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Peningkatan Produksi Kopi dan Sirup Mangrove dengan Mengusung Digipreneurship di Pesisir Pantai Mundu Cirebon Rosalina, Utami; Guntur, Mochamad; Fauzah, Nunik Nur Rahmi; Qudwatullatifah, Ratri Nuryani; Fiana, Fauziah Al; Hidayatullah, Lukman Hakim Nur
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 5 No. 4 (2024): Jurnal Pengabdian kepada Masyarakat Nusantara (JPkMN) Edisi September - Desembe
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v5i4.4218

Abstract

Artikel ini membahas strategi peningkatan produksi dan pemasaran kopi mangrove melalui pendekatan digipreneurship di pesisir Kecamatan Mundu, Kabupaten Cirebon. Tujuan penelitian adalah mengintegrasikan konsep digipreneurship, yang menggabungkan digitalisasi dan kewirausahaan, untuk meningkatkan produksi dan memperluas jangkauan pemasaran kopi mangrove. Metode yang digunakan adalah pendekatan deskriptif kualitatif dan kuantitatif. Data dikumpulkan melalui observasi, pelatihan, dan wawancara dengan masyarakat setempat. Hasil penelitian menunjukkan bahwa penerapan digipreneurship dalam produksi kopi mangrove berpotensi meningkatkan pendapatan dan kesejahteraan masyarakat pesisir. Dengan memanfaatkan teknologi digital, pemasaran kopi mangrove dapat menjangkau pasar yang lebih luas, sekaligus memperkuat ekonomi lokal yang berkelanjutan. Simpulan menunjukkan bahwa integrasi digipreneurship secara signifikan berperan dalam peningkatan produksi dan kesejahteraan ekonomi masyarakat.
Optimalisasi Program Mangrove Literacy Edutourism (MANGLIEDS) Berbasis Konservasi Mangrove Guntur, Mochamad; Hasanah, Dede; Musyarrofah, Siti; Ningsih, Nur Indah Septia; Sahronih, Siti
Prima Abdika: Jurnal Pengabdian Masyarakat Vol. 3 No. 4 (2023): Volume 3 Nomor 4 Tahun 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v3i4.3226

Abstract

Mundupesisir Village is one of the potential villages located on the coast of West Java due to the presence of mangrove conservation along its shores. Mangroves are crucial ecosystems for environmental enhancement, but in reality, this conservation effort has received less intensive attention. Therefore, a strategy is needed to develop and enhance environmental awareness through the improvement of literacy. MANGLIEDS is an edutourism-based mangrove literacy enhancement program initiated to address this issue. The development of literacy in Mundupesisir Village utilizes Participatory Rural Appraisal (PRA) as a method for planning, implementation, monitoring, and evaluation. This approach encourages active participation of the community at all levels, directing development towards their needs and aspirations, enhancing their involvement, and facilitating program implementation. The MANGLIEDS program includes strengthening student involvement, community empowerment, collaboration with the village government, and project management, providing a comprehensive approach to promote understanding and awareness of the importance of mangrove forests. Through socialization activities, training, and the development of mangrove edutourism ventures, this program can enhance the community's knowledge of the ecological and economic benefits of mangrove forests and inspire awareness of their conservation. This program not only benefits the local community but also provides opportunities for students to develop their skills and knowledge in the field of environment and sustainability. Thus, MANGLIEDS can serve as an inspirational and effective model in integrating edutourism and mangrove literacy into a cohesive entity that positively impacts environmental preservation and the well-being of the local community.
Pelatihan dan Pendampingan Pembelajaran Kolaboratif dengan Mengembangakan Bahan Ajar Digital Berbasis Learning Management System (LMS) Sahronih, Siti; Guntur, Mochamad; Sholeha, Herisa Hardiyanti; Ismuwardani, Zakiyah; Qudwatullathifah, Ratri Nuryani; Bito, Gregorius Sebo; Sariyyah, Nining; Dole, Frumensius B
Prima Abdika: Jurnal Pengabdian Masyarakat Vol. 3 No. 4 (2023): Volume 3 Nomor 4 Tahun 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v3i4.3254

Abstract

This collaborative learning aims to improve the quality and quantity of cooperation between universities in eastern Indonesia through the implementation of collaborative online learning. Collaborative online learning training involves six educators who will teach.. Based on the results of a survey that has been conducted, it is stated that IPB Cirebon students still use LMS as a lecture system, while Uniflor students have a face-to-face lecture system. Therefore, a collaborative online learning program (PDK) was carried out between IPB Cirebon and Uniflor. The PDK program is implemented using three stages. These stages include starting from initial studies, planning, implementation, monitoring and evaluation. Using stages in the PDK program is the right approach. Active student involvement in every meeting, the development of LMS-based digital teaching materials will be more oriented towards student needs and aspirations. Through active student participation, the PDK program has the potential for better achievements, realizing learning in 2045. Collaborative online learning between two universities can increase digital literacy between students and educators. Collaborative online learning can also develop students' abilities in the 3T area. Through this learning, students can collaborate with other university students.
Pelatihan Pembuatan Product Digital Berbasis WEB untuk Guru Gugus 4 Kota Cirebon Guntur, Mochamad; Sahronih, Siti; Haryanti, Yuyun Dwi; Fitryarany, Della; Munifah, Afra
Prima Abdika: Jurnal Pengabdian Masyarakat Vol. 5 No. 3 (2025): Volume 5 Nomor 3 Tahun 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v5i3.6750

Abstract

The development of digital technology has brought significant changes to the world of education, particularly in the use of flexible and interactive website-based learning media. However, many teachers still face obstacles in mastering digital skills, thus requiring systematic training. This community service activity aims to improve teachers' competence in utilizing website-based learning platforms, particularly course.akademimerdeka.com, through a series of face-to-face training sessions. The training was conducted in four sessions, namely platform introduction, instructor account creation, digital product development with Canva, and uploading digital products to the platform. There were 12 teachers from Cluster 4, Harjamukti District, Cirebon City, who participated in the activity. The results of the activity showed a significant increase in teachers' motivation to design interesting learning activities (96%), their ability to create game-based activities (92%), students' learning skills (91%), and teachers' involvement in continuing education (95%). Additionally, teachers were able to produce digital products such as e-modules, PowerPoint presentations, posters, and animated videos that are integrated with the learning platform. These findings confirm that technology-based training can strengthen the role of teachers as facilitators and innovators of digital learning. In conclusion, training in the use of website-based platforms is effective in improving teacher competence while encouraging interactive, creative, and flexible learning. Follow-up activities include periodic ongoing training, technical assistance, and expansion of implementation to more schools to optimize the use of technology in the teaching and learning process.
Analisis Campur Kode pada Pidato General Manager Bentani Hotel dalam Rapat Kerja tahunan Nopiyadi, Dwi; Guntur, Mochamad
Innovative: Journal Of Social Science Research Vol. 4 No. 2 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i2.15505

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Abstrak Penelitian ini bertujuan untuk menganalisis fenomena campur kode yang terjadi pada pidato manajer Bentani Hotel dalam rapat kerja tahunan. Campur kode merupakan fenomena sosiolinguistik yang terjadi ketika seorang penutur menggunakan dua bahasa atau lebih dalam satu tuturan. Disamping itu, penelitian ini menjelaskan faktor penyebab adanya campur kode. Penelitian ini menggunakan metode deskriptif kualitatif, dengan fokus pada bentuk-bentuk campur kode, fungsi campur kode, serta faktor penyebab terjadinya campur kode. Data diperoleh melalui rekaman dan transkripsi pidato General manager Bentani Hotel Cirebon. Hasil penelitian menunjukkan bahwa campur kode yang digunakan mencakup bahasa Indonesia dan bahasa Inggris, dengan alasan keefektifan komunikasi, keakraban terhadap istilah industri, serta status bahasa Inggris sebagai bahasa internasional dalam dunia perhotelan. Campur kode digunakan untuk memperjelas pesan, memberi penekanan, dan menyesuaikan dengan audiens yang memiliki latar belakang beragam. Adapun hasil yang diperoleh dari fenomena campur kode tersebut adalah fenomena campur kode external berupa peralihan dari bahasa Indonesia ke bahasa Inggris. Kata Kunci: campur kode, sosiolinguistik, pidato
EFEKTIVITAS MODEL PROBLEM BASED LEARNING BERBASIS ARTIFICIAL INTELLIGENCE-SLIDESGO UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIS SISWA SEKOLAH DASAR Guntur, Mochamad; Salsabilla, Amara; Sahronih, Siti; Sholeha, Herisa Hardiyanti
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 6 No. 1 (2025): Volume 6 Nomor 1 Tahun 2025
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v6i1.4958

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This study aims to examine the effectiveness and impact of the Problem Based Learning (PBL) model based on AI-Slidesgo on the mathematical problem-solving abilities of 5th-grade students at SD Negeri 1 Tuk and SD Negeri 1 Dawuan Cirebon for the 2023/2024 academic year. The effectiveness of this study is demonstrated by the increase in the average problem-solving ability of students in the 4 experimental classes, and the impact of this study is shown by the difference in the average problem-solving ability of students in the 4 experimental classes. This research is a quantitative study. Data collection techniques using interviews, tests, questionnaires, and documentation. The sample in this study consisted of 120 students. The collected data were analyzed using effectiveness test statistical analysis, namely the t-test and n-gain test. Hypothesis testing shows that the t-test results indicate a significant result < 0.005, which means there is an improvement in students' mathematical problem-solving abilities. The n-gain test results show a gain in experimental class A of 0.65 with a moderate category; experimental class B 0.66 with a moderate category; experimental class C 0.81 with a high category, and experimental class D 0.73 with a high category. The results of the MANOVA test showed a significance value of 0.000, where 0.000 < 0.05, indicating that the PBL model and slidesgo-based learning media have an effect on students' mathematical problem-solving abilities.
ANALYSIS OF THE NEED FOR HYPERMEDIA E-MODULES IN DIFFERENTIATED SOCIAL STUDIES LEARNING: A CASE STUDY IN ELEMENTARY SCHOOL Haryanti, Yuyun Dwi; Guntur, Mochamad; Dewi, Sinta Maria; Sumantri, Syarif; Mahpudin, Mahpudin; Santika, Okeu; Nurhadiansyah, Lutvi
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 6 No. 4 (2025): Volume 6 Number 4 (October 2025)
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v6i4.5650

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Differentiated social studies learning is the right solution according to the learning needs of students, but there are still limited digital teaching modules that can meet the diverse needs of students in heterogeneous classrooms. This study aims to analyze the need for the development of hypermedia-based e-modules in Social Sciences (IPS) learning that applies a differentiated approach at the elementary school level. The method used is qualitative descriptive with a case study approach in several elementary schools in Indonesia. Data was collected through questionnaires, teacher and student interviews, and classroom observations to identify gaps between current learning conditions and actual needs in the field. The results of the analysis showed that teachers experienced obstacles in delivering social studies materials effectively to students with different abilities and learning styles. In addition, the available learning media has not been able to stimulate students' creative thinking skills optimally. Therefore, it is necessary to develop hypermedia e-modules that are interactive, adaptive, and able to support differentiation strategies and encourage students' creative thinking skills. These findings provide an empirical basis for designing digital learning modules that are contextual and responsive to the needs of the 21st century in primary schools.
SYSTEMATIC REVIEW OF ADAPTIVE TEACHER COMPETENCE IN DIGITAL SKILLS FOR PRIMARY EDUCATION Guntur, Mochamad; Ningsih, Nur Indah Septia; Puspitaningsih, Indah; Maharani, Amanda; Sulaeman, Naufal Fida
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 6 No. 4 (2025): Volume 6 Number 4 (October 2025)
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v6i4.5836

Abstract

This article represents a systematic literature review aimed at identifying the essential components to be considered during the development and design of adaptive teacher competence in digital skill accessibility. The methodology followed a rigorous and systematic approach, involving a thorough search for relevant texts pertaining to the subject of study, followed by careful selection, evaluation, and analysis. The research findings reveal that a considerable proportion of primary school teachers possess a moderate to high level of adaptive teacher competence in digital skills accessibility. These teachers demonstrate the ability to adapt instructional practices and effectively incorporate technology into their teaching processes. The findings also suggest that successful implementation of digital tools in education requires not only technical skills but also the ability to critically evaluate and integrate digital resources to enhance student learning outcomes. As digital transformation in education continues to evolve, it is crucial for educators to stay updated with emerging technologies and pedagogical strategies. Therefore, the study emphasizes the need for ongoing training programs and policy support to strengthen teachers' digital readiness and foster adaptive teaching practices across diverse educational settings.
Development of Augmented Reality-Based Game-Based Learning Integrated with Character Values to Improve Literacy and Problem-Solving Skills of Elementary School Students Hardiyanti Sholeha, Herisa; Ismuwardani, Zakiyah; Guntur, Mochamad; Putri Febigyo, Anasya; Nur Syah Lukiyah, Nonih
Al-Bidayah : Jurnal Pendidikan Dasar Islam Vol. 17 No. 1 (2025): Al-Bidayah : jurnal pendidikan dasar Islam
Publisher : UIN Sunan Kalijaga Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/al-bidayah.v17i1.10299

Abstract

Conventional learning practices are often ineffective in building values such as responsibility, honesty, cooperation, and discipline. Meanwhile, normative verbal moral approaches are also unable to touch on students' real experiences. Therefore, alternative learning media are needed that can integrate cognitive and affective learning simultaneously through a contextual and enjoyable approach. This research aims to develop game-based learning based on augmented reality integrated with character values as an alternative learning method that is more interactive, interesting, and easily accessible by teachers and students. The method used in this research is the ADDIE development method (analysis, design, development, implementation, and evaluation). Integrated with NIS, this research was conducted in elementary schools in the Cirebon district. The instruments include validation sheets, observations, literacy and problem-solving tests, and character value measurement questionnaires. The results showed that the augmented reality-based educational game developed met the eligibility criteria in terms of learning content, visual appearance, and integrity of character values. This can be seen from the results of literacy skills obtained, showing that the student's pretest score was 60, which increased to 85 in the posttest, an increase of 41.7%. And problem-solving skills were obtained by students' pretest score of 55, which increased to 80 in the posttest, with a rise of 45.5%. This study presents a novel integration of augmented reality with game-based learning and character Education at the elementary level, which has rarely been explored in previous research. Theoretically, it contributes to the intersection of digital pedagogy and frameworks for character development. Practically, it offers an innovative and empirically tested learning medium that supports literacy and problem-solving enhancement while fostering values such as responsibility, cooperation, and discipline. Thus, the results of game-based learning based on augmented reality prove that this medium is efficacious in improving students' literacy and problem-solving skills while strengthening the character of discipline, responsibility, and cooperation.
OPTIMALISASI PENGGUNAAN CHATGPT DALAM PENULISAN ARTIKEL MAHASISWA PENDIDIKAN BAHASA INGGRIS Rosalina, Utami; Sahronih, Siti; Guntur, Mochamad
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 3 (2024): Vol. 7 No. 3 (2024): Volume 7 No 3 Tahun 2024 (Special Issue)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i3.31548

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Penelitian ini menyelidiki efektivitas ChatGPT dalam memfasilitasi penulisan artikel penelitian di bidang pendidikan bahasa Inggris. Dengan menggunakan pendekatan deskriptif kualitatif, sampel data dianalisis menggunakan Turnitin untuk mendeteksi tingkat plagiarisme dalam artikel yang dihasilkan ChatGPT. Namun, penelitian ini terkendala oleh jumlah sampel;yang dibatasi karena terbatasnya sumber daya dan waktu. Penelitian bertujuan untuk mengevaluasi kegunaan ChatGPT dalam meningkatkan kualitas artikel penelitian pendidikan bahasa Inggris. Tujuan dari penelitian ini adalah untuk mendeskripsikan tentang bagaimana mengoptimalkan penggunaan ChatGPT dalam membantu proses penulisan artikel ilmiah pada bidang pendidikan Bahasa Inggris serta apakah apakah ChatGPT mampu meningkatkan kualitas dalam penulisan artikel ilmiah yang dihasilkan. Hasil dari penelitian ini diharapkan mampu memberikan kontribusi pada penelitian terbaru tentang fungsi ChatGPT dalam mendukung proses penulisan artikel ilmiah dalam penelitian pendidikan bahasa Inggris, serta memberikan masukan untuk peneliti lain atau untuk guru dan dosen dalam menggunakan ChatGPT sebagai alat bantu dalam proses penulisan artikel ilmiah.
Co-Authors Agusdianita, Neza Aldha Williyan Allen Marga Retta, Allen Marga Amara Salsabilla Andriani, Nining Aprilia Riyana Putri Arif Muchyidin Asipi, Lili Sururi Astuti Budiawan Budiawan Chaerul Rizki Dewi, Sinta Maria Diah Afrianti Rahayu Dian Puspitasari Dwi Nopiyadi Elsa Damayanti Fauzah, Nunik Nur Rahmi Fiana, Fauziah Al Fitryarany, Della Frumensius B. Dole Fuji Kirani Gregorius Sebo Bito Hardiyanti Sholeha, Herisa Haryanti, Yuyun Dwi Hasanah, Dede Hidayatullah, Lukman Hakim Nur Ika Apriliani Putri Ike Kurniawati Intan Cawati Irma Sofiasyari Irma Sofiasyari Ismuwardani, Zakiyah Iwan junaedi Junaedi I Kartono - Kartono Kartono Kurniawati, Ike Kustiono Kustiono Lani Robyyani Lili Sururi Asipi Lusi Umayah Maharani, Amanda Mahpudin Mahpudin Mochammad Agri Triansyah Mohamad Syarif Sumantri Muhammad Ilyas Munifah, Afra Musyarrofah, Siti Ningsih, Nur Indah Septia Nining Sariyyah Nur Indah Septia Ningsih Nur Indah Septia Ningsih Nur Syah Lukiyah, Nonih Nurhadiansyah, Lutvi Puja Windari Puspitaningsih, Indah Putri Banyu Suryani Putri Febigyo, Anasya Qudwatullathifah, Ratri Nuryani Qudwatullatifah, Ratri Nuryani Ratri Nuryani Qudwatullathifah Risma Nurlatifah Riyanti Riyanti Riyanti Riyanti Rosalina, Utami Sahronih, Siti Salsabilla, Amara Santika, Okeu Saputra, Angga Adi Shahat, Salah Shofiyul Annisa Sholeha, Herisa Hardiyanti Siregar, Pariang Sonag Sirniawati Sirniawati Siti Musyarrofah Sri Maharani Sulaeman, Naufal Fida Tia Nur Istianah Widodo Winarso Zaenuri Zaenuri Zakiyah Ismuwardani