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Penerapan Metode Forward Chaining dan Certainty Factor untuk Mendiagnosa Penyakit Sapi Perah Berbasis Android Mahendra, Wahyu Eka; Andryana, Septi; Winarsih, Winarsih
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 3 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i3.176

Abstract

Sapi perah merupakan hewan ternak yang cocok untuk dikembangkan karena mampu menghasilkan susu sebagai sumber protein yang bermanfaat bagi tubuh. Salah satu kendala yang dihadapi peternak ialah, timbulnya penyakit pada sapi perah seperti penyakit mastitis. Seringkali peternak merasa bingung terhadap penyakit yang diderita hewan peliharaannya, hal ini disebabkan kurangnya wawasan peternak terhadap jenis penyakit sapi perah. Pada penelitian ini, diberikan sebuah solusi yaitu menyediakan sebuah layanan dengan menerapkan metode forward chaining dan certainty factor pada aplikasi sistem pakar berbasis android. Penelitian ini bertujuan untuk menambah wawasan kepada peternak, serta membantu peternak untuk mempermudah diagnosa awal yang lebih cepat, praktis, beserta solusi pengobatannya. Hasil penelitian ini menunjukkan bahwa, dalam melakukan perhitungan pada sample diagnosa penyakit mastitis memiliki persentase tingkat keyakinan 99.92%. Angka ini menunjukkan bahwa sistem dapat diterapkan untuk menyelesaikan masalah yang ada.Kata Kunci:Certainty Factor; Forward Chaining; Sapi Perah; Sistem Pakar.
Penerapan Metode Perbandingan Dempster-Shafer dengan Certainty Factor pada Aplikasi Sistem Pakar Deteksi Dini Penyakit Alzheimer pada Lansia Berbasis Web Aldjawad, Mohamad; Andryana, Septi; Andrianingsih, Andrianingsih
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 2 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i2.206

Abstract

Alzheimer's is a dementia disease associated with changes in protein in the brain. According to WHO, in 2010 there were 35.6 million people suffering from dementia. People with dementia are usually the elderly. Due to the lack of awareness, information, and knowledge about Alzheimer's disease, an expert system was created using the Dempster-Shafer comparison method with Certainty Factors to assist in early detection of the disease. The results of this study are, there is a final value of the diagnostic results using the Certainty Factor method of 56% while using the Dempster-Shafer method of 54.5%.Keywords:Alzheimer, Expert system, Dempster-Shafer, Certainty Factor, Web-Based.
Analisa Perbandingan Metode MOORA, Promethee, dan Weighted product dalam Penentuan Lokasi Usaha Nadila, Tika Aenun; Andryana, Septi; Sholihati, Ira Diana
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 3 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i3.185

Abstract

In building a business, there are many aspects that need to be considered in choosing the right business location,  to minimize costs while still providing quality space to provide long-term benefits This research uses the Moora (Multi-objective optimize on the basis of ratio analysis) method, Promethee (Preference ranking organization method for enrichment evaluation), and Weighted product. These three methods were analyzed by manual calculation, then comparisons were made based on the effectiveness in processing the data and the level of conformity. The results showed that the suitability level of the weighted product method was higher with a value of 99.99857%, followed by MOORA 99.99779% and Promethee 99.99679%. Weighted products also have a fast and effective process stage, so this method is the method used in implementing web-based business location decision support systems . The results of manual and system calculations on weighted products also have the same results, namely the HI shop alternative with a value of 0.189 as the highest alternative.Keywords:Business Location, Moora, Promethee, Decision Support Systems, Weighted product.
Sistem Pakar Diagnosa Kerusakan VGA dengan Metode Certainty Factor dan Algoritma K-Nearest Neighbor (K-NN) Yusuf Effendi, Rizal Maulana; Andryana, Septi; Komala Sari, Ratih Titi
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 1 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i1.168

Abstract

VGA (Video Graphics Array) is a Video adapter which is very useful for improving the performance and quality of the visual process on a computer, but sometimes there is often a malfunction that cannot be identified the type of damage. The problem is the lack of media to identify the damage that occurs during visual processing. Therefore, the authors created an expert system that can diagnose the type of damage to VGA using the Certainty Factor method as a calculation, using UML modeling as the work process flow of the system on the website, and also equipped with the KNN (K-Nearest Neighbor) algorithm as machine learning. so that it can build an expert system with the PHP programming language MySQL database. The method used in testing is the black box method in testing the system used. The results that can be concluded from this study are; 1) The diagnostic system for detecting damage to the VGA uses the K-Nearest Neighbor Algorithm as machine learning and the Certainty Factor Method as a calculation medium in determining the distance from the type of damage and has suggestions for further actions to deal with and prevent the damage from occurring and also has other possible damage things that are similar to the damage suffered can be accessed quickly and easily to understand, in making scientific research carried out sequentially to facilitate the process, and 2) In addition to diagnosing, there are several additional menus that can be accessed such as the Prediction menu which functions to displays the max and min limits of the temperature of a product, Product Info which functions as a quality product recommendation, and a description that contains a post of details of the damage that can be studied and is expected to help users find solutions to their problems.Keywords:Expert System, PHP, Certainty Factors, Machine learning, K-NN.
Pemilihan Transportasi Bus Antar Kota Antar Provinsi (AKAP) Dengan Metode Simple Additive Weighting (SAW), Weighted Product (WP), dan Promethee Berbasis Android Riyadi, Achmad; Andryana, Septi; Winarsih, Winarsih
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 3 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i3.177

Abstract

Perantau yang mengalami peningkatan setiap tahunnya membuat transportasi bus menjadi salah satu alat transportasi yang paling banyak digunakan masyarakat Wonogiri untuk mudik ke kampung halamannya. Di Kabupaten Wonogiri tersedia transportasi bus dari berbagai macam perusahaan, mulai dari perusahaan lokal maupun pendatang yang memiliki keunggulan fasilitas, pelayanan, serta armada bus yang beragam. Penerapan sistem pendukung keputusan untuk memudahkan calon penumpang guna menetapkan pilihan agar sesuai dengan kriteria yang diinginkan dapat dilakukan menggunakan metode Simple Additive Weighting, Weighted Product, dan Promethee. Metode tersebut melakukan perhitungan nilai setiap kriteria, bobot kriteria, tipe kriteria, dan mudah diterapkan untuk menyelesaikan masalah yang berhubungan dengan multikriteria. Terdapat 4 kriteria yang digunakan dan 18 macam perusahaan bus sebagai alternatif. Adanya sistem ini, diharapkan dapat mempermudah calon penumpang dalam menentukan bus sesuai dengan kriteria yang diinginkan.Kata Kunci:Promethee; Simple Additive Weighting; Weighted Product.
Aplikasi Augmented Reality (AR) dengan Metode Marker Based sebagai Media Pengenalan Hewan Darat pada Anak Usia Dini menggunakan Algoritma Fast Corner Detection (FCD) Syahputra, Adryan; Andryana, Septi; Gunaryati, Aris
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 1 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i1.164

Abstract

Pendidikan pada anak tidak hanya belajar dari buku saja, dengan berkembangnya teknologi pendidikan bisa dilakukan dengan menggunakan peralatan teknologi seperti komputer, smartphone atau gadget. Penggunaan aplikasi Augmented reality bisa dijadikan contoh dalam pembelajaran pada anak usia dini dengan memperkenalkan hewan darat secara 3D. Penelitian ini bertujuan memberikan edukasi khususnya pada anak mengenai pengenalan dari hewan-hewan darat dengan memanfaatkan teknologi augmented reality. Penelitian ini menggunakan metode marker-based tracking dan algoritma fast corner detection. Hasil dari penelitian menghasilkan sebuah aplikasi yang didalamnya berisi pengenalan hewan darat yang terdiri dari hewan anjing, kuda, kanguru, kucing, serigala, gajah, rusa, unta, jerapah, dan sapi. Informasi singkat mengenai masing-masing hewan, yang dirancang semenarik mungkin untuk anak-anak. Aplikasi dapat berjalan pada sistem operasi android.Kata Kunci:Augmented reality, Objek 3D, Marker Based, Fast corner detection.
Perancangan Sistem Pendukung Keputusan Penerimaan Beasiswa Menggunakan Metode Analytical Hierarchy Process (AHP), Simple Additive Weighting (SAW) dan Elimination Et Choix Traduisant la Realite (ELECTRE) Ali, Muhammad Rifqi; Andryana, Septi; Hidayatullah, Deny
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 3 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i3.217

Abstract

In the world of education, scholarships are financing or subsidies provided by the government, companies, universities, and other educational institutions. This study aims to design and build a decision support system to assist and facilitate the school in determining prospective recipients of scholarship assistance for poor and high achievers with the criteria determined by the scholarship organizer. With this, the researcher designed and built a decision support system using the Analytical Hierarchy Process (AHP) method which was then compared by the Imple Additive Weighting (SAW) and Elimination Et Choix Traduisant la Realite (ELECTRE) method. So that the results of the design of this system are able to assist in determining prospective scholarship recipients. The comparison of the 3 methods shows the results of the ranking of criteria that are slightly different, but basically, the 3 methods can be used properly to solve the problem of determining the scholarship recipient.Keywords:Support System, Analytical Hierarchy Proses (AHP), Simple Additive Weighting (SAW) dan Elimation Et Choix Traduisant la Realite (ELECTRE).
Algoritma Fisher-Yates sebagai Pengacak Soal pada Game Edukasi: Ruang Geometri Finika, Alma Bryan Fitri; Andryana, Septi; Komalasari, Ratih Titi
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 5, No 1 (2021): JTIK
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v5i1.163

Abstract

The perception of many students that mathematics is known to be difficult has made the experience negative, so that it has a general impact when adjusting to meeting material calculations. One of the basic materials of mathematics is geometry. This material has provided experiences for Elementary School (SD) children at grade 2 (two) to grade 4 (four). So, one solution is to play with Geometry Space. One of the android-based educational games that provides a media for self-adjustment in understanding material from Geometry. This study designed the Fisher-Yates algorithm in an educational game based on android which is named "Ruang Geometri". An algorithm that will help in randomizing the questions on the "Ruang Geometri" quiz. The purpose of this game is to change students' perceptions to be positive about mathematics because it is no longer a scary subject but fun. The results of this study are to recognize flat and space shapes in the form of educational games.Keywords:Mathematic; Educational Game; Fisher-Yates Algorithm.
Penerapan Algoritma Boyer Moore Dalam Pencarian Barang Hilang pada Aplikasi FindIt Berbasis Android Setiawan, Muhammad Afif; Andryana, Septi; Gunaryati, Aris
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 5, No 3 (2021): Juli 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v5i3.3093

Abstract

Losing is an experience that every human has experienced during his life span, and this is a natural thing. Loss of goods is an event that can make a person panic, especially if the lost item is valuable to him. Therefore, with the development of technology, the author tries to design an application that can be a medium for information on lost items for the community, this application is designed based on Android and is named FindIt. This FindIt app uses Firebase Authentication and Firebase Storage as the main database. This application can be run in real-time because it uses Realtime Firebase. Algorithm testing was carried out between Knuth Morris Pratt and Boyer Moore, and the result is Boyer Moore is faster in string matching. The test results using this algorithm are 100% accurate. Application testing is done using the Blackbox method, where the functions and features of the application run as expected. With this application, it is hoped that the community can help each other to find goods and post their findings on this application
Perancangan Game Edukasi Pembelajaran Ilmu Tajwid dengan Mengimplementasikan Algoritma Fisher-Yates dan Flood Fill Putra, Ricky Syah; Andryana, Septi; Aldisa, Rima Tamara
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6, No 2 (2022): April-June
Publisher : KITA Institut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.424

Abstract

In this day and age, children cannot be separated from their cellphones. The role of parents in the use of mobile phones for children is very important. By making learning media using smartphones that can add knowledge, especially in Islam, it is hoped that it can help the millennial generation in learning Islam. Mobile-based educational applications are expected to increase children's motivation or enthusiasm for learning at an early age to elementary school children so that they can recognize good and correct basic tajwid knowledge. The purpose of this author is to Design an educational Game of tajwid science for children aged 7-12 years to get to know the basics of recitation by using the drag and drop method with the placement of controls on random questions In this Game with the Fisher-Yates algorithm to randomize practice questions, this application displays 20 questions randomly, and applies the Flood Fill algorithm to color images or objects. This Game was made in order to increase broad knowledge and increase knowledge for children who do not understand the science of recitation in the Qur'an.
Co-Authors A. Yusuf, Ridwan Abdul Rahman Wijaya Putra Achmad Benny Mutiara Achmad Riyadi Aditya Pratama Aditya Pratama Adryan Syahputra Agung Sembiring Agus Iskandar Ahmad Fahreza Aji Afani Maldini, Muhamad Akbar Mulia Ardiansyah Alam Supriyadi Albaar Rubhasy Albaar Rubhasy Aldisa, Rima Tamara Aldjawad, Mohamad Alfi Nur Rahmawan Ali, Muhammad Rifqi Alma Bryan Fitri Finika Andani, Angela Nerci Andrianingsih Andrianingsih Angga Pradihta Anugrah Putra, Mandala Aprilia Tika Rahayu Apriliani Wulandari Arif Setyo Pambudi Aris Gunaryat Aris Gunaryati Aris Gunaryati Aris Gunaryati Aris Gunaryati Aris Gunaryati Aris Gunaryati, Aris Avicienna Adhi Narendro Purnomo Azharandi, Nadhif badriawan sukma Bagus Tegar Dwi Irianto Bagus Widiyanto Bayu Setyawan Ben Rahman Ben Rahman Benrahman Bimo Anggoro Seno Bimo Salasa Putra Budi Dwi Kurniawan Caniago, Diana Deny Hidayatullah Deny Hidayatullah Dewantoro, Danang Dhani Farhansyah Diana Caniago Dicky Pradana Abdulrahman Julianto Dwi Yulian Rizki Saputra Era, Defrimont Eri Mardiani Ernastuti Ernastuti Esah Raffliansyah, Alfarizky Farhany, Nadia Muis Fauziah Fauziah Febfiyana Febfiyana Fendy Sulistyo Finika, Alma Bryan Fitri Freddy Artadima Silaban Ghifari Yusuf Abdillah Gio Fandi H Nainggolan Guntur Wicaksono Gusti Karnawan Haris Amanullah Ina Agustina Ira Diana Sholihati Ira Diana Sholihati irfan muttaqim Istiarati Ayustina Anjaswari Janubiya, Tasya Khaerani Jhovie Afriyany Karim, Muhammad Ibrahim Adham Koibur, Reni Krisna Ruliyanto Lukman Medriavin Silalahi M Alwi Saepul Zaman Mahendra, Wahyu Eka Mamisala, Dion R A Maurizka Zahra Devita Mikhael Kristian Misria Attanggo Mochamad Naufal Shofy Mohamad Aldjawad Mohamad Didit Supriyadi Mohammad Iwan Wahyuddin Muhamad Afriyan Kahfi Muhammad Ikbal Muhammad Ikbal Muhammad Iqbal Nasution Muhammad Reza Akbar Muhammad Rifqi Ali Muhammad Taufiq Ismail Mursyid Salim Nadhif Azharandi Nadia Aulia Nadila, Tika Aenun Naif Farhan Naqiyah, Shofy Navita Putri Purwanti Nur Hayati Nur Widya Pratiwi Nur, Ridwan Pramesti Sifa Aisya Nuha Pratiwi, Ridha Prihandoko Prihandoko Puspita, Anna Thasyia Putra, Abdul Rahman Wijaya Putra, Ricky Syah Raffliansyah, Alfarizky Esah Rafli Ramadhan Gunawan RAHAYU, FAJAR Rahman, Ben Rahmat Azyad Samallo Ratih Titi Komala Sari, Ratih Titi Komala Ratih Titi Komalasari Rehan Aria Khalif Resa Wahyu Adi Pujianto Ricky Syah Putra Ridwan Baharudin Ridwan Nur Rifqi Firmansyah Rifqi Zulfikar Rima Tamara Aldisa Rima Tamara Aldisa Rivan Wahyuda Riyadi, Achmad Rizal Maulana Yusuf Effendi Rizki Insani Maulana Ryan maulana Sari Ningsih Selamet Kurniawan Setia Sri Anggraeni Setiawan, Ikbal Danu Setiawan, Muhammad Afif Setiyo Budiyanto Sholihati, Ira Diana Shynta Octavia Sita Widad Muqsithoh Supriyadi, Alam Supriyadi, Mohamad Didit Syahbani Farhan Syahputra, Adryan Teddy Mantoro Teguh Riyono Adi Tika Aenun Nadila Topan Yulianto Ucuk Darusalam Wafiqah Setyawati Wahyuni Wahyu Eka Mahendra Wahyuddin, Mohammad Iwan Wattimena, Fegie Yoanti Winarsih Winarsih Winarsih Winarsih Winarsih Winarsih Yuda Aji Pramukti Yusril Adam Mahendra Yusuf Effendi, Rizal Maulana Zaman, M Alwi Saepul