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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,078 Documents
PENGEMBANGAN PEMBELAJARAN SENI TARI BERBASIS TEKNOLOGI DIGITAL BAGI PESERTA DIDIK DI ERA PENDIDIKAN DIGITAL: ANALISIS STUDI LITERATUR Uswatun Hasanah; Fuji Astuti; Nerosti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40607

Abstract

The development of digital technology has driven changes in dance learning practices, particularly in the use of media and learning strategies that are more adaptive to student characteristics. However, various studies related to digital technology-based dance learning still tend to be fragmented and focus on the use of specific media separately, thus not providing a complete picture of the pedagogical function of technology in dance learning. This article aims to analyze and map various forms of digital technology and their pedagogical functions in the development of dance learning, particularly in the context of elementary education. This research uses the Systematic Literature Review (SLR) method by examining scientific articles relevant to the topic of digital technology-based dance learning. The results of the study indicate that visual digital media plays a role in supporting the understanding of movement structure and details, online learning platforms facilitate learning management and reflection, interactive applications increase engagement and personalization of practice, and social media opens up space for creative expression and collaborative appreciation. The integration of various forms of digital technology shows that dance learning becomes more effective when technology is designed in an integrated manner and aligned with the learning objectives and characteristics of movement-based learning. These findings provide conceptual implications for the development of dance arts learning designs that are more systemic, adaptive to technological developments, and still uphold the values ​​of creativity and aesthetic experiences of students.
PEMANFAATAN MEDIA KOMIK DIGITAL SEBAGAI MOTIVASI BELAJAR SISWA KELAS III MATERI KEBUDAYAAN Alvin Jihan Safitri; Tasi’awati Salsa Kaliwanovia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.40608

Abstract

This study aims to describe the use of digital comics as an the learning motivation of third-grade students on cultural topics. This study was caused by the lack of student learning motivation influenced by the limitations of learning media and the still dominant use of lecture methods in learning activities. Digital comics were chosen because they can present cultural material through illustrated stories that are interesting, contextual, and easy to understand for elementary school students. This study uses a qualitative approach using descriptive methods. Data collection was carried out through observation, interviews, and documentation. The study findings indicate that the use of digital comics can increase students' interest, enthusiasm, and active participation in learning cultural topics. Students appeared more focused, motivated to read, and more easily mastered the concepts presented. Therefore, digital comics can be used as a good learning medium to increase the learning motivation of third-grade students, especially in cultural concepts
PENGARUH MODEL PEMBELAJARAN CREATIVE PROBLEM SOLVING TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN MATEMATIKA KELAS V SD NEGERI 175786 SIAMBATON KEC PAKKAT Hasibuan, Nove Silvia; Imelda Sihombing; Paska Sriulina Tarigan; Patri Janson Silaban; Heka Maya Sari Br Sembiring
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40611

Abstract

Education is a crucial aspect that must be continuously improved to achieve national goals and the advancement of knowledge. Therefore, teacher professionalism also needs to be enhanced in order to produce intelligent and creative students. One effort that can be made is by implementing creative learning models that are appropriate to the learning materials and students’ needs. This study was motivated by the low learning outcomes of fifth-grade students at SD Negeri 175786 Siambaton, as indicated by their daily test scores. This research employed a quantitative approach using a one-group pretest–posttest design. To identify students’ initial abilities, a pretest was administered, resulting in an average score of 62.67. The results showed that the implementation of the Creative Problem Solving learning model had an effect on the learning outcomes of fifth-grade students at SD Negeri 175786 Siambaton and was categorized as good, with an average posttest score of 78.0. The correlation test results indicated a correlation coefficient of 0.692, meaning that rcalculated (0.692) > rtable ​ (0.361); therefore, the alternative hypothesis (Ha) was accepted. Furthermore, the t-test results showed that tcalculated ​ > ttable ​, namely 5.707 > 1.697. Thus, it can be concluded that there is a positive and significant effect of the Creative Problem Solving learning model on Mathematics learning outcomes of fifth-grade students at SD Negeri 175786 Siambaton in the 2024/2025 academic year.
PENGARUH MODEL KOOPERATIF TIPE STUDENT TEAMS ACHIEVEMENT DIVISION (STAD) TERHADAP MOTIVASI BELAJAR SISWA KELAS IV DI SD NEGERI 060841 MEDAN Waruwu, Yolanda Aristina; Juliana; Ester Julinda Simarmata; Eka Margaretha Sinaga; Irmina Pinem; Patri Janson Silaban
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40612

Abstract

This study aims to determine the effect of the cooperative learning model of the Student Achievement Division (STAD) type on the learning motivation of fourth-grade students at SD Negeri 060841 Medan Petisah in the 2024/2025 academic year. This research employed a quantitative approach. The population of the study consisted of all students from grades I to VI at SD Negeri 060841 Medan Petisah, totaling 174 students. The sample was selected using a purposive sampling technique, with 23 fourth-grade students serving as the research sample. The results of the study indicated a correlation coefficient of 0.669, meaning that rcalculated ​ (0.669) ≥ rtable ​ (0.433); therefore, the alternative hypothesis (Ha) was accepted. This result shows a very strong effect of the cooperative learning model of the Student Achievement Division (STAD) type on the learning motivation of fourth-grade students at SD Negeri 060841 Medan Petisah. Furthermore, the t-test results showed that tcalculated ​ ≥ ttable ​, namely 4.120 ≥ 2.069, confirming that Ha was accepted. Thus, it can be concluded that there is a positive and significant effect of the cooperative learning model of the Student Achievement Division (STAD) type on the learning motivation of fourth-grade students at SD Negeri 060841 Medan Petisah in the 2024/2025 academic year.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE NUMBERED HEADTOGETHER TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS IV SDN 106820 PANCUR BATU Romian H.J Simamora; Patri Janson Silaban; Antonius Remigius Abi; Darinda Sofia Tanjung; Anton Sitepu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40613

Abstract

This research aims to analyze the influence of the Numbered Head Together type cooperative learning model. The research results show that the average mathematics learning result for class IV is 81.2 in the good category. Of the 25 students studied, 19 students (76%) met the Minimum Completion Criteria (KKTP), while 6 students (24%) did not meet the KKTP. This research is a type of quantitative research which aims to determine the effect of the Numbered Head Together type cooperative learning model on the mathematics learning outcomes of class IV students at SDN 106820 Pancur Batu. The population is all class IV students, totaling 25 students. Samples were taken based on a saturated sampling technique, namely 25 students. Student learning results show that the average score for class IV pre-test students is 66.88 while the post-test score is 81.2. The results of this research show that students' mathematics learning outcomes using the Numbered Head Together cooperative learning model are included in the strong category with a correlation coefficient of 0.974, which means rcount (0.974) ≥ rtable (0.396), so Ha is accepted. Next, testing the hypothesis shows that tcount is 20.435, while ttable is 2.060, so it is proven that the hypothesis is greater than ttable, so Ho is rejected and Ha is accepted. So it can be concluded that the Numbered Head Together (X) type cooperative model has a positive and significant influence on learning outcomes (Y). This shows that there is an influence of the Numbered Head Together type cooperative learning model on students' mathematics learning outcomes. Thus, all questionnaire instruments in this study were declared reliable and trustworthy, because they met the minimum requirements that had been determined.
ANALISIS PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF TERHADAP MINAT BELAJAR MATA PELAJARAN MATEMATIKA SISWA SD Mutiara Diaz Fernanda, Alfina; Dewi Pramesta, Aulia Luthfi; Harsono; Masduki
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40615

Abstract

This study aims to analyze the effect of using interactive video-based learning media on students' interest in learning mathematics at SDN Wonokerto 1. This study used a quasi-experimental design with two groups: an experimental group that used video media and a control group that used conventional learning methods. Data were collected through pretest and posttest questionnaires to measure students' interest in learning, which were then analyzed using a paired t-test. The results showed that there was no significant difference between the experimental and control groups, both in the pretest (t(23) = 0.200, p = 0.844) and posttest (t(23) = 0.268, p = 0.791) scores. Although there was a slight increase in learning interest in both groups, the use of video-based learning media did not have a significant impact on students' interest in learning mathematics. These results indicate that other factors such as students' internal motivation, teacher readiness, and duration of video media use need to be considered in order for this media to have a greater impact on learning.
KEEFEKTIFAN MODEL PEMBELAJARAN INKUIRI MELALUI PERCOBAAN SEDERHANA TERHADAP HASIL BELAJAR IPAS SISWA KELAS IV SD NEGERI SIDOMULYO 01 PATI Salsa Anica Septaningtias; Wijayanti, Arfilia; Mudzanatun
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40618

Abstract

The purpose of this study was to determine the effectiveness of the inquiry learning model through simple experiments on the learning outcomes of Science and Social Sciences (IPAS) in fourth-grade students at SD Negeri Sidomulyo 01 Pati. This study used a quantitative approach with One-Group Pretest-Posttest Design. The sample consisted of 17 students. The results showed a significant increase in cognitive learning outcomes, where the pretest mean of 43.53 rose to 79.06 in the posttest, and classical mastery increased from 5.88% to 94.11%. The t-test analysis showed thitung (13.06) > ttabel (2.120). Significant effectiveness was also found in the affective aspect with an average score of 83.00 (Good category) and classical mastery of 82%. The psychomotor aspect showed an average score of 88.95 (Very Good category) with 100% classical mastery. Thus, the inquiry model through simple experiments is effective in improving cognitive, affective, and psychomotor learning outcomes.
PENGGUNAAN MEDIA PAPAN KANTONG UNTUK MEMOTIVASI BELAJAR SISWA PADA PEMBELAJARAN PENDIDIKAN PANCASILA KELAS IV UPT SDN 206 GRESIK Sherli Rahayu, Sherli; Noviardani Kartika Prameswari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.40619

Abstract

Pancasila Education learning in elementary schools still faces problems in the form of low student learning motivation due to the lack of variety of learning media used by teachers. The learning process tends to be dominated by lecture methods and the use of textbooks, so that students are passive and less actively involved. This study aims to describe the application of the Pancasila pocket board media and the learning motivation of fourth-grade students in Pancasila Education learning on the material of implementing rules in the surrounding environment. This study uses a descriptive qualitative approach with a case study type. The research subjects were 24 fourth-grade students of UPT SDN 206 Gresik. Data collection techniques were carried out through observation, interviews, and documentation. The results of the study indicate that the application of the Pancasila pocket board media has a positive impact on the learning process. The use of this media is able to create a more active, interactive, and enjoyable learning atmosphere. Students showed an increase in learning motivation marked by increased enthusiasm, activeness in discussions, courage to express opinions, and focus during the learning process. The pocket board media also helps students understand the material more concretely through manipulative activities and group collaboration. In addition, this media supports teachers in delivering material more creatively and innovatively. Thus, the Pancasila pocket board can be used as an effective alternative learning medium to increase student motivation and engagement in Pancasila Education in elementary schools.
EFEKTIVITAS E-MODUL AJAR TERDIFERENSIASI BERBASIS MODEL PEMBELAJARAN LDR (LEARN, DO, REFLECT) DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIKA SISWA SEKOLAH DASAR Khoerunnisa, Adinda; Dwi Puspita, Ryan; Dewi Nirmala, Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40627

Abstract

Elementary school students’ mathematical problem-solving abilities play an important role in developing logical and creative thinking; however, these abilities are still not optimal due to limitations in learning models, teachers’ understanding of students’ needs, and the use of technology. Therefore, adaptive and contextual learning innovations are required, one of which is the development of a teaching e-module based on the LDR (Learn, Do, Reflect) model, designed to improve mathematical problem-solving abilities in an interactive and meaningful manner. This study aimed to examine the effectiveness and practicality of a differentiated teaching e-module based on the LDR (Learn, Do, Reflect) model in enhancing the mathematical problem-solving abilities of fifth-grade elementary school students. The study employed a research and development (R&D) approach using the ADDIE model and involved experts, teachers, and elementary school students. Effectiveness was tested through a quasi-experimental design, while practicality was evaluated using interviews, observations, student learning journals, and teacher questionnaires. The results indicated that the teaching e-module received highly positive responses and was effective in improving students’ mathematical problem-solving abilities, as evidenced by a significant difference between the experimental and control groups and a medium N-Gain value, indicating that the e-module is suitable for implementation in elementary school mathematics instruction.
PENERAPAN PROJECT BASED LEARNING DALAM MEMBANGUN PEMAHAMAN KONSEP BELAJAR SISWA PADA MATERI BANGUN RUANG KUBUS DAN BALOK Siregar, Budi Halomoan; Panjaitan, Chesia Aprina; Anggelina, Maya; Sihombing, Kesia; Simanullang, Asria Ronauli
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40628

Abstract

Students’ understanding of cube and cuboid concepts has not yet been optimally achieved, as the learning process tends to be teacher-centered and does not sufficiently involve students actively. This condition indicates the need for a learning model that not only actively engages students but also provides meaningful learning experiences. This study was conducted to examine the implementation of the Project-Based Learning (PjBL) model in supporting the conceptual understanding of Grade VIII students at SMP Negeri 34 Medan on the topic of cubes and cuboids. The research employed a qualitative descriptive approach, with the research subjects consisting of 26 Grade VIII students and one mathematics teacher. Data collection techniques included observation, interviews, documentation, and analysis of lesson plan (RPP) documents. Data analysis was carried out qualitatively through the stages of data reduction, data presentation, and conclusion drawing. Based on the research findings, the implementation of the Project-Based Learning (PjBL) model was proven to help students improve their conceptual understanding. This was indicated by students’ ability to explain concepts in their own words, relate concepts to real-life situations, and correctly apply surface area and volume concepts. Therefore, Project-Based Learning can be considered an alternative mathematics learning model that is active, contextual, and student-centered.

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