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Pemanfaatan Fitur Aplikasi Canva sebagai Media Pembelajaran Presentasi di Mahasiswa Pendidikan Masyarakat FKIP Universitas Sriwijaya Pratiwi, Utami; Nurrizalia, Mega; Shomedran, Shomedran
Jurnal Pendidikan Tambusai Vol. 8 No. 3 (2024)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk menganalisis dan mendeskripsikan tingkat penggunaan fitur aplikasi canva (animasi, template desain, foto & audio, serta edit foto) dalam presentasi. Penelitian dilakukan dengan teknik pengumpulan data kuesioner terhadap 106 sampel responden. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian deskriptif. Hasil dari penelitian ini menunjukkan bahwa fitur template desain lebih unggul dibandingkan dengan fitur animasi, foto & audio, serta edit foto, sedangkan presentase dari fitur aplikasi canva tersebut bervariasi dengan rincian sebagai berikut: 82% fitur animasi dengan kategori sangat terampil , 86% template desain dengan kategori sangat terampil, 83% fitur foto & audio dengan kategori sangat terampil, dan 81% fitur edit foto dengan kategori sangat terampil. Dengan demikian dapat disimpulkan bahwa aplikasi Canva dapat meningkatkan keterampilan penggunanya dalam merancang media pembelajaran yang menarik.
Development of Animated Video Learning Media for Energy Saving Behavior at Robbani Tutoring in Ogan Ilir Regency Ahmania, Ayunda; Husin, Azizah; Nurrizalia, Mega
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol. 8 No. 4 (2023): Oktober
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v8i4.8537

Abstract

The aim of this research is to develop learning media for animated videos of energy saving behaviour at Robbani Tutoring in Ogan Ilir Regency. The model suggested by Thiagarajan in terms of defining, designing, developing and disseminating (the 4-D model) is used as a development model. The data were collected by means of questionnaires and interviews. The results of this study indicate that validation from linguists obtained a percentage score of 88.8% with a very feasible category, media experts obtained a percentage score of 90% with a very feasible category, and material experts obtained a percentage score of 97% with a very feasible category. The results of one-to-one trial showed an overall percentage score of 79% with a very practical category and the same was true for the small group trial, which scored 89% in that category. Therefore, it is considered that it is feasible and practical to use the animated video product of energy saving behaviour as a learning media in science subjects for students to learn about energy saving behaviour.
Undergraduate Students' Needs Toward Instructional Material During Pandemic Nengsih, Yanti Karmila; Nurrizalia, Mega; Waty, Evy Ratna Kartika; Shomedran, Shomedran
KOLOKIUM Jurnal Pendidikan Luar Sekolah Vol 9, No 2 (2021): KOLOKIUM: Publishing October 2021
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/kolokium-pls.v9i2.495

Abstract

This study aims to get an overview of student needs for teaching materials during the covid-19 pandemic. The subjects in this study were 47 students of the out-of-school education study program class of 2020/2021. This type of research is descriptive with a qualitative approach. The data in this study were obtained from the results of a questionnaire distributed using a google form that has been provided by the researcher to find out the responses of students of out-of-school education study programs to the need for teaching materials during online lectures during the pandemic. The results obtained from the analysis of student needs for teaching materials during the pandemic are: first, during the pandemic in online lectures, as many as 91.5% of students are more interested in finding references or lecture materials digitally. Second, as many as 66.7% of students stated that the reason for choosing digital teaching materials was that they were practical to use. Third, 100% of students need interesting digital teaching materials. Fourth, as much as 76.6% can increase student motivation in learning. Fifth, for the form of teaching materials needed by students, as many as 82.6% of students need Android-based interactive textbooks because they are easy to access anywhere and easy to understand. This shows that students need teaching materials that support the lecture process during the pandemic, where lectures are conducted online.
Development Of Android-Based PLS.Edu Application Content On Community Education Innovation Materials Nurrizalia, Mega; Nengsih, Yanti Karmila; Andriani, Dian Sri; Shomedran, Shomedran
KOLOKIUM Jurnal Pendidikan Luar Sekolah Vol 11, No 1 (2023): KOLOKIUM : Publisihing April 2023
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/kolokium.v11i1.555

Abstract

The purpose of this research is to develop and determine the validity and practicality of the content of public education innovation materials on the Android-based PLS.edu application in the Public Education Study Program, FKIP Sriwijaya University. The research method used is research and development using the ADDIE development model with the research subject being 5th semester students who take the Diffusion of Educational Innovation course. The results showed that the validation results obtained a feasibility value by material experts by 78%, linguists by 52% and media experts by 84%. Furthermore, based on the results of product practicality trials, namely individual trials, the feasibility score was 82.67 % and small group trials were 86.40 %. So that the overall average percentage of eligibility is 76.61 with "Good" criteria. These results indicate that the content of public education innovation material on the Android-based PLS.edu application developed in this study is valid and practical so that it is declared feasible to be used in learning.Keywords: Content development, Community education innovation, Android
Optimalisasi Pemanfaatan Limbah Biji Karet Menjadi Aneka Kerajinan Tangan Pada Kelompok PKK Desa Perangai Kabupaten Lahat Nengsih, Yanti Karmila; Husin, Azizah; Nurrizalia, Mega; Ramadhan, Anugrah Agung
Dikmas: Jurnal Pendidikan Masyarakat dan Pengabdian Vol 3, No 4 (2023): December
Publisher : Magister Pendidikan Nonformal Pascasarjana Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/dikmas.3.4.821-834.2023

Abstract

Salah satu Tri Dharma perguruan tinggi adalah dosen melakukan pengabdian kepada masyarakat. Diharapkan ilmu pengetahuan ataupun peningkatan keterampilan tidak hanya dirasakan oleh insan akademik yang ada di kampus saja tapi juga dirasakan oleh masyarakat. Tujuan dari pengabdian kepada masyarakat yaitu memberikan pengetahuan dan keterampilan melalui pelatihan dan pendampingan dalam pemanfaatan limbah biji karet menjadi aneka kerajinan tangan yang bernilai jual. Kegiatan pengabdian ini dilakukan dengan metode ceramah, diskusi, tanya jawab dan praktik secara langsung. Sasaran dalam kegiatan pelatihan dan pendampingan ini yaitu masyarakat dan kelompok PKK sebanyak 35 orang. Waktu pelaksanaan kegiatan dimulai dari tanggal 18 - 20 agustus 2023. Rangkaian kegiatan pelatihan dan pendampingan pemanfaatan limbah biji karet menjadi aneka kerajinan tangan yaitu 1) Pembukaan kegiatan pengabdiaPn dan pemberian angket pretest tentang pembuatan aneka kerajinan tangan dari limbah biji karet, 2) Peltihan pembuatan aneka kerajinan tangan dari limbah biji karet, 3) Pendampingan pembuatan aneka kerajinan dari limbah biji karet, 4) Evaluasi kegiatan pengabdian melalui tanya jawab secara langsung dan pemberian posttest, 5) Penutupan kegiatan pengabdian kepada masyarakat. Kegiatan pengabdian ini terlaksana dengan baik dan peserta sangat antusias dan bersemangat dalam mengikuti rangkaian kegiatan. Terlihat dari target awal hanya 30 peserta, tetapi yang hadir 35 peserta. Selaian itu juga terlihat dari dari peningkatan pengetahuan dan keterampilan dalam memanfaatkan limbah biji karet menjadi aneka kerajnan tangan.