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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 13,524 Documents
PENINGKATAN KETERAMPILAN MEMBACA PEMAHAMAN MELALUI MODEL PEMBELAJARAN SCRAMBLE PADA PEMBELAJARAN BAHASA INDONESIA Maharani, Anggun; Fauziddin; Marleni, Lusi; Marta, Rusdial; Mufarizuddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41066

Abstract

This research is based on the low results of students' reading comprehension skills in grade IV UPT SDN 004 Birandang Island. One solution to overcome this problem is to use the Scramble learning model. The purpose of this research is to improve students' reading comprehension skills in Indonesian language learning chapter 3 of the Around View. This research method is a class action research (PTK) which is carried out in two cycles. Each cycle consists of two meetings and four stages, namely planning, implementation, observation, and reflection. The research time will be carried out in November 2025. The subjects of this study are 14 grade IV students, consisting of 7 male students and 7 female students. Data collection techniques are in the form of observation, tests and documentation. The results of this study can be concluded that the results of students' reading comprehension skills in the material of chapter 3 See Around in grade IV UPT SDN 004 Birandang Island pre-action an average score of 42.86 with a classical completeness of 14.28%, then in the first cycle meeting 1 has increased to 44.64 with a classical completeness of 21.42%, and in the first cycle of meeting 2 it has increased to 64.28 with classical completeness of 42.85%. Furthermore, in the second cycle of meeting 1, an average score of 79.01 was obtained with a classical completeness of 71.42%, and in the second cycle of meeting 2, an average score of 89.73 was obtained with classical completeness of 100%. Thus, it can be concluded that students' reading comprehension skills can be improved by applying the Scramble model.
PENINGKATAN KEMAMPUAN KERJA SAMA SISWA DENGAN MENERAPKAN MODEL KOOPERATIF TIPE JIGSAW PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI SEKOLAH DASAR Tanjung, Atikah; Joni; Indriyanto; Fauziddin; Syahrul Rizal, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41069

Abstract

This study aims to improve students' collaborative skills through the implementation of the jigsaw cooperative model in Pancasila education, particularly regarding Indonesian culture. This study was a classroom action research (CAR) conducted in fifth grade at SDIT Nurul Ilmi Kulau in the even semester of the 2024/2025 academic year. The subjects were 23 students, consisting of 11 female students and 12 male students. The research procedure was conducted in two cycles, each consisting of planning, action implementation, observation, and reflection. Data collection techniques used included observation of teacher activities, observation of student activities, observation of student collaborative skills, documentation, and data analysis using qualitative and quantitative descriptive techniques. Based on the results of the data analysis, there was an increase in student collaborative activities in Pancasila education. The percentage of student cooperation in the pre-action phase was 55.00%, in cycle I, meeting 1, the percentage of student cooperation was 63.04%, in cycle I, meeting 2, the percentage of student cooperation was 71.09%, in cycle II, meeting 1, the percentage of student cooperation was 78.26%, and in cycle II, meeting 2, the percentage of student cooperation was 84.13%. The increase in students' cooperation skills from pre-action to cycle I was 12.07%, while in cycle I to cycle II it was 14.13%. Thus, it can be concluded that students' cooperation skills have improved by implementing the jigsaw cooperative model in Pancasila education subjects in elementary schools.
PENGARUH PENGGUNAAN PUZZLE TERHADAP PEMAHAMAN KONSEP SISWA UPT SD NEGERI 010 SIABU Muhayat, Badrul; Hidayat, Adityawarman; Wahyuni, Molli; Fadhilaturrahmi, Fadhilaturrahmi; Yandri Kusuma, Yanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41072

Abstract

This research was motivated by a problem encountered in the fifth grade of siabu state elementary school 010. Based on the results of written tests administered to fifth-grade students at siabu state elementary school 010 and interviews with the teacher, mrs. Elfitria, s.pd., it was found that the learning process had not utilized learning media optimally to support mathematics learning. So far, the learning process had been limited to explaining the material on the board, providing examples, and giving assignments. The learning process is quite good, but the use of learning media in mathematics is not yet optimal. This study aims to determine the efforts to describe the effect of using puzzles on students' conceptual understanding at the upt sd negeri 010 siabu. This study was conducted at the upt sd negeri 010 siabu in the 2025 academic year. The research method used was a quasi-experimental design in the form of a one-group pretest-posttest. Where the sample consisted of an experimental class of 21 students and a control class of 21 students. Data analysis with hypothesis testing in this study was carried out using a two-way independent t-test formula (independent sample t-test). The results of this study obtained a significance value (sig) in the independent test table of 0.000 <0.050, so it can be concluded that there is a significant difference in conceptual understanding between students who learn using puzzles and students who learn using the ctl method. Thus, the use of puzzle learning media has a significant effect on improving students' conceptual understanding compared to ctl learning.
PENERAPAN MODEL PEMBELAJARAN OPEN ENDED UNTUK MENINGKATKAN PEMAHAMAN KONSEP MATERI PERKALIAN DI SEKOLAH DASAR Afni Putri, Dela; Fitra Surya, Yenni; Syahrul Rizal, Muhammad; Nurhaswinda; Sumianto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41074

Abstract

This research is motivated by the low understanding of the concept of multiplication material in class III UPT SDN 009 Ganting, Salo District. One solution to overcome this problem is to apply the Open Ended learning model. The purpose of this study is to describe the improvement in understanding of the concept of multiplication material by applying the open ended learning model to class III students of UPT SDN 009 Ganting. The research method is Classroom Action Research (CAR) which is carried out in two cycles. Each cycle consists of two meetings and four stages, namely planning, implementation, observation, and reflection. The subjects of this study were 22 class III students, the number of male students was 11 people, and female students were 11 people. Data collection techniques were documentation, observation, and tests. Based on the results of data analysis, it can be seen that there was an increase in the understanding of the concept of multiplication material before the action, the average completeness of the reading comprehension skills was only 40.90 then in cycle I meeting I increased to 54.54, cycle I meeting II increased to 63.64. Furthermore, cycle II meeting I increased to 77.27 and cycle II meeting II increased to 90.90. So it can be concluded that the application of the open-ended learning model can improve the understanding of the concept of multiplication material in class III UPT SDN 009 Ganting.
PENERAPAN PEMBELAJARAN MEDIA DIGITAL POWTOON UNTUK MENINGKATKAN KEMAMPUAN BERFIKIR KRITIS PADA SISWA KELAS IV DI UPT SDN 007 PULAU TINGGI Kholidah Nasution, Henni; Mufarizuddin; Hana Pebriana, Putri; Marleni, Lusi; Yusnira
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41076

Abstract

This study aims to determine the improvement of critical thinking skills through the application of digital media learning animated videos in Grade IV Students of UPT SDN 007 Pulau Tingg. This research is motivated by the low critical thinking skills of students in the learning process of Pancasila Education subjects in grade IV. This research is a Classroom Action Research (CAR), which is carried out in two cycles and each cycle consists of two meetings. The subjects in this study were 1 teacher and 20 grade IV students of SDN 007 Pulau Tinggi. While the object is the application of digital media learning animated videos and critical thinking skills in students. Data collection techniques using observation, testing, and documentation techniques. While the data analysis technique used is qualitative descriptive analysis with percentages. Based on the results of research and data analysis, it shows that learning digital media animated videos can improve students' critical thinking skills. This can be seen from before the action, the average critical thinking ability of students only reached 61.25 and was in the less critical category. Then after implementing digital media learning animated videos in cycle I, the average critical thinking ability of students increased to 71.75 and was in the fairly critical category. In cycle II, the average critical thinking ability of students increased further, reaching 85.0 or was in the critical category. Thus, it can be concluded that the talking stick learning model can improve students' critical thinking skills in the Pancasila Education subject of grade IV SDN 007 Pulau Tinggi.
UPAYA MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIKA DENGAN MENGGUNAKAN MODEL PEMBELAJARAN THINK ALOUD PAIR PROBLEM SOLVING (TAPPS) DI SEKOLAH DASAR Khotimah, Husna; Fitra Surya, Yenni; Aprinawati, Iis; Hana Pebriana, Putri; Ananda, Rizki
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41077

Abstract

This research is based on the low results of mathematics problem-solving skills of students in grade IV MI AL FALAH. One of the solutions to overcome this problem is to use the Think Aloud Pair Problem Solving (TAPPS) learning model. The purpose of this research is to improve problem-solving skills in mathematics learning material about integers. This research method is a class action research (PTK) which is carried out in two cycles. Each cycle consists of two meetings and four stages, namely planning, implementation, observation, and reflection. The research time will be held in August 2025. The subjects of this study are 20 grade IV students, consisting of 13 male students and 7 female students. Data collection techniques are in the form of observation, tests and documentation. The results of this study can be concluded that the results of students' mathematical problem-solving skills in the material of numerals in class IV MI AL FALAH preaction have an average score of 49.75 with classical completeness of 25%, then in the first cycle meeting 1 has increased to 57.40 with classical completeness of 40%, and in the first cycle of meeting 2 it has increased to 64.33 with classical completeness of 50%. Furthermore, in the second cycle of meeting 1, an average score of 79.02 was obtained with classical completeness of 90%, and in the second cycle of meeting 2, an average score of 83.84 was obtained with classical completeness of 100%. Thus, it can be concluded that students' mathematical problem-solving skills can be improved by applying the Think Aloud Pair Problem Solving (TAPPS) model.
PENINGKATAN KETERAMPILAN MEMBACA NYARING DENGAN MENGGUNAKAN MODEL PEMBELAJARAN FONETIK DI SEKOLAH DASAR alsabila, Khairunnisa; Marta, Rusdial; Fadhilaturrahmi; Hana Pebriana, Putri; Nurhaswinda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41080

Abstract

This research is motivated by the low results of improving students' reading aloud skills in Indonesian language lessons in grade 3 of UPT SD Negeri 014 kumantan. One solution to overcome this problem is to apply a phonetic learning model. The purpose of this study is to improve students' reading aloud skills in Indonesian language lessons. The learning model of this research is classroom action research (CAR) which is carried out in two cycles. Each cycle consists of two meetings and 4 stages: planning, implementation, observation and reflection. The time of the research was carried out in July 2025. The subjects of this study were 15 third grade students, or 6 boys and 9 girls. Data collection techniques were observation and documentation. The results of the study showed that using a phonetic learning model can improve students' reading aloud skills. This was shown before the research, students' reading aloud skills were 66.6%, then in cycle I meeting I still remained 66.6%, Cycle I meeting II increased to 73.3%. Furthermore, in Cycle II, meeting I, it increased to 80% and in Cycle II, meeting II, it increased to 93.3%. Thus, it can be concluded that using the phonetic learning model can improve students' reading aloud skills in Indonesian language learning at the UPT SD Negeri 014 Kumantan.
PENGENALAN BUDAYA NUSANTARA MELALUI PEMBELAJARAN AKSARA ARAB MELAYU DI TPQ JAMIATUL BERKAH Suwanto; Ratio Maulana Firdaus; Ahmad Ridwan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41102

Abstract

The purpose of this study is to describe the efforts to introduce Nusantara culture through learning Arabic-Malay script at TPQ Jamiatul Berkah, Bagan Pete Village, Jambi City. As part of Nusantara's cultural heritage, Arabic-Malay script has deep historical and cultural significance, but is currently increasingly marginalized among the younger generation. This research was conducted using qualitative descriptive methods, through observation, interviews, and documentation techniques. The results show that learning Arabic-Malay script at TPQ Jamiatul Berkah not only functions to improve religious literacy, but also as a means of introducing local cultural identity to students. Through this activity, students are not only able to read and write Arabic-Malay script, but also understand the cultural values ​​inherited in it. Thus, learning Arabic-Malay script plays an important role in preserving Nusantara culture while raising awareness of the younger generation about the importance of maintaining ancestral cultural heritage.
PENGGUNAAN MEDIA POWER POINT TERHADAP MOTIVASI BELAJAR SISWA KELAS XI DI SMA NEGERI 8 SELAYAR Ani; Kasman; Akram
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41111

Abstract

The Effect of PowerPoint Media Use on Student Learning Motivation in Natural Science Subjects for Grade XI Students at SMA Negeri 8 Selayar. Thesis, Educational Technology Study Program, Faculty of Teacher Training and Education, Muhammadiyah University of Makassar. Supervisor I Dr. Kasman S.Pd, M.Pd and Supervisor II Akram, S.Pd, M.Pd. This study aims to determine the effect of PowerPoint media use on student learning motivation in natural science subjects for grade XI students at SMA Negeri 8 Selayar. This study used a quantitative approach with an ex-post-facto design. The population in this study was all 36 grade XI students, and the entire population served as the research sample. Data collection techniques used were observation, questionnaires, and documentation. The independent variable in this study was PowerPoint use, while the dependent variable was student learning motivation. Observation results showed that student learning motivation activities were in the good category, with an average percentage of 79.83%. Observations on the use of PowerPoint in learning showed a very good rating, with an average percentage of 91.80%. This indicates that students felt helped in understanding the material through engaging and interactive visual displays. Questionnaire results on the student learning motivation indicator indicated that students felt more active, focused, disciplined, and enthusiastic during the learning process.A statistically inferential analysis using the Pearson correlation test showed a significance value of 0.000 < 0.05, thus Hₐ was accepted and H₀ was rejected. This indicates a significant effect between the use of PowerPoint media on student learning motivation in science for grade 11 at SMA Negeri 8 Selayar. herefore, it can be concluded that the use of PowerPoint media plays a significant role in increasing student learning motivation, and teachers are advised to continue utilizing this medium in the learning process.
LOCAL CULTURE REPRESENTATION IN THE TEXTBOOK ENGLISH FOR CHANGE OF THE MERDEKA CURRICULUM: A CRITICAL DISCOURSE ANALYSIS STUDY Laoli, Adieli; Gulo, Ferna ceriah; Gea, Dwi elfi notalenta; Zebua, Muharni sartika; Mendrofa, Nurshyiam
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41172

Abstract

This article aims to analyze the representation of local culture in the textbook English for Change. This study employs a qualitative approach using content analysis. The data were collected from texts, dialogues, and images found in the textbook. The findings indicate that local culture is represented through daily life themes, traditions, social values, and Indonesian social contexts, although the proportion remains lower than that of foreign cultures. These findings are expected to contribute to textbook development by encouraging a better balance between local and global cultural content.

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