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INDONESIA
Jurnal Ilmiah POTENSIA
Published by Universitas Bengkulu
ISSN : 25279270     EISSN : 26212382     DOI : -
Core Subject : Education,
Jurnal Ilmiah Potensia merupakan hasil penelitian tentang Pendidikan Anak Usia Dini yang menyajikan hasil kajian ilmiah dan hasil penelitian dengan paradigma penelian seperti PTK, Kualitatif, Kuantitatif, Teoritik, Opini, Resensi buku dan kajian lainnya. Jurnal ini diperuntukkan bagi para ahli, mahasiswa S1 PAUD, peneliti, pengamat dan pemerhati seputar Pendidikan Anak Usia Dini. Terbit 2 kali dalam setahun yaitu bulan Januari dan Juli.
Arjuna Subject : -
Articles 240 Documents
Designing A Children's Storybook at the A1 Level That Integrates Local Cultural Values Into Early Childhood Education Putra, Ari; Dwi Lestari, Retno; Bin Bahurudin Setambah, Mohd Afifi; Boriboon, Gumpanat
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.216-227

Abstract

The limited availability of reading materials that align with early childhood literacy development and are culturally contextual presents a significant challenge in educational processes rooted in local values. Most A1-level books currently in circulation do not adequately represent children's cultural experiences in their daily lives, thereby risking a disconnect between the world of reading and the child's reality. This study aims to design an initial prototype of an A1-level children's storybook that integrates local cultural values as an initial effort to provide educational, contextual, and culturally grounded literacy materials. A qualitative research approach was employed using the design-based research (DBR) method in its preliminary stage. It involved a needs assessment through curriculum document analysis, interviews with educators, and a review of local cultural literature as the basis for developing story scripts, selecting diction, and supporting illustrations. This phase resulted in a prototype design of a children's storybook featuring simple language structures, contextual illustrations, and narratives that highlight characters, traditions, and the child's surrounding cultural environment. The novelty of this research lies in the development of a literacy medium prototype that not only aims to enhance early childhood literacy skills but also intentionally integrates character-building values that are socio-culturally contextualized. This distinguishes the study from prior works, which predominantly focused on cognitive aspects of literacy without explicitly addressing the incorporation of character education and local cultural relevance. Thus, this research offers an innovative contribution by proposing a holistic and context-sensitive literacy learning medium, which can serve as a model for fostering literacy education that is attuned to the developmental needs of young children within the framework of local cultural values.
Pembelajaran Mitigasi Bancana Di PAUD Yeni Lestari, Ni Gusti Ayu Made; Marsono; Suyanta, I Wayan; Septiari Dewi, Putu Ayu; Hari Raditya Cahyani, I Dewa Ayu Agung
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.228-236

Abstract

Disaster mitigation education is critically important to introduce from an early age, as young children are among the most vulnerable populations during disasters. This study aims to examine the implementation of disaster mitigation education in early childhood education (ECE) settings and identify teachers' needs in delivering disaster-related content to young learners. A survey method was employed involving 67 ECE teachers in Badung Regency. Data were collected through a Google Forms questionnaire distributed via WhatsApp and analyzed using descriptive quantitative analysis. The findings revealed that only 11.9% of teachers frequently conduct disaster response simulations with children, while 19.4% rarely conduct them, 62.7% occasionally, and 6% never. Regarding content coverage, 89.4% of teachers include both pre-disaster and during-disaster phases in their instruction, while 10.6% focus solely on the during-disaster phase. The disaster simulation types implemented include earthquakes (77.6%), fires (9%), floods (7.5%), and volcanic eruptions (4.5%), while 1.4% of teachers do not include any disaster simulations. Additionally, 98.5% of teachers expressed the need for technology-based and interactive disaster mitigation learning media, while only 1.5% considered traditional simulations adequate. The study concludes that introducing disaster mitigation education at an early age can equip children with essential knowledge and skills for effective disaster response. Therefore, engaging and contextually relevant learning media and activities are crucial for enhancing disaster preparedness education in early childhood settings.
Dari Layar ke Gerak: Narasi Orang Tua tentang Mengajak Anak Berpartisipasi dalam Aktivitas Fisik untuk Membatasi Paparan Layar Amelda, Dea; Wijaya Kuswanto, Cahniyo
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.251-261

Abstract

In the digital age, increased screen time among children has become a major concern affecting their overall development. Excessive screen exposure negatively impacts physical activity levels, reduces social interactions with the environment, and poses various health and psychological risks. This study explores parental strategies for redirecting children's attention from screens to physical activities. Using a qualitative approach, data were collected from 10 parent-child pairs (children aged 4-6 years) through interviews, observational studies, and documentation. The findings identified several effective parental strategies: direct engagement through shared play activities, creating supportive home environments with appropriate facilities, and facilitating peer social interactions that successfully reduce children's dependence on digital devices. While online gaming presents significant challenges, the results demonstrate that children's interest in physical activities can be maintained over screen-based entertainment through consistent parental intervention. This research provides valuable insights into parental strategies focusing on direct interaction and home-based play environments to minimize screen exposure in early childhood.
Pengaruh Kegiatan Kolase Berbahan Bekas Terhadap Kemampuan Motorik Halus Anak Ndolan, Yusmerni; Nur Zuama, Shofiyanti; Akbar, Mohamad; Agusniatih, Andi
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.262-171

Abstract

This study aims to examine the effect of collage activities using recycled materials on fine motor skills development in children from group B1 at TK Bungamputi Palu. The research subjects consisted of 15 early childhood students. A descriptive quantitative method was employed with data collection techniques including observation, interviews, and documentation. Data were analyzed using percentage formulas and paired sample t-tests. The results demonstrate significant improvement in fine motor skills following the implementation of collage activities using recycled materials. The calculated t-value of -8.404 appeared negative because the pre-treatment mean was lower than the post-treatment mean. When interpreted positively, the t-calculated value of 8.404 exceeded the t-table value of 1.761, leading to the rejection of H0 and acceptance of H1. This indicates a significant effect of collage activities using recycled materials on children's fine motor skills development in group B1 at TK Bungamputi Palu. Based on the comparison table, the significance value of 0.000 < 0.05 meets the decision criteria for paired sample t-tests, confirming that collage activities using recycled materials have a significant positive effect on fine motor skills development in children from group B1 at TK Bungamputi Palu.
Penerapan Model Pembelajaran Kooperatif Tipe Make A Match untuk Meningkatkan Perkembangan Kognitif Anak Usia 5-6 Tahun Kartikasari, Ayu; Durrotunnisa, Durrotunnisa; Fitriana, Fitriana; Zuama, Shofiyanti Nur
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.272-284

Abstract

The main problem addressed in this study is children's cognitive development that has not progressed as expected, characterized by weak abilities in verbal expression and question-answering, which stems from limited development of applied learning models and strategies. This study employed a quasi-experimental design with a sample of 22 group B children at PGRI Sila Darma Tambarobone Kindergarten. Data collection techniques included pretests and posttests, observation, and documentation. The results showed that children's cognitive abilities developed as expected, as reflected in comparisons of average cognitive ability scores before and after color mixing experiment treatments across three aspects: naming colors, observing color mixing processes, and distinguishing between basic colors and mixed color results. Before treatment, the percentage of children in the BSB (Very Well Developed) category was 6.06%, BSH (Developing as Expected) 36.37%, MB (Starting to Develop) 34.85%, and BB (Not Developing) 22.72%. After treatment, the percentage of children in the BSB category increased to 25%, BSH to 38%, MB to 30%, and BB decreased to 7%. These findings demonstrate that implementing a cooperative learning model with group color mixing experiments can enhance children's cognitive development. This study provides evidence of the positive impact of cooperative learning models on children's cognitive development.
Analisis Kebutuhan E-Komik Interaktif Berbasis Permainan Tradisional Tungkupan Sebagai Media Literasi Anak Usia Dini Rosa, Evira; Sumarni, Sri; Syarifuddin
Jurnal Ilmiah POTENSIA Vol 10 No 2 (2025): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.10.2.285-297

Abstract

This study aims to develop and analyze the need for interactive e-comics based on the traditional game of Tungkupan as a learning medium for early childhood in Palembang. The research method used is descriptive exploratory with a mixed-methods approach, which includes a quantitative survey of 141 kindergarten teachers and qualitative interviews with 30 kindergarten children. The results of the study indicate that the development of e-comics based on local culture can increase learning interest, strengthen cultural identity, and support the development of children's digital literacy from an early age. The main obstacles faced are limited access to devices and internet connections, as well as the need for attractive and relevant media design. E-comics that feature the traditional game of Tungkupan not only serve as an educational medium but also as a tool for preserving local culture, in line with the principles of the Merdeka Curriculum and culture-based pedagogy. With a collaborative design that considers technological aspects and local values, this innovation is expected to enrich children's learning experiences and preserve cultural heritage in the digital age.
The E-MODUL HYPERCONTENT UNTUK MENINGKATKAN BERPIKIR KRITIS DAN MENYUSUN LAPORAN ASESMEN PERKEMBANGAN ANAK Asmawati, Luluk Asmawati; Rusijono; Mariono, Andi
Jurnal Ilmiah POTENSIA Vol 11 No 1 (2026): JANUARI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.11.1.1-16

Abstract

The purpose of the hypercontent e-module research was to improve critical thinking skills and the ability to compile assessment reports. The research method used the ADDIE model. The research subjects were 24 students. Data collection techniques used questionnaires and observations. Data analysis techniques used descriptive statistical data. The results of the study: (1) the validity results carried out by learning design experts were 97% feasibility percentage, material experts were 100% feasibility percentage, and media experts were 100%. The hypercontent e-module had a very high feasibility percentage of 95%-100%; (2) critical thinking results of the pretest t-test, obtained a Sig. (2-tailed) value of 0.190 > 0.05, which indicates that there was no significant difference between the critical thinking abilities of students in the experimental class and the control class before being given treatment. This finding indicates that the initial critical thinking abilities of students in both classes are at a relatively similar level; (3) compiling a child development assessment report, results of the pretest t-test, obtained a Sig. (2-tailed) value of 0.620 > 0.05, which indicates that there was no significant difference between the abilities of students in compiling a child development assessment report in the experimental class and the control class before being given treatment. Conclusion: The hypercontent e-module for developmental assessment was a very suitable, relevant, and effective medium for improving critical thinking and the ability to compile child developmental assessments.
Pengaruh Permainan Angklung Terhadap Keterampilan Sosial Emosional Anak Usia 5-6 Tahun Lailiyah, Nazilatul; Reswari, Ardhana
Jurnal Ilmiah POTENSIA Vol 11 No 1 (2026): JANUARI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.11.1.42-53

Abstract

Social-emotional skills are the foundation of early childhood development that determine the success of social interactions and emotional regulation in later stages of development. Initial observations at Sejahtera Larangan Luar Pamekasan Kindergarten showed that 67% of children in group B had social-emotional skills that were not yet optimally developed, especially in the areas of cooperation and emotion management. This study aims to determine the effect of angklung games on the social-emotional skills of 5-6-year-old children at Sejahtera Larangan Luar Pamekasan Kindergarten. The research subjects consisted of 15 children. The method used was quantitative research with a one-group pretest-posttest pre-experimental design. The data were analyzed using a paired sample t-test. The results of the study show an increase in the average score from 7.33 to 22.73 with a t-value of -22.680, p<0.001. The absolute value of the t-count (22.680) is greater than the t-table (2.145), so Ho is rejected and H1 is accepted, meaning that angklung games have a significant effect on the social-emotional skills of 5-6 year old children at Sejahtera Larangan Luar Pamekasan Kindergarten. This study recommends integrating angklung games into the early childhood education curriculum as a local culture-based learning strategy to optimize children's social-emotional development.
Magic Color Batik sebagai Media Edukatif untuk Meningkatkan Kreativitas Motorik Halus dan Kebanggaan Budaya Anak Usia Dini Chahyani, Isna Nur; Muslam, Muslam; Afrih Lia, Naila Fikrina
Jurnal Ilmiah POTENSIA Vol 11 No 1 (2026): JANUARI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.11.1.17-32

Abstract

The purpose of this study is to explain how Magic Color Batik works to enhance creativity, fine motor skills, and culture in early childhood at RA IT Nurul Islam. Innovative, entertaining, and developmentally appropriate culture-based learning media are essential, which is the background for this study. This study was conducted using a qualitative approach and designed as a case study. The research subjects were teachers and 16 children from group A aged 4-5 years, and they were involved in the research through observation, interviews, and documentation in October-November. The results showed that children's creativity could be enhanced by using Magic Color Batik. This was demonstrated by their courage to express their ideas, diversity of color choices, and development of simpler motifs. In addition, children's fine motor skills developed, especially in terms of their ability to control tools, control hand pressure, and regulate hand-eye coordination when Batik making. Furthermore, the children showed enthusiasm and pride in Batik as part of their local culture. Teachers believe that Magic Color Batik is easy to use, safe, and can create a fun and beneficial learning environment. Studies show that Magic Color Batik is a relevant, efficient, inexpensive, and useful learning medium for use in early childhood education activities, especially for teaching art and strengthening cultural identity from an early age.
Pemanfaatan Alat Peraga Edukatif (APE) Berbasis Ekologi untuk Menstimulasi kemampua Fisik Motoruk Anak Usia 4-5 Tahun Nur; Khunaifi, Agus; Sundari, Rista
Jurnal Ilmiah POTENSIA Vol 11 No 1 (2026): JANUARI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.11.1.33-41

Abstract

This study aims to describe the implementation of ecologically based physical motor skills development activities through the use of used materials as educational play materials (ECD) and the role of teachers in supporting early childhood development. The study used a descriptive qualitative approach at RA Hj. Sri Mursyiarti, with children aged 4–5 years and their classroom teachers as subjects. Data collection was conducted through participatory observation using checklists and assessment scales, semi-structured interviews, and documentation. Data were analyzed using interactive analysis techniques, including data reduction, data presentation, and conclusion drawing.The results indicate that ecologically based motor skills development activities were routinely implemented before core learning and were structured using used materials as ECD. These activities were effective in stimulating the development of gross and fine motor skills, coordination, balance, concentration, and self-confidence in children. Furthermore, these activities instilled environmental values ​​through direct learning experiences. The teacher's role was crucial in planning, implementing, and supporting these activities, despite variations in motor skills among children. The conclusions of this study indicate that ecologically based physical motor skills development is an effective, contextual, and sustainable learning strategy in early childhood education.