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Contact Name
Fifi Khoirul Fitriyah, S.Pd., M.Pd.
Contact Email
cej@unusa.ac.id
Phone
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Journal Mail Official
cej@unusa.ac.id
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Location
Kota surabaya,
Jawa timur
INDONESIA
Child Education Journal
ISSN : 2685189X     EISSN : 26851903     DOI : https://doi.org/10.33086/cej
Core Subject : Education,
Child Education Journal (CEJ) dikelola oleh Tim Redaksi Jurnal dari Fakultas Keguruan dan Ilmu Pendidiakn (FKIP) UNUSA yang diterbitkan oleh Unusa Press. Fokus CEJ adalah pada bidang pendidikan yang secara khusus memiliki ketertarikan pada hasil-hasil penelitian pendidikan anak. Tujuan jurnal ini adalah untuk menampung dan menyebarkan informasi hasil-hasil penelitian tentang fenomena, model pembelajaran inovatif, manajemen pendidikan,pendidikan karakter bagi anak-anak dan kebijakan tentang pendidikan anak.
Arjuna Subject : -
Articles 109 Documents
The Influence of Self-Concept on The Learning Achievement of Children Aged 5-6 Years at RA Perwanida Bendunganjati Pacet Ina Maria Muhammadiyah; Dwi Bhakti Indri M
Jurnal Pendidikan Anak Vol 3 No 3 (2021): Child Education Journal: Desember
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v3i3.2438

Abstract

Learning achievement of early childhood indicates how much a child can fulfill his developmental assignment according to the child's age stage. Therefore, a child's learning achievement must be maximized so that this golden age does not pass unnoticed. Various factors influence a child's level of achievement, one of which is the self-concept. Field data indicate that some behaviors indicate a negative self-concept. On the other side, a child's learning level has not been evenly distributed. This study aims to know: 1) profile of self-concept of aged 5-6 years old children; 2) Profile of learning achievement of 5-6 years old children; and 3) the effect of self-concept on the learning achievement of 5-6 years old children in RA Perwanida Bendunganjati Pacet. This study used the correlational quantitative research method. The population in this study was 5-6 years old children at RA Perwanida Bendunganjati with 23 children sample specified by purposive sampling technique. The results showed an effect of self-concept on the learning achievement of 5-6 years old children in RA Perwanida Bendunganjati Pacet positively and significantly. This can be seen from the result of a simple linear regression equation that amounted to Y = 190,631 + 1.376X. The positive validity regression coefficient showed its positive direction of the variable effects X to Y, meaning the higher the value of the variable X, it will be higher the value of the Y variable. The percentage of the effects of self-concept on learning achievement is 36.2%.
The Implementation of Ice Breaking in Improving the Spirit of Learning Children of Group B in Dharma Wanita Persatuan Lambangan Kindergarten, Wonoayu Yulinda Widya Lestari; Al Qudus Nofiandri Eko Sucipto Dwijo; Siska Widyaningrum; Anis Musyarofah
Jurnal Pendidikan Anak Vol 3 No 3 (2021): Child Education Journal: Desember
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v3i3.2486

Abstract

This research aimed at knowing whether the implementation of ice breaking activities can increase the enthusiasm of early childhood learning in Dharma Wanita Persatuan Lambangan Kindergarten. This research was conducted at Dharma Wanita Persatuan Lambangan, Wonoayu. This research uses classroom action research using the observation method. The subjects in this classroom action research were students in group B of Dharma Wanita Persatuan Lambangan Wonoayu Kindergarten, which consisted of 18 children (4 boys and 14 girls). The object of this research is the implementation of ice breaking in increasing children's enthusiasm for learning. the results of this study in the first cycle showed that out of 18 students, there were no children who were in the very high category. The percentage results from the first cycle of action were 37.04% in the high and medium categories, and 62.96% of the children entered in the low category. The results obtained in the second cycle showed that of the 18 students, there were no students whose learning enthusiasm was very low, the percentage obtained from the second cycle of actions showed very high, high and medium categories reaching 94.44% while those in the low category had the smaller percentage is 5.56%. So this study shows that the implementation of ice breaking activities can increase the learning spirit of group B children in Dharma Wanita Persatuan Lambangan Kindergarten because each child has achieved the criteria and managed to achieve at least 80% completeness in the high success category. and very high in cycle II.
Tantrum Behavior of Children Aged 3-7 Years Viewed from Parental Parenting Manda Oktafia Wulandari; Hermawati Dwi Susari; Rosyida Nurul Anwar
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2431

Abstract

A temper tantrum is an emotional disorder in children through excessive emotional outbursts such as shouting and crying and is characterized by aggressive body movements caused by parenting. Parenting patterns significantly impact the next child's growth and development. The purpose of the study was to determine how much influence parenting styles have on temper tantrum behavior in children aged 3-7 years. The research was conducted in Garon Village, Kawedanan District, Magetan Regency. The research method uses a descriptive quantitative approach. The number of samples in this study was 40 parents who have children aged 3-7 years. The sampling technique used was a simple random sampling technique. They are collecting data in the study using a questionnaire. The data analysis technique used is multiple linear regression analysis with SPSS. The results showed that authoritarian parenting significantly influences physical, aggressive tantrum behavior in children with a t-count = 1.906, greater than the t table = 1.689. Second, democratic parenting substantially influences children's physical, aggressive tantrum behavior with a t-value = 1.743, which is greater than the t-table value = 1.689. Third, permissive parenting substantially affects children's physical, aggressive tantrum behavior with at count = 3.067, which is greater than the t table = 1.689. Parenting applied by parents has a significant influence on children's behavior, so it is hoped that parents will pay more attention to the parenting used according to the child's development to avoid temper tantrums.
The Development Process of Islamic STEAM Activity Storybooks for Early Childhood Kartika Metafisika; Reza Nur Azizah; Fifi Khoirul Fitriyah
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2703

Abstract

This study aims to design and develop an Islamic Science, Technology, Engineering, Art, and Mathematics (STEAM) Activity Storybook prototype, which is a storybook with STEAM learning activity content in it, and there is an integration between the concept of science and Islamic content. The Design Research with the Plomp Model went through the preliminary investigation, design, and construction phases. The preliminary investigation results showed that Kindergarten teachers did not understand the essential elements in the implementation of STEAM learning and still did not have adequate references and media for STEAM learning implementation. In the design phase, principles in developing the Islamic STEAM Activity Storybook for Early Childhood and criteria for STEM/STEAM learning-based storybooks were formulated before entering the construction phase. The storyboard is developed to determine the narrative, activity sheet, context, or description of the image on the specified book page in the construction phase. The whole process was put forward as a reference for developing the Islamic STEAM Activity Storybook for Early Childhood on other STEAM learning content. The results of this study can help teachers and parents to plan and implement STEAM learning with Islamic content for early childhood.
Plant Puzzle: How to Apply It to Increase Children's Interest in Learning Science? Jelita Jelita; Syarfina Syarfina; Novia Fadhila
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2822

Abstract

Learning science concerning early childhood should focus on a fun learning process. However, children's interest in learning while participating in the science learning process is still low; some children are busy playing alone, disturbing their friends, doing other work, and going in and out for various reasons when science learning occurs. This study aims to increase children's interest in learning science through plant puzzle media. The research used the Classroom Action Research (CAR) with the Kemmis-Taggart model with four stages: plan, implementation, observation, and reflection. The participants are ten children aged 5-6 years at Al Faiz Early Childhood Education (ECE) Langsa, Aceh. The researcher used an observation sheet with four indicators: interest in learning, attention to learning, motivation, and knowledge to obtain improvement data. The results showed an increased children's interest in learning science in each cycle. The average score of children in the Well Developed (WD) category was 76%. In addition, children's activities also showed outstanding improvement during the teaching and learning process. The researcher concluded that plant puzzle media could increase children's interest in learning science. The implication of research related to the effectiveness of plant puzzle media on learning other than science needs to be studied further.
Abhinaya Circuit Video Media in Online Learning to Train Physical-Motor Ability of Early Childhood: A Developmental Studies Erfira Ramadhanty; Retno Tri Wulandari; Munaisra Tri Tirtaningsih
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2824

Abstract

This study aims to develop an Abhinaya Circuit video game media suitable for training gross motor skills in early childhood. This research uses Research and Development research. The method applied in this research refers to the Borg and Gall method, which consists of 10 research steps. In this study, only eight steps were applied; (1) conducting a needs analysis, (2) planning, (3) developing a product design at the beginning, (4) validating the developed product design, (5) revising the product design, (6) conduct trials, (7) revise the product (8) Production. The collected data in this study using observation, interview, and documentation techniques. Data analysis in the form of descriptive quantitative. The results of this study were obtained: (1) the feasibility test results of the Abhinaya Circuit video media were carried out by two validators, namely media expert lecturers and early childhood physical-motoric lecturers. The media expert validator research results are 83.6% with valid criteria and can be used with a little revision. The results of the instrument validation of children's motor physicists were 94.6%, with very valid criteria so that they could be used without revision. (2) The results of product trials in terms of 3 aspects of safety, convenience, and attractiveness (zig-zag running, crawling, throwing balls, cranks, shuttle runs) obtained a total percentage of 94.6%, which was included in the feasible category. Based on the results of the research that has been done, it can be concluded that the Abhinaya circuit media is safe, easy and interesting and can be used as an alternative to stimulate gross motor skills in early childhood, especially children aged 4-6 years.
Chain Whispering Games: The Effective Methods of Developing Receptive Language Skills of Children Aged 5 - 6 Years Ratih Juniati; Azizah Amal; Syamsuardi Syamsuardi
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2889

Abstract

This research examines the Whispering Chain Game on Receptive Language Skills of 5-6-year-old Children in Kindergartens in Makassar City. The purpose of this study was to determine the description of children's receptive language skills before being treated, to find out the description of children's receptive language skills after being treated, and to determine whether or not there was an effect of the chain-whisper game on the receptive language skills of children aged 5-6 years in kindergarten. Makassar city before and after the chain whispering activity was given. The research approach used was a quantitative approach with a Quasi-Experimental Design type of research. The population in this study were students aged 5-6 years in TK Aisyiyah Parangtambung. Sampling in this study is cluster random sampling. The sample in this study was 12 children. A total of 6 children in the experimental group and 6 children in the control group. Data collection techniques used were descriptive statistical analysis and non-parametric statistical analysis. Based on the results of the study, it can be concluded that the receptive language skills of children who were treated with the whisper-chain game method in the experimental class were better than in the control class, while Tcount = 87 > Ttable = 2,228 was accepted, and H0 was rejected while Zcount was = 2.36 and Ztable = 0.4906 was rejected. H1 accepts this proves that the whisper-chain game method has a significant effect on receptive language skills in early childhood.
The Effectiveness of Flashcard Media and Letter Learning Applications to Help Dyslexic Children's Reading Ability in Elementary School Syifa Mutiara Puradireja
Jurnal Pendidikan Anak Vol 4 No 1 (2022): Child Education Journal: April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i1.2834

Abstract

Reading is one of the most important skills and is often taught in elementary schools. Usually learning difficulties that are often found are reading difficulties (dyslexia). This article tries to explore the characteristics of the difficulties experienced by dyslexic students in the reading process at school, as well as efforts to overcome reading difficulties for dyslexic students in elementary schools through flashcard media and the 'Learn Letters' application on smartphones. The researcher uses a qualitative type of research with a case study method. The subject of the study was a 7-year-old dyslexic child with the initials APS who attended one of the public elementary schools in the city of Bogor. Data collection techniques used are observation, interviews, and documentation. Data analysis was carried out by data reduction, data presentation, and drawing conclusions. Research findings show that APS can memorize all the letters of the alphabet, but cannot distinguish the letters [b] and [d], [m] and [n], and has difficulty writing some letters and numbers correctly. The results showed that the flashcard learning media and the 'Learning Letters' application could improve the reading skills experienced by the research subjects. Recommendations from research results on the effectiveness of the flashcard creative learning media method and the 'Learning Letters' application can be followed up by using other applications or more interesting media by utilizing digital technology
The Role of Analog and Digital Media as a Playground to Support Children’s Development Yaritsa Husni Sabiela; Diyan Tresna Pratiwi; Prabu Wardono; Dianing Ratri
Jurnal Pendidikan Anak Vol 4 No 2 (2022): Child Education Journal: August
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i2.2988

Abstract

Exploration of play in childhood is very important in child development.One of the environments that can support children’s developmentis the play environment. So far,many children’s play environmentuses analog playing media. However,with the development ofspaceand technology,the formation of space is increasingly diverse.Oneof them is a combination of space with video mapping. Videomappingis implemented in the playroom so that it can open new exploratoryinteractions for children. Children with an age range of 5–7yearsbecome the subject of this study as a development of previousresearchand at that age, children begin to recognize and understandthephysical environment around them so that they can form a behavior.This study aims to determine the role of analog media and videomappingin play facilities that can stimulate children aged 5–7 years toexploreplay to encourage child development. This research methodusesSpatial Affordancesin Childcare Interior Design (SACID)as theinstrumentfor calculating the breadth and depth of affordance explorationwith the basic theory of Gibson’s observation, perception-actionaffordance.The results show that there is more variation in the spatialcomponentsof analog media than in video mapping media. However,interms of depth, video mapping is stronger.While the breadth of thetwomedia shows a fairly high exploration. This study shows that bothmediacan support children’s development with the different potentialofeach exploration that occurs between analog media space and videomapping.Based on these findings, this research can be considered inchoosingthe use of analog media or video mapping in the early childhoodplayroom.
The Effect of the Use of Flacing Beam Media on the Ability of the Early Recognition of the Hijaiyah Letters in Children in Paud Mutiara Islam Yuyun Ayu Lestari; Ichsan Ichsan
Jurnal Pendidikan Anak Vol 4 No 2 (2022): Child Education Journal: August
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v4i2.2997

Abstract

Learning media is a tool that serves to convey learning messages. The media used in this study were 15 colorful stacked blocks with 3 pillars. The purpose of this research is to determine whether there is an effect of using stacking block learning media, so that it can improve the ability to recognize hijaiyah letters in children aged 3 to 4 years at Mutiara Islami PAUD. The research method used is quantitative experiment with One-group Pre-test Post-test Design. This research is a study with one experimental group given treatment (treatment). The treatment carried out in this study consisted of 4 times which showed the results of the pretest with an average of 25.87 in the Undeveloped (BB) category and the Post-Test with an average of 78, 47 with the category of Developing According to Expectations (BSH). This study also tested normality, homogeneity which states that the data are normally distributed and homogeneous. Testing the tcount hypothesis (t-test) with ttable, obtained tcount = 20 from the table with a significant level of = 0.05 and degrees of freedom dk = 14, then the value of t = 2.145, so that tcount > ttable is 20 > 2.145. The results obtained are the rejection of Ho and the acceptance of Ha, which means that there is an influence in the use of stacking block media on the ability to recognize children's early hijaiyah letters. 05 and the degrees of freedom dk = 14, then the value of t = 2.145, so that tcount > ttable is 20 > 2.145. The results obtained are the rejection of Ho and the acceptance of Ha, which means that there is an influence in the use of stacking block media on the ability to recognize children's early hijaiyah letters. 05 and degrees of freedom dk = 14, then the value of t = 2.145, so that tcount > ttable is 20 > 2.145. The results obtained are the rejection of Ho and the acceptance of Ha, which means that there is an influence in the use of stacking block media on the ability to recognize children's early hijaiyah letters

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