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PERANCANGAN WARNA PADA ANIMASI PENDEK 'SOCIAL FIGHTER' Nugroho, Wahyu Agung; Sumarlin, Rully; Lionardi, Angelia
eProceedings of Art & Design Vol. 10 No. 6 (2023): Desember 2023
Publisher : Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Instagram adalah salah satu platform adalah suatu platform sosial media dengan banyak pengguna, salah satunya masyarakat Indonesia. Penggunanya sendiri memiliki banyak kategori usia, yang didominasi oleh remaja. Hal tersebut membuka celah bahwa terjadinya hal yang tidak diharapkan pada sosial media seperti cyberbullying. Perilaku itu juga dapat merugikan banyak pihak yang terlibat dikarenakan telah banyak kasus yang terjadi sebelumnya. Oleh sebab itu diperlukannya himbauan terhadap fenomena tersebut dengan menggunakan Animasi 2D yang sudah sangat dikenal dikalangan remaja. Penulis memiliki tanggung jawab sebagai colorist, yang nantinya akan merancang warna terhadap Animasi tersebut. Penulis membuat Animasi pendek tersebut berdasarkan data yang telah dikumpulkan, melalui metode perancangan kualitatif, dengan metode pengumpulan observasi, wawancara dan studi pustaka. Data tersebut pun diolah dan di analisis menjadi data deskriptif kualitatif. Tahap tahap berikut yang menghasilkan sebuah pewarnaan pada Animasi pendek supaya lebih sesuai dengan konsep dan jalan ceritanyaKata kunci: Colorist, Cyberbullying, Instagram.
2D Animation Storyboard Design "Mira and The Batik Fairy: Batik Sawat Pengantin Cirebon for Children" Lionardi, Angelia; Lawe, I Gusti Agung Rangga; Aulia, Farah; Firdaus, Yasmin Zahra; Tobing, Sheril Luthfiana
Rekam Vol 19, No 2 (2023): Oktober 2023
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/rekam.v19i2.9216

Abstract

Batik, a cultural artifact full of philosophical values, is now seen as just a part of fashion style and a sweetening element. Many people, especially children, do not understand the symbolic meanings of the aesthetic elements of batik. This problem is commonplace in Indonesia, including Cirebon. As batik centers, only a few schools in Cirebon provide opportunities for their students to learn batik. If the meaning of batik is to be taught to the younger generation, then an approach using new media can be an alternative to introduce it persuasively. One medium that is close and has the potential to introduce batik to children is 2D animation. The research method that will be used is qualitative. The animation process starts with several stages, from collecting data about the batik we want to make into a story theme: Batik Sawat Pengantin Cirebon. Data collection was done by direct observation and interviews. After the data is collected, the next step is to search for story ideas, create scenarios, design visual concepts, and create storyboards. Then, the animation production process can be carried out. This research will focus on the storyboard design part, namely the clean-up storyboard and animatic storyboard, which will guide in making 2D animation.
Dokumenter sebagai Alternatif Metode Konservasi untuk Nilai Budaya Kecamatan Andir Utami, Lira Anindita; Lionardi, Angelia; Putri, Arum Githa; Apsari, Diani; Wiwaha, Luqman Rusdan
Jurnal Bahasa Rupa Vol. 7 No. 2 (2024): Bahasa Rupa April 2024
Publisher : Institut Bisnis dan Teknologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v7i2.1439

Abstract

Culture, as a multifaceted entity serves as a mirror reflecting how individuals interact with their surroundings and one another. Andir, a district located in Bandung Region of West Java, Indonesia with its rich tapestry of history and cultural diversity, demands a way to creatively preserve and showcase its cultural dynamic. By choosing documentary filmmaking as an instrument to record and safeguard the essence of cultural diversity of Andir, the authors gained a way to subjective and participatory exploration into the colorful scenes situated in Andir. Several techniques of immersion in the field such as walk-around and treasures mapping is employed in the filmmaking to construct a subjective experience and became a way of participatory learning of Andir’s culture for the people involved in this initiative. Documentary filmmaking emerges as an indispensable tool for recording and safeguarding the essence of Andir’s culture that allows for a more authentic portrayal of the cultural landscape. As a medium, it stands as a pivotal container of conservation through visual storytelling that amplifies the documentation and representation of cultural legacies for the next generation and for the audience. This study highlights the result of mapping the cultural dynamic that can be observed in socio-economic activities, culinary culture, and architecture. These are considered as the cultural assets in which the principles construct the cultural value of tolerance identified in Andir. It is then documented to construct the visual storytelling of documentary and to empower cultural conservation by creative media to raise awareness and foster future collaborative efforts. By showcasing the multifaceted cultural exchanges occurring within Andir in the visual storytelling, it offers a window into the cultural intricacies that define this community while becoming a medium that conserves the cultural scenery of everyday life. The film also captures the "Village of Tolerance", as a government initiative that showcase the general perception of diversity and unity. Documentary filmmaking of Andir is a preservation effort to portray authentically the vibrant cultural mosaic that deserves further dedicated archival endeavours.