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Efektivitas Media Flash Card Raca (Ratu Membaca) Tema Buah Berbiji Dalam Meningkatkan Kemampuan Membaca Anak Nur'aeni, Nur'aeni; Rini, Ratu Yustika; Dayurni, Popi
Southeast Asian Journal of Technology and Science Vol. 6 No. 1 (2025): Southeast Asian Journal of Technology and Science
Publisher : Indonesian Institute for Counseling, Education, and Therapy (IICET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/810668000

Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas media flash card RACA (Ratu Membaca) bertema buah berbiji dalam meningkatkan kemampuan membaca anak usia 5-6 tahun di KOBER Al-Hidayah. Kemampuan membaca sebagian anak usia 5–6 tahun masih berada pada tahap pengenalan huruf dan suku kata sederhana, serta menunjukkan rendahnya minat anak dalam mengikuti kegiatan membaca. Hal ini disebabkan oleh keterbatasan variasi media pembelajaran yang digunakan guru, yang cenderung bersifat monoton dan kurang kontekstual dengan pengalaman anak sehari-hari. Kemampuan membaca merupakan fondasi penting dalam perkembangan literasi anak usia dini yang perlu distimulasi dengan media pembelajaran yang menarik dan sesuai perkembangan. Metode penelitian yang digunakan adalah kuantitatif dengan desain kuasi eksperimen One-Group Pretest-Posttest Design. Sampel penelitian berjumlah 15 anak kelompok B yang dipilih menggunakan teknik total sampling. Instrumen yang digunakan meliputi 20 butir soal untuk mengukur pengenalan huruf, bunyi huruf, suku kata, dan kata sederhana. Teknik analisis data menggunakan statistik deskriptif dan uji paired t-test. Hasil penelitian menunjukkan adanya peningkatan skor rata-rata dari pretest sebesar 15,67 menjadi 17,73 pada posttest, dengan selisih rata-rata 2,07 poin. Uji normalitas dan homogenitas menunjukkan data berdistribusi normal dan homogen. Hasil uji paired t-test menunjukkan perbedaan skor sebelum dan sesudah perlakuan signifikan secara statistik (t-hitung ≈ 3,57; p-value = 0,003 < 0,05), dengan effect size Cohen's d = 0,91 yang menunjukkan efektivitas tinggi. Seluruh butir instrumen dinyatakan valid berdasarkan uji validitas dengan r hitung > r tabel (0,514). Dengan demikian, media flash card RACA efektif dalam meningkatkan kemampuan membaca anak usia dini dan dapat menjadi alternatif pembelajaran literasi yang menarik dan bermakna di lembaga PAUD.
THE EFFECTIVENESS OF ANIMAL FLASH CARD MEDIA IN INTRODUCING ENGLISH VOCABULARY FOR CHILDREN AGED 5-6 YEARS Kusmiati, Kusmiati; Yustika Rini, Ratu; Dayurni, Popi; Mulyawan, Galuh
Jurnal Inovasi dan Teknologi Pendidikan Vol. 4 No. 3 (2026): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v4i3.226

Abstract

Study This aim for know the effectiveness of animal flashcard media in introduce vocabulary​​ English for children age 5-6 years. The method used is pre- experimental with one pretest-posttest design. Subjects study totaling 10 children Group B in an Integrated Islamic Kindergarten Annida. Data collection techniques use test mastery vocabulary before and after​ treatment. The pretest results showed that all over child is at in category low with an average score of 17.5. After given treatment learning using animal flashcard media, posttest scores increased with an average of 35.6. A total of 5 children is at in category tall and 5 children is at in very high category. The t-test results show existence significant difference​ between the pretest and posttest. The results of the N-Gain test reached the value of 32.3% which is included in high. Besides that, the results of the Pearson correlation test show very strong and significant relationship between use of flashcard media with improvement vocabulary, with r value = 0.966 and p = 0.000. With thus, it can It can be concluded that animal flashcard media is effective. in introduce vocabulary​​ English for children age 5-6 years
EFEKTIVITAS PLATFORM LEARNING MANAGEMENT SYSTEM BERBASIS WEB SEBAGAI MEDIA PEMBELAJARAN BLENDED LEARNING DALAM MENINGKATKAN MOTIVASI BELAJAR SISWA Ihza, Falih; Hayati, Umali; Dayurni, Popi; Surani, Dewi
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 4 No. 2 (2023): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v4i4.1405

Abstract

The study aims to determine how much the effectiveness of the Learning Management System Platform as a Blended Learning Media on Student Learning Motivation. This type of quantitative research is pre-experimental, the research design used is one group pretest postest. This research was conducted at SMKN 1 Kota Serang, with a population of X TKJ class totaling 78 people where the researchers previously conducted instrument trials, the researchers then conducted research through questionnaires., the sample in the study of X TKJ 1 class students as many as 38 people and data analysis was carried out by descriptive analysis test, hypothesis testing and n-gain test. Based on the results of the study, it was found that the data was normal and the results of the learning motivation questionnaire were 70.18% for the pretest and 90.26% for the posttest, while the results of the hypothesis test with the results of the Sig. value obtained was 0.000 <0.05 which means that the H0 hypothesis is rejected and the Ha hypothesis is accepted, supported by the n-gain test obtained of 0.67 (medium) for learning motivation. Based on the results of the pretest and posttest, hypothesis testing and n-gain test, it is concluded that the use of the Diriku Learning Management System platform as a Blended Learning-based learning media is effective on student learning motivation with moderate criteria.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ANDROID MENGGUNAKAN APLIKASI SMART APP CREATOR 3 PADA MATA PELAJARAN TEKNOLOGI INFORMASI DAN KOMUNIKASI Ali, Jihan; Annisa, Annisa; Wasid, Ahmad; Rahmadani, Kurniati; Fricticarani, Ade; Dayurni, Popi
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 5 No. 1 (2024): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jipti.v5i1.1843

Abstract

The use of learning media is an integral part of the learning method used. This study aims to develop Smart App Creator 3 learning media in Information and Communication Technology subjects. The research method used is the R&D method with data collection techniques through a questionnaire given to 17 class X students of SMK Pasundan 1 Serang City. The results of the study were valid learning media with a value of 0.875. Practicality test of learning media given to 1 teacher and 1 lecturer with an average percentage of 83.6%. While the results obtained from the analysis of practicality by students are an average percentage of 82.35%. So it can be concluded that Smart App Creator 3 learning media is feasible to use as learning media. This research is expected to be a learning media for Information and Communication Technology subjects and can be useful for teachers, students and advanced researchers.