Claim Missing Document
Check
Articles

Found 32 Documents
Search

Pengembangan Media Pembelajaran Interaktif GENIUSS Web Education untuk Meningkatkan Literasi Sains Siswa Sekolah Dasar Mulyasari, Ega; Bajuri, Diding; Septiaji, Aji
Decode: Jurnal Pendidikan Teknologi Informasi Vol. 6 No. 2: JULI 2026
Publisher : Program Studi Pendidikan Teknologi Infromasi UMK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51454/decode.v6i2.1668

Abstract

Penelitian ini bertujuan mengembangkan dan menguji efektivitas media pembelajaran interaktif berbasis web GENIUSS Web Education dalam meningkatkan literasi sains siswa sekolah dasar. Penelitian menggunakan pendekatan Research and Development (R&D) dengan model ADDIE yang meliputi tahap analysis, design, development, implementation, dan evaluation. Media dikembangkan dengan mengintegrasikan teks, gambar, animasi, video, simulasi sederhana, kuis interaktif, dan aktivitas inquiry untuk mendukung pembelajaran IPAS yang lebih visual, eksploratif, dan kontekstual. Validasi dilakukan oleh ahli materi dan ahli media, sedangkan uji coba terbatas melibatkan 25 siswa kelas V SDN Jagasari I. Data dikumpulkan melalui angket validasi, tes literasi sains, observasi pembelajaran, dan angket respon siswa, kemudian dianalisis secara deskriptif dan inferensial menggunakan paired sample t-test serta N-Gain. Hasil validasi menunjukkan rata-rata kelayakan sebesar 90,75% dengan kategori sangat layak. Hasil implementasi menunjukkan peningkatan rata-rata nilai siswa dari 68,20 pada pretest menjadi 84,00 pada posttest, dengan nilai N-Gain 0,50 kategori sedang. Uji paired sample t-test menunjukkan nilai Sig. 0,001 < 0,05, sehingga terdapat perbedaan signifikan antara hasil pretest dan posttest. Temuan ini menunjukkan bahwa GENIUSS Web Education layak dan efektif digunakan sebagai media pembelajaran interaktif untuk meningkatkan literasi sains, keterlibatan belajar, dan pemahaman konsep IPAS siswa sekolah dasar.
Character Heroism in the Mecha Mobile Suit Gundam Anime Series: Iron-Blooded Orphans: A Psychoanalytic Study Aji Septiaji; Suherli Kusmana; Eva Fitriani Syarifah
Journal of Literature Language and Academic Studies Vol. 4 No. 2 (2025)
Publisher : EDUPEDIA Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56855/jllans.v4i2.1499

Abstract

Purpose- This study investigates the psychological dimensions of heroism in the anime Mobile Suit Gundam: Iron-Blooded Orphans (2015–2017), focusing on the characters Mikazuki Augus and Orga Itsuka. Set in a dystopian future where war and survival define the lives of young orphans, the anime provides a compelling narrative to examine how trauma, leadership, loyalty, and moral responsibility shape heroic behaviour. The background of this study lies in the underexplored intersection between anime, heroism, and psychoanalytic psychology. Methodology - This research employed a descriptive qualitative design. Data were collected through a literature study of all 50 episodes of the anime and supplemented with relevant scholarly sources. The analysis was grounded in Sigmund Freud’s psychoanalytic theory, particularly the concepts of the id, ego, and superego, to understand the psychological underpinnings of each character’s decisions and development. The data were processed through the stages of data reduction, data presentation, and conclusion. Findings - The study finds that heroism in Iron-Blooded Orphans is shaped by a complex interplay of internal conflicts, moral values, and social expectations. Mikazuki’s actions are driven by loyalty and emotional dependency on Orga, while Orga’s decisions reflect the burden of leadership and psychological strain. Both characters exhibit behaviors influenced by their trauma and suppressed desires, with the id, ego, and superego dynamics influencing their perception of duty and sacrifice. These findings suggest that heroic behaviour in the anime is deeply tied to unresolved psychological tension and external moral pressures. Novelty - This research offers a novel contribution by applying Freudian psychoanalysis to anime character analysis—a framework rarely used in this context. It provides a detailed mapping of the psychological structures driving heroic behaviour in anime, expanding the discourse on character psychology in popular media. Significance - The study is particularly relevant for scholars and students of media psychology, literary and cultural studies, and anime studies. It demonstrates how anime can serve as a valuable lens for analyzing complex psychological themes, making it a useful reference for future interdisciplinary research on heroism, trauma, and identity in visual narratives.