): JagoMIPA: Jurnal Pendidikan Matematika dan IPA
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jagomipa.v5i1.1346

Abstract

Penelitian ini bertujuan untuk menganalisis keperluan siswa SMP terhadap media pembelajaran animasi interaktif berbasis Problem Based Learning (PBL) dalam memahami materi matematika. Pendekatan PBL dipilih karena mampu menghubungkan konsep-konsep matematika dengan situasi nyata, yang dapat meningkatkan pemahaman siswa. Penelitian ini memanfaatkan metode kuantitatif deskriptif melalui teknik purposive sampling, melibatkan 23 siswa kelas VIII di SMPN 2 Sumowono. Data dikumpulkan melalui observasi, wawancara, dan angket, kemudian dianalisis menggunakan persentase. Temuan analisis menunjukkan bahwa mayoritas 91% siswa membutuhkan media pembelajaran digital untuk membantu mereka memahami materi matematika. Selain itu, 91% siswa tertarik menggunakan media media interaktif untuk membantu mereka menyelesaikan soal teorema pythagoras, yang mengindikasikan bahwa siswa lebih menyukai pembelajaran yang mengaitkan materi dengan kehidupan keseharian. Temuan ini menunjukkan bahwa pengembangan media pembelajaran animasi interaktif berbasis PBL sangat diperlukan guna mempertinggi pemahamandan minat belajar matematika siswa.
Maintaining Character Education During and After Pandemic Aziz, Abdul; Suprayitno, Iswahyudi Joko; Prahmana, Rully Charitas Indra; Prasetyo, Puguh Wahyu
Proceeding International Conference on Mathematics and Learning Research 2021: Proceeding International Conference on Mathematics and Learning Research
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The focus of education during the COVID-19 pandemic is more likely to be cognitive and learning. There has been no maximum effort in strengthening character education. The limited face-to-face meetings in learning have an impact on character education. This situation also applies at the university level. Prospective mathematics teachers who are currently studying have an essential role in building good character education. This study will see how future mathematics teachers' character in producing culture-based learning videos will be seen. The theme in the video that was made was ethnomathematics. The subjects in this study were prospective mathematics teachers who had implemented campus teaching programs and educational internships. With the teaching experience that is owned, it will be seen how the character of the prospective teacher during making learning videos and what character values are contained in the tape so that it can have a positive impact on students. Based on observations during the manufacturing process, most of the prospective teachers have central character values . The results of ethnomathematics-based learning videos are one of the media that can instil character values for students.
Pengaruh E-Modul Berbasis Problem Based Learning dan Pendekatan STEM terhadap Kemampuan Pemecahan Masalah Matematis Siswa Tamam, Muhammad Farkhan; Suprayitno, Iswahyudi Joko; Eko Andy Purnomo
Mandalika Mathematics and Educations Journal Vol 7 No 4 (2025): Desember
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v7i4.10505

Abstract

Students' low problem-solving ability remains a problem in education. This study examines the effect of using PBL and STEM-based e-modules on mathematical problem-solving abilities in elementary to high school students focused on mathematics. The aim is to determine whether the e-modules used affect students' mathematical problem-solving abilities. The method used in this study is a system literature review (SLR) by reviewing articles from Google Scholar and Knowledge Maps sources from 2020 to 2025. The review process includes three stages: planning, implementation, and reporting. The results show that E-modules that integrate the PBL model, the STEM approach, or a combination of both are effective in improving students' ability to solve mathematical problems. These findings indicate that an innovative, student-centered learning model facilitated by e-modules is a potential strategy to address the challenges of problem-solving abilities in mathematics education.
Systematic Literature Review (SLR): Media Puzzle sebagai Alat Pembelajaran Matematika Hidayatun Nida Khofiyati; Iswahyudi Joko Suprayitno; Dwi Sulistyaningsih
J-CEKI : Jurnal Cendekia Ilmiah Vol. 5 No. 1: Desember 2025
Publisher : CV. ULIL ALBAB CORP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/jceki.v5i1.11700

Abstract

Penelitian ini bertujuan untuk menganalisis secara sistematis literatur tentang penggunaan media puzzle sebagai alat pembelajaran. Melalui systematic literature review, penelitian ini mengkaji 7 artikel yang diterbitkan antara tahun 2020-2025. Hasil review menunjukkan bahwa media puzzle memiliki potensi besar dalam meningkatkan engagement, motivasi, dan hasil belajar siswa. Temuan utama meliputi efektivitas puzzle dalam mengembangkan kemampuan kognitif, problem-solving, dan spatial intelligence. Penelitian juga mengidentifikasi faktor-faktor yang mempengaruhi efektivitas implementasi puzzle dalam pembelajaran. Implikasi penelitian menunjukkan perlunya pengembangan framework yang komprehensif untuk mengintegrasikan puzzle dalam kurikulum pendidikan.
ANALISIS KEMAMPUAN BERPIKIR KRITIS DALAM MENYELESAIKAN SOAL HOTS DITINJAU DARI SELF-EFFICACY PESERTA DIDIK PADA MATERI SISTEM PERSAMAAN LINEAR DUA VARIABEL Afifah, Rihadatuj Jihanul; Prihaswati, Martyana; Suprayitno, Iswahyudi Joko
Pedagogy: Jurnal Pendidikan Matematika Vol. 10 No. 4 (2025): Pedagogy : Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/pedagogy.v10i4.7507

Abstract

Penelitian ini bertujuan untuk menganalisis kemampuan berpikir kritis peserta didik ditinjau dari self-efficacy dalam menyelesaikan soal HOTS kelas IX SMP Muhammadiyah 1 Semarang. Jenis penelitian ini adalah penelitian deskriptif kualitatif dengan pengumpulan data melalui tes kemampuan berpikir kritis berupa soal uraian berbasis HOTS, angket self-efficacy dan wawancara yang kemudian akan di lakukan analisis data melalui   tahapan   reduksi data, penyajian data, dan   penarikan kesimpulan. Penelitian dilakukan pada 10-12 November 2025 dengan subjek penelitiannya berjumlah 23 peserta didik kelas IX-A. Hasil penelitian mengungkapkan apabila indikator kemampuan berpikir kritis hanya dapat dipenuhi oleh peserta didik dengan self-efficacy tinggi dan sedang dengan intensitas berbeda. Sementara itu, peserta didik dengan self-efficacy rendah hanya dapat memenuhi maksimal dua indikator berpikir kritis. Simpulan penelitian ini menegaskan pentingnya memberikan perhatian khusus terhadap aspek self-efficacy peserta didik karena hal tersebut berpengaruh signifikan terhadap kemampuan berpikir kritis matematisnya dalam menyelesaikan permasalahan matematika terutama pada level tinggi.
Systematic Literature Review: The Relationship between Self-Efficacy and Students' Critical Thinking Skills Afifah, Rihadatuj Jihanul; Prihaswati, Martyana; Suprayitno, Iswahyudi Joko
Suska Journal of mathematics Education Vol 11, No 2 (2025)
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/sjme.v11i2.38416

Abstract

This study uses a Systematic Literature Review (SLR) technique with the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) methodology through Google Scholar and Web of Scientific Journals Publish or Perish to investigate the relationship between students' critical thinking skills and self-efficacy through a review of 24 publications published between 2018 and 2025 in various journals. Based on the analysis findings, research on critical thinking skills and self-efficacy has been conducted extensively at different levels of education, with the majority (73%) performed in junior high schools. Furthermore, 62% of quantitative research is often used, and this research predominantly develops critical thinking skills. This dominance indicates that self-efficacy is generally considered a supporting variable rather than the primary focus of the topic, thereby opening opportunities for future research on broader subjects and methods.