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Model Snowball Drilling untuk Meningkatkan Hasil Belajar Siswa Lestari, Indah; Mahmudah, Muhlisatul
Jurnal Educazione : Jurnal Pendidikan, Pembelajaran dan Bimbingan dan konseling Vol. 9 No. 1 (2021): Mei
Publisher : FKIP Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56013/edu.v9i1.3062

Abstract

This research aims to improve student learning outcomes in studying social arithmetic using the application of the snowball drilling learning model. The type ofstudy uses is Classroom Action Assessment (PTK), with research procedures using a cycle model, from the results of the study in cycle I the percentage of student learning outcomes reached 64% and cycle II was 100%. This proves that the level of understanding of students increases with the application of the snowball drilling model, so that learning can provide an overview with examples of basic illustrations. This combination is used for teaching that can best illustrate with examples of basic illustrations
Pembuatan Desain BATIKMATIKA sebagai Kegiatan Pra Produksi yang Berbudaya di SMKs Al Akhyar Wonokusumo Bondowoso Mahmudah, Muhlisatul; Siskawati, Fury Styo; Purwandhini, Ari Septianingtyas
Journal of Sustainable Community Development Vol. 2 No. 3 (2024): Journal of Sustainable Community Development
Publisher : MID Publisher International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.13890695

Abstract

Pengabdian masyarakat ini bertujuan untuk melatih dan membekali guru serta siswa dengan keterampilan praproduksi, yang difokuskan pada kegiatan bernuansa budaya melalui BATIKMATIKA (batik dengan motif simbol matematika). Tujuan kegiatan ini meliputi: (1) melatih dan membekali guru serta siswa dengan keterampilan praproduksi berbudaya; (2) menanamkan rasa cinta tanah air dan jiwa kewirausahaan pada guru dan siswa; (3) memberdayakan mitra sekolah agar mampu mandiri dan kreatif menghasilkan produk bernilai jual tinggi. Metode yang digunakan mencakup: (1) analisis situasi; (2) tinjauan literatur; (3) sosialisasi; (4) pelatihan; dan (5) evaluasi. Kegiatan ini berdampak positif terhadap pengetahuan, keterampilan, sikap, kemandirian, dan kreativitas guru serta siswa. Hasil luaran mencakup: (1) penambahan pengetahuan dan pengalaman dalam kegiatan praproduksi berbudaya (membuat desain BATIKMATIKA); (2) desain BATIKMATIKA; (3) peningkatan keterampilan, sikap, kemandirian, dan kreativitas dalam kegiatan kewirausahaan, khususnya praproduksi. Evaluasi menunjukkan bahwa seluruh peserta merasakan manfaat, serta guru bersedia menerapkan dan mensosialisasikannya di sekolah dan masyarakat.
Polyalphabetic cipher cryptosystem application in making anti-hacker passwords learning management systems in junior high schools Mahmudah, Muhlisatul; Irawati, Tri Novita; Aini, Friska B. Nur
Alifmatika (Jurnal pendidikan dan pembelajaran Matematika) Vol 6 No 1 (2024): Alifmatika - June
Publisher : Fakultas Tarbiyah Universitas Ibrahimy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35316/alifmatika.2024.v6i1.90-103

Abstract

Research on developing an anti-hacker network security system for the learning management system was conducted at SMP Plus Darus Salam. Learning activities at SMP Plus Darus Salam use LMS as a media, which is a program to maximize learning activities at school. its also has risks, it is related to the security of students data work, so network security is needed. Network security used within computer networks to facilitate secure communication in different network entities based on predefined security protocols. On the other hand, the Learning Management System (LMS) is a software platform designed for online educational activities, e-learning programs, and educational resources, simplifying student engagement in learning processes. This study employs applied research methodology, focusing on a single tribune graph, and involves a labeling process for vertices and edges to construct a graph tree, resulting in the generation of ciphertext. This research aims to develop anti-hacker passwords in the SMP Plus Darusalam LMS using a polyalphabetic cipher cryptosystem. The research utilizes a data set comprising 24 LMS account samples. Data collection techniques encompass observation, interviews, distribution of questionnaires, and documentation, while data analysis involves tabulation and the generation of ciphertext codes in the form of usernames and passwords. Based on the results, it shows a total score of 2,096 with an average of 91.13 or a security percentage of 91.13%, which shows that it is successful and useful in the SMP Plus Darus Salam learning management system (LMS) account. Thus, it can be concluded that the secjar (network security) network security efforts made were successful and provided significant benefits in securing learning management system (LMS) accounts at SMP Plus Darus Salam. Therefore, the researcher suggests to the readers to conduct research on the development of anti-hacker network security using Tribun graphs with ???? = 1 and ???? = 2.
PENGEMBANGAN BATIKMATIKA UNTUK MEDIA PEMBELAJARAN MATEMATIKA YANG MENYENANGKAN DAN BERMAKNA Siskawati, Fury Styo; Mahmudah, Muhlisatul; Irawati, Tri Novita; Susilaningtyas, Tri; Alayubi, Sholahudin; Rohman, Syaifur; MT, A. Mujib; Purwandhini, Ari Septianingtyas
SIGMA Vol 10, No 2 (2025): SIGMA
Publisher : Prodi Pendidikan Matematika FKIP Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/sigma.v10i2.2567

Abstract

Abstrak:Berawal dari anggapan bahwa matematika itu rumit, membosankan, sulit difahami, tidak disukai, hingga berdampak pada minimnya minat, motivasi, hasil belajar belajar matematika dan penguasaan konsep matematika yang belum maksimal mengispirasi dilakukannya inovasi pada pembelajaran matematika. Penelitian ini bertujuan untuk mendeskripsikan proses dan hasil pengembangan BATIKMATIKA untuk media pembelajaran matematika yang menyenangkan dan bermakna. Jenis penelitian ini adalah pengembangan dengan pendekatan kualitatif dan kuantitatif. Model pengembangan yang digunakan yaitu ADDIE yang meliputi analisis, desain, pengembangan, penerapan, dan evaluasi. Pengumpulan datanya menggunakan observasi, wawancara, angket, dan dokumentasi, dengan analisis datanya menggunakan uji kelayakan dan kepraktisan. Selanjutnya hasil yang diperoleh yaitu pengembangan BATIKMATIKA untuk media pembelajaran melalui lima tahapan utama ADDIE. Kemudian hasil berikutnya menunjukkan bahwa BATIKMATIKA merupakan media yang layak digunakan untuk membuat pembelajaran matematika menyenangkan dan bermakna. Selain itu juga dapat dikatakan bahwa BATIKMATIKA merupakan media yang praktis digunakan untuk mengajar matematika. Dengan saran yang dapat disampaikan yakni sebagai seorang guru khususnya matematika kita harus mampu membuat kondisi belajar yang tidak nyaman menjadi nyaman bagi siswa supaya dapat menumbuhkan minat dan motivasinya serta dapat mencipkatan lingkungan belajar menyenangkan hingga akhirnya dapat tecipta pembelajaran matematika yang bermakna.   Abstract:Starting from the assumption that mathematics is complicated, boring, difficult to understand, and disliked, to the impact on the lack of interest, motivation, learning outcomes of learning mathematics, and mastery of mathematical concepts that have not been maximized inspires innovation in mathematics learning. This study aims to describe the process and results of developing BATIKMATIKA as a learning media for joy and meaningful learning. This type of research is developed using qualitative and quantitative approaches. The development model used is ADDIE which includes analysis, design, development, implementation, and evaluation. The data collection used observation, interviews, questionnaires, and documentation, with the data analysis using feasibility and practicality tests. Furthermore, the results obtained are the development of BATIKMATIKA as a learning media through the five main stages of ADDIE. Then, the next result shows that BATIKMATIKA is a feasible medium for joy and meaningful learning. In addition, it can also be said that BATIKMATIKA is a practical media used to teach mathematics. With suggestions that can be conveyed, namely as teachers, especially in mathematics, we must be able to make uncomfortable learning conditions comfortable for students so that they can foster their interest and motivation and create a joyful learning environment in the end it can be meaningful learning.
Pelatihan Pembuatan Dasar Gerakan Matematika Mahmudah, Muhlisatul; Novita Irawati, Tri; Agustin Reni Pitasari, Mely; Septy Arifannah, Dwi; Sri Wahyuni, Linda; Khoirunnisa, Najhan
Al-Khidmah Jurnal Pengabdian Masyarakat Vol. 5 No. 3 (2025): SEPTEMBER-DESEMBER
Publisher : Institute for Research and Community Service (LPPM) of the Islamic University of Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56013/jak.v5i3.4760

Abstract

Basic math movement training was conducted with the aim of providing fun learning innovations for students while enhancing teacher creativity in teaching. This activity uses a hands-on approach through the creation of simple movements integrated with basic mathematical concepts. The training was attended by teachers and students at MIS Darul Mustofa Panti, Jember, in September 2025. The results showed that teachers gained new insights in developing interactive methods, while students experienced a more enjoyable and meaningful learning experience. Thus, math movement has the potential to become an alternative, creative learning strategy and can be implemented sustainably in other schools.
Perbedaan Hasil Belajar Siswa dalam Penggunaan Teknologi di Pondok Pesantren Al Amien pada Materi Pythagoras Muhlisatul Mahmudah; Sholahudin Al’ayubi; Ahmad Jauhari Mahfudh
Mutiara : Jurnal Penelitian dan Karya Ilmiah Vol. 3 No. 5 (2025): Oktober : Mutiara : Jurnal Penelitian dan Karya Ilmiah
Publisher : STAI YPIQ BAUBAU, SULAWESI TENGGARA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59059/mutiara.v3i5.2802

Abstract

This study aims to determine the differences in mathematics learning outcomes between boarding and non-boarding students using the Desmos application at Pondok Pesantren Al Amien. This research uses a comparative quantitative method with a posttest-only design. The subjects consisted of 20 eighth-grade students divided into two groups: 10 boarding and 10 non-boarding students. The instruments used were learning outcome tests and student perception questionnaires. Data were analyzed using the Independent Sample T-Test via SPSS. The results showed a significant difference between the two groups, with non-boarding students scoring higher. This is supported by a significance value of 0.010 (< 0.05). Learning with the Desmos application is proven effective in improving mathematics achievement, especially for students with better access to technology.
Proses Berpikir Siswa Dalam Menyelesaikan Soal Pemecahan Masalah Statistika Melalui Scaffolding MT, A. Mujib; Rohman, Syaifur; Mahmudah, Muhlisatul
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 7 No. 2 (2022): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56013/axi.v7i2.1577

Abstract

Abstrak Penelitian ini adalah penelitian kualitatif deskriptif, bertujuan untuk menggali proses berpikir siswa dalam menyelesaikan soal pemecahan masalah statistika kelas VIII sebelum dan sesudah diberikan bantuan atau scaffolding. Subjek penelitian terdiri dari dua orang siswa kelas VIII. Penelitian dilakukan dengan memberikan 2 soal pemecahan masalah kemudian hasilnya dianalisis dan dibandingkan dengan hasil wawancara yang dilakukan terhadap subjek penelitian. Dari hasil penelitian ditemukan bahwa pada soal nomor 1, Subjek 1 (S1) melakukan 3 langkah proses berpikir, yaitu: memahami masalah, merencakanan penyelesaian, dan melaksanakan rencana. Perbedaan proses berpikir sebelum dan setelah scaffolding ada pada langkah kedua dan ketiga. Sedangkan Subjek 2 (S2) melakukan 3 langkah proses berpikir sama dengan S1, namun terdapat kesalahan berpikir yang dilakukan pada ketiga langkah tersebut, sehingga scaffolding diberikan secara keseluruhan. Pada soal ke dua, baik S1 maupun S2 melakukan 4 proses berpikir yaitu: memahami masalah, merencakanan penyelesaian, melaksanakan rencana, dan memeriksa kembali hasil penyelesaian. Scaffolding diberikan pada langkah kedua dan ketiga. Secara umum terdapat perbedaan proses berpikir siswa sebelum dan sesudah proses scaffolding. Kata kunci: Proses Berpikir, Pemecahan Masalah, Scaffolding Abstrack This research is a descriptive qualitative, aims to explore students' thinking processes in statistical problem solving for class VIII before and after being given assistance or scaffolding. The research subjects consisted of two eighth grade students. The research was conducted by giving two statistica problems , then the results were analyzed and compared with the results of interviews conducted on research subjects. From the results was found that in question number 1, Subject 1 (S1) carried out 3 steps of the thinking process, namely: understanding the problem, planning a solution, and implementing the plan. The difference in thought processes before and after scaffolding is in the second and third steps. While the second subject (S2) did the same three-step thought process as the first subject (S1), but there was a thinking error made by the first subject in the three steps, so the whole scaffolding was given. In the second question, both the first subject and the second subject carried out four thought processes, namely: understanding the problem, planning a solution, implementing the plan, and re-examining the results of the settlement. Scaffolding is given in the second and third steps.generally, there are differences in students' thinking processes before and after the scaffolding process. Keywords: Thinking Process, Problem Solving, Scaffolding
Parenting Pembelajaran Berbasis Teknologi Bagi Ibu Dharma Wanita FASILKOM Universitas Jember Irawati, Tri Novita; Mahmudah, Muhlisatul; Nugraheni, Dyah Ayu
Jurnal Pengabdian Masyarakat (JUDIMAS) Vol. 3 No. 2 (2025)
Publisher : Pusat Penelitian dan Pengabdian Masyarakat STIKes Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54832/judimas.v4i1.649

Abstract

This service activity aims to increase the understanding of Dharma Wanita FASILKOM Jember University members regarding technology-based parenting through interactive training. The method used is Participatory Action Research (PAR) which includes identification, planning, implementation and reflection stages. The material includes digital parenting, the use of educational applications such as ChatGPT, Kahoot, Quizizz, and SUNO AI, as well as preventing the negative impacts of using technology. The evaluation results showed an increase in participants' understanding, with 70% of questions answered correctly via Quizizz and 90% via Kahoot. Participants also showed high enthusiasm in discussions and simulations, reflecting the program's success in building adaptive parenting capacity.
Problem Based Learning Assisted by Plickers Application in Improving Critical Thinking Ability Irawati, Tri Novita; Mahmudah, Muhlisatul
Journal of Education and Learning Mathematics Research (JELMaR) Vol 5 No 2 (2024): November 2024
Publisher : Department of Mathematics Education, Faculty of Teacher Training and Education, Wisnuwardhana University of Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37303/jelmar.v5i2.3808

Abstract

Students' critical thinking ability is one of the problems that needs serious attention, especially in the field of mathematics learning. Through Problem Based Learning assisted by the Plickers application, it is hoped that this can be a solution to overcome this problem. This research is classroom action research which consists of 2 cycles which include planning, action, observation, reflection. The data collection process takes the form of tests, observations and documentation. The subjects of this research were students in class VII C MTs. Ma'arif Ambulu numbered 26 students. The results of the research showed that students' critical thinking abilities were significant, namely in cycle I the average percentage was 57.04% (poor) and in cycle II 84.79% (good).
PROFIL KEMAMPUAN KOMUNIKASI MATEMATIS SISWA DALAM PROSES PEMBELAJARAN DARING PADA MATERI MATRIK Jannah, Laila Faiqotul; Al Ayubi, Sholahudin; Mahmudah, Muhlisatul
Jurnal Educazione : Jurnal Pendidikan, Pembelajaran dan Bimbingan dan konseling Vol. 10 No. 1 (2022): Mei
Publisher : FKIP Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56013/edu.v10i1.1615

Abstract

This study aims to determine how the profile of students' mathematical communication skills in class XI IPA MA Ma'arif Ambulu in the online learning process on matrix material. This research is a descriptive study with a qualitative approach. The subjects in this study were 35 students of class XI IPA MA Ma'arif Ambulu. Whereas for a sample of 9 students. The data from this research were taken using interview, documentation and test methods. The results showed and proved that from a sample of 9 students of class XI IPA MA Ma'arif Ambulu regarding students' mathematical communication skills there was an increase after the online learning process. From the high level which initially had 3 students to 4 students, 3 students with moderate abilities increased to 4 students, and 3 students with low abilities decreased to 1 student. The online learning process with the WhatsApp group carried out regarding the profile of students' mathematical communication skills can be described accurately. Keywords:Communication Skills, Online Learning