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CHARACTER-BASED ENGLISH EDUTAINMENT LEARNING USING POWTOON MEDIA FOR FOURTH-GRADE STUDENTS Made Tantri Pratiwi; Luh Diah Surya Adnyani; G.A.P. Suprianti
Prasi: Jurnal Bahasa, Seni, dan Pengajarannya Vol. 17 No. 1 (2022)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (311.991 KB) | DOI: 10.23887/prasi.v17i1.37128

Abstract

The latest trend in learning English for elementary school students is the implementation of Edutainment in learning. Edutainment can create a learning atmosphere that is fun, interesting, creative, innovative, and meaningful. One of the edutainment media is character-based PowToon. This study aims to determine the difference in English comprehension between students taught with PowToon media and those taught without PowToon media. This research is a mixed type with a posttest-only control group design. The experimental class was treated with PowToon media, and the control class was taught without using PowToon media. The data required consists of data on learning outcomes and student responses to the learning process. Learning outcomes were collected by written and oral tests, while questionnaires and interviews collected data on student responses. The data obtained were analyzed using SPSS v25.0. The research results show that using PowToon in learning English positively affects students' understanding of English. The characteristics displayed by the experimental class students during the study were nationalist, religious, honest, diligent, disciplined, independent, responsible, and empathetic.
Developing Android-Based English Folktales Learning Materials to Develop Communication Skills of Primary School Students Kadek Yunita Adriyanti; Made Hery Santosa; G.A.P Suprianti
Cetta: Jurnal Ilmu Pendidikan Vol 5 No 3 (2022)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v5i3.1923

Abstract

Both teacher and students faced difficulties in teaching and learning English during remote learning and they need English learning materials which can be easily accessed during learning from home. This study aimed at developing android-based English Folktales learning materials to promote primary school students’ communication skills. This research applied Design and Development (D&D) method proposed by Richey and Klein (2007) which underwent four stages namely; 1) Analysis, 2) Design, 3) Development, and 4) Evaluation. The research subjects were an English teacher and sixth graders of SDN 1 Banjar Jawa in the academic year of 2020/2021, Bali. The research instruments used questionnaires and interview guide. The results showed that digital folktales application as the product was developed in the form of android package kit (APK) file using Microsoft Office Power Point, iSpring, and APK Builder Pro. It provided 9 Indonesian folktales and 8 follow-up learning activities. The product was tested and evaluated by a technology expert and an EFL learning expert. digital folktales application has an excellent quality as an android-based English learning material. Thus, the digital folktales application was beneficial for students and teacher as English learning material to develop communication skills.
Literacy-based instruction with ICT on English learning in junior high school Suganda, Prana Isvari; Santosa, Made Hery; Suprianti, G.A.P
Jurnal Inovasi dan Teknologi Pembelajaran Vol 10, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um031v10i12023p012

Abstract

Abstrak: Tujuan penelitian ini untuk menyelidiki pengaruh pembelajaran berbasis literasi dengan TIK pada pembelajaran bahasa Inggris pada siswa di Sekolah Menengah Pertama. Desain metode campuran digunakan dalam penelitian ini. Temuan yang diperoleh peneliti adalah hasil pre-test yang dilaksanakan sebelum diberikan treatment dan hasil post-test yang diberikan sesudah mendapatkan treatment. Untuk menganalisis data, metode penelitian kuantitatif dan kualitatif digunakan dalam penelitian ini. Uji sampel independent t-test digunakan untuk menganalisis pengaruh signifikan terhadap pembelajaran berbasis literasi yang dibantu oleh TIK. Pre-test dan post-test pada kelompok kontrol dan eksperimen digunakan untuk mengukur perbedaan hasil nilai bahasa Inggris siswa sebelum dan sesudah diberikan perlakuan. Hasil dari analisis data tersebut menunjukkan pengaruh signifikan pada hasil pembelajaran berbasis literasi berbantuan TIK. Disimpulkan, hasil belajar bahasa Inggris siswa meningkat setelah diberikan perlakuan pembelajaran berbasis literasi dengan bantuan TIK. Abstract: This study attempted to investigate the effect of literacy-based learning with ICT on learning English for students in junior high schools. The mix-methods were used in this study. The findings obtained by the researcher are the results of the pre-test carried out before the treatment and that of the post-test done after the treatment. In the data analysis, quantitative and qualitative research methods were employed. An independent sample t-test was used to analyze the significant effect of literacy-based learning aided by ICT. The pre-test and post-test in control and experimental groups were used to measure the differences in the results of students' English scores before and after the treatment. The results of the analysis of the data indicate a significant influence on ICT-assisted literacy-based learning outcomes. In conclusion, students' English learning outcomes increased after being given literacy-based learning treatment with the help of ICT.
Efl Students’ Learning Styles Preference And Problems Encountered In Critical Reading Course Indrayani, Luh; G.A.P. Suprianti; I.K.R. Arthana; N.L.P.S. Paramitha
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 8 No. 2 (2024): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v8i2.68153

Abstract

Several theories in the world of education state that student learning styles must be known by both teachers and students because learning styles play an important role in the learning process. This study aims to identify the preferred learning styles and problems faced by English Language Education students who take the Critical Reading Course. This research is in the form of a descriptive case study with the subject of the study being English Language Education students. Data were collected through questionnaires, observations, and interviews. The data analysis method used is descriptive analysis. The findings of the study show that the most preferred learning style by students is the visual learning style, followed by kinesthetic and auditory learning styles. Some students also prefer multimodal learning styles, such as visual-kinesthetic and visual-auditory. Students with visual-kinesthetic learning styles tend to intertextualize texts to understand the meaning in critical reading texts. The main obstacle students face in reading is lack of focus. Topics that students consider challenging include the main idea implied, supporting details, arguments, and logical fallacies. This study provides valuable information about the learning style of English Language Education students based on the sensory perception dimension. This research suggests that teachers create an inclusive classroom environment by implementing various teaching strategies, media, and activities to accommodate different learning styles of students. In addition, students are expected to be aware of their respective learning styles to acquire material efficiently and enjoyably.
Improving the Use of Learning Media through the Development of E-Storybooks for Fifth-Grade Students Pitaloka, Ni Putu Riza Clarita; Suprianti, G.A.P; Wahyuni, Luh Gede Eka
Journal of Education Technology Vol. 8 No. 3 (2024): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i3.81100

Abstract

The availability of supplementary materials in learning needs to be improved. Due to the change in curriculum, it was difficult for teachers to prepared materials so that they only rely on textbooks. Therefore, this research was conducted on the development of e-storybooks integrated with the Merdeka Curriculum for fifth-grade students. This research aimed to produced e-storybooks that were interactive, innovative, interested and integrated with the Curriculum. Design and Development (D&D) model used in this research which included four stages namely Analysis, Design, Development, and Evaluation, which combined with qualitative and quantitative methods. First, learning problems, teacher and students’ interviews, and document were analyzed. Second, it continued with the development of blueprints related to the developed topics and then the creation of product layouts. The third stage, the e-storybooks were developed by Canva and Book Creator, then revised according to the experts’ feedback and judged by experts. The last stage, conducted product trial, interviews, and product quality judgment which involved teacher and students. This research resulted e-storybooks that were maximally beneficial, being useful as good alternative learning media for language learning, vocabulary development and interested learning experienced for students. Through the results of this study, e-storybooks can be a new alternative as supplementary materials to support learning so that teachers should maximize the use of supplementary materials that are integrated with the curriculum and technology.
Improving Students' Writing Skill by Using Pictures in Vocational High Schools Pramilaga, Ni Made; Putra, I Nyoman Adi Jaya; Suprianti, G.A.P.
Journal of Education Action Reseach Vol 7 No 4 (2023): November 2023
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v7i4.68954

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This research highlights students' struggles in developing and organizing ideas in descriptive writing, along with the lack of attention from teachers regarding students' comprehension of the taught material. The study aims to analyze the improvement of writing skills among tenth-grade students through the integration of images as visual aids. Employing a mixed-methods approach, qualitative data was gathered through classroom observations, interviews, and journals, while quantitative data was obtained through pre- and post-assessments. The subjects involved in this research are the tenth-grade students integrated with images as visual aids to enhance their writing skills. The findings indicate that the positive use of images impacts students' engagement, motivation, and creativity in writing, leading to a significant improvement in the quality of their compositions. The effectiveness of innovative teaching strategies and the value of visual aids in supporting students' writing learning processes are the main focal points. This article underscores the importance of a mixed-methods approach for a comprehensive understanding of pedagogical interventions in education. The research provides deep insights into the role of images as stimuli in enhancing students' writing skills while emphasizing the need for innovative pedagogical approaches in educational contexts. Furthermore, the implications of these research findings emphasize the urgency of using visual aids in teaching, contributing significantly to enhancing the quality of classroom learning.
LANGUAGE LEARNING GAMES DEVELOPMENT BASED ON CURRICULUM 2013 Mahayanti, Ni Wayan Surya; Suprianti, G.A.P.; Kusuma, I Putu Indra
Journal of Education Technology Vol. 1 No. 1 (2017): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v1i1.10086

Abstract

This research aimed at developing character based language learning games in teaching English which can be used by teacher of junior high school grade VII as an alternative activities in the classroom. This research is R&D which used the design from Sugiyono (2011). The data in this study were collected through in depth interview, observation, and questionnaire distribution for both teacher and students. Then the data gained were analyzed qualitatively as the basis to develop the games and manual. As the result, 3 character based language learning games are developed; they are Word Bricks, Race Words dan Snake and Signs games. Validation from experts has been conducted and the scores given indicate that the product designed can be categorized as good games and excellent manual. It is also found that the product developed is categorized as good games and manual based on teacher’s score. After the implementation, it is shown that the students are motivated in learning English by using games. Besides, it is also found that students’ characters are starting to emerge in students who played the games.
Learning English in Third Grade through Powtoon G.A.P., Suprianti; N. W. S., Mahayanti; P.A.A.G, Suarjaya
Journal of Education Technology Vol. 4 No. 2 (2020): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i2.24087

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Nowadays, the English teachers in elementary school still use conventional media in teaching English. Based on the phenomena, the researcher developed a media with the aimed to develop Powtoon animation based-video for teaching third-grade students of elementary school. The data of this research were collected through interview, syllabus analysis, students’ questionnaire, and document recording. ADDIE model by Romiszowski was developed as the procedure of this research. The result of this research was PowToon animation based-video can be used to teach English for third-grade students of elementary school. From the students’ questionnaire, it found that the animation video could attract the students’ attention and it also motivated the students during the teaching and learning process. The media was categorized as good media by conducting expert judgment rubric. So, PowToon animation-based video could be used as an alternative media in learning English.
“English First” APK for Facilitating Autonomous Screenagers Suprianti, G. A. P.; Santosa, Made Hery; Putra, Made Agus Mandala; Jayanta, I Nyoman Laba
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v5i2.32758

Abstract

Digital native or screenagers cannot be separated from technology in their education and entertainment (edutainment). That phenomenon gives them an opportunity to be autonomous learners. Regarding the principle of autonomous learners, this study was aimed at developing an Android Package Kit (APK) smartphone application as learning media for facilitating screenagers. A research and development design comprising need analysis, design, and development was employed during the study. Freshmen year of English Language Education who attended English Intensive Course (IEC) were involved in the study. The data were collected through students’ interview guide, document analysis, expert judgment rubrics, and a questionnaire. The result showed that the freshmen year needed innovative, challenging, and fun English learning media in the course. In addition, the application was developed based on five topics found in the document analysis, namely “Meeting at the Campus”, “What You Are Wearing”, “Directions”, “Weather”, and “Necessity and Obligation”. From the result of the expert judgment, the learning media were considered excellent. Both learners and lecturers in this digital era should consider the needs of utilizing technology in teaching and learning process specifically for facilitating autonomous learners.
THE EFFECT OF ”CIRCLE THE SAGE” ON READING ACHIEVEMENT OF THE TENTH GRADE STUDENTS AT SMA N 1 SUKASADA IN ACADEMIC YEAR 2015/2016 ., Ni Made Kartika Dewi; ., Dr.Sudirman, M.L.S; ., G.A.P. Suprianti, S.Pd., M.Pd.
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 4 No. 2 (2016): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v4i2.8674

Abstract

Penelitian ini bertujuan untuk menginvestigasi apakah ada pengaruh yang signifikan dari teknik “Circle the Sage” terhadap prestasi membaca siswa. Populasi penelitian ini adalah siswa kelas X SMA N 1 Sukasada. Berdasarkan teknik pengambilan sampel secara acak, 2 kelas diambil sebagai sampel dari penelitian ini. Dua kelas tersebut ditentukan sebagai kelompok eksperimen dan kelompok kontrol berdasarkan undian. Untuk memperoleh data yang diperlukan, dua kelompok tersebut diberikan perlakuan. Kelompok eksperimen diajarkan menggunakan teknik Circle the Sage, sedangkan kelompok kontrol diajarkan menggunakan teknik konvensional (teknik Three-phase). Instrumen yang digunakan untuk mengumpulkan data dalam penelitian ini adalah skenario pembelajaran dan post-test dalam bentuk tes membaca. Data yang diperoleh kemudian dianalisa secara deskriptif dan inferensial. Dilihat dari hasil statistik inferensial, menunjukan bahwa t-observed melampaui t-critical value. Oleh karena itu, null hypothesis ditolak, yang berarti bahwa ada pengaruh yang signifikan pada prestasi membaca siswa yang diajarkan menggunakan teknik Circle the Sage.Kata Kunci : Prestasi membaca, Circle the Sage, Konvensional This study aimed at investigating whether or not there was any significant effect of Circle the Sage technique on student’s reading achievement. The population of this study was the tenth grade students in SMA N 1 Sukasada. Through random sampling technique, two classes were taken as samples in this study. They were assigned as experimental group and control group by lottery. To obtain the required data, the two groups were given treatments. The experimental group was taught by using Circle the Sage technique, meanwhile the control group was taught by using conventional technique (Three-phase technique). The instruments used in this study to collect the data were the teaching scenario and post-test in the form of reading test. The obtained data were then analyzed descriptively and inferentially. It was seen from the result of inferential statistics, showing that the t-observed exceeded the t-critical value. Hence, the null hypothesis was rejected, which means there was significant effect on students’ reading achievement who were taught by Circle the Sage.keyword : Reading Achievement, Circle the Sage, Conventional
Co-Authors ., Abdul Wahab ., Dr. Sudirman, M.L.S ., Dr. Sudirman, M.L.S ., I Dewa Gde Agung Ananta Kusuma ., I Dewa Gde Agung Ananta Kusuma ., I G A. Bella Mastika Dewi Mandala ., I G A. Bella Mastika Dewi Mandala ., I Gede Made Juni Wirdana ., I Komang Bramawan ., I Komang Bramawan ., I Putu Duara ., I Putu Duara ., I Wayan Rengkuh Febri Subrata ., I Wayan Rengkuh Febri Subrata ., Kadek Eddy Prasetyawan ., Kadek Eddy Prasetyawan ., Kadek Herma Ardianto Giri ., Kadek Herma Ardianto Giri ., Kadek Wiwik Wirayanthi ., Kadek Wiwik Wirayanthi ., KETUT ARYATI UTAMI ., KETUT ARYATI UTAMI ., Made Ayu Rizky Dewanti ., Made Ayu Rizky Dewanti ., Ni Ketut Ayu Diah Oktariani ., Ni Ketut Ayu Diah Oktariani ., Ni Komang Dina Kristina Dewi ., Ni Komang Dina Kristina Dewi ., Ni Luh Ersiana Wati ., Ni Luh Ersiana Wati ., Ni Luh Wayan Verayanti ., Ni Luh Wayan Verayanti ., Ni Made Indah Sari ., Ni Made Kartika Dewi ., Ni Made Kartika Dewi ., Ni Made Pastiyari ., Ni Made Pastiyari ., Ni Made Susi Herlina Wati ., Ni Made Susi Herlina Wati ., Ni Putu Ayu Sriratna Dewipayani ., Ni Putu Ayu Sriratna Dewipayani ., Ni Wayan Widiasih ., Ni Wayan Widiasih ., Prof. Dr. Anak Agung Istri Ngr. Marha ., Siti Umayah ., Siti Umayah A A I N Marhaeni Anak Agung Gede Yudha Paramartha Anak Agung Istri Ngurah Marhaeni Arsini, Ni Wayan Widya D.P. Ramendra D.P. Ramendra, D.P. Desak Putu Parmiti Dewa Komang Tantra Dewa Putu Ramendra Dewi, N A K Dewi, Ni Putu Anjar Astriani Dhirapriyani, Kadek Drs.Gede Batan,MA . ENDANG NURHAYATI Ersianawati, NL Gunottama, I.M.A. I Gede Budasi I Komang Yogi Pratama Wedananta I Made Tegeh I Nyoman Adi Jaya Putra I Nyoman Laba Jayanta I Putu Indra Kusuma I Putu Ngurah Wage Myartawan I Wayan Suarnajaya I.A.M.I. Utami I.G.A. Lokita Purnamika Utami I.K.R. Arthana I.P.I. Kusuma IDA AYU MADE ISTRI UTAMI . Jaya Putra, I Gede Ardika K.D. Septiyaningsih Kadek Sonia Piscayanti Kadek Suardika Kadek Yunita Adriyanti Konradus Silvester Jenahut Kusuma, I. P. I. Kusuma, I. P. I. Kusuma, I.P.I. Lamri Luh Dewi Asih Luh Diah Surya Adnyani Luh Gd Rahayu Budiarta Luh Gede Eka Wahyuni M.L.S ., Dr.Sudirman, M.L.S M.Pd. S.Pd. Luh Indrayani . Made Aryawan Adijaya Made Hery Santosa Made Tantri Pratiwi Mahayanti, N. W. S. Mahayanti, N. W. S. Mahayanti, N.W.S. Margana Margana N A K Dewi N. W. S., Mahayanti N.G.P. Putra N.L.P.S. Paramitha N.W.S. Mahayanti Ni Ketut Alit Juniari Ni Komang Arie Suwastini Ni Luh Putu Eka Sulistia Dewi Ni Luh Putu Wahyumunika Ni Made Ratminingsih Ni Nyoman Ganing Ni Wayan Lestari . Ni Wayan Surya Mahayanti Nyoman Trijaya Suparyanta P.A.A.G, Suarjaya Padmadewi, NN Piscayanti, K. S. Pitaloka, Ni Putu Riza Clarita Pramilaga, Ni Made Pratama, I Putu Mega Pratama, I Putu Mega Premana, M.Y.H. Prof. Dr. Ni Nyoman Padmadewi,MA . Putra, IGYA Putra, Made Agus Mandala Putra, N.G.P. Putri Nida Dewi, Ni Komang Putu Adi Sumertha Putu Eka Dambayana Suputra Rismayanti, Luh Ayu Safa, Bilqis Salsabila S. Sanjaya, I Agus Rudi Santosa, MH Sepang, Kevin Marion Septiyaningsih, K.D. Setiawan, Wayan Agris Jodi Suardika, Kadek Suarimbawa, Kadek Agus Suartini, N.K.T. Suganda, Prana Isvari Sumertha, Putu Adi Trisnawati, Komang Ayu Utami, I GA Lokita Purnamika Utami, I.A.M.I. Utami, I.G.A.L.P. Wahyumunika, Ni Luh Putu Wedhanti, N.K