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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 7,304 Documents
PENGEMBANGAN MULTIMEDIA INTERAKTIF KLBD PADA MATA PELAJARAN MATEMATIKA MATERI KELILING DAN LUAS BANGUN DATAR DI KELAS IV SDN AREN JAYA 1 BEKASI Dwi Febryanti; Febrianti Yuli Satriyani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 2 (2022): Volume 08 No 02, Desember 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i2.584

Abstract

The learning of mathematics in flat shapes (Circuits and Areas of Squares and Rectangle) in Elementary Schools is learning that builds and develops logical, rational, systematic and critical thinking skills. Through the concept of flat shapes, students can build meaning from the messages generated in communication in learning activities, such as spoken, written, and (graphic) forms. However, learning mathematics is very difficult for elementary school students to understand, this is due to the abstract concept of mathematics. Based on the research data, it was found that the same problems were found in class IV students at SDN Aren Jaya 1 Bekasi, namely that students had difficulty understanding the material around and area of squares and rectangles. This study aims to provide interactive multimedia for learning mathematics that can help students understand the Perimeter and Area of Squares and Rectangle materials. This study uses the ADDIE research method (Analysis, Design, Development, Implementation and Evaluation). The developed media can be declared feasible and valid based on the results of the average score of the language validator who gets a score of 80%, the media validator 81%, and the material validator 80.84%. The results of students' understanding of the material Circumference and Area of Squares and Rectangle have increased with an average value of 55.9 to 82.5.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN PENDIDIKAN PANCASILA ELEMEN NKRI DENGAN MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH DI KELAS IV SDN 23 KOTO TUO KABUPATEN TANAH DATAR Indah Delvia; Zuardi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5842

Abstract

This research is based on the results of observations in the field, namely the low learning outcomes of students due to a lack of learning activities that involve students because the learning process is still centered on the teacher, so that students are still less active in the learning process. This research aims to describe how to improve student learning outcomes in the Pancasila Education subject, elements of the Republic of Indonesia in class IV at SDN 23 Koto Tuo, Tanah Datar Regency. This type of research is classroom action research (PTK) using qualitative and quantitative approaches. This research was carried out in two cycles, with research procedures consisting of planning, implementation, observation and reflection. The research data obtained is related to the results of the make a match type cooperative learning model. Data collection techniques include tests and non-tests. The subjects of this research were class teachers as observers, researchers as practitioners or teachers, and 13 class IV students at SDN 23 Koto Tuo, Tanah Datar Regency. The research results showed that: First, the teaching module for cycle I obtained an average of 84.71% (B), increasing in cycle II to 94.44% (SB). Second, the results of the teacher aspect of learning in cycle I obtained an average of 82.81% (B), increasing in cycle II to 93.75% (SB). The results of the implementation of learning aspects for students in cycle I obtained an average of 79.68% (B), increasing in cycle II to 93.75% (SB). Third, student learning outcomes seen from the aspects of attitudes, knowledge and skills obtained an average of 75.74 (C), increasing in cycle II to 90.06 (B). Thus, it can be concluded that the make a match type cooperative model can improve student learning outcomes in the NKRI element of Pancasila Education in class IV SDN 23 Koto Tuo, Tanah Datar Regency.
TRANSFORMATIONAL LEADERSHIP & BLUE OCEAN STRATEGY STUDI KASUS : PERAN PEMIMPIN TRANSFORMASIONAL DALAM MENCIPTAKAN INOVASI RADIKAL Syahrul Arifin; Aldi Sukma; Desy; Mochammad Isa Anshori
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5843

Abstract

This study discusses the role of transformational leadership in driving radical innovation and the implementation of Blue Ocean strategy in organizations. Transformational leadership focuses on providing inspiration, motivation, and developing an adaptive and innovative work environment. This study uses a literature study approach by analyzing various literature related to transformational leadership, radical innovation, and business strategy. The results of the study indicate that transformational leaders have an important role in creating innovation through intellectual stimulation, inspirational motivation, and ideal influence on employees. In addition, the Blue Ocean strategy allows organizations to create new markets that are free from intense competition by presenting innovative values. However, there are obstacles in the implementation of radical innovation, such as organizational resistance, less adaptive corporate culture, and limited resources. By understanding these factors, organizations can optimize transformational leadership to achieve sustainable competitive advantage.
ANALISIS KEMAMPUAN PENGGUNAAN KATA PENGHUBUNG DALAM KARANGAN NARASI SISWA KELAS III SD NEGERI 222 TAGGENTUNG KABUPATEN SINJAI Musdalifa; Abd. Rahman Rahim; Anzar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5844

Abstract

The main problem in this study is how students' ability to use conjunctions in narrative compositions for grade III students of SD Negeri 222 Taggentung, Sinjai Regency. This study aims to determine students' ability to use conjunctions in narrative compositions for grade III students of SD Negeri 222 Taggentung, Sinjai Regency. This type of research is descriptive qualitative. The research procedure includes the stages of planning, implementation and research. The data from this study are in the form of narrative compositions obtained through tests, the data source in this study is 9 grade III students of SD Negeri 222 Taggentung. Based on the results of the study on students' ability to apply conjunctions in narrative compositions, the average pre-test score was 58.33 and the post-test was 66.11. Based on the assessment category, both scores are included in the sufficient category. However, the increase in scores reflects positive developments in narrative writing skills, especially in the use of conjunctions appropriately to create coherence between sentences. Students begin to be able to choose and use various types of conjunctions, such as time connectors, cause-effect, and additions, so that the sentence structure in their compositions becomes more coherent and logical. Thus, the ability to use conjunctions in narrative compositions of grade 3 elementary school students is classified as sufficient, but shows an increase after learning
PENGARUH MODEL KONTEKSTUAL BERBANTUAN MEDIA REALIA TERHADAP HASIL BELAJAR IPAS KELAS IV DI MI AL IHSAN PALEMBANG Novalina Salsabilah; Middya Boty; Siti Fatimah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5846

Abstract

ABSTRACTThis study aims to determine the effect of contextual models assisted by realia media on the learning outcomes of class IV science at MI Al Ihsan Palembang. This study uses a quantitative approach. The type of research used is a quasi-experimental design with a nonequivalent control group design pre-test post-test. The sample in this study were students of class IV.1 as the experimental class, namely 12 students and class IV.2 as the control class, namely 12 students. Data validity techniques use validity tests and reliability tests. The results of the prerequisite tests for data analysis are normality tests, homogeneity tests, and hypothesis tests. The control class obtained an average of 70 while the experimental class obtained an average of 87.08. The learning outcomes of the experimental class that applied the contextual model assisted by realia media were higher than the control class that did not apply the contextual model assisted by realia media. The results of the research and data analysis were obtained using the Independent Sample T-Test with the help of SPSS version 25 with a significance value of 5%, namely 0.001 < 0.05. Because the significant value is less than 0.05, H0 is rejected and Ha is accepted. This shows that there is a significant influence of the contextual model assisted by realia media on the learning outcomes of class IV science at MI Al Ihsan Palembang.Keywords: Learning Outcomes, Contextual Model, Realia MediaABSTRAKPenelitian ini bertujuan untuk mengetahui pengaruh model kontekstual berbantuan media realia terhadap hasil belajar IPAS kelas IV di MI Al Ihsan Palembang. Penelitian ini menggunakan pendekatan kuantitatif. Jenis penelitian yang digunakan adalah quasi eksperimental design dengan desain nonequivalent control group design pre-test post-test. Sampel dalam penelitian ini adalah peserta didik kelas IV.1 sebagai kelas eksperimen yaitu 12 peserta didik dan kelas IV.2 sebagai kelas control yaitu 12 peserta didik. Teknik keabsahan data menggunakan uji validitas dan uji reliabilitas. Hasil pengujian prasayarat analisis data uji normalitas, uji homogenitas, dan uji hipotesis. Kelas kontrol memperoleh rata-rata 70 sedangkan kelas eskperimen memperoleh rata-rata 87,08. Hasil belajar kelas eksperimen yang diterapkan model kontekstual berbantuan media realia lebih tinggi daripada kelas kontrol yang tidak diterapkan model kontekstual berbantuan media realia. Hasil penelitian dan analisis data diperoleh menggunakan uji Independent Sample T-Test dengan bantuan SPSS versi 25 dengan nilai signifikansi 5% yaitu 0,001 < 0,05. Dikarenakan nilai signifikan lebih kecil dari 0,05 maka H0 ditolak dan Ha diterima. Hal ini menunjukkan bahwa adanya pengaruh yang signifikan model kontekstual berbantuan media realia terhadap hasil belajar IPAS kelas IV di MI Al Ihsan Palembang.
PENGARUH PENGGUNAAN MEDIA SOSIAL TIKTOK TERHADAP PRESTASI BELAJAR PESERTA DIDIK KELAS V PADA MATA PELAJARAN BAHASA INDONESIA DI MI ISLAMIYAH PERGURUAN PALEMBANG Rizky Oktariyani; Middya Boty; Siti Fatimah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5847

Abstract

This study aims to determine the effect of the use of tiktok social media on the learning achievement of students in grade V in the Indonesian Language subject at MI Islamiyah Perguruan Palembang. This study uses a quantitative approach. The type of research used is pre-experimental designs with a one group pretest-posttest pre-experimental design. The sample in this study was 24 grade V students. The data validity technique uses validity and reliability tests. The data analysis technique uses normality tests and hypothesis tests. The results of the pre-test data that have not used tiktok social media as a learning medium obtained an average of 37.50. While the post-test data after implementing tiktok social media as a learning medium obtained an average of 82.92, it can be seen that student learning achievement is higher after implementing tiktok social media than the learning achievement of students who have not implemented tiktok social media. The results of the research and data analysis were obtained using the paired sample t-test with the help of SPSS for windows version 25 with a significant value of 5%, namely 0.000 <0.05. Because the significant value is less than 0.05, H0 is rejected and Ha is accepted. This shows that there is a significant influence of tiktok social media on student learning achievement in the Indonesian language subject of class V MI Islamiyah Perguruan Palembang.
PENGARUH GAME BASED LEARNING (GBL) TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA PADA MATA PELAJARAN IPA DI SDN 060811 MEDAN Fani Anggita Lubis; Khoirun Nisa Lubis; Nirwana Anas
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 2 (2022): Volume 08 No 02, Desember 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i2.585

Abstract

Berpikir kritis ialah salah satu bagian dari hasil yang didapatkan oleh peserta didik dalam proses pembelajaran pada tahapan aspek kognitifnya. Pengunaan model pembelajaran untuk mempengaruhi tingkat berpikir kritis peserta didik harus yang efektif dan menaraik. Tujuan dilakukannya penelitian ini untuk melihat pengaruh pengunaan GBL terhadap berpikir kritis siswa-siswi di mata pelajaran IPA materi Gaya di SDN 060811. Jenis penentian yang dipakai adalah penelitian kuantitatif dengan jenis Eksperimen dan bentuk Quasi Eksperimental Design. Instrument yang dipakai dipenelitian ini berbentuk tes uraian. Pada penelitian ini melakukan perlakukan yang berbeda diantara kelas ekperimen dengan kelas kontol. Subyeknya yaitu kelas IVA dan IVB SDN 060811. Masing-masing kelas kontrol dan eksperimen berjumlah 35 orang dan akan sama-sama melawati soal pretest dan postest. Penelitian ini memakai analisis data uji t, dengan hasil terdapat pengaruh positif terhadap perlakuan pada model pembelajaran Game Based Learning.
PENGEMBANGAN E-MODUL MENGGUNAKAN 3D PAGEFLIP PROFESSIONAL PADA MATA PELAJARAN IPAS SEJARAH DAERAH TEMPAT TINGGALKU Sri Wahyuningsih; Wawan Syahiril Anwar, Mira Mirawati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5850

Abstract

Pengembangan E-Modul Menggunakan Aplikasi 3D Pageflip Professional Pada Mata Pelajaran IPAS Sejarah Daerah Tempat Tinggalku. Penelitian ini bertujuan untuk mengembangkan produk dan mengetahui kelayakan E-modul menggunakan 3D Pageflip Professional pada mata pelajaran IPAS Sejarah daerah tempat tinggalku kelas IV SD Negeri Iwul 03 semester genap tahun pelajaran 2023/2024. Metode yang digunakan dalam penelitian ini yaitu Research and Development (R&D) dengan model ADDIE. Penyempurnaan produk Emodul menggunakan 3D Pageflip Professional pada mata pelajaran IPAS Sejarah daerah tempat tinggalku dilakukan dengan uji validitas oleh ahli media, ahli bahasa, dan ahli materi. Hasil validasi yang diperoleh yaitu nilai validasi akhir dari ahli media sebesar 94% dengan artian sangat layak untuk digunakan, hasil akhir ahli bahasa diperoleh sebesar 100% dengan artian sangat layak untuk digunakan, dan hasil akhir ahli materi sebesar 74% dengan artinya layak untuk digunakan. Hasil dari uji coba yang dilakukan 29 peserta didik kelas IV diperoleh hasil bahwa pengembangan e-modul menggunakan 3D Pageflip Professional pada mata pelajaran IPAS Sejarah daerah tempat tinggalku mendapatkan nilai respon peserta didik sebesar 82% dengan artian sangat layak untuk digunakan dalam pembelajaran. Maka dari itu dapat disimpulkan bahwa pengembangan ADDIE (Analyze, Design, Development, Implementation, Evaluation) dinyatakan sangat valid oleh ketiga validator dengan perolehan dari ahli media 94%, 100% dari ahli bahasa, 74% dari ahli materi, dan memperoleh hasil 82% dari respon peserta didik dan 83,33% dari respon guru.
PENGARUH MEDIA INTERAKTIF DIGITAL BERBASIS CHATBOT TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK serti; Nasrah; Ana Dhiqfaini Sultan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5853

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media interaktif digital berbasis chatbot terhadap hasil belajar peserta didik pada mata pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) kelas IV UPT SPF SD Inpres Borong. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian eksperimen semu (quasi-experimental) dan desain Nonequivalent Control Group Design. Subjek penelitian terdiri dari dua kelas, yaitu kelas eksperimen yang diajarkan menggunakan media chatbot secara individual dan kelas kontrol yang diajarkan tanpa menggunakan media digital. Data dikumpulkan melalui tes hasil belajar yang diberikan sebelum (pretest) dan sesudah (posttest) perlakuan. Hasil penelitian menunjukkan bahwa nilai rata-rata hasil belajar kelas eksperimen adalah 83,00 dengan standar deviasi 8,158, sedangkan kelas kontrol memiliki rata-rata 65,83 dengan standar deviasi 11,225. Uji hipotesis menunjukkan nilai signifikansi 0,000 (< 0,05), yang berarti terdapat pengaruh yang signifikan antara penggunaan media interaktif digital berbasis chatbot dengan peningkatan hasil belajar peserta didik. Hasil ini didukung oleh teori pembelajaran sosial Bandura dan teori kognitif Sweller, serta diperkuat oleh temuan dari penelitian sebelumnya. Meskipun demikian, penggunaan media ini masih memiliki keterbatasan seperti akses teknologi yang belum merata dan potensi dampak dari penggunaan media digital secara berlebihan. Penelitian ini merekomendasikan pemanfaatan chatbot sebagai salah satu alternatif media pembelajaran inovatif yang dapat meningkatkan efektivitas proses belajar mengajar.
TRANSFORMASI PENDIDIKAN ISLAM DARI MASA KLASIK HINGGA ERA MODERN: SEBUAH TINJAUAN HISTORIS Umi Salamah; Aini Nur Ma’rifah, Binti Muthmainah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5858

Abstract

This article examines the dynamics and transformation of Islamic education from the classical period to the modern era in a historical perspective. Islamic education has experienced a long journey marked by changes in forms, systems, and approaches, starting from informal models based on mosques and scholars' houses, developing to madrasas as formal institutions in medieval times, to the integration of technology and transdisciplinary curriculum in the current digital era. Through a qualitative approach with a literature study of historical literature and contemporary studies, this research shows that Islamic education continues to adapt to the challenges of the times without losing the essence of its spiritual and moral values. The transformation emphasizes the importance of innovation based on tradition in building an inclusive, adaptive and sustainable Islamic education system. This article provides a theoretical contribution to the development of a modern Islamic education model that remains grounded in classical scholarship but is open to global developments.

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