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Jurnal Penelitian Pendidikan IPA (JPPIPA)
Published by Universitas Mataram
ISSN : 24602582     EISSN : 2407795X     DOI : -
Science Educational Research Journal is international open access, published by Science Master Program of Science Education Graduate Program University of Mataram, contains scientific articles both in the form of research results and literature review that includes science, technology and teaching in the field of science. The Science Educational Research Journal is published twice in a year in January and July editions. The editors receive writing in Indonesian or English, either from the university or from outside the university.
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Articles 6,280 Documents
English English Windayani, Fitri; Pertiwi, Kartika Ratna
Jurnal Penelitian Pendidikan IPA Vol 9 No 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4453

Abstract

This study aims to determine the feasibility of LKPD based on scientific inquiry to improve students' critical thinking skills and collaboration skills. The type of research used is research and development with research procedures using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). This research is limited to the feasibility test of LKPD based on scientific inquiry at the development stage. The assessment of the results of the validity test and the practicality test of the questionnaire is interpreted on a Likert scale. Based on the data analysis, the following results were obtained: the validity test of teaching materials in the form of LKPD based on scientific inquiry obtained an average validity of the eligibility media for teaching materials of 92.75% and 85% for material eligibility. The practicality test conducted by Biology educators obtained an average score of 75% and 79% for students
Electronic Whorksheet Development Based on ESD (Education for Sustainable Development) Biodiversity Subject Kiswandini, Dina Ayu; Suyanto, Slamet; Pratama, Anggi Tias; Yustisiana, Sugma Rizki Tri Utami
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4454

Abstract

The learning resources used in the learning process only use print media which is limited and does not attract student motivation in the learning process, for this reason learning media is needed that can stimulate student motivation through electronic media in the form of e-workseet. This study aims to develop education for sustainable development (ESD) based biodiversity e-whorksheets learning media products on biodiversity material for class X SMA. This type of research is development research with the ADDIE model consisting of 5 stages, namely the analysis, design, development, implementation, and evaluation stages. This research produced a development product in the form of an ESD-based biodiversity e-whorksheets which was developed based on an assessment from a class X biology teacher at Kasihan 1 Public High School. E-whorksheet was developed with the help of the liveworksheet application. The validation results from the biology teacher were obtained with a percentage of 3.55 with the category "Very Good" in the presentation aspect, the convenience aspect was 3.40 with the criteria "Very Good", the attractiveness aspect was 3.25 with the criteria "Good".
Multiple Scaffolding STEAM Project-Based Learning Model In Science Learning Yanti, Ni Luh Ida Mareta; Redhana, Wayan; Suastra, Wayan
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4470

Abstract

Higher order thinking skills (HOTs) are skills needed to face the 21st century. This research aims to (1) analyze simultaneously the differences in learning outcomes, critical thinking skills, and achievement motivation of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (2) analyze the differences in learning outcomes of students who learning using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (3) analyzing differences in critical thinking skills of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (4) analyzing differences in achievement motivation students who learn to use the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning. This research is a quantitative research with nonequivalent pretest-posttest control group design. The sampling technique used was cluster random sampling with the sample size consisting of 159 students in classes VII A, VII B, VII D, and VII F at SMP Negeri 5 Denpasar. The research instruments used were learning achievement tests, critical thinking skills tests and achievement motivation questionnaires. Data analysis used Multivariate Analysis of Covariance (MANCOVA). Hypothesis testing is carried out using a significance level of 5%, hypothesis testing is carried out after assumption testing (normality test, variance homogeneity test, variance covariance homogeneity test, linearity test, multicollinearity test, regression line slope homogeneity test). Based on the data analysis, the research results show that (1) there are simultaneous differences in learning outcomes, critical thinking skills, and achievement motivation of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (2) there are differences in the learning outcomes of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (3) there are differences in the critical thinking skills of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning, (4) differences in the achievement motivation of students who learn using the PjBL-STEAM model assisted by multiple scaffolding and the PjBL model in science learning
Learning System with Digital Literacy Based on Guided Inquiry Integrated Flipped Classroom Using Discord Application on Colloid Handri, Silvi; Mawardi, Mawardi; Aini, Syamsi; Nizar, Umar Kalmar
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4471

Abstract

This research aims to produce an integrated flipped classroom learning system based on guided inquiry using Discord application on colloid material for first year students using the Plomp development model developed by Tjeerd Plomp. The research instrument used a validation sheet filled in by 5 UNP chemistry lecturers, an interview sheet for assessment at the one-to-one evaluation stage which contained several questions with answers in the form of explanations from 3 students, a practicality sheet filled out by 9 students then content validity and constructs were analyzed using Aiken's V scale, and practicality was analyzed using practical percent. The results of the analysis of the content and construct validity data obtained were stated to be valid with a value of V = 0.84 and 0.91, as well as the results of the practicality test data analysis obtained a P value (%) of 93 in the very practical category. So that an integrated learning system is produced, flipped classroom based on guided inquiry using the Discord application on colloidal material which is used as an alternative method in the learning process in lectures.
Contamination Levels of Pb Heavy Metals and Availability of Phytoremediation Plants in the Gampong Jawa Landfill Area, Banda Aceh City Amalia, Arvi; Zumaidar, Zumaidar; Amalia, Amalia
Jurnal Penelitian Pendidikan IPA Vol 9 No 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4474

Abstract

Heavy metal contamination is a major problem that occurs in landfill areas and contamination will continue to increase over time. This condition has a real impact on the increase in the accumulation of various kinds of materials which will have an impact on the occurrence of hazardous material accumulation such as the heavy metal lead (Pb). The purpose of this study was to determine the levels of heavy metal contamination of Pb found in the Gampong Jawa landfill area and the availability of phytoremediation plants as a mechanism to contain pollutant levels in the soil. The method of data collection was carried out by measuring the levels of lead accumulation (Pb) in groundwater in the TPA Gampong Jawa Kota Banda Aceh using the Atomic Absorption Spectrophotometry (AAS) method and for the availability of phytoremediation plants using an observational approach with a descriptive method. under the peacock (0.5648 ppm), under the neem (0.3031 ppm), under the orange garden (0.4438 ppm). The phytoremediation plants found included Samanea saman L, Leucaena leucocephala L, Cymbopogon citratus, Imperata cylindrica L, Desmodium ovalifolium, Azadirachta indica
Media Literacy Based Android Application to Introduce Sumbawa Culture for Visual Disabilities Shinta Esabella; Nora Dery Sofya; Erwin Mardinata; Muhammad Hidayatullah; Titi Andriani; Gunawan
Jurnal Penelitian Pendidikan IPA Vol 9 No 7 (2023): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i7.4481

Abstract

This research aims to introduce Sumbawa culture to blind disability based android smartphone applications that can utilize feature reader screens and barcodes on objects historical. Output from application This is information in the form of audio details of cultural sites in the Inner Palace Loka, Bala Kuning Palace, Bala Puti Palace, Bala Datu Ranga, and the Sumbawa Museum. This research is quantitative method with build uses waterfall method and design with UML models with test six aspect appropriateness to application. The resulting average value for the attractiveness p ax is 1.90 and the average score for as a perspicuity peak of 1.77. Third aspect from UEQ, efficiency value with an average of 1.61 and dependability aspects with value 1.55. Whereas the stimulation aspect on the UEQ model is 1.49 and the novelty aspect with the average value is 1.39. From testing aspect perspicuity, efficiency, dependability, stimulation and novelty show quality application are excellent. Whereas the attractiveness aspect generates very good value. Application literacy culture for blind disability is something effort in preserving culture and can be accessible on google play store.
Current Trend of Artificial Intelligence-Augmented Reality in Science Learning: Systematic Literature Review Kharisma, Dona Budi; Sudirman, Sudirman; Edi, Firman; S, Ruth Rize Paas Megahati
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4484

Abstract

Technologies enable organizations to support and improve knowledge management practices. First, it will be easier to define augmented and virtual reality concepts to better understand them. Artificial Intelligence technology enables organizations to support and improve knowledge management practices. The research aims to explain the current trend of artificial intelligence-augmented reality in science learning. A review is conducted on the state-of-the-art methods using the preferred reporting items for reviews and meta-analyses (PRISMA) guidelines. An innovation in educational technology to support learning is the existence of AI technology. Technology may speed up education when used wisely and responsibly. The development of artificial intelligence technology can help pupils become more independent. The teacher does not have to play such a dominant role, but his responsibilities are laid out in the context of offering illumination through significant keywords. The basis for every use of technology for teachers is to continue to prioritize the essence of teaching, namely managing the morale and behavior of students.  
Virtual Reality for Future Education: Systematic Literature Review Iwan Purnama; Menrisal; Nuridin Widya Pranoto; Ruth Rize Paas Megahati S
Jurnal Penelitian Pendidikan IPA Vol 9 No 7 (2023): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i7.4485

Abstract

The development of information and communication technology is very rapid at this time contributed greatly to the development process of various kinds of learning media based on the application of technology as one of the innovations in education, Virtual Reality (VR) technology itself is a way in a way perform the appearance of learning pictures in the form of media three-dimensional or what is usually better known as 3D. Where the purpose of research is to explain Virtual Reality for Future Education. A review is conducted on the state-of-the-art methods using the preferred reporting items for reviews and meta-analyses (PRISMA) guidelines. Virtual Reality (VR) has the potential to enhance education by enabling greater learning potential than ever before, in addition to luring us into new realms. Learning can reach students' emotional core in novel and fascinating ways thanks to virtual reality. This study also states that learning subjects that can benefit the most from implementing Virtual Reality as learning media are science, social studies, and history. However, the potential is much greater.  
Praktikum Anatomi Tumbuhan Berbantuan Mikroskop Viewer Online untuk Meningkatkan Kecerdasan Jasmaniah Kinestetik Mahasiswa Sugianto; Natadiwijaya, Ismail Fikri; Yuliana, Eva; Aripin, Ipin; Ratnasari, Anilia; Kurniawan, Gita Erlangga; Rachman, Dwi Fauzi
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4487

Abstract

Initial conditions of plant anatomy practical learning at Wiralodra University indicate a lack of training in students' kinesthetic bodily intelligence. This is evident as students do not feel proficient in operating microscopes and determining microscope magnification, indicating a lack of trained kinesthetic bodily intelligence. Based on this issue, a digital microscope is needed to train students' kinesthetic bodily intelligence in plant anatomy practicals. The innovation of digital microscope technology is necessary as a supporting tool for plant anatomy practicals. The objective of this study is to develop an Online Microscope Viewer to enhance students' multiple intelligences in plant anatomy practicals. Considering the nature of the study as the development of an Online Microscope Viewer, the research design used is Research and Development. The study subjects consist of 185 second-semester biology education students from the Biology Education program at Wiralodra University, divided into five classes. The sampling method used is cluster random sampling, with two classes, Bio B (experimental group) and Bio D (control group), selected under the condition that the populations are homogeneous. The results indicate that the developed Online Microscope Viewer used in plant anatomy practicals is highly valid. The developed Online Microscope Viewer can significantly enhance students' kinesthetic bodily intelligence in plant anatomy practicals, categorized as high. There is a significant difference in the improvement of students' kinesthetic bodily intelligence between the class using the Online Microscope Viewer and the class using binocular light microscopes.
Stop Drug’s Education by National Narcotics Agency towards Students in Palangka Raya City Tonich, Tonich; Saefulloh, Ahmad; Setiawati, Nani; Pangestie, Esty Pan; Eriawaty, Eriawaty
Jurnal Penelitian Pendidikan IPA Vol 9 No 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4488

Abstract

This piece tries to figure out how the BNN Palangkaraya City program teaches kids not to use drugs. This study was started because there are so many stories in the media about students who have been hurt by drug use. This situation makes me worry about the next generation of students if it isn't taken seriously right away by an official organization like BNN Palangka Raya City and with the help of the community. So that this talk can go in a certain direction, the author focuses the study on how BNN Palangkaraya City's anti-drug education programs for students are put into place. This study is a type of detailed qualitative research that looks at things as they are and tries to figure out what they mean. Observation, direct interviews, and written records are all ways to gather data. Snowball sampling methods are used to show the data, reduce the amount of data, and come to conclusions. Source triangulation is used in the data truth method. The data showed that the best way to teach people not to use drugs was through the BNN Goes to School program, which is a partnership between BNN Kota and junior and senior high schools. Second, the literacy program is a partnership between BNN Kota and the mass media for P4GN socialization on national holidays. It also includes three programs for recruiting volunteers and activists who are trained in how to help protect young people from the dangers of drugs.

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