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IMPLEMENTASI PIPELINE PRODUCTION ANIMATION 3D MEDIA PROMOSI UNIVERSITAS MAJALENGKA Prasetyo, Tri Ferga; Zaliluddin, Dadan; Ibrahim, Maulana; Affandi, Amam Nur
Indonesian Journal of Business Intelligence (IJUBI) Vol 7, No 1 (2024): Indonesian Journal of Business Intelligence (IJUBI)
Publisher : Universitas Alma Ata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21927/ijubi.v7i1.4275

Abstract

This study focuses on the implementation of a 3D animation production pipeline in promotional media, utilizing a variety of information technology tools to optimize processes and enhance visual effectiveness. The use of Agile project management software facilitates efficient team collaboration and rapid adaptation to changes, increasing productivity and design iteration quality. In the modeling and rendering processes, Blender and Autodesk Maya are employed to create complex 3D models and detailed visuals, supported by GPU processing to accelerate rendering and allow greater creative exploration. Unity is integrated to develop interactive simulations, adding game elements to the animations that enhance user engagement. Machine learning is applied in character rigging to automate and correct poses, reducing production time and improving visual expression. Procedural generation techniques are used to automate the creation of textures and environmental elements, is applied in the final presentation phase to deliver promotional content more immersively. This research reveals the significant potential of integrating information technology in speeding up 3D animation production and enhancing the visual and interactive user experience.
ANALSISIS KEBERHASILAN LITERASI DA NUMERASI SISWA SEKOLAH DASAR PADA PROGRAM KAMPUS MENGAJAR ANGKATAN 5 DI KABUPATEN MAJALENGKA MENGGUNAKAN METODE NAÏVE BAYES Abdurahman, Dede; Prasetyo, Tri Ferga; Awaludin, Iid Muiz
Indonesian Journal of Business Intelligence (IJUBI) Vol 7, No 1 (2024): Indonesian Journal of Business Intelligence (IJUBI)
Publisher : Universitas Alma Ata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21927/ijubi.v7i1.4276

Abstract

The teaching campus provides collaboration between students and teachers in the development of learning which has an impact on strengthening literacy and numeracy. Results of the Program for International Student Assessment (PISA) and Trends in International Mathematics and Science Study (TIMSS) in 2015 Indonesia obtained a literacy score of 397 and a numeration of 386 ranked 62 out of 72 countries while in 2018 Indonesia obtained a literacy score of 371 and a numeration of 379 ranked 74 out of 79 countries. In Indonesia, parents pay little attention to their children's literacy and numeracy skills, so that the literacy and numeracy skills of students in Indonesia are relatively low. With the presence of teaching campus students it is hoped that they can become partners of teachers in developing literacy and numeracy learning models. To see the results of the success rate of teaching campus students in applying literacy and numeracy learning models, an analysis using the classification method is needed. Therefore, the authors make an analysis of the literacy and numeracy success of elementary school students in the class 5 teaching campus program using the Naïve Bayes Classifier method. Data classification techniques were carried out manually and by using the Rapidminer software, data classification was carried out by dividing into two categories in the form of literacy and numeracy results. The results of testing the training data and data testing for literacy get an accuracy value of 95.71%, 97.92% precision, 95.92% recall while for numeration get an accuracy value of 95.71%, 93.75% precision, 96.77% recall.
Membangun Komunitas Berkelanjutan: Pendekatan Multifaset dalam Pembangunan di Desa Cikeleng, Kuningan Zaliluddin, Dadan; Prasetyo, Tri Ferga; Bastian, Ade; Sujadi, Harun; Destiani, Putri; Nugraha, Faisol; Nurhilda, Pebby; Azkiya, Muhammad Azkal; Salwa, Alya Jihan; Khoerunissa, Salsa; Nurhimah, Enung; Haq, Rosdiana; Permana, Iip Indra; Jabbar, Fathir Abdul; Riepah, Ipah; Permana, Indra; Hermawan, Dicky; Sudjana, Muhammad Ridwan Shaleh; Fitriani, Nadila; Prahara, Ervin Gusti Dwi; Wahyuni, Kartika Sri; Nurfajriah, Riska; Wiranagari, Relifa G; Badhel, Yasser Gibran
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 1 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v6i1.11179

Abstract

Di Desa Cikeleng, Kecamatan Japara, Kabupaten Kuningan, ada program pengabdian masyarakat yang bertujuan untuk mengatasi berbagai masalah dengan menggunakan pendekatan pembangunan komunitas yang berkelanjutan. Pencegahan stunting, pemberdayaan UMKM melalui branding kreatif, peningkatan ketahanan pangan, dan pemanfaatan teknologi e-commerce adalah tantangan utama yang ditargetkan oleh program ini. Mahasiswa Universitas Majalengka bekerja sama dengan para pemangku kepentingan lokal menjalankan program ini. Penyuluhan pendidikan, lokakarya partisipatif, dan pelatihan langsung digunakan untuk memberdayakan masyarakat dengan kemampuan dan pengetahuan yang berguna. Hasil dari inisiatif pencegahan stunting menunjukkan bahwa ibu hamil lebih mengetahui tentang pentingnya nutrisi, yang berkontribusi pada hasil kesehatan anak yang lebih baik. UMKM lokal dapat meningkatkan kehadiran pasar mereka melalui lokakarya branding kreatif dan pelatihan e-commerce. Selain itu, inisiatif ketahanan pangan meningkatkan praktik pertanian dengan mengajar warga bagaimana membuat pupuk organik dan berkebun di pekarangan mereka sendiri; ini diharapkan dapat meningkatkan ketersediaan makanan lokal. Program ini menunjukkan bahwa menerapkan berbagai pendekatan untuk mendorong pertumbuhan berkelanjutan di komunitas pedesaan sangat penting. Hasilnya menunjukkan bahwa metode seperti ini dapat menghasilkan peningkatan yang signifikan dan berkelanjutan dalam stabilitas ekonomi, kesejahteraan keseluruhan, dan kesehatan masyarakat
SENTIMENT ANALYSIS OF GOVERNMENT ON TIKTOK AND X PLATFORMS WITH SVM AND SMOTE APPROACH Dimar Pateman; Tri Ferga Prasetyo; Harun Sujadi
JITK (Jurnal Ilmu Pengetahuan dan Teknologi Komputer) Vol. 10 No. 4 (2025): JITK Issue May 2025
Publisher : LPPM Nusa Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33480/jitk.v10i4.6645

Abstract

This study aims to analyze public sentiment toward the government on TikTok and X (formerly Twitter) using the Support Vector Machine (SVM) algorithm optimized with the Synthetic Minority Over-sampling Technique (SMOTE). Data were collected through keyword-based scraping of posts containing the word “pemerintah” (government) and processed using standard NLP pre-processing techniques. Results show that SVM combined with SMOTE significantly improves classification accuracy from 61% to 76% on TikTok, and from 74% to 86% on X. Word cloud analysis confirms these findings: TikTok content tends to reflect neutral and positive sentiments, while X contains predominantly negative expressions. These differences highlight platform-specific public discourse characteristics. The findings suggest that public communication strategies should be tailored accordingly: TikTok for positive narrative and outreach, X for monitoring feedback and criticism. This approach demonstrates the effectiveness of machine learning-based sentiment analysis in supporting data-driven public policy communication.
Workshop Literasi Dan Digital Marketing Untuk Peningkatan Pemahaman Warga Desa Gadel Indramayu Prasetyo, Tri Ferga; Kholiq, Abdul; Rohendi, Muhamad; Mahmud Yunus, Riza; Alamsyah P, Agus
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 5 No. 2 (2024): Jurnal Pengabdian kepada Masyarakat Nusantara (JPkMN)
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v5i2.3283

Abstract

Indonesia merupakan salah satu Negara pengguna internet terbanyak di dunia. Lebih dari setengah pendudukan Indonesia khususnya di Desa Gadel Kec. Tukdana Kab. Indramayu telah menggunakan internet dalam kehidupan seharihari. Namun permasalahan yang terjadi adalah masyarakat belum mampu menggunakan dan memanfaatkan teknologi dan media sosial dengan baik dan bijak. Terlebih dalam rangka meningkatkan ekonomi masyarakat. Banyak masyarakat yang telah mengetahui canggihnya teknologi digital, akan tetapi belum menyadari bahwa internet juga dapat dimanfaatkan untuk meningkatkan kesejahteraan hidupnya. Kegiatan workshop literasi digital bertujuan untuk memberikan pengetahuan dan keterampilan dalam memanfaatkan internet dan media sosial untuk berwirausaha sehingga mampu meningkatkan keberdayaan ekonomi. Metode pelaksanaan diawali dengan tahap persiapan, tahap pelaksan yang terdiri dari pemberian materi dan praktek, serta tahap evaluasi dan pendampingan. Hasil dari kegiatan ini menunjukan adanya peningkatan pemahaman peserta sebanyak 76% mengenai bisnis online¸ peserta termotivasi untuk berwirasusaha, serta peserta memiliki kemampuan untuk membuka toko online di beberapa media sosial dan market place.
MENGGALI POTENSI EKONOMI PENGEMBANGAN TANAMAN SACHA INCHI Andayani, Sri Ayu; Wijaya, Acep Atma; Prasetyo, Tri Ferga; Sukmasari, Miftah Dieni; Umyati, Sri; Sofyan, Hadiyan Nur; Wahono, Syiffa Safiera; Fernanda, Billy Adrian; Purwanto, Muhamad Dendi; Imanulyaqin, Taufik; Isyanto, Agus Yuniawan; Amalia, Lidya Nur
Abdimas Galuh Vol 5, No 2 (2023): September 2023
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ag.v5i2.11930

Abstract

Tanaman sacha inchi berpotensi dikembangkan secara ekonomi dengan melihat berbagai peluang manfaat bagi kesehatan, sector industry makanan, dan farmasi. Namun bukan karena belum begitu marak dibudidayakannya tanaman ini tetapi masyarakat masih belum memahami peluang-peluang komersial dan manfaat serta peluang produk turunan dari tanaman ini. Tema dari kegiatan pengabdian yaitu menggali potensi ekonomi dari pengembangan tanaman sacha inchi. Peningkatan pengetahuan, pemahaman dari potensi ekonomi tanaman sacha inchi dengan berbagai produk turunannya merupakan maksud dari kegiatan pengabdian ini. Metode dalam kegiatan pengabdian dengan menggunakan pendekatan edukasi, ceramah, penyuluhan melalui focus group discussion yang interaktif. Hasil akhir dari kegiatan ini para peserta berperan aktif dalam kegiatan melalui diskusi interaktif dan diperolehnya pengetahuan dan pemahaman yang lebih dari sebelum dilakukan kegiatan ini.
PENGEMBANGAN PROTOTIPE E-HEALTH PASIEN TERINTEGRASI DENGAN ARDUINO UNO R3 Muhaemin, Mumu; Ferga Prasetyo, Tri
SEMINAR TEKNOLOGI MAJALENGKA (STIMA) Vol 4 (2019): Inovasi Desa Menuju Era 4.0 : Merangsang Inovasi Desa Melalui Pemanfaatan Internet of
Publisher : Universitas Majalengka

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Abstract

In this globalization era, the development of technology is developing so rapidly along with the advancing mindset of increasingly advanced human resources The development of information and communication technology is increasingly rapid, so that it encourages innovation and change that involves experimentation in various fields, including the health sector that applies the use of computers in its activities or commonly known as E-Health. E-Health or Electronic Health is the use of information and communication technology including electronics, telecommunications, computers and informatics to process various types of medical information, to carry out clinical services (diagnosis or therapy), administration and education. In E-health distance factor is not a problem because all of its activities are carried out through data connections and in realtime. The purpose of this study is to make the development of an integrated E-health prototype with Arduino R3. The benefit of this E-health prototype is that it can detect early symptoms of heartbeat abnormalities, help speed up the examination and initial diagnosis of the patient's health and speed up the examination of the patient.
PERANCANGAN SISTEM PAKAR MENDETEKSI KERUSAKAN NOTEBOOK MENGGUNAKAN METODE FORWARD CHAINING Prasetyo, Aditya; Ferga Prasetyo, Tri
SEMINAR TEKNOLOGI MAJALENGKA (STIMA) Vol 4 (2019): Inovasi Desa Menuju Era 4.0 : Merangsang Inovasi Desa Melalui Pemanfaatan Internet of
Publisher : Universitas Majalengka

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Abstract

Health is very important for humans , including infants . Largely due to the mild symptoms such as fever and flu. In general, people quite understand how to deal with the symptoms of mild disease in children. But it would be better to include the medical role in detecting the symptoms of a disease fatal to children. So that needs to be made an application based on medical knowledge to diagnose the disease in children who are used as a tool to obtain information about the child's illness and give advice as the first action should be taken to tackle the disease in children. Knowledge base into a highly structured database with multiple tables.Inferences in this expert system uses forward chaining inference method. Expert system will provide questions to the user in the form of the symptoms of some disease and the user will answare that question. Until the user will get the solution of the question. The author makes this application with PHP programming languages and database using MySQL.
MEDIA PEMBELAJARAN AUGMENTED REALITY KLASIFIKASI MAKHLUK HIDUP 5 KINGDOM DENGAN METODE MARKER BASED BERBASIS ANDROID Romadhoni, Dadan; Tri Ferga Prasetyo
SEMINAR TEKNOLOGI MAJALENGKA (STIMA) Vol 5 (2021): STIMA 5.0 Kebangkitan Nasional Digital Era Industri 4.0
Publisher : Universitas Majalengka

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Abstract

In this era of globalization, the development of information technology and communication has become endemic among the general public. As it goes time, Augmented Reality is growing so rapidly that it is possible the development of this application in various fields including education. Use computers for educational purposes that are increasingly widespread, especially in developed countries, is a fact that shows that with this media indeed it is possible to carry out a more teaching and learning process effective. Augmented Reality is an amalgamation of two worlds, namely virtual world to the real world, in other words, objects in the virtual world can be us show it to the real world. This learning media is expected to be used effectively by junior high school students.
GAME EDUKATIF PENGENALAN BENDERA DAN IBUKOTA NEGARA DIASIA DAN EROPA MENGGUNAKAN CONSTRUCT2 Aldi Ardiansyah Permana; Tri Ferga Prasetyo
SEMINAR TEKNOLOGI MAJALENGKA (STIMA) Vol 6 (2022): STIMA 6.0 Bangkit Bersama Membangun Majalengka Smart City
Publisher : Universitas Majalengka

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Abstract

Games (Games) on mobile phones have now become an inseparable part, especially on the Android operating system. Most people, including students, spend a lot of time with cellphones for about 5-6 hours in front of cellphones just for applications and opening website addresses. The current digital era learning model has differences compared to conventional learning models. The PJJ model according to Azis (2019: 309) states that the digital era learning model consists of 3 models, first, the teacher provides online learning materials to students and then downloads and learns them manually (offline), both teachers provide online learning materials and participants students learn online too, and collaboration between learning that takes place between online and offline. The learning that has been carried out will end with an evaluation of both daily assessments, mid-semester assessments, and end-of-semester assessments. Based on the background above, the researchers intend to design applications that can be run via mobile phones with the Android operating system.
Co-Authors Abd. Rasyid Syamsuri Abdul Fadlil Abdul Kholiq Abdurahman, Dede Abdurahman, Dede Abghi Firas Isdiana Abghi Firas Isdiana Abijar Algifari Aceng Jarkasih Acep Atma Wijaya, Acep Atma Ade Bastian Affandi, Amam Nur Agung Subagja Agus Yuniawan Isyanto Ainul Hayati Alamsyah P, Agus Aldi Ardiansyah Permana Alfian, Andi Amalia, Lidya Nur Anisa Rismayanti Ardi Mardiana Aros , Desfi Silvia Aulia Hana Nurfadilah Awaludin, Iid Muiz Azkiya, Muhammad Azkal Badhel, Yasser Gibran Cecep Roni Chandra Kusumah Citra Pebrianti Fitria Dadan Zalilluddin Dadan Zalilluddin Dadan Zaliluddin Dede Abdurahman Dede Abdurrahman Dede Riska Amalia Destiani, Putri Diana Surya Dimar Pateman Dony Susandi Febi Pazrin Fernanda, Billy Adrian Firmansyah Firmansyah Fitriani, Nadila Gelen Jeniffer Geraldy Fatullah Haq, Rosdiana Harun Sujadi Hermawan, Dicky Ibrahim, Maulana Ii Sopiandi, Ii Imam Adi Kusumo Imanulyaqin, Taufik Indra Permana, Indra Iyan Sugianto, Iyan Jabbar, Fathir Abdul Khoerunissa, Salsa Lazuardi, Mochamad Farziki Lidya Tresna Wahyuni Lutfi Mubarak M. Firman Alfaridin Mahmud Yunus, Riza Muhaemin, Mumu Muhamad Firman Prayoga Muhammad Iqbal Muhammad Iqbal Rizmaya Muhammad Iqbal Rizmaya Muhammad Nur Zaeni Muhammad Yunus Neng Siska Intantria Nia Kurniati Nugraha, Dadan Ramdani Nugraha, Faisol Nurfajriah, Riska Nurhilda, Pebby Nurhimah, Enung Pafsi Paisal Permana, Iip Indra Prahara, Ervin Gusti Dwi Prasetyo, Aditya Purwanto, Muhamad Dendi Raihan Nurfarisi Rama Muhamad Azizi Resmanah, Dena Riepah, Ipah Rochmat, Saeful Rohendi, Muhamad Rohmat Rohmat Rohmat Rohmat Romadhoni, Dadan Roni, Cecep Salwa, Alya Jihan Sely Marisa Sirotujanah, Retno Sari Siti Masitoh Sofyan, Hadiyan Nur Sondara, Muhammad Raka Sri Andayani sri ayu andayani, sri ayu Sudarto Nugraha, Alid Sudjana, Muhammad Ridwan Shaleh Suhendi Mauldi Hidayat Sukmasari, Miftah Dieni Sunardi Susilo, Sigit Vebrianto Tantri Wahyuni Tika Sifana Tika Sifana Umyati, Sri Wahono, Syiffa Safiera Wahyuni, Kartika Sri Widyi Nadiah Febrianti Wiranagari, Relifa G Yoga Herawan Yoga Hermawan Zaliluddin, Dadan