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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 11,011 Documents
PENERAPAN MEDIA PERMAINAN BINGO KATA UNTUK MENINGKATKAN MINAT BACA SISWA KELAS II UPT SDN 69 GALESONG 1 sitti khairunnisa; Aco Karumpa; Besse Syukroni
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6302

Abstract

ABSTRAK Masalah utama dalam penelitian ini adalah Bagaimanakah peningkatan minat baca siswa melalui media Permainan Bingo Kata pada siswa Kelas II UPT SDN 69 Galesong 1. Penelitian ini bertujuan untuk mengetahui peningkatan minat baca melalui media Bingo kata pada siswa Kelas II UPT SDN 69 Galesong 1. Jenis penelitian yang digunakan pada penelitian ini adalah penelitian tindakan kelas (PTK) yang bersifat deskriptif. Yang terdiri dari dua siklus dimana setiap dilaksanakan sebanyak 3 kali pertemuan. Prosedur penelitian meliputi perencanaan, pelaksanaan, tindakan, observaasi dan refleksi. Subjek dalam penelitian ini adalah kelas II UPT SDN 69 Galesong 1 sebanyak 26 siswa. Berdasarkan hasil penelitian, maka dapat ditarik kesimpulan bahwa penggunaan media permainan bingo kata dapat meningkatkan minat membaca siswa pada mata pelajaran Bahasa Indonesia di Kelas II UPT SDN 69 Galesong 1. Dengan ketuntasan siswa pada tes siklus 1 sebesar 66% dan padaa tes akhir siklus II sebesar 82% sehingga dapat dikatakan bahwa hasil belar siswa telah mencapai kriteria ketuntasan.
PENERAPAN FLASHCARD DALAM PEMBELAJARAN MATEMATIKA UNTUK MENINGKATKAN KEMAMPUAN LITERASI NUMERASI SISWA KELAS V DI SDN.060788 MEDAN MAIMUN TAHUN AJARAN 2024/2025: Penelitian Tindakan Kelas Lidia Merda; Sukmawarti; Wariyati; Marisa
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6307

Abstract

This research aims to improve pupil' numeracy literacy through the use of flashcard media in mathematics learning, specifically on the topic of area of plane figures. The research employed the Classroom Action Research (CAR) method, conducted in two cycles, each consisting of the stages of planning, implementation, observation, and reflection. The subjects of the study were 14 fifth-grade students at SDN 060788 Medan Maimun during the 2024/2025 academic year. The findings indicated that the use of flashcards effectively increased student engagement in the learning process and helped them grasp the concept of area in a more concrete manner. Student learning mastery improved from 36% in the first cycle to 72% in the second cycle. These results denoted that flashcard media is effective in enhancing elementary students' numeracy literacy skills.
INTERNALISASI NILAI-NILAI PENDIDIKAN AKHLAK DALAM HADITS TARBAWI DAN RELEVANSINYA TERHADAP PEMBENTUKAN AKHLAK SOSIAL Ade Vera Yantika; Dwi Suci Rahma Putri; Ahmad syafak Khoirut tobib; Muhammad Akmansyah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6310

Abstract

This study aims to examine the concept of educators in the perspective of the hadiths of Arbain an-Nawawi, especially in terms of leadership, exemplary behavior, and their implications for contemporary Islamic education. The method used is content analysis of a number of selected hadiths that are relevant to the characteristics of Islamic educators. The results of the study indicate that the figure of an educator in Islam does not only play a role as a teacher ('mu'allim'), but also as a moral guide ('muaddib') and spiritual guide ('murabbi'). The unique contribution of this study is the interpretation of certain hadiths in the context of the challenges of digital era education and moral degradation, such as cyberbullying and student identity crisis. This study is limited to textual studies without involving empirical data from educational practices. The implications of this study include the importance of integrating Islamic tarbiyah values ​​in the 21st century competency-based curriculum.
PENGARUH PENGGUNAAN MEDIA INTERAKTIF BERBASIS VIDEO ANIMASI TERHADAP KETERAMPILAN MENULIS PARAGRAF DESKRIPSI SISWA KELAS IV SD INPRES SANGING-SANGING KABUPATEN GOWA Siti Iklimah; Aliem Bahri; Sri Rahayu
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6312

Abstract

Masalah utama dalam penelitian ini yaitu pengaruh penggunaan media interaktif berbasis video animasi terhadap keterampilan menulis paragraf deskrispi siswa kelas IV SD Inpres Sanging-Sanging kabupaten Gowa. Dan tujuan dari penelitian ini adalah untuk mengetahui pengaruh penggunaan media interaktif berbasis video animasi terhadap keterampilan menulis paragraf deskrispi siswa kelas IV SD Inpres Sanging-Sanging kabupaten Gowa. Jenis penelitian yang digunakan dalam penelitian ini adalah penelitian Pre-eksperimental dengan menggunakan desain penelitian One-Grup Pretest-Posttest yang terdiri dari Pretest (tes awal), treatment, dan Posttest (tes akhir). Populasi dalam penelitian ini adalah seluruh kelas IV SD Inpres Sanging-Sanging Kabupaten Gowa dan sampel penelitian ini yaitu, kelas IV A yang berjumlah 23 orang. Berdasarkan data yang diperoleh menunjukkan bahwa nilai rata-rata pretest memperoleh nilai 61.74 dan nilai rata-rata posttest memperoleh nilai 80.00 dengan kategori tuntas dan presentase 100%. Kemudian hasil perhitungan menggunakan IBM SPSS Versi 30 pada uji normalitas pretest diperoleh nilai sig 0,078 dan pada posttest diperoleh nilai sig 0,066. Kemudian pada uji hipotesis memproleh nilai sig <0,001 yang berarti lebih kecil dari 0,05 maka H1 diterima dan H0 ditolak.Berdasarkan hasil penelitian, maka dapat disimpulkan bahwa ada Pengaruh Penggunaan Media Interaktif Berbasis Video Animasi Terhadap Keterampilan Menulis Paragraf Deskripsi Siswa Kelas IV SD Inpres Sanging-Sanging Kabupaten Gowa.
Pembelajaran Berbasis Alam dalam Mengatasi Keterbatasan Sarana dan Prasarana di SD Muhammadiyah 2 Maklit Sorong Selatan Didit shela; Siti Inganah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6313

Abstract

Limited educational facilities and infrastructure often become obstacles in the teaching and learning process, especially in remote areas such as South Sorong. Muhammadiyah 2 Maklit Elementary School faces this challenge by implementing nature-based learning as an alternative to maximize the potential of the surrounding environment. This research aims to analyze the implementation, challenges, and solutions of nature-based learning in overcoming the limitations of facilities and infrastructure at Muhammadiyah 2 Maklit Elementary School.The method used is a descriptive qualitative approach, with data collection through field observations, interviews and documentation. The results of the study indicate that nature-based learning is effective in increasing student engagement, motivating them to learn, and enriching the understanding of the concepts taught. This approach provides a creative solution to the limited facilities, while encouraging appreciation for the surrounding environment. The obstacles to nature-based learning at SD Muhammadiyah 2 Maklit include lack of teacher understanding, dense curriculum, weather constraints, limited operational costs, and minimal support from the school or parents. Solutions to overcome obstacles to nature-based learning include optimizing the school area, teacher training, collaboration with the community, schedule management, and socialization to parents.
PENERAPAN MEDIA PERMAINAN MATH BINGO UNTUK MENINGKATKAN KEMAMPUAN BERHITUNG PADA SISWA KELAS II SD INPRES GALLANG St Nurhalisah Adam; Sirajuddin; Ma’rup
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6314

Abstract

Masalah utama dalam penelitian ini adalah rendahnya kemampuan berhitung pada pembelajaran matematika pada siswa kelas II SD Inpres Gallang dan siswa yang mengalami kesulitan dalam matematika, serta merasa bosan dalam pembelajaran matematika. Penelitian ini bertujuan untuk meningkatkan kemampuan berhitung melalui media permainan Math Bingo. Jenis penelitian ini adalah penelitian tindakan kelas (PTK) yang terdiri dari dua siklus dimana setiap siklus dilaksanakan sebanyak empat kali pertemuan. Prosedur penelitian meliputi perencanaan, pelaksanaan, tindakan, observasi, dan refleksi. Subjek dalam penelitian ini adalah kelas II SD Inpres Gallang sebanyak 20 siswa. Hasil penelitian menunjukkan bahwa tingkat kemampuan berhitung siswa dari 65% dengan tingkat pemahaman “Cukup” pada siklus I menjadi 88,5% dengan tingkat pemahaman “sangat tinggi” pada siklus II. Kemudian terjadi peningkatan nilai rata rata kriteria ketuntasan klasikal siswa dari 66,5% pada siklus I menjadi 88,5% pada siklus II. Berdasarkan hasil penelitian tersebut, dapat disimpulkan bahwa penerapan media permainan Math Bingo dapat meningkatkan kemampuan berhitung siswa kelas II SD Inpres Gallang.
PERILAKU INOVATIF GURU DALAM PEMBELAJARAN DI SD NEGERI SEGUGUS DOKTER WAHIDIN SUDIROHUSODO Isnawati, Riswandi, Muhisom, Muhammad Nurwahidin Isnawati, Riswandi, Muhisom, Muhammad Nurwahidin
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6318

Abstract

This study aimed to describe the innovative behavior of teachers in learning at Elementary Schools in the Doctor Wahidin Sudirohusodo Cluster. This study used a descriptive research type with a qualitative approach. Data collection techniquesed interviews, observations, and documentation. Data analysis was carried out using the Miles and Huberman model analysis, namely data collection, data reduction, data presentation, and drawing conclusions. The results of the study indicated that teachers have generally shown quite good innovative behavior in four main aspects, namely exploring opportunities, creating ideas, sharing ideas, and realizing ideas. In the aspect of exploring opportunities, teachers actively sought information and opportunities for learning development through training, social media, and discussions with colleagues. In creating ideas, teachers tried to present interesting learning through the use of technology and various methods, although they had not been consistently applied by all teachers. In the aspect of sharing ideas, teachers showed openness in sharing and receiving input through the KKG forum, training, and discussions, but the implementation of ideas was not evenly distributed. In the aspect of realizing ideas, learning innovations had been implemented and considered effective, but had not been applied evenly due to limited facilities and infrastructure and motivation.
PENGEMBANGAN MEDIA PEMBELAJARAN E-MAGAZINE PADA MATERI HAK DAN KEWAJIBAN rista chamelia anggraini; ratih purnamasari; suci siti lathifah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6319

Abstract

This study aims to develop an e-magazine learning media on the topic of rights and obligations for fourth-grade students at Sekolah Dasar Negeri Ciheuleut 1. The research used a Research and Development (R&D) approach with 24 students as subjects in the even semester of the 2024/2025 academic year. The research process included needs analysis, curriculum analysis, student analysis, product design, expert validation, and media trials. The validation results from media experts, language experts, and material experts showed that the e-magazine media is feasible to use with an average percentage of 90.25%. The media trial received positive responses from students with an average percentage of 92%. The effectiveness of the media was demonstrated by an increase in pre-test scores from 47% to post-test scores of 85%, with a gain score of 75%, indicating the media is quite effective. In conclusion, the developed e-magazine learning media is valid, attractive, easy to use, and suitable for students to learn about rights and obligations.
ANALISIS PROSES DAN HASIL INTERNALISASI KARAKTER SISWA BERDASAR 6 ELEMEN PROFIL PELAJAR PANCASILA DI SEKOLAH DASAR Bagas Seto Ardanu; Taufik Muhtarom
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6322

Abstract

This study aims to analyze the process and results of internalizing student character based on the six elements of the Pancasila Student Profile at the elementary school level. The six elements include: faith, devotion to God Almighty, and noble character; global diversity; mutual cooperation; independence; critical reasoning; and creativity. In an effort to shape the character of students who are intact and in accordance with the values of Pancasila, a thorough understanding of cha racter internalization strategies through approaches that are in accordance with the stages of development of primary school-age children is needed. This research uses the literature review method by analyzing various sources such as scientific journals and books. The results show that the character internalization process in elementary schools is generally carried out through value integration in learning, teacher exemplary, positive habituation, and project activities to strengthen the Pancasila Student Profile. Each element of the Pancasila Student Profile can be internalized through thematic, contextual, and project-based approaches that allow students to be actively involved and reflective. The results of character internalization appear in changes in student behavior in social interactions, decision-making abilities, and problem-solving skills in accordance with the six elements of the Pancasila Learner Profile.
PENINGKATAN KETERAMPILAN BERBICARA MELALUI METODE ROLE PLAYING PADA SISWA KELAS IV UPT SPF SD INPRES BONTOMANAI KOTA MAKASSAR: Penelitian Tindakan Kelas Sri Wahyuni; Abd. Rahman Rahim; Muh. Agus
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6324

Abstract

This study aims to improve students' speaking skills through the role playing method for fourth-grade students at UPT SPF SD Inpres Bontomanai, Makassar City. The research method used is Classroom Action Research (CAR) with 24 student subjects. Data was collected through speaking tests, observations, and documentation. The results indicate that the average speaking skill score increased from 68.24 at baseline to 74.33 in cycle I, and reached 82.79 in cycle II. The percentage of students achieving mastery also improved, from 58.33% in cycle I to 91.66% in cycle II. This shows that the role playing method not only enhances speaking skills but also boosts students' confidence and active participation in learning. The study concludes that the application of the role playing method is effective in improving the speaking skills of fourth-grade students.

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