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Journal : Journal of Information Technology and Computer Science

Measurement of User Satisfaction for Gamification-based Programming E-Learning Platform using End-user Computing Satisfaction Method Pradana, Fajar; Setyosari, Punaji; Ulfa, Saida; Hirashima, Tsukasa; Saputra, Mochamad Chandra
Journal of Information Technology and Computer Science Vol. 9 No. 2: August 2024
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.92572

Abstract

HSS Learning is a learning media innovation in the form of a gamification-based e-learning platform to support the learning process in programming. HSS Learning has been applied to web design and programming courses, primarily on HTML and CSS topics. This study uses a quantitative model using a descriptive approach to measure the satisfaction level of HSS Learning users—measurement of user satisfaction using End-user Computing Satisfaction (EUCS). The variables used in this research are content, format, ease of use, timeliness, and accuracy. Data collection used a questionnaire consisting of 12 questions, with the number of participant data being 264 participants. The results show that the overall level of user satisfaction reaches 4.30 at level 5 (very strong). The results of this study can be used as a material evaluation for the application of instructional media in the programming field.
Usability Testing on Android Application of Infrastructure and Facility Reporting Management Information System Wicaksono, Satrio Agung; Firdausy, Danniar Reza; Saputra, Mochamad Chandra
Journal of Information Technology and Computer Science Vol. 3 No. 2: November 2018
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1353.813 KB) | DOI: 10.25126/jitecs.20183267

Abstract

Decline in quality caused by daily use of facilities and infrastructure owned by an organization will certainly disrupt its function in supporting the performance of the organization. The solution that came from the research that has been conducted before is to develop android applications called Infiremis (Infrastructure and Facility Reporting Management Information System), that can be used to report damage to facilities and infrastructure and to track the status reporting. This android application was developed to be used by students, lecturers and staffs of Faculty of Computer Science Brawijaya University which those users has different background persona. Therefore, the usability of this android application need be tested to find out the value of effectiveness, efficiency and satisfaction of the application to fulfill its purpose. This research was conducted mainly to discover the result of usability testing towards the android application of infrastructure and facility reporting management information system. Based on Usability Testing that has been done show that the level of effectiveness and satisfaction of Infiremis respectively is 97,14% and 89,7%, whereas for the efficiency score is 89,9%.