Agus Pujianto
Department Of Physical Education, Faculty Of Sports Science, Universitas Negeri Semarang, Semarang, Indonesia

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PERSEPSI GURU PENDIDIKAN JASMANI TERHADAP MODEL TEACHING GAMES FOR UNDERSTANDING (TGFU) Pujianto, Agus
Journal of Physical Education Health and Sport Vol 1, No 2 (2014): Journal of Physical Education Health and Sport, September 2014
Publisher : Universitas Negeri Semarang (Unnes)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (200.696 KB)

Abstract

Model Teaching Games For Understanding (TGFU) merupakan suatu pendekatan pembelajaran pendidikan jasmani untuk memperkenalkan bagaimana anak mengerti olahraga melalui bentuk konsep dasar bermain. Tujuan penelitian ini untuk mengetahui persepsi guru pendidikan jasmani SD di kecamatan Karanganyar Kabupaten Pekalongan terhadap Model Teaching Games For Understanding (TGFU) dalam pembelajaran pendidikan jasmani. Sifat penelitian  deskriptif, yang bertujuan untuk mengungkapkan sesuatu apa adanya. Populasi dan sampel yang menjadi subyek penelitian adalah para guru pendidikan jasmani yang telah mengikuti pelatihan pembelajaran pendidikan jasmani dengan pendekatan TGFU (Teaching Games For Understanding) yang berada di wilayah UPTD Dinas Pendidikan Kecamatan Karanganyar Kabupaten Pekalongan berjumlah 30. Teknik yang digunakan dalam pengumpulan data yaitu angket (kuisioner). disamping itu juga sebagai penguat data, juga digunakan teknik wawancara terbatas dan observasi di lapangan. Instrumen yang digunakan dalam penelitian ini adalah berupa angket. Hasil penelitian menunjukkan bahwa guru-guru penjas di Karanganyar Kabupaten Pekalongan memberikan respon positif terhadap model pembelajaran TGFU, sebanyak 4 responden (13,3%) yang masuk dalam kategori Sangat Baik dimana capaian jawaban yang benar mencapai diatas 80%. Selain itu juga terdapat 26 responden (86,7%) masuk dalam kategori Baik dengan capaian jawaban yang benar antara 61-80%. Model Teaching Games for Understanding (TGFU) is an approach to teaching physical education to introduce how children understand the basic concepts of the sport through a play. The goal in this research was to determine the perceptions of elementary school physical education teacher di Kecamatan Karanganyar Pekalongan to Model Teaching Games For Understanding (TGFU) in teaching physical education. This research is a descriptive, aiming to reveal things as they are. The population and samples the subject of research is the physical education teacher who has been teaching physical education training TGFU approach (Teaching Games For Understanding) residing in the District of Karanganyar UPTD Education Department Pekalongan were 30 teachers. Techniques used in data collection is questionnaire . additionally also as an amplifier of data, also used a limited interview and observation techniques. Instrumen used in this study was a questionnaire. The results showed that physical education teachers in Karanganyar Pekalongan responded positively to the learning model TGFU, and 4 respondents (13.3%) were included in the category of Very Good in which the achievements of correct answers reached above 80%. In addition, there were 26 respondents (86.7%) fall into the category Good to achieving the correct answer between 61-80%.
The role of committee attitude on company's decision for sponsoring sports events Billy Castyana; Zainudin Amali; Mugiyo Hartono; Agus Pujianto; Tandiyo Rahayu; Mohammad Arif Ali; Gustiana Mega Anggita
Journal Sport Area Vol 7 No 1 (2022): April
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2022.vol7(1).7969

Abstract

Partnerships with companies or sponsorships cannot be separated in the implementation of sporting events; even sponsorship is a significant investment given by companies in the sports industry. However, every company has considerations before sponsoring a sporting event, one of the influencing factors is the attitude of the organizing committee to the company that is a potential sponsor. The purpose of this study is to demonstrate the importance of the committee's attitude toward the company's decision to sponsor a sporting event. By using quantitative descriptive research and survey methods, this study collected data from 33 companies that met the criteria of having sponsored a sporting event and were willing to participate in the study by completing a willingness sheet. The data is taken from a questionnaire filled out by the Company Owner or the company's Marketing Department by first answering questions about the duration of work in the company. Then, respondents responded to statements that came from four indicators, namely the relationship between the committee and the company, the company's interest in the committee, the committee provided a sense of comfort for the company in working together, and the company felt benefited from working together, with the answer strongly agree, agree, disagree, and strongly disagree. After that, the data was analyzed using excel and shown in graph on percentages to explain that the indicator of comfort in working together plays the highest role with a total of 42.42% strongly agree and 48.48% agree. Indirectly, this facet provides information to future sports organizers to assist them in obtaining funding for sports events through a win-win situation or mutualistic relationship.
PENGEMBANGAN KONSERVATIF GAMES IN AQUATIC UNTUK MENINGKATKAN KEBUGARAN JASMANI DAN SPORTIVITAS SISWA SEKOLAH DASAR Bhayu Biliandri; Supriyono Supriyono; Agus Pujianto; Bambang Priyono
Jp.jok (Jurnal Pendidikan Jasmani, Olahraga dan Kesehatan) Vol 2 No 1 (2018): Jp.jok (Jurnal Pendidikan Jasmani, Olahraga dan Kesehatan)
Publisher : IKIP Budi Utomo Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (268.585 KB) | DOI: 10.33503/jpjok.v2i1.232

Abstract

Physical Education, especially for increasing physical fitness, in the activities of implementing "Conservative Games in Aquatic", as the solution to physical education activities in the learning process at school. The products produced are also an additional reference for elementary school Physical Education teachers. Learning becomes more varied by using this product. In the research obtained results for the cognitive domain of 65% students in the category of Good While for the affective domain obtained 73% category Good, the assessment for the affective domain is based on student attitudes when implementing the game model, this can be seen from the attitude of students in the game. The overall Psychomotor domain of students is 81% Good category.
Pelaksanaan Pembelajaran Daring PJOK pada Masa Pandemi Covid-19 di SMP Se-Kecamatan Dempet Kabupaten Demak Tahun Pelajaran 2020/2021 Agus Miftah; Agus Pujianto; Dwi Tiga Putri
Indonesian Journal for Physical Education and Sport Vol 4 No 1 (2023): June 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v4i1.50897

Abstract

The purpose of this study was to determine the implementation of PJOK online learning during the COVID-19 pandemic in junior high schools throughout the Dempet District, Demak Regency, for the 2020/2021 academic year, including planning, implementing and evaluating learning. This study used a qualitative research with a descriptive approach, with data sources taken from 6 principals, 8 PJOK teachers and 36 students, 6 students from each school were taken as samples. The result of the research is that most of the teachers have made learning plans according to distance learning. The implementation of PJOK learning is carried out in 2 ways, namely the online method using WhatsApp media and google forms, and the blended learning method by dividing by half the number of students in each class for face-to-face and online, for online using WhatsApp. Evaluation has been carried out through three aspects, namely affective, cognitive and psychomotor. In conclusion, the implementation of PJOK online learning during the COVID-19 pandemic in junior high schools throughout the Dempet District, Demak Regency, for the 2020/2021 academic year is quite good.
The Influence of Sponsorship on Marketing Development Fun Run in Central Java Agus Pujianto; Edi Purwanto; Amin Pujiati; Sucihatiningsih Dian Wisika Prajanti
Journal of Physical Education Health and Sport Vol. 11 No. 2 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpehs.v11i2.17687

Abstract

This study aims to analyze the influence of sponsorship on the marketing and development of fun run sports in Central Java. Fun run as a type of recreational sport is increasingly in demand by various groups of people. The involvement of sponsors in this activity plays an important role in increasing the attraction, participation, and success of the event. Sponsorship makes a significant contribution through financial support, provision of facilities, and promotion. This study uses a quantitative approach with a survey of participants and organizers and sponsors involved in fun run events specifically in the Central Java region. The results of the analysis show that sponsorship has a positive impact on increasing brand awareness, increasing the number of participants participating in the Fun Run, and can ensure the sustainability of the event effectively. Thus, the sustainability of the relationship between organizers and sponsors is a key factor in supporting the marketing and development of fun runs in Central Java.
The Effect of Tai Chi Quan Training on the Anxiety Levels of Indonesian Junior Table Tennis Athletes Moch Fahmi Abdulaziz; Donny Wira Yudha Kusuma; Harry Pramono; Agus Pujianto; Fery Darmanto
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol. 13 No. 3 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/peshr.v13i3.14129

Abstract

This study aims to find out whether there is an influence of Tai Chi Quan training on the performance of Indonesia's junior table tennis athletes. A total of 20 Indonesia junior table tennis athletes aged 14-18 years were put into an experimental group with taichiquan training. The group that received Tai Chi Quan training was trained for 60 minutes, while the control group continued to practice table tennis as usual. Changes in body conditions such as blood pressure, heart rate, changes in anxiety, feelings of confidence, and performance in playing table tennis are measured before and after training. The results of this study were that there was a change in anxiety level at the test point in the tai chi quan group after exercise, while in the control group there was no increase. There were changes that occurred after the exercise treatment, namely cognitive anxiety (x=-1.85; -18.60%), while in the control group (x=- 0.21; -2.31%). In addition, somatic anxiety (x=-3.35; -27.56%). The self-confidence component was negatively correlated with other variables, where in the tai chi quan group the value increased (x=1.96; 11.27%) while in the control group it decreased (x=-0.27; -1.67%). The conclusion of this study is that sixty minutes of tai chi quan training can reduce the anxiety level of Indonesia's junior table tennis athletes.
Analisis Pelaksanaan Pembelajaran Pendidikan Jasmani Olahraga Dan Kesehatan Dalam Kurikulum Merdeka Di Sekolah Dasar Negeri Se- Kecamatan Sumowono Ananta Bella Lacksana; Agus Pujianto; Agus Raharjo; Moch Fahmi Abdulaziz
Indonesian Journal for Physical Education and Sport Vol. 5 No. 1 (2024)
Publisher : Universitas Negeri Semarang

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Abstract

Kurikulum Merdeka merupakan terobosan baru yang dilakukan pemerintah untukmemberikan keleluasaan terhadap peserta didik dalam pembelajaran. Penerapankurikulum merdeka dalam pada pembelajaran PJOK pendidik harus memilikikemampuan untuk mengemas pembelajaran yang menarik. Penelitian ini bertujuanuntuk mengetahui : (1) Perencanaan (2) Pelaksanaan (3) Evaluasi pembelajaran PJOKdalam Kurikulum Merdeka di SD Negeri Se-Kecamatan Sumowono. Jenis penelitian inimerupakan penelitian kualitatif. Subjek penelitian ini adalah 12 guru PJOK di SD NegeriSe-Kecamatan Sumowono. Instrumen yang digunakan yaitu observasi, wawancara, dandokumentasi. Untuk keabsahan data peneliti menggunakan triangulasi metode. Hasilpenelitian menunjukkan bahwa: (1) Perencanaan pembelajaran PJOK dalam kurikulummerdeka dikategorikan cukup hal ini dibuktikan masih banyaknya guru PJOK yangmasih belum cukup siap dalam mempersiapkan perangkat pembelajaran KurikulumMerdeka (2) Pelaksanaan pembelajaran PJOK dalam Kurikulum Merdeka dikategorikancukup karena pelaksanaan pembelajaran guru telah melakukan tahapan pendahuluan,inti dan penutup dan pembelajaran tidak lagi berpusat pada guru tetapi pada siswa (3)Evaluasi pembelajaran PJOK dalam kurikulum merdeka dikategorikan cukup karenaguru tidak hanya menilai pada hasil ulangan harian, ulangan tengah semester danulangan akhir semester namun guru juga menilai dari kognitif, psikomotorik dan afektif.
Implementasi Pembelajaran Aktivitas Gerak Berirama Pada Kelas V Sekolah Dasar Negeri Se-Kecamatan Gunungpati Tahun Ajaran 2023/2024 Dwi Rejeki Utami Utami; Ricko Irawan; Harry Pramono; Agus Pujianto
Indonesian Journal for Physical Education and Sport Vol. 5 No. 1 (2024)
Publisher : Universitas Negeri Semarang

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Abstract

Terdapat perbedaan materi gerak berirama yang diberikan dan kesulitan mempersiapkanperencanaan pembelajaran pada kurikulum merdeka. Tujuan penelitian untukmengetahui perencanaan, pelaksanaan, dan penilaian proses pembelajaran aktivitasgerak berirama pada kelas V SD Negeri kecamatan Gunungpati tahun ajaran 2023/2024.Menggunakan metode penelitian kualitatif dengan subjek 4 guru penjas melalui teknikpengumpulan data observasi, wawancara, dan dokumentasi. Hasil penelitian yaitukemampuan guru dalam proses pembelajaran meliputi perencanaan dilakukan denganpersiapkan ATP dan Modul Ajar dari pemerintah lalu dimodifikasi didahului asesmendiagnostik, pelaksanaan pembelajaran melalui senam kreasi atau senam baku yangberpusat kepada peserta didik, dan penilaian proses pembelajaran dilakukan secaraformatif selama pembelajaran serta sumatif di akhir pembelajaran namun membuatinstrumen penilaian sendiri yang diambil dari indikator pada modul ajar. Kesimpulannyayaitu kemampuan guru dalam proses pembelajaran aktivitas gerak berirama meliputiperencanaan telah dilakukan 3 guru, pelaksanaan oleh 3 guru, dan penilaian formatif oleh 4 guru serta penilaian sumatif oleh 3 guru. Penelitian selanjutnya diharapkanmenambah kriteria sumber informan yang lebih spesifik dan lebih meluas tidak hanyapembelajaran aktivitas gerak berirama pada kelas V tingkat sekolah dasar.  
Pengembangan Permainan Tradisional Kasfet Untuk Pembelajaran Gerak Dasar Lokomotor, Nonlokomotor Dan Manipulatif Dalam Pendidikan Jasmani Sekolah Dasar Alfan Rizki Dianto; Agus Darmawan; Agus Pujianto; Wahyu Ragil Kurniawan
Indonesian Journal for Physical Education and Sport Vol. 5 No. 1 (2024)
Publisher : Universitas Negeri Semarang

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Abstract

Penelitian yang di lakukan bertujuan untuk menghasilkan suatu produk pengembangan permainan kasti, sehingga siswa lebih tertarik untuk bermain permainan tradisional. Produk tersebut  dapat di gunakan sebagai acuan tenaga pendidik untuk pembelajaran gerak motorik kasar di Sekolah Dasar. Metode yang di gunakan dalam penelitian ini menggunakan metode pengembangan research anddevelopment (R&D) yang di tulis oleh Borg dan Gall. Metode penelitian ini bertujuan mengasilkan suatu produk tertentu untuk sebuah trobosan memecahkan masalah yang ada. Langkah-langkah yang di gunakan dalam penelitian ini yaitu (1) Menentukan potensi masalah penelitian (2) Pengembangan produk (3) Validasi ahli (4) Revisi produk awal (5) Uji coba skala kecil (6) Revisi akhir (7) Uji coba skala besar.  Jenis data kualitatif di peroleh dari hasil wawancara dan angket berupa kritik dan saran dari ahli permainan tradisional, sedangkan data kuantitatif di peroleh dari angket siswa. Hasil uji coba lapangan di SD N 02 Banjararjo, SD N 01 Jintung, SDN 01 Kabupaten Kebumen, mendapatkan hasil prosentase sebesar 80%. Berdasarkan klarifikasi yang di kemukakan oleh Borg dan Gall hasil prosentase  tersebut memenuhi kategori baik sehingga bisa di simpulkan bahwa model permainan kasfet dapat di gunakan untuk pembelajaran gerak motorik kasar di Sekolah Dasar. 
Pengaruh Rubber Training Terhadap Kecepatan Pukulan Gyaku-Tsuki dan Kizami-Tsuki di Sada Karate Dojo Kabupaten Kudus Ema Agita Yulianti; Ipang Setiawan; Agus Pujianto; Moch Fahmi Abdulaziz
Indonesian Journal for Physical Education and Sport Vol. 5 No. 1 (2024)
Publisher : Universitas Negeri Semarang

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Abstract

Kecepatan pukulan gyaku-tsuki dan kizami-tsuki sangat berpengaruh besar ketika atlet bertangding karena kecepatan termasuk kebutuhan pokok bagi setiap atlet yang berprestasi. Tujuan penelitian ini untuk mengetahui dan mendeskripsikan pengaruh rubber training terhadap pukulan gyaku-tsuki dan kizami-tsuki pada atlet Sada Karate Dojo Kabupaten Kudus. Penelitian ini menggunakan jenis penelitian kuantitatif dengan metode eksperimen. Desain penelitian yang digunakan adalah two groups pretest-posttest design. Sampel dalam penelitian ini adalah atlet karate di Sada Karate Dojo dengan jumlah 20 atlet. Teknik pengambilan sampel dalam penelitian ini adalah purposive sampling. Analisis data dalam penelitian ini menggunakan uji validitas, uji reliabilitas, uji normalitas, uji homogenitas, uji hipotesis : uji paired sample t test dan uji N-Gain Score. Hasil penelitian ini adalah hasil pengaruh rubber training terhadap kecepatan pukulan gyaku-tsuki diperoleh nilai sebesar 63,07% dan hasil pengaruh rubber training terhadap kecepatan pukulan kizami-tsuki diperoleh nilai sebesar 78,84%. Dengan demikian menunjukkan bahwa terdapat perbedaan pengaruh antara keduanya, namun rubber training terhadap kecepatan pukulan gyaku-tsuki mempunyai pengaruh lebih besar dengan selisih nilai sebesar 15,77%. Saran yang diberikan peneliti yaitu: 1)Bagi atlet diharapkan ketika berlatih harus semangat dan semaksimal mungkin agar dapat meningkatkan kecepatan pukulan gyaku-tsuki dan kizami-tsuki. 2)Bagi pelatih perlu memberikan latihan yang bervariatif.