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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 14,725 Documents
PENERAPAN MEDIA SIMULATOR PHET UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS MATERI PENGUKURAN LUAS PADA SISWA KELAS IV SD NEGERI 1 KEDUNGWULUH Fayza Widya Puspita; Badarudin, Badarudin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25630

Abstract

Classroom Action Research is motivated by the low ability of students' mathematical concept understanding on area measurement material in class IV. The purpose of this study is to describe the application of PhET simulator media in learning mathematics on area measurement material for fourth grade students of SD Negeri 1 Kedungwuluh. The subjects of this study were 23 fourth grade students. This study used the Classroom Action Research (PTK) method with the Kemmis and McTaggart model. The results showed an increase in students' mathematical concept understanding ability on area measurement material through the application of PhET simulator media, obtained the percentage of completeness of the mathematical concept understanding ability test cycle I reached 61.9%, and increased in cycle II to 95.45%.
REPRESENTASI MASKULINITAS DALAM FILM TARUNG SARUNG (KAJIAN SEMIOTIKA) nur alamsyah; Syekh Adiwijaya Latief; Muhammad Dahlan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25631

Abstract

Penelitian ini bertujuan untuk menganalisis representasi maskulinitas dalam film Tarung Sarung melalui pendekatan semiotini yang dipilih karena melalui pendekatan semiotika. Film ini dipilih karena menampilkan nilai-nilai budaya Bugis-Makassar yang kaya akan simbol keberanian, kehormatan, dan identitas laki-laki dalam masyarakat. Metode yang digunakan adalah analisis deskriptif kualitatif dengan pendekatan semiotika Roland Barthes yang mencakup tanda-tanda ikon, indeks, dan simbol dalam adegan-adegan film. Hasil penelitian menunjukkan bahwa maskulinitas dalam film Tarung Sarung direpresentasikan melalui karakter - karakter laki - laki yang menunjukkan kekdirepresentasikan melalui karakter-karakter laki-laki yang menunjukkan kekuatan fisik, keberanian, rasa tanggung jawab, serta menjunjung tinggi nilai siri' (rasa malu). Tradisi lokal seperti Sigajang Laleng Lipa dan Tarung Sarung digunakan sebagai simbol topeng dan Tarung Sarung digunakan sebagai simbol maskulinitas yang tidak hanya berkaitan dengan kekuatan fisik, tetapi juga nilai-nilai spiritual dan moral. Tokoh utama, Deni Ruso, mengalami transformasi dari sosok laki-laki hedonis menjadi sosok yang bertanggung jawab dan religius, yang menggambarkan konstruksi maskulinitas ideal dalam budaya Bugis. Penelitian ini memberikan kontribusi terhadap pemahaman representasi gender dalam media, khususnya dalam konteks budaya lokal Indonesia, dan dapat menjadi bahan refleksi bagi masyarakat serta sineas dalam membangun narasi yang lebih seimbang dan inklusif mengenai maskulinitas.
Hubungan Kecerdasan Emosional dengan Keterampilan Sosial Siswa Kelas V Sekolah Dasar Hairunnisa, Salsa Nurul; Suhendro, Petrus; Putra, Adi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25632

Abstract

Anak usia sekolah dasar membutuhkan kecerdasan emosional dan keterampilansosial yang baik sebagai aspek untuk perkembangan kepribadiannya. Namun padakenyataanya, tidak semua anak memiliki kecerdasan emosional dan keterampilansosial yang tinggi. Tujuan penelitian ini adalah untuk mengetahui hubungankecerdasan emosional dengan keterampilan sosial. Penelitian ini dilakukan di SDN04 Ulujami, Jakarta Selatan. Sampel penelitian berjumlah 30 responden denganteknik sampling jenuh (sensus). Pendekatan penelitian ini adalah kuantitatifkorelasional. Hasil analisis data menunjukkan bahwa terdapat hubungan korelasisedang antara kecerdasan emosional dan keterampilan sosial dengan kontribusipengaruh sebesar 24,1%. Berdasarkan temuan tersebut, dapat disimpulkan bahwaterdapat hubungan positif antara kecerdasan emosional dan keterampilan sosialsiswa sekolah dasar.
KETERAMPILAN MENULIS TEKS NARASI DENGAN MENGGUNAKAN MODEL PEMBELAJARAN BERBASIS MASALAH PADA SISWA KELAS VII SMPN 5 TAKALAR Hanana Muliana; Muhammad Dahlan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25637

Abstract

This study aims to improve the ability of 18 students of class VII SMPN 5 Takalar in learning to write narrative texts with a problem-based learning model in the 2023/2024 academic year. Data collection was carried out using test techniques. The data obtained were analyzed using descriptive methods by classifying very high scores, high scores, medium scores and low scores. This type of research is classroom action research consisting of two cycles, namely cycle I with 3 meetings and cycle II with 3 meetings. The researcher only focused on 1 class with a total of 18 students. The learning outcomes of writing narrative texts in cycle I were 59.5 and the learning outcomes of cycle II were 83.8. In cycle I, the category of students who completed were 3 students with a percentage of 16.6%, the category of students who did not complete were 15 students with a percentage of 83.4%. In cycle II, the category of students who completed was 15 students with a percentage of 83.3%, the category of not completing was 3 students with a percentage of 16.6%, meaning that there was an increase of 83.8%. Based on the results of the study above, it can be concluded that the learning outcomes of writing narrative texts of class VII students of SMPN 5 Takalar can be increased by using a problem-based learning model.
PENERAPAN MULTIMEDIA INTERAKTIF WORDWALL UNTUK MENINGKATKAN MINAT BELAJAR SISWA PADA PEMBELAJARAN MATEMATIKA MATERI PENJUMLAHAN DAN PENGURANGAN KELAS ll DI SDN KALISALAM ll Nur Afrika Lita Dewi; Lutfi Arya Wardana; Didit Yulian Kasdriyanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.25639

Abstract

This research was conducted based on the background of this study discussing the importance of learning media, especially Wordwall interactive media, in increasing the interest, motivation, understanding of concepts, and learning outcomes of grade II students of SDN Kalisalam II on addition and subtraction materials. Learning media functions as an introductory tool that is able to convey messages in an interesting and adaptive manner, and arouse the interest of students so that the learning process becomes more effective. This research has found several problem formulations contained in increasing interest in learning in class II SDN Kalisalam 2 Probolinggo Regency on addition and subtraction material. There are values obtained by students ranging from 50 to 65 while the value that reaches the completeness criteria is 70. So, in the implementation of this pre-test it was declared incomplete and there were still many students who scored below the average. By applying wordwall interactive multimedia learning media on addition and subtraction material, the percentage results found in cycle ll are the number of complete students 7 children (33.33%), there are 6 students (23.80%). In cycle ll there was an increase with 10 students who were complete (76.92%), and 3 children (47.61%) were not complete. This study aims to increase the learning interest of grade ll students at SDN Kalisalam ll, Probolinggo Regency in addition and subtraction materials using wordwal interactive multimedia. For this reason, researchers conducted research that aims to activate student learning and to increase student interest in learning improvements carried out by researchers. Research using the Classroom Action Research (PTK) method is an observation of learning activities in the form of an action that is deliberately presented and occurs in the classroom simultaneously Researchers can collect data that cannot be revealed through surveys or observations. The results of this research are very useful, especially for educators and learners, as it allows for the continued use of this learning exercise in mathematics or other topics.
Pengembangan Multimedia Interaktif Berbasis Aplikasi Canva dan Wordwall Pada Materi Keliling dan Luas Bangun Datar di Kelas V Sekolah Dasar : Penelitian dan Pengembangan (R&D) Arina Aprilia Fidel; Yetti Ariani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25640

Abstract

This research is motivated by the less than optimal implementation of technology-based interactive multimedia. Teachers primarily use textbooks, concrete media, PowerPoint presentations, and simple instructional videos, leading to less engaging and monotonous learning experiences. This is due to limitations in knowledge, skills, and time for creating instructional media. This research aims to develop valid, practical, and effective interactive multimedia based on Canva and Wordwall applications. The type of research used in this study is Research and Development (R&D). The model employed is the ADDIE model, which consists of five phases: Analysis, Design, Development, Implementation, and Evaluation. Data analysis techniques include preliminary study analysis (interviews, observations, student needs analysis), validity, practicality, and effectiveness. The validity test yielded very valid results, with media validation at 100% (Very Valid), material validation at 100% (Very Valid), and language validation at 100% (Very Valid). The practicality test at the SD Negeri 05 Padang Pasir trial school, based on teacher response questionnaires, showed 100% (Very Practical), and student responses indicated 98.8% (Very Practical). The effectiveness test at the SD Negeri 15 Anduring and SD Negeri 25 Lubuk Lintah research schools, based on pre-test and post-test scores, showed an increase in learning outcomes. Thus, it can be concluded that the "Development of Interactive Multimedia Based on Canva and Wordwall Applications for Perimeter and Area of Plane Figures in Grade V of Elementary School" is very valid, very practical, and very effective for implementation in Mathematics learning on the Perimeter and Area of Plane Figures for Grade V of Elementary School.
IMPLEMENTASI QUANTUM LEARNING BERBANTUAN QR PADA PEMBELAJARAN IPAS SISWA KELAS 6 Qurnia Permata; Puspita, Ryan Dwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25644

Abstract

This study aims to improve the results of Science Learning Outcomes Using the QR-Assisted Quantum Learning Method. This study uses the Quantum Learning Method. The subjects of this study were grade VI students of SD IT Maryam Muraith in the even semester of the 2024/2025 academic year consisting of 14 students. This study uses a classroom action approach (CAR) consisting of two cycles, each cycle includes the planning, implementation, observation, and reflection stages. The instruments used include observation sheets, learning outcome tests, and documentation. The results of the study show that the application of QR-assisted Quantum Learning can significantly improve student learning outcomes. In cycle I, the average student score increased from the low category to the medium category, and in cycle II there was a further increase to reach the high category. This increase occurred because the Quantum Learning method supported by QR media was able to create an interactive learning atmosphere, trigger curiosity, and increase student involvement in the learning process. Thus, the application of this method is recommended as an alternative effective Science learning strategy at the elementary school level.
EFEKTIVITAS MODEL PEMBELAJARAN BERDIFERENSIASI TERHADAP HASIL BELAJAR IPA MATERI RANTAI MAKANAN SISWA KELAS 5 SD NEGERI 2 BANDAR SAKTI Kurniawan, Pandi Fajar; Puspita, Ryan Dwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.25649

Abstract

This study aims to test the effectiveness of the Differentiated Learning Model on the learning outcomes of fifth grade students of SD Negeri 2 Bandar Sakti in the Natural Sciences (IPA) subject of the Food Chain. Differentiated Learning is applied in an effort to accommodate the diversity of learning needs of students. This study uses the Pretest-Posttest Control Group Design. The research sample consisted of two fifth grade classes of SD Negeri 2 Bandar Sakti which were randomly selected, namely one class as an experimental group that received Learning with the Differentiated Model, and one class as a Control Group that received Conventional Learning. The data collection instrument was in the form of a validated multiple-choice Learning Outcome Test. Learning outcome data were analyzed using the Independent Samples T-test Statistical Test to determine significant differences between the learning outcomes of the two groups after being given treatment. The results of the study showed that there were significant differences in the learning outcomes of the food chain material between students who learned using the Differentiated Learning Model and students who learned using the Conventional Learning Model. The experimental group showed a higher increase in Learning Outcomes compared to the control group. Thus, it can be concluded that the Differentiated Learning Model is Effective in improving the Science Learning Outcomes of the Food Chain material for grade V students at SD Negeri 2 Bandar Sakti.
PENGARUH PENGGUNAAN ROBLOX GAME SEBAGAI MEDIA PEMBELAJARAN INTERAKTIF TERHADAP INTERAKSI SOSIAL SISWA KELAS IV DI SD NEGERI 68 PALEMBANG Fatimah Azzahra, Cindy; Murjainah; Suriadi, Aan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25651

Abstract

This study aims to determine whether the use of Roblox Game as an interactive learning medium can improve the social interaction of fourth-grade students at SD Negeri 68 Palembang. Interactive learning media is considered one of the interesting ways to encourage students to be more actively involved in the learning process, especially in building cooperation and communication among peers. This research used a pre-experimental method with a one-group pretest-posttest design. The research subjects consisted of 21 students. Before the treatment was given, students were asked to complete a pretest questionnaire to measure their initial level of social interaction. The learning process was carried out in three meetings. The first meeting used conventional methods without any game. In the second and third meetings, students learned using Roblox games that were adjusted to the learning material. The games used were Roblox Brookhaven and Work at a Pizza Place. Students worked in small groups, and each of them took an active role during the gameplay. The researcher also provided student worksheets (LKPD) and observed their behavior while playing. After all the learning activities were completed, students filled out the posttest questionnaire. The results showed an increase in students’ social interaction after participating in the game-based learning. Students became more active in communicating, helping each other, and working together during the lessons. Therefore, Roblox Game can be used as a fun and effective alternative learning medium to develop students’ social skills.
ASESMEN FORMATIF SEBAGAI INSTRUMEN DALAM MENINGKATKAN KUALITAS PEMBELAJARAN PENDIDIKAN AGAMA ISLAM Adnan Syah Sitorus; Muhammad Yoggi Aqsal Darmawan; Agus Alfaya Arif
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25652

Abstract

The learning process is conducted to achieve specific predetermined objectives. To ensure that this process stays on the right track, continuous assessment is essential. However, stagnant and unsustained assessment often occurs in Islamic Religious Education (IRE) learning. The purpose of this study is to understand the role of formative assessment in Islamic Religious Education learning and to find out the role of formative assessment in improving the quality of Islamic Religious Education learning. A qualitative approach with a case study method was employed. Data collection techniques included participatory observation, structured interviews, and documentation, all aimed at obtaining in-depth information regarding formative assessment in IRE. The main informants in this study were three Islamic Religious Education teachers at SD IT Anak Sholeh. The findings reveal that formative assessment serves as a vital tool for educators to continuously monitor students' progress, refine teaching methods, and enhance overall learning outcomes. This assessment is conducted through various activities, including short quizzes, class discussions, and targeted assignments designed to evaluate students' understanding of newly introduced concepts. Within the context of the Merdeka Curriculum, formative assessment empowers students to engage in self-evaluation of their skills and knowledge retention. Despite certain challenges, the implementation of formative assessment at SD IT Anak Sholeh has proven effective, serving not only as an evaluation tool but also as a strategic approach to ensuring that Islamic Religious Education plays a key role in shaping students’ character in alignment with Islamic values.

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