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Acep Roni Hamdani
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acepronihamdani@unpas.ac.id
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Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENGEMBANGAN BAHAN AJAR BERMUATAN LITERASI BERBASIS FIGMA PADA MATA PELAJARAN BAHASA INDONESIA KELAS IV SD NEGERI 104205 TEMBUNG Puspasari, Maharani; Halimatussakdiah; Wildansyah Lubis; Edizal Hatmi; Masta Marselina Sembiring
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23533

Abstract

This study aims to develop a product intended for use in the educational process and to evaluate the feasibility, practicality, and effectiveness of Figma-Based Literacy Teaching Materials in the Indonesian Language curriculum for fourth grade students at SD Negeri 104205 Tembung. The research employs a Research and Development (R&D) methodology, utilizing the ADDIE model, which encompasses five distinct phases: analysis, design, development, implementation, and evaluation. The subjects of this research are fourth-grade students utilizing the Figma-Based Literacy Teaching Materials within the Indonesian Language subject. Data collection instruments include observation, interviews, material validation questionnaires, media design validation questionnaires, educational practicality questionnaires, and assessment tests. The findings from the development of the Figma-based literacy teaching materials for the Indonesian Language subject indicate that the material validation received a percentage score of 88%, categorizing it as "Very Valid." Additionally, the validation conducted by media design experts yielded a score of 90.5%, also classified as "Very Valid," thereby confirming that the media is suitable for implementation in the educational process. In terms of practicality, feedback obtained from teachers through questionnaires resulted in a percentage score of 95%, categorized as "Very Practical." Effectiveness assessments, conducted via pretests and posttests, demonstrated an average N-gain of 66.9%, which is classified within the "effective" range.
PENGARUH MEDIA PEMBELAJARAN ROBOOK ( RODA BERPUTAR DAN POP UP BOOK ) TERHADAP HASIL BELAJAR PESERTA DIDIK DALAM PEMBELAJARAN IPS DI SDN DUKUH KUPANG II SEMESTER GANJIL TAHUN AJARAN 2024/2025 Fitrianto, Fedri; Prastyo, Danang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23541

Abstract

This research was motivated by students who were less enthusiastic and enthusiastic about following lessons because teachers had not yet mastered, innovated, been creative and utilized technological developments. This research aims to determine the significant influence of using Robook media on the learning outcomes of class V students at SDN Dukuh Kupang II Surabaya. This type of research is quantitative research. With a Quasi Experimental research design with Post Test Only Control form. The sample for this research was students in class V-A and students in class V-B. The data collection technique uses a post test sheet. The data analysis techniques used are the normality test, homogeneity test, and hypothesis testing in the form of a t-test using the SPSS 25 application. Based on the results of calculations using the SPSS application, it shows that the research results obtained by the test results are less than the predetermined significance value. This means that this explains that Ho was rejected, thus explaining that there is an influence of ROBOOK media (Wheel Spin and Pop Up Book) on the learning outcomes of students at SDN Dukuh Kupang II Surabaya
PENGEMBANGAN MODUL PROJEK BERBASIS KEARIFAN LOKAL NIAS UNTUK PENGUATAN PROFIL PELAJAR PANCASILA FASE D (KELAS 7) Kasih Kristina Waruwu; Sadieli Telaumbanua; Wahyu Ningsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23543

Abstract

Pengembangan modul ajar P5 Projek Penguatan Profil Pelajar pancasila berbasis kearifan lokal Nias merupakan topik utama pembahasan dalam penelitian ini. Kekayaan kearifan lokal budaya menjadi sumber ilmu untuk dikaji dan dikembangkan menjadi sumber ilmu pengetahuan, dan modul ajar P5. Penelitian pengembangan ini dibangun menggunakan metode Reflective, Recursive Design and Development R2D2 dan dipadukan dengan penyusunan modul ajar versi kemendikbudristek. Pengembangan modul ajar ini menghasilkan satu produk modul yang telah diuji oleh ahli materi dan media serta uji kelompok kecil dan uji kelompok besar. Berdasarkan perolehan data, validasi ahli materi mendapatkan perolehan pada angka 93,96% dan validasi media 90,32% dengan kategori “Sangat Layak” lebih lanjut uji kelompok kecil dan besar dilaksanakan di SMP negeri 1 lahewa. Pada uji kelompok kecil berdasarkan wawancara peneliti pada 6 orang siswa modul ajar dapat dipelajari, sedangkan pada uji kelompok besar dari respon siswa terhadap pengembangan modul mendapatkan 88% dengan kategori “Sangat Layak”. Peneliti menarik kesimpulan bahwa pengembangan modul ajar P5 layak dan dapat dipergunakan sebagai bahan ajar P5 kearifan lokal.
MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI PECAHAN MELALUI MEDIA KARTU PECAHAN DI KELAS V SDN 14 BONGOMEME KABUPATEN GORONTALO Amna Limonu; Sukri Katili; Nur Sakinah Aries; Rustam I Husain; Wiwy Triyanty Pulukadang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23547

Abstract

ABSTRAKThe formulation of the problem in this study is, can the use of fraction card media improve student learning outcomes in fraction material in class V SDN 14 Bongomeme? The purpose of this study was to improve student learning outcomes in fraction material through fraction card media in class V SDN 14 Bongomeme. This study uses a classroom action research (CAR) approach.The results of the preliminary study showed that out of 15 students, only 3 students achieved the performance indicator with a percentage of 20%. In cycle I, the number of students who achieved KKM was 5 students with a percentage of 34%, which still did not meet the classical completeness criteria set, which was 80%. Therefore, the implementation of classroom actions in cycle I was considered unsuccessful and continued to cycle II. In cycle II, 13 students achieved KKM with a percentage of 86%. The results of this study indicate that the use of fraction card media can significantly improve the learning outcomes of class V students at SDN 14 Bongomeme.Keywords : Keywords: Learning Outcomes, Fraction Material, Fraction Card MediaABSTRAKRumusan masalah dalam penelitian ini adalah, apakah penggunaan media kartu pecahan dapat meningkatkan hasil belajar siswa pada materi pecahan di kelas V SDN 14 Bongomeme? Tujuan dari penelitian ini adalah untuk meningkatkan hasil belajar siswa pada materi pecahan melalui media kartu pecahan di kelas V SDN 14 Bongomeme. Penelitian ini menggunakan pendekatan penelitian tindakan kelas (PTK).Hasil studi pendahuluan menunjukkan bahwa dari 15 siswa, hanya 3 siswa yang mencapai indikator kinerja dengan persentase 20%. Pada siklus I, jumlah siswa yang mencapai KKM sebanyak 5 siswa dengan persentase 34%, yang masih belum memenuhi kriteria ketuntasan klasikal yang ditetapkan, yakni 80%. Oleh karena itu, pelaksanaan tindakan kelas pada siklus I dianggap belum berhasil dan dilanjutkan ke siklus II. Pada siklus II, sebanyak 13 siswa mencapai KKM dengan persentase 86%. Hasil penelitian ini menunjukkan bahwa penggunaan media kartu pecahan dapat secara signifikan meningkatkan hasil belajar siswa kelas V di SDN 14 Bongomeme.Kata kunci : Hasil Belajar, Materi Pecahan, Media Kartu Pecahan
PENERAPAN MEDIA BONEKA JARI UNTUK MENINGKATKAN KETERAMPILAN BERBICARA BAHASA ARAB PESERTA DIDIK KELAS V SEKOLAH DASAR ISLAM (SDI) ASH SIDDIQ BUDURAN SIDOARJO Shahla Riyahi Idris; Najih Anwar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23549

Abstract

Dalam proses transformasi ilmu pengetahuan, seorang guru membutuhkan media atau alat pembelajaran sehingga membantu efektivitas dan efisiensinya dalam menyampaikan suatu materi pembelajaran. Media merupakan suatu alat bantu yang sederhana dan efektif yang dapat digunakan dalam berbagai konteks pembelajaran untuk merangsang keterlibatan siswa secara emosional dan kognitif. Media juga digunakan sebagai alat bantu pembelajaran yang dirancang untuk memvisualisasikan karakterdalam pembelajaran degan tema tertentu. Berdasarkan pengamatan yang dilakukan pada siswa kelas V SDI Ash Siddiq Buduran Sidoarjo, dimana materi maharah kalam menggunakan media buku pembelajaran saja, sehingga siswa terkadang merasa sulit memahaminya. Maka perlu adanya usaha dengan menggunakan Media Boneka jari. Dari hasil penelitian yang telah dilakukan menunjukkan bahwa, pertama, pembelajaran menggunakan media boneka jari dalam 1 kelas siswa di bagi menjadi 6 kelompok, guru menjelaskan prosedur pembelajaran dengan bantuan Media Boneka Jari. Kedua, penggunaan Media berupa Boneka Jari dapat meningkatkan penguasaan materi pada tema kebun (حديقة الحيوانات) dengan ketuntasan belajar siswa yang terus mengalami peningkatan dari 50 % menjadi 100 % dan dari nilai yang mengalami KKM 85 hanya 20% menjadi 90%.
PENGARUH PEMBELAJARAN (PBL) TERHADAP KETERAMPILAN LITERASI DIGITAL DAN BERPIKIR KOMPUTASIONAL PADA MATA PELAJARAN INFORMATIKA SISWA SMK BARUNAWATI SURABAYA Okky Wahyudha Nur Susanto; Tri Rijanto; Muhammad Tyone Noor Satria; Noer Kholis; Nuha Hanifatul Khonsa; Nur Wachidatul Muslichah; Nurahmad; Mochamad Chusaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23550

Abstract

ABSTRACT Digital literacy and computational thinking are essential learning elements in the Informatics subject for Phase E, especially for Vocational High School (SMK) students. To become Well-Being and Wise Digital Citizens and Computationally Literate Creators, digital literacy and computational thinking are fundamental skills that SMK students must possess in the Industry 4.0 era to be prepared for a technology-driven workforce. This study aims to analyze the impact of implementing the Problem-Based Learning (PBL) model on strengthening Digital Literacy and Computational Thinking in the Informatics subject. The research method used is quantitative, with a quasi-experimental design. This study involved a sample of 52 students from SMK Barunawati Surabaya, consisting of two classes: X AK and X MP. Based on the research findings, it can be concluded that the implementation of the Problem-Based Learning (PBL) model significantly influences the enhancement of Digital Literacy and Computational Thinking skills in the Informatics subject, leading to improved student learning outcomes. ABSTRAK Literasi digital dan berpikir komputasional merupakan elemen pembelajaran yang ada pada mata pelajaran Informatika fase E terutama bagi siswa Sekolah Menengah Kejuruan (SMK). Untuk menjadi Well-Being And Wise Digital Citizen dan Computationally Literate Creators literasi digital dan berpikir komputasional juga merupakan keterampilan mendasar yang harus dimiliki oleh siswa SMK di era Revolusi Industri 4.0 agar siap menghadapi dunia kerja yang berbasis teknologi. Penelitian ini bertujuan untuk menganalisis dampak penerapan model pembelajaran Problem Base Learning (PBL) terhadap penguatan Literasi Digital dan Berpikir Komputasional pada mata pelajaran Informatika. Metode penelitian yang digunakan adalah kuantitatif dengan desain yang digunakan adalah Eksperimen Semu (Quasi Eksperimental). Penelitian ini melibatkan sampel 52 siswa SMK Barunawati Surabaya berasal dari 2 kelas X AK dan X MP. Berdasarkan hasil penelitian dapat disimpulkan bahwa penerapan model pembelajaran Problem Base Learning (PBL) terhadap penguatan ketrampilan Literasi Digital dan Berpikir Komputasional pada mata pelajaran Informatika memiliki pengaruh yang signifikan terhadap hasil belajar siswa.
ANALISIS FRAMING PEMBERITAAN PENGHAPUSAN JURUSAN DI SMA DALAM PROGRAM BERITA 'JAWA TENGAH HARI INI' TVRI JATENG DAN 'METRO SIANG' METRO TV (PENDEKATAN Robert N. Entman) Harlis Intan Saputri; Siti Ulfiyani; Arisul Ulumuddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23551

Abstract

Penelitian ini bertujuan untuk memahami bagaimana kedua media membentuk narasi mereka menggunakan model framing Entman, yang mencakup penentuan masalah, identifikasi penyebab, penilaian moral, dan usulan solusi, serta untuk menganalisis perbedaan framing antara Metro TV dan TVRI Jawa Tengah dalam memberitakan kebijakan penghapusan penjurusan untuk jenjang SMA di Indonesia. Metode yang digunakan adalah analisis kualitatif terhadap berita dari program "Metro Hari Ini" dan "Metro Siang" Metro TV, serta "Jawa Tengah Hari Ini" TVRI Jawa Tengah. Hasil penelitian menunjukkan bahwa Metro TV lebih kritis terhadap kebijakan ini, dengan menyoroti kurangnya koordinasi pemerintah, kesiapan infrastruktur yang belum optimal, dan dampaknya terhadap seleksi masuk perguruan tinggi. Sementara itu, TVRI Jawa Tengah membingkai kebijakan ini sebagai reformasi pendidikan yang positif dengan menampilkan implementasi di sekolah serta tanggapan siswa dan guru. Perbedaan framing ini menunjukkan bahwa media memiliki peran penting dalam membentuk opini publik terhadap kebijakan pendidikan. Penelitian ini merekomendasikan agar pemerintah meningkatkan komunikasi dengan tenaga pendidik dan orang tua, serta media memberitakan kebijakan secara lebih seimbang agar informasi yang diterima masyarakat lebih objektif.
PENGARUH PENGGUNAAN VIDEO POWTOON TERHADAP PEMAHAMAN MATERI NORMA DAN ATURAN SISWA SEKOLAH DASAR Ninis Choirun Nisa’; Irianto, Apri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23553

Abstract

The lack of innovative learning media makes it difficult for students to receive material delivery from teachers. One of them is norms and rules material for elementary school students. Teacher should be more innovative in choosing media for the teaching process. Powtoon videos are a suitable medium for conveying norms and rules material because with very interesting features it can increase students understanding of norms and rules material. This research methodology includes data collection and analysis steps. This research was carried out using the Quasi Experimental Design method. The instrument used was the result of the posstest test which proved that the video media had a significant effect on the understanding of the norms and rules of elementary school students. Based on the result of the hypothesis test using the spss application version 21 shows that it is known that sig. (2-tailed) has values of 0.040 and 0.041, it can be concluded that “Ha” is accepted and “Ho” is rejected. This proves that video media is influential in understanding the norms and rules of elementary school students.
ANALISIS KEMAMPUAN KOGNITIF DAN MINAT BELAJAR PESERTA DIDIK MELALUI MODEL PEMBELAJARAN CONTEXTUAL TEACHING AND LEARNING MATERI ENERGI ALTERNATIF KELAS X SMA MUHAMMADIYAH LIMBORO SERAM BAGIAN BARAT Madiisa, Eriyanti; Elsina S.Tamaela; Asry. N. Latupeirissa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23556

Abstract

This study aims to determine the cognitive abilities and learning interests of students through the Contextual Teaching and Learning (CTL) learning model on Alternative Energy material for class X of SMA Muhammadiyah Limboro, West Seram. In this study, the subjects of the study were all students of class X IPA of SMA Muhammadiyah Limboro.The data of this study were collected through test and non-test instruments, test instruments in the form of tests and non-tests, test instruments in the form of initial tests and final tests, while non-test instruments in the form of Student Worksheets (LKPD) and student interest questionnaires. The results of the study showed that in the initial test, the average initial ability of students before using the Contextual Teaching and Learning (CTL) learning model had an average value of 34.7, which was in the failing qualification. The results of the analysis during the learning process showed an average student achievement score of 78.78, which was in the good qualification. The data on the average final ability of students after using the Contextual Teaching and Learning model had an average value of 77, which was in the good qualification. The student interest questionnaire for physics subjects using the Contextual Teaching and Learning learning model reached a very good qualification of 86.4.
PENGARUH MEDIA PEMBELAJARAN WATER CYCLE DALAM MENINGKATKAN HASIL BELAJAR SISWA SDN BATOKALANGAN 2 PADA MATERI IPA KELAS V Putri, Mellia; Zainuddin, Zainuddin; Shiddiq, Ahmad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23558

Abstract

Penelitian ini mengkaji pengaruh media pembelajaran Siklus Air (Water Cycle) terhadap hasil belajar siswa kelas V SDN Batokalangan 2 dalam mata pelajaran IPA. Menggunakan metode kuantitatif dengan desain One Group Pretest-Posttest, siswa diberikan pre-test sebelum pembelajaran dengan media siklus air dan post-test setelahnya. Analisis data dengan SPSS 25 mencakup uji normalitas, validitas, reliabilitas, serta Paired Sample Test. Hasil penelitian menunjukkan peningkatan signifikan, dengan rata-rata nilai pre-test 33,75 dan post-test 66,87, selisih 33,12 poin. Uji Paired Sample Test menghasilkan nilai signifikansi 0,000 (< 0,05), yang membuktikan efektivitas media Siklus Air (Water Cycle) dalam meningkatkan pemahaman siswa terhadap siklus air, menjadikannya alternatif pembelajaran IPA yang lebih efektif

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